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Difference between revisions of "Horizon Zero Dawn"

From PCGamingWiki, the wiki about fixing PC games
(46 intermediate revisions by 22 users not shown)
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{{Infobox game/row/porter|Virtuos|Windows|ref=<ref>{{Refurl|url=https://www.spaziogames.it/horizon-zero-dawn-recensione-pc-aloy-nuova-casa/|title=Spaziogames.it - Horizon Zero Dawn PC review – Aloy has a new home (translated using Google Translate))|date=2020-08-06|snippet=This conversion was not produced in-house but has the signature of Virtuos, a China-based studio based in Singapore.}}</ref>}}
 
{{Infobox game/row/porter|Virtuos|Windows|ref=<ref>{{Refurl|url=https://www.spaziogames.it/horizon-zero-dawn-recensione-pc-aloy-nuova-casa/|title=Spaziogames.it - Horizon Zero Dawn PC review – Aloy has a new home (translated using Google Translate))|date=2020-08-06|snippet=This conversion was not produced in-house but has the signature of Virtuos, a China-based studio based in Singapore.}}</ref>}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|PlayStation Mobile}}
+
{{Infobox game/row/publisher|PlayStation Mobile|ref={{note|Published under [[Company:Sony Interactive Entertainment|Sony Interactive Entertainment]] for the Epic Games Store version.}}}}
{{Infobox game/row/publisher|THQ Nordic}}
+
{{Infobox game/row/publisher|THQ Nordic|ref=<ref>{{Refurl|url=https://www.gamersgate.com/product/horizon-zero-dawn-complete-edition/|title=|date=2021-05-18}}</ref><ref>{{Refurl|url=https://www.gamestop.com/video-games/pc-gaming/games/products/horizon-zero-dawn-complete-edition/11105725.html|title=|date=2021-05-19}}</ref>}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Decima}}
 
{{Infobox game/row/engine|Decima}}
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{{Infobox game/row/date|Windows|August 7, 2020|ref=}}
 
{{Infobox game/row/date|Windows|August 7, 2020|ref=}}
 
|reception    =
 
|reception    =
{{Infobox game/row/reception|Metacritic|horizon-zero-dawn-complete-edition|85}}
+
{{Infobox game/row/reception|Metacritic|horizon-zero-dawn-complete-edition|84}}
 
{{Infobox game/row/reception|OpenCritic|9902/horizon-zero-dawn-complete-edition|83}}
 
{{Infobox game/row/reception|OpenCritic|9902/horizon-zero-dawn-complete-edition|83}}
{{Infobox game/row/reception|IGDB|horizon-zero-dawn|89}}
+
{{Infobox game/row/reception|IGDB|horizon-zero-dawn-complete-edition|}}
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/monetization      | }}
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|steam appid  = 1151640
 
|steam appid  = 1151640
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom id    =  
+
|gogcom id    = 1209025141
 
|gogcom id side =  
 
|gogcom id side =  
|official site= https://www.guerrilla-games.com/play/horizon
+
|official site= https://www.playstation.com/horizon
 
|hltb        = 53247
 
|hltb        = 53247
 +
|igdb        = horizon-zero-dawn-complete-edition
 
|strategywiki =  
 
|strategywiki =  
 
|mobygames    = horizon-zero-dawn-complete-edition
 
|mobygames    = horizon-zero-dawn-complete-edition
 
|wikipedia    = Horizon Zero Dawn
 
|wikipedia    = Horizon Zero Dawn
|winehq      =  
+
|winehq      = 20101
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
 +
 
{{Introduction
 
{{Introduction
 
|introduction      = '''''Horizon Zero Dawn''''' is an [[:Category:Open world|open world]] [[:Category:Action|action]] [[:Category:RPG|role-playing]] game developed by [[Company:Guerrilla Games|Guerrilla Games]] and published by [[Company:PlayStation Mobile|Sony Interactive Entertainment]]. This game is a port of the 2017 PlayStation 4 console exclusive of the same name. It is the first title that Guerrilla Games have developed for PC following their acquisition by SIE Worldwide Studios, and also marks the fourth game Sony Interactive Entertainment have directly published on the platform under the PlayStation Mobile brand. It is also the second release on PC to make use of the [[Engine: Decima|Decima]] engine, following the previous release of ''[[Death Stranding]]''.
 
|introduction      = '''''Horizon Zero Dawn''''' is an [[:Category:Open world|open world]] [[:Category:Action|action]] [[:Category:RPG|role-playing]] game developed by [[Company:Guerrilla Games|Guerrilla Games]] and published by [[Company:PlayStation Mobile|Sony Interactive Entertainment]]. This game is a port of the 2017 PlayStation 4 console exclusive of the same name. It is the first title that Guerrilla Games have developed for PC following their acquisition by SIE Worldwide Studios, and also marks the fourth game Sony Interactive Entertainment have directly published on the platform under the PlayStation Mobile brand. It is also the second release on PC to make use of the [[Engine: Decima|Decima]] engine, following the previous release of ''[[Death Stranding]]''.
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|release history  = The game was initially announced for PC during March 2020 with a placeholder release date for later that year.<ref>{{Refurl|url=https://blog.playstation.com/2020/03/10/hermen-hulst-qa-interview-with-head-of-playstations-worldwide-studios/|title=Hermen Hulst Q&A: Interview with Head of PlayStation’s Worldwide Studios|date=2020-07-30}}</ref> The final release date, August 7, 2020, was announced in June alongside the release of a trailer showcasing the features of the PC version of the game.<ref name="faq">{{Refurl|url=https://steamcommunity.com/games/1151640/announcements/detail/2529283300290240719|title=Horizon Zero Dawn Complete Edition for PC – FAQ|date=2020-07-30}}</ref>
 
|release history  = The game was initially announced for PC during March 2020 with a placeholder release date for later that year.<ref>{{Refurl|url=https://blog.playstation.com/2020/03/10/hermen-hulst-qa-interview-with-head-of-playstations-worldwide-studios/|title=Hermen Hulst Q&A: Interview with Head of PlayStation’s Worldwide Studios|date=2020-07-30}}</ref> The final release date, August 7, 2020, was announced in June alongside the release of a trailer showcasing the features of the PC version of the game.<ref name="faq">{{Refurl|url=https://steamcommunity.com/games/1151640/announcements/detail/2529283300290240719|title=Horizon Zero Dawn Complete Edition for PC – FAQ|date=2020-07-30}}</ref>
  
The PC version of the game is available for [[Microsoft Windows|Windows]] and distributed through [[Store:Epic Games Store|Epic Games Store]] and [[Store:Steam|Steam]] as the '''Complete Edition''', which includes ''The Frozen Wilds'' expansion, along with a digital art book and additional in-game items, weapons and outfits. It features [[Glossary:Ultra-widescreen|ultra-widescreen]] support, [[Glossary:Frame rate (FPS)#High frame/refresh rates|high frame rates]], [[Glossary:Field_of_view_(FOV)|adjustable field of view]], and [[Glossary:Remapping|remapping]] for keyboard and mouse controls and controllers.<ref name="faq" />
+
The PC version of the game is available for [[Microsoft Windows|Windows]] and distributed through [[Store:Epic Games Store|Epic Games Store]], [[Store:Steam|Steam]] and [[Store:GOG.com|GOG]] as the '''Complete Edition''', which includes ''The Frozen Wilds'' expansion, along with a digital art book and additional in-game items, weapons and outfits. It features [[Glossary:Ultra-widescreen|ultra-widescreen]] support, [[Glossary:Frame rate (FPS)#High frame/refresh rates|high frame rates]], [[Glossary:Field of view (FOV)|adjustable field of view]], and [[Glossary:Remapping|remapping]] for keyboard and mouse controls and controllers.<ref name="faq" />
  
|current state    = Reviews published shortly before the global release suggested that the game suffers from a number of technical issues, including stuttering introduced from a variety of different game elements, non-functional graphical settings and major performance issues.<ref>{{Refurl|url=https://www.eurogamer.net/articles/digitalfoundry-2020-horizon-zero-dawn-pc-tech-review|title=Horizon Zero Dawn's PC port is deeply disappointing |date=2020-08-07}}</ref><ref>{{Refurl|url=https://arstechnica.com/gaming/2020/08/horizon-zero-dawn-on-pc-not-the-optimized-port-we-were-hoping-for/|title=Horizon Zero Dawn on PC: Not the optimized port we were hoping for|date=2020-08-07}}</ref>
+
|current state    = Reviews published shortly before the global release suggested that the game suffers from a number of technical issues, including stuttering introduced from a variety of different game elements, non-functional graphical settings, and major performance issues.<ref>{{Refurl|url=https://www.eurogamer.net/articles/digitalfoundry-2020-horizon-zero-dawn-pc-tech-review|title=Horizon Zero Dawn's PC port is deeply disappointing |date=2020-08-07}}</ref><ref>{{Refurl|url=https://arstechnica.com/gaming/2020/08/horizon-zero-dawn-on-pc-not-the-optimized-port-we-were-hoping-for/|title=Horizon Zero Dawn on PC: Not the optimized port we were hoping for|date=2020-08-07}}</ref> Guerrilla Games released multiple patches in the following months, addressing various reported issues and improving the state of the game.<ref>{{Refurl|url=https://www.guerrilla-games.com/play/horizon/patch|title=Guerrilla Games - Horizon Zero Dawn Complete Edition For PC - Patch Notes|date=2020-11-06}}</ref>
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
 +
{{GOG.com links|1209025141|horizon_zero_dawn_complete_edition}}
 
{{mm}} [https://steamcommunity.com/app/1151640/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/1151640/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Epic Games Store | horizon-zero-dawn-complete-edition | DRM-free |  |  | Windows }}
+
{{Availability/row| Amazon.com | B08GQTZK2T| Steam | | | Windows }}
{{Availability/row| GamersGate | DD-HORIZON-ZERO-DAWN-COMPLETE-EDITION | Steam |  |  | Windows }}
+
{{Availability/row| Epic Games Store | horizon-zero-dawn-complete-edition | Epic Games Store |  |  | Windows }}
 +
{{Availability/row| GamersGate | horizon-zero-dawn-complete-edition | Steam |  |  | Windows }}
 
{{Availability/row| Gamesplanet | 4699-1 | Steam |  |  | Windows }}
 
{{Availability/row| Gamesplanet | 4699-1 | Steam |  |  | Windows }}
 +
{{Availability/row| GOG.com | horizon_zero_dawn_complete_edition | DRM-free | | | Windows }}
 
{{Availability/row| GMG | horizon-zero-dawn-pc | Steam |  |  | Windows }}
 
{{Availability/row| GMG | horizon-zero-dawn-pc | Steam |  |  | Windows }}
 
{{Availability/row| Humble | horizon-zero-dawn-complete-edition | Steam |  |  | Windows }}
 
{{Availability/row| Humble | horizon-zero-dawn-complete-edition | Steam |  |  | Windows }}
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{{Game data/saves|Windows|{{P|userprofile\Documents}}\Horizon Zero Dawn\Saved Game\}}
 
{{Game data/saves|Windows|{{P|userprofile\Documents}}\Horizon Zero Dawn\Saved Game\}}
 
}}
 
}}
{{ii}} Save files [https://www.reddit.com/r/ps4homebrew/comments/i7gjjq/horizon_zero_dawn_ps4_saves_work_on_pc/ can be imported] from a jailbroken Playstation 4.
+
{{ii}} Save files [https://www.reddit.com/r/ps4homebrew/comments/i7gjjq/horizon_zero_dawn_ps4_saves_work_on_pc/ can be imported] from a jailbroken PlayStation 4.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       = unknown
+
|epic games launcher       = false
|epic games store notes =  
+
|epic games launcher notes = <ref>{{Refurl|url=https://www.reddit.com/r/EpicGamesPC/comments/mkulhi/horizon_zero_dawn_has_no_cloud_save/|title=Horizon Zero Dawn has no cloud save?|date=2021-04-06}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/horizon/comments/lcnvte/epic_games_store_not_working_cloud_saves_in_hzd/|title=Epic Games Store - not working cloud saves in HZD..|date=2021-04-06}}</ref>
|gog galaxy             =  
+
|gog galaxy               = true
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
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|multimonitor              = limited
 
|multimonitor              = limited
 
|multimonitor notes        = Limited to the borderless display mode.<br>Cutscenes are {{term|pillarboxed}} to 16:9. See [[#Ultra-widescreen|Ultra-widescreen]] for a solution.
 
|multimonitor notes        = Limited to the borderless display mode.<br>Cutscenes are {{term|pillarboxed}} to 16:9. See [[#Ultra-widescreen|Ultra-widescreen]] for a solution.
|ultrawidescreen            = true
+
|ultrawidescreen            = limited
 
|ultrawidescreen notes      = Cutscenes are {{term|pillarboxed}} to 16:9. See [[#Ultra-widescreen|Ultra-widescreen]] for a solution.
 
|ultrawidescreen notes      = Cutscenes are {{term|pillarboxed}} to 16:9. See [[#Ultra-widescreen|Ultra-widescreen]] for a solution.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
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|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = hackable
+
|anisotropic                = true
|anisotropic notes          = See [[#In-game anisotropic filtering setting does not work|In-game anisotropic filtering setting does not work]].
+
|anisotropic notes          = In-game anisotropic filtering has been fixed as of Patch 1.07.{{dubious|reason=Even Digital Foundry seemed happy with this, but at least some months later both Overclockers.ru and testerstories.com called out this as still subpar|date=July 2021}}
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = Camera-based, [[FXAA]], [[SMAA]], or [[TAA]].<ref name="faq" />
 
|antialiasing notes        = Camera-based, [[FXAA]], [[SMAA]], or [[TAA]].<ref name="faq" />
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Some animations are capped 30fps.The internal frame rate limiter allows for a cap between 30-120 in increments of 10, or '''Unlimited''', although the limiter is not particularly consistent and reduces performance measurably, see [[#Frame rate (FPS)|Frame rate (FPS)]].
+
|120 fps notes              = The internal frame rate limiter allows for a cap between 30-120 in increments of 10, or '''Unlimited'''.
 
|hdr                        = true
 
|hdr                        = true
 
|hdr notes                  = HDR must be [https://support.microsoft.com/en-us/help/4040263/windows-10-hdr-advanced-color-settings enabled] in Windows.<br>Brightness and Whitepoint adjustment sliders are available.<ref>{{Refcheck|user=Rose|date=2020-08-10|comment=Tested on an HDR TV. [https://imgur.com/a/Ncgma60 Screenshots] taken with HDR off and on, then compared.}}</ref>
 
|hdr notes                  = HDR must be [https://support.microsoft.com/en-us/help/4040263/windows-10-hdr-advanced-color-settings enabled] in Windows.<br>Brightness and Whitepoint adjustment sliders are available.<ref>{{Refcheck|user=Rose|date=2020-08-10|comment=Tested on an HDR TV. [https://imgur.com/a/Ncgma60 Screenshots] taken with HDR off and on, then compared.}}</ref>
 +
|ray tracing                = false
 +
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
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# Save the changes.
 
# Save the changes.
 
# Launch the game and make sure the Display '''Aspect ratio''' option is set to '''Auto'''.
 
# Launch the game and make sure the Display '''Aspect ratio''' option is set to '''Auto'''.
}}
 
 
===[[Glossary:Frame_rate_(FPS)|Frame rate (FPS)]]===
 
{{ii}} The internal frame rate limiter is not particularly consistent and reduces performance measurably.<ref>{{Refurl|url=https://nordic.ign.com/feature/38589/horizon-zero-dawn-pc-port-analysis|title=IGN - Horizon: Zero Dawn PC Port Analysis|date=2020-08-18|snippet=As noted previously, the internal framelimiter is not particularly consistent and also reduces performance measurably. It’s preferable to use external framelimiting if required.}}</ref>
 
 
{{Fixbox|description=Use a [[Glossary:Frame rate (FPS)#Frame rate capping|third-party tool]] (e.g. RTSS) to limit the frame rate.}}
 
 
{{Fixbox|description=Use [[Special K]] to reduce some of the stuttering issues|ref=<ref>{{Refurl|url=https://discourse.differentk.fyi/t/horizon-zero-dawn/224|title=Horizon: Zero Dawn - Special K Discussion|date=2020-08-13}}</ref>|fix=
 
{{ii}}The game reportedly has performance issues when running in [[Glossary:Borderless fullscreen windowed|borderless fullscreen windowed]] than exclusive fullscreen.<ref name="durante">{{Refurl|url=https://nordic.ign.com/feature/38589/horizon-zero-dawn-pc-port-analysis|title=Horizon Zero Dawn PC Port Analysis|date=2020-08-16}}</ref> The included configuration may allow borderless fullscreen performance to be comparable to exclusive fullscreen.{{cn}}
 
 
# Follow the [[Special K#Installation|instructions]] to install Special K.
 
# Download [https://community.pcgamingwiki.com/files/file/1958-horizon-zero-dawn-special-k-configuration-files/ the configuration file.]
 
# Overwrite the current Special K configuration with the one included in the archive
 
#* If using a global install, extract the contents of the Global folder to {{file|{{P|userprofile\Documents}}\My Mods\SpecialK\Profiles\Horizon Zero Dawn\SpecialK.ini}} and overwrite any conflicts.
 
#* If using a local install, extract the contents of the Local folder to {{P|game}} and overwrite any conflicts.
 
# Open the configuration file in a text editor (e.g. Notepad) and adjust <code>TargetFPS</code> as desired.
 
# Launch the game.
 
 
}}
 
}}
  
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  |ref      =  
 
  |ref      =  
 
}}
 
}}
}}
 
 
==Issues unresolved==
 
===Reported issues===
 
{{ii}}A [https://www.reddit.com/r/horizon/comments/i712c3/is_there_a_complete_list_of_all_known_issues_for/ list of known issues] from the Horizon community subreddit.
 
===Stuttering on some systems===
 
{{ii}} Some systems might experience stuttering during gameplay in areas such as quest or interface updates, camera swaps in cutscenes and general world traversal.<ref name="issues" />
 
 
===High memory usage===
 
{{ii}} Some users have reported unexpectedly high system and video memory usage, potentially leading to additional stuttering or crashes on some systems.<ref>{{Refurl|url=https://steamcommunity.com/app/1151640/discussions/0/2791621875944978056/|title=Extreme amount of VRAM and RAM usage|date=2020-08-11}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1151640/discussions/0/2791621875942656749/|title=The reason for the crashes.|date=2020-08-11}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1151640/discussions/0/2791621875947837685/|title=Memory leak... Big time|date=2020-08-11}}</ref>
 
 
==Issues fixed==
 
===Low performance with CPU and GPU usage below 100%===
 
{{Fixbox|description=Disable internal VSync and [[Glossary:Vertical_sync_(Vsync)#Override_vertical_sync_(Vsync)_behavior|enable external VSync through driver software]] instead.|ref=<ref name="durante"/>|fix=
 
}}
 
 
{{Fixbox|description=Ensure the installed graphics card is using a 16x PCIe slot.|ref=<ref name="durante"/>|fix=
 
}}
 
 
===In-game anisotropic filtering setting does not work===
 
{{ii}} The Anisotropic Filtering setting present in-game does not function with the release version of the game.<ref name="issues" />
 
 
{{Fixbox|description=|ref=<ref>{{Refcheck|user=Shadowstealer7|date=2020-08-11|comment=Tested by forcing 16x anisotropic filtering through the Nvidia Control Panel and comparing the result to the game's anisotropic filtering setting at Ultra.}}</ref>|fix=
 
# Force anisotropic filtering in the [[Glossary:Anisotropic_filtering_(AF)#Force_anisotropic_filtering|graphics driver settings]].
 
# It is recommended to recompile shaders after changing this setting with NVIDIA GPUs, or else this might cause texture flickering.
 
## Open {{file|{{P|game}}\LocalCacheDX12\}} in Windows Explorer.
 
## Delete <code>PSOCache.bin</code>.
 
## Launch the game and allow shaders to re-compile.
 
}}
 
 
===Game crashes during initial shader compilation===
 
{{ii}} Restart the game after the shader compilation have finished to allow it to free up remaining memory that might otherwise still be occupied.
 
 
{{Fixbox|description=Free up additional space on the storage device the game is installed on.|ref=<ref name="issues" />|fix=
 
}}
 
 
{{Fixbox|description=Increase page file size.|ref=<ref>{{Refurl|url=https://www.reddit.com/r/horizon/comments/i5szs8/if_it_crashes_during_the_optimizing_phase/|title=If it crashes during the optimizing phase, increase your page file size or set it to system managed.|date=2020-08-11}}</ref>|fix=
 
{{ii}} Shader compilation is reported to require a lot of memory<ref>{{Refurl|url=https://www.reddit.com/r/horizon/comments/i5g5o9/the_game_eats_up_all_ram_and_crashes_before_it/|title=The game eats up all RAM and crashes before it can finish optimizing shaders...|date=2020-08-11}}</ref>, increasing the page file size could potentially improve or solve any related issues.
 
