Difference between revisions of "Horizon Zero Dawn"

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Revision as of 11:45, 23 October 2021

Horizon Zero Dawn
Horizon Zero Dawn cover
Developers
Guerrilla Games
Windows Virtuos[1]
Publishers
PlayStation Mobile
THQ Nordic[2][3]
Engines
Decima
Release dates
Windows August 7, 2020
Reception
Metacritic 84
OpenCritic 83
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres ARPG, Open world
Vehicles Robot
Art styles Realistic
Themes Post-apocalyptic, Sci-fi
Horizon Zero Dawn on HowLongToBeat
Horizon Zero Dