Difference between revisions of "Hotline Miami"
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{{Infobox game/row/publisher|Devolver Digital}} | {{Infobox game/row/publisher|Devolver Digital}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|GameMaker|Original}} | + | {{Infobox game/row/engine|GameMaker|name=GameMaker 7|Original}} |
− | {{Infobox game/row/engine|PhyreEngine|Update}} | + | {{Infobox game/row/engine|GameBaker|name=GameBaker 1.0|Update|ref=<ref name="AGEngine">{{Refurl|url=https://www.gamesindustry.biz/articles/2020-11-23-the-black-art-of-platform-conversions-recreating-engines-and-platforms|title=The black art of platform conversions: The challenges of integrating and recreating engines and platforms - GamesIndustry.biz|date=2020-11-24|snippet=GameBaker has evolved over the years with every game it was used on, and the graphics engine saw the biggest changes. For the initial console releases of Hotline Miami, GameBaker integrated with Phyre Engine, which later was also used in the upgraded PC release. We were then asked to replace Dennator/Devolver's original GameMaker 7 version on Steam with our own GameBaker for better run-time performance and improved stability.}}</ref>}} |
+ | {{Infobox game/row/engine|PhyreEngine|Update|ref=<ref name="AGEngine"/>}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 23, 2012}} | {{Infobox game/row/date|Windows|October 23, 2012}} | ||
{{Infobox game/row/date|OS X|March 19, 2013}} | {{Infobox game/row/date|OS X|March 19, 2013}} | ||
{{Infobox game/row/date|Linux|May 28, 2013}} | {{Infobox game/row/date|Linux|May 28, 2013}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|hotline-miami|85}} | ||
+ | {{Infobox game/row/reception|IGDB|hotline-miami|86}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Top-down view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Pixel art, Stylized }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary, North America }} | ||
+ | {{Infobox game/row/taxonomy/series | Hotline Miami }} | ||
|steam appid = 219150 | |steam appid = 219150 | ||
− | |gogcom | + | |gogcom id = 1207659118 |
+ | |official site= http://hotlinemiami.com/ | ||
+ | |hltb = 4530 | ||
+ | |strategywiki = | ||
+ | |mobygames = hotline-miami | ||
|wikipedia = Hotline Miami | |wikipedia = Hotline Miami | ||
|winehq = 14626 | |winehq = 14626 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [http://hotline-miami.wikia.com/wiki/Hotline_Miami_Wiki Unofficial wiki] | {{mm}} [http://hotline-miami.wikia.com/wiki/Hotline_Miami_Wiki Unofficial wiki] | ||
− | {{GOG.com links| | + | {{GOG.com links|1207659118|hotline_miami_series|for game series}} |
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/219150/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Gamesplanet | 2852-1 | Steam | | | Windows, OS X, Linux }} |
− | + | {{Availability/row| GOG.com | hotline_miami | DRM-free | Includes 2 wallpapers, 4 avatars and 1 poster. | | Windows, OS X, Linux}} | |
− | |||
− | |||
− | {{Availability/row| GOG | hotline_miami | DRM-free | Includes 2 wallpapers, 4 avatars and 1 poster. | ||
− | |||
{{Availability/row| Humble | hotline-miami | DRM-free | | Steam | Windows, OS X, Linux}} | {{Availability/row| Humble | hotline-miami | DRM-free | | Steam | Windows, OS X, Linux}} | ||
+ | {{Availability/row| Microsoft Store | 9ppcs86ws28z | Microsoft Store | {{Store feature|Xbox Game Pass}} | | Windows }} | ||
{{Availability/row| Steam | 219150 | Steam | | | Windows, OS X, Linux}} | {{Availability/row| Steam | 219150 | Steam | | | Windows, OS X, Linux}} | ||
}} | }} | ||
Line 43: | Line 60: | ||
==Game data== | ==Game data== | ||
− | ===Configuration file | + | ===Configuration file(s) location=== |
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\HotlineMiami\hotline.cfg}} |
− | {{Game data/ | + | {{Game data/config|Microsoft Store|}} |
− | {{Game data/ | + | {{Game data/config|OS X|~/Library/Application Support/Hotline Miami/hotline.cfg}} |
+ | {{Game data/config|Linux|{{P|xdgdatahome}}/HotlineMiami/hotline.cfg}} | ||
}} | }} | ||
{{ii}} {{File|hotline.cfg}} stores the configuration. | {{ii}} {{File|hotline.cfg}} stores the configuration. | ||
+ | {{XDG|true}} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\HotlineMiami\SaveData.sav}} | ||
+ | {{Game data/saves|Microsoft Store|}} | ||
+ | {{Game data/saves|OS X|~/Library/Application Support/Hotline Miami/SaveData.sav}} | ||
+ | {{Game data/saves|Linux|{{P|xdgdatahome}}/HotlineMiami/SaveData.sav}} | ||
+ | }} | ||
{{ii}} {{File|SaveData.sav}} stores the save game data. | {{ii}} {{File|SaveData.sav}} stores the save game data. | ||
− | |||
{{++}} Save games are fully cross-platform. | {{++}} Save games are fully cross-platform. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games store = |
− | |steam cloud notes | + | |epic games store notes = |
− | |uplay | + | |gog galaxy = false |
− | |uplay notes | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = not indicated on the store page (1MB available) | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = unknown | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Hotline Miami Launcher Options.png|Launcher options menu}} | {{Image|Hotline Miami Launcher Options.png|Launcher options menu}} | ||
{{Image|Hotline Miami video.png|Hotline Miami is letterboxed.}} | {{Image|Hotline Miami video.png|Hotline Miami is letterboxed.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/hotline-miami/en |
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = unsupported |
|ultrawidescreen wsgf award = unsupported | |ultrawidescreen wsgf award = unsupported | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
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|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = false | |multimonitor = false | ||
− | |multimonitor notes = | + | |multimonitor notes = {{term|Pillarboxed}}. |
|ultrawidescreen = false | |ultrawidescreen = false | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|Pillarboxed}}. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 97: | Line 131: | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = Frame rate is capped at 60 FPS.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref> | |120 fps notes = Frame rate is capped at 60 FPS.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref> | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = Only movement and restart keys. | |key remap notes = Only movement and restart keys. | ||
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|mouse sensitivity = false | |mouse sensitivity = false | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = limited |
− | |mouse menu notes = | + | |mouse menu notes = only mouse buttons; no cursor |
|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
Line 123: | Line 161: | ||
|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |||
− | |||
− | |||
− | |||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = Called Rumble in Launcher | |haptic feedback notes = Called Rumble in Launcher | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Brazilian Portuguese | |language = Brazilian Portuguese | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Polish | |language = Polish | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
Line 214: | Line 248: | ||
{{ii}} This issue seems to be more prone for those trying to launch the game with the updated engine/executable instead of the original GameMaker version. | {{ii}} This issue seems to be more prone for those trying to launch the game with the updated engine/executable instead of the original GameMaker version. | ||
− | {{Fixbox| | + | {{Fixbox|description=Install [https://community.pcgamingwiki.com/files/file/10-openal/ OpenAL]|ref={{cn|date=September 2016}}}} |
− | + | {{Fixbox|description=Disable statistics (FPS counters) software|fix= | |
− | }} | ||
− | {{Fixbox| | ||
− | |||
{{ii}} Programs that report computer statistics such as frame rate, GPU usage, memory usage etc. can cause the game to not start correctly and is recommend to shut them down if you're having issues launching the game. | {{ii}} Programs that report computer statistics such as frame rate, GPU usage, memory usage etc. can cause the game to not start correctly and is recommend to shut them down if you're having issues launching the game. | ||
{{ii}} Programs that use RivaTuner Statistics Server such as MSI Afterburner or EVGA Precision X allow you to exclude a game's executable file to prevent RivaTuner from attempting to look at the game if you wish to keep MSI Afterburner or EVGA Precision X running for those that want to view their system's statistics. | {{ii}} Programs that use RivaTuner Statistics Server such as MSI Afterburner or EVGA Precision X allow you to exclude a game's executable file to prevent RivaTuner from attempting to look at the game if you wish to keep MSI Afterburner or EVGA Precision X running for those that want to view their system's statistics. | ||
Line 227: | Line 258: | ||
# Minimize RivaTuner Statistics and try to launch the game. | # Minimize RivaTuner Statistics and try to launch the game. | ||
# If you're still having issues, try excluding the OpenGL executable by repeating steps 2 through 4 but selecting <code>HotlineGL.exe</code> instead. | # If you're still having issues, try excluding the OpenGL executable by repeating steps 2 through 4 but selecting <code>HotlineGL.exe</code> instead. | ||
+ | }} | ||
+ | |||
+ | ===Window not fully visible=== | ||
+ | {{Fixbox|description=Change Windows compatibility settings|ref=<ref name="Window not fully visible fix">https://steamcommunity.com/app/219150/discussions/0/630800445027956276/</ref>|fix= | ||
+ | # {{P|game}} | ||
+ | # Right-click on <Code>HotlineGL.exe</Code> | ||
+ | # Properties | ||
+ | # Compatibility | ||
+ | # Tick "Override high DPI scaling behavior" and set "Scaling performed by:" to "Application", and apply. | ||
+ | {{ii}} If this setting is not there (older versions of Windows): tick "Disable display scaling on high DPI settings", and apply. | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 8 | + | |direct3d versions = 8 |
|direct3d notes = Original version only. | |direct3d notes = Original version only. | ||
|directdraw versions = | |directdraw versions = | ||