# On Windows 10, use the search functionality within the taskbar to locate and select '''View advanced system settings'''.
 
# Select the first '''Settings''' option under the '''Performance''' heading.
 
# Select the '''Advanced''' tab on the window that appears.
 
# Select the '''Change''' option under the '''Virtual Memory''' heading.
 
# Check the '''Automatically manage paging file size for all drives''' option or set the C: drive to '''System managed size'''.
 
 
}}
 
}}
  
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|recVRAM  = 6 GB (Nvidia), 8 GB (AMD)
 
|recVRAM  = 6 GB (Nvidia), 8 GB (AMD)
 
|notes    = {{ii}} A 64-bit operating system is required.
 
|notes    = {{ii}} A 64-bit operating system is required.
{{ii}} Requires a CPU with AVX support.
 
 
}}
 
}}
 +
{{ii}} The game required a CPU with [[Wikipedia:Advanced Vector Extensions|AVX]] instructions on release. This was fixed in patch 1.0.8, now only requiring [[Wikipedia:SSE4#SSE4.2|SSE4.2]]. This can in turn be lowered with a [https://cs.rin.ru/forum/viewtopic.php?f=10&t=102554&start=2355#p2272019 fix].
  
 
{{References}}
 
{{References}}
 +
{{GOG.com Enhancement Project}}

Revision as of 15:44, 25 October 2021

Horizon Zero Dawn
Horizon Zero Dawn cover
Developers
Guerrilla Games
Windows Virtuos[1]
Publishers
PlayStation Mobile[Note 1]
THQ Nordic[2][3]
Engines
Decima
Release dates
Windows August 7, 2020
Reception
Metacritic 84
OpenCritic 83
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres ARPG, Open world
Vehicles Robot
Art styles Realistic
Themes Post-apocalyptic, Sci-fi
Horizon Zero Dawn on HowLongToBeat
Horizon Zero Dawn on IGDB
Horizon Zero Dawn on MobyGames
Horizon Zero Dawn on Wikipedia

Horizon Zero Dawn is an open world action role-playing game developed by Guerrilla Games and published by Sony Interactive Entertainment. This game is a port of the 2017 PlayStation 4 console exclusive of the same name. It is the first title that Guerrilla Games have developed for PC following their acquisition by SIE Worldwide Studios, and also marks the fourth game Sony Interactive Entertainment have directly published on the platform under the PlayStation Mobile brand. It is also the second release on PC to make use of the Decima engine, following the previous release of Death Stranding.

The game was initially announced for PC during March 2020 with a placeholder release date for later that year.[4] The final release date, August 7, 2020, was announced in June alongside the release of a trailer showcasing the features of the PC version of the game.[5]

The PC version of the game is available for Windows and distributed through Epic Games Store, Steam and GOG as the Complete Edition, which includes The Frozen Wilds expansion, along with a digital art book and additional in-game items, weapons and outfits. It features ultra-widescreen support, high frame rates, adjustable field of view, and remapping for keyboard and mouse controls and controllers.[5]

Reviews published shortly before the global release suggested that the game suffers from a number of technical issues, including stuttering introduced from a variety of different game elements, non-functional graphical settings, and major performance issues.[6][7] Guerrilla Games released multiple patches in the following months, addressing various reported issues and improving the state of the game.[8]

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Horizon Zero Dawn\Saved Game\profile\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1151640/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Horizon Zero Dawn\Saved Game\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1151640/pfx/[Note 2]
Save files can be imported from a jailbroken PlayStation 4.

Save game cloud syncing

System Native Notes
Epic Games Launcher
[9][10]
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Display settings
Display settings
Graphics settings
Graphics settings
General settings [Note 3]
General settings [Note 3]

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Limited to the borderless display mode.
Cutscenes are pillarboxed to 16:9. See Ultra-widescreen for a solution.
Ultra-widescreen
Cutscenes are pillarboxed to 16:9. See Ultra-widescreen for a solution.
4K Ultra HD
Field of view (FOV)
Ranges from 70°-100° in increments of 10.[5]
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
In-game anisotropic filtering has been fixed as of Patch 1.07.[dubious – discuss]
Anti-aliasing (AA)
Camera-based, FXAA, SMAA, or TAA.[5]
Vertical sync (Vsync)
60 FPS and 120+ FPS
The internal frame rate limiter allows for a cap between 30-120 in increments of 10, or Unlimited.
High dynamic range display (HDR)
HDR must be enabled in Windows.
Brightness and Whitepoint adjustment sliders are available.[11]
Ray tracing (RT)

Ultra-widescreen

Native cutscenes at 32:9 resolutions
Native cutscenes at 32:9 resolutions
Cutscenes after modification
Cutscenes after modification
Modify the game executable to remove the real-time cutscenes' pillarboxing[12]
This fix is available as patchers for a number of 21:9 and 32:9 resolutions.
  1. Open <path-to-game>\HorizonZeroDawn.exe in a hex editor (e.g. HxD).
  2. Search for 39 8E E3 3F as hex.
  3. Replace it with 26 B4 17 40 (for 2560x1080) or any other aspect ratio in hex.
  4. Save the changes.
  5. Launch the game and make sure the Display Aspect ratio option is set to Auto.

Input

Control settings
Control settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Music, Speech and Sound Effects
Surround sound
Output is automatically set to what the output audio device supports.
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
Danish
Dutch
Finnish
French
German
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Swedish

VR support

3D modes State Notes
vorpX
Z3D
Officially supported game, see official vorpx game list.

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok[14]
Cutscenes Bink Video[14]

System requirements

Windows
Minimum Recommended
Operating system (OS) 10 v1809[15]
Processor (CPU) Intel Core i5-2500K 3.3 GHz
AMD FX-6300 3.5 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 100 GB
Video card (GPU) Nvidia GeForce GTX 780
AMD Radeon R9 290
3 GB (Nvidia), 4 GB (AMD) of VRAM
DirectX 12 compatible
A 64-bit operating system is required.
The game required a CPU with AVX instructions on release. This was fixed in patch 1.0.8, now only requiring SSE4.2. This can in turn be lowered with a fix.


Notes

  1. Published under Sony Interactive Entertainment for the Epic Games Store version.
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1151640/ in addition to or instead of this directory. The app ID (1151640) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  3. The HUD settings do not appear in the main menu.

References

  1. Spaziogames.it - Horizon Zero Dawn PC review – Aloy has a new home (translated using Google Translate)) - last accessed on 2020-08-06
    "This conversion was not produced in-house but has the signature of Virtuos, a China-based studio based in Singapore."
  2. [1] - last accessed on 2021-05-18
  3. [2] - last accessed on 2021-05-19
  4. Hermen Hulst Q&A: Interview with Head of PlayStation’s Worldwide Studios - last accessed on 2020-07-30
  5. 5.0 5.1 5.2 5.3 5.4 Horizon Zero Dawn Complete Edition for PC – FAQ - last accessed on 2020-07-30
  6. Horizon Zero Dawn's PC port is deeply disappointing - last accessed on 2020-08-07
  7. Horizon Zero Dawn on PC: Not the optimized port we were hoping for - last accessed on 2020-08-07
  8. Guerrilla Games - Horizon Zero Dawn Complete Edition For PC - Patch Notes - last accessed on 2020-11-06
  9. Horizon Zero Dawn has no cloud save? - last accessed on 2021-04-06
  10. Epic Games Store - not working cloud saves in HZD.. - last accessed on 2021-04-06
  11. Verified by User:Rose on 2020-08-10
    Tested on an HDR TV. Screenshots taken with HDR off and on, then compared.
  12. How to get Horizon Zero Dawn's Cutscenes running in 21:9/Ultrawide - last accessed on 2020-08-07
  13. Verified by User:Rose on 2020-09-17
    Leaving the global setting disabled results in the game recognizing the controller, while forcing it off for the game results in no recognition.
  14. 14.0 14.1 Horizon Zero Dawn Playstation 4 Credits - MobyGames - last accessed on 2020-03-12
    "Uses Bink Video Copyright © 2008-2017 by RAD Game Tools Inc
    Horizon Zero Dawn uses Havok © Copyright 1999-2008 Havok.com Inc. [and its Licensors]., All rights reserved.
    "
  15. Guerrilla Games - Horizon Zero Dawn Complete Edition for PC - Patch 1.03 - last accessed on 2020-09-02
    "Windows Version Check - The game checks if Windows 10 Build 1809 or above is used (lower versions cause instability in DirectX 12)."