Difference between revisions of "Hotline Miami"
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Revision as of 13:19, 13 June 2019
Developers | |
---|---|
Original | Dennaton Games |
Update | Abstraction Games |
Publishers | |
Devolver Digital | |
Engines | |
Original | GameMaker 7 |
Update | PhyreEngine |
Release dates | |
Windows | October 23, 2012 |
macOS (OS X) | March 19, 2013 |
Linux | May 28, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Hotline Miami | |
---|---|
Hotline Miami | 2012 |
Hotline Miami 2: Wrong Number | 2015 |
General information
- Official website
- Unofficial wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GOG.com | Includes 2 wallpapers, 4 avatars and 1 poster. | |||
Humble Store | ||||
Microsoft Store | Xbox Game Pass for PC | |||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Soundtrack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\HotlineMiami\hotline.cfg |
Microsoft Store | |
macOS (OS X) | ~/Library/Application Support/Hotline Miami/hotline.cfg |
Linux | $XDG_DATA_HOME/HotlineMiami/hotline.cfg |
-
hotline.cfg
stores the configuration.
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\HotlineMiami\SaveData.sav |
Microsoft Store | |
macOS (OS X) | ~/Library/Application Support/Hotline Miami/SaveData.sav |
Linux | $XDG_DATA_HOME/HotlineMiami/SaveData.sav |
-
SaveData.sav
stores the save game data. - Save games are fully cross-platform.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | ||
Xbox Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
French | ||||
German | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues fixed
Game won't start
- This issue seems to be more prone for those trying to launch the game with the updated engine/executable instead of the original GameMaker version.
Install OpenAL[citation needed] |
---|
Disable statistics (FPS counters) software |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | Original version only. |
OpenGL | 2.1 | Updated version only. |
Shader Model support | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | BASS, OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.2 GHz | 1.4 GHz+ |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 32 MB of VRAM OpenGL 2.1 compatible DirectX 8 compatible | 32 MB of VRAM DirectX 8 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | |
Processor (CPU) | 2.4 GHz Intel Core 2 Duo | 2.8 GHz Intel Core 2 Duo |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 130 MB | |
Video card (GPU) | OpenGL 2.1 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 1.8 GHz Dual-Core | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 130 MB | |
Video card (GPU) | OpenGL 2.1 compatible |