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Hostile Waters: Antaeus Rising

From PCGamingWiki, the wiki about fixing PC games
Revision as of 22:29, 8 November 2021 by Plok (talk | contribs) (→‎Availability)
Hostile Waters: Antaeus Rising
Hostile Waters: Antaeus Rising cover
Developers
Rage Software
Publishers
Interplay Entertainment
KISS ltd
Release dates
Windows March 23, 2001
Reception
Metacritic 80
Hostile Waters: Antaeus Rising on IGDB
Hostile Waters: Antaeus Rising on MobyGames
Hostile Waters: Antaeus Rising on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
ZOOM Platform
DRM-free
Windows
Amazon.com (unavailable)
DRM details are not known
Choice of Steam or non-Steam DRM.
Windows

Essential improvements

Skip intro videos

Disable in settings[1]

Disable in the launcher or in-game settings.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\SavedGames\Opt.dat[Note 1]
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Rage\HostileWaters\Options[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/267980/pfx/[Note 3]

Save game data location

System Location
Windows <path-to-game>\SavedGames\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/267980/pfx/[Note 3]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video settings (launcher).
Video settings (launcher).
Video settings.
Video settings.
Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Building interface is cut off at the bottom.[2]
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Use the -windowed command line argument.[3]
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Go to the registry and navigate to HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Rage\HostileWaters\Options. Find the string “FullScreenAntiAlias”, click on it and change its value from 0 to 1.[4]
Vertical sync (Vsync)
On by default. To Turn it off, go to the registry and navigate to HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Rage\HostileWaters\Options. Find the string “VSyncOn”, click on it and change its value from 1 to 0.
60 FPS
120+ FPS
Game is locked to 60 FPS.[5]

Input

Input settings.
Input settings.

Audio

Audio settings.
Audio settings.
Audio settings (launcher).
Audio settings (launcher).

Audio feature State Notes
Separate volume controls
Effects, Music, Speech, Movie.
Surround sound
Subtitles
Only dialogue in the War Room is subtitled. Cutscenes and in-game dialogue are not subbed.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
German
Retail only; download for digital versions

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 505 MB
Video card (GPU) DirectX 7 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Garrett on 2015-08-06
  2. Play in 1080p? Or at least 16:9... :: Hostile Waters: Antaeus Rising General Discussions
  3. Windowed mode, page 1 - Forum - GOG.com
  4. Play Hostile Waters on your modern PC
  5. Verified by User:Expack3 on 2019-07-22
    Disabled vysnc using instructions in this very article, used dgVoodoo2 WIP 61 and framerate-based motion blur shader on ReShade to test since game is DX7-based. Noted no difference in visual appearance, even in scenes where it was claimed by ReShade the framerate went above 60 FPS. No visual difference would only be possible if the actual framerate was less than or equal to 60 FPS. Retested using RTSS, confirmed same lack of visual difference and same reported high frame rate.