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|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = 1.4 | |shader model versions = 1.4 | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = false | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= false | ||
+ | |linux executable notes = | ||
}} | }} | ||
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|recRAM = 1 GB | |recRAM = 1 GB | ||
|recVRAM = 32 MB | |recVRAM = 32 MB | ||
+ | |recGPU = | ||
|recDX = 8 | |recDX = 8 | ||
}} | }} | ||
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|OSfamily = Linux | |OSfamily = Linux | ||
− | |minOS = | + | |minOS = |
|minCPU = 1.8 GHz Dual-Core | |minCPU = 1.8 GHz Dual-Core | ||
|minRAM = 512 MB | |minRAM = 512 MB |
Revision as of 14:57, 2 March 2021
Developers | |
---|---|
Original | Dennaton Games |
Update | Abstraction Games |
Publishers | |
Devolver Digital | |
Engines | |
Original | GameMaker 7 |
Update | GameBaker 1.0[1] |
Update | PhyreEngine[1] |
Release dates | |
Windows | October 23, 2012 |
macOS (OS X) | March 19, 2013 |
Linux | May 28, 2013 |
Reception | |
Metacritic | 85 |
IGDB | 86 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Top-down view |
Controls | Direct control |
Genres | Shooter |
Art styles | Pixel art, Stylized |
Themes | Contemporary, North America |
Series | Hotline Miami |
Hotline Miami | |
---|---|
Hotline Miami | 2012 |
Hotline Miami 2: Wrong Number | 2015 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
- Unofficial wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Includes 2 wallpapers, 4 avatars and 1 poster. | |||
Humble Store | ||||
Microsoft Store | Xbox Game Pass for PC | |||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Soundtrack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\HotlineMiami\hotline.cfg |
Microsoft Store | |
macOS (OS X) | ~/Library/Application Support/Hotline Miami/hotline.cfg |
Linux | $XDG_DATA_HOME/HotlineMiami/hotline.cfg |
-
hotline.cfg
stores the configuration.
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\HotlineMiami\SaveData.sav |
Microsoft Store | |
macOS (OS X) | ~/Library/Application Support/Hotline Miami/SaveData.sav |
Linux | $XDG_DATA_HOME/HotlineMiami/SaveData.sav |
-
SaveData.sav
stores the save game data. - Save games are fully cross-platform.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | not indicated on the store page (1MB available) | |
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Pillarboxed. | ||
Ultra-widescreen | Pillarboxed. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Use Borderless Gaming or similar software. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS.[2] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only movement and restart keys. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | only mouse buttons; no cursor | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Game launcher allows for swapping trigger and shoulder buttons (LT/RT with LB/RB) | |
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Called Rumble in Launcher | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Auto configures up to 7.0 output. | |
Subtitles | All speech is text-based. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
French | ||||
German | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues fixed
Game won't start
- This issue seems to be more prone for those trying to launch the game with the updated engine/executable instead of the original GameMaker version.
Install OpenAL[citation needed] |
---|
Disable statistics (FPS counters) software |
---|
|
Window not fully visible
Change Windows compatibility settings[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | Original version only. |
OpenGL | 2.1 | Updated version only. |
Shader Model support | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | BASS, OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.2 GHz | 1.4 GHz+ |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 32 MB of VRAM OpenGL 2.1 compatible DirectX 8 compatible | 32 MB of VRAM DirectX 8 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | |
Processor (CPU) | 2.4 GHz Intel Core 2 Duo | 2.8 GHz Intel Core 2 Duo |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 130 MB | |
Video card (GPU) | OpenGL 2.1 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 1.8 GHz Dual-Core | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 130 MB | |
Video card (GPU) | OpenGL 2.1 compatible |
References
- ↑ 1.0 1.1 The black art of platform conversions: The challenges of integrating and recreating engines and platforms - GamesIndustry.biz - last accessed on 2020-11-24
- "GameBaker has evolved over the years with every game it was used on, and the graphics engine saw the biggest changes. For the initial console releases of Hotline Miami, GameBaker integrated with Phyre Engine, which later was also used in the upgraded PC release. We were then asked to replace Dennator/Devolver's original GameMaker 7 version on Steam with our own GameBaker for better run-time performance and improved stability."
- ↑ New 120Hz Games Report
- ↑ https://steamcommunity.com/app/219150/discussions/0/630800445027956276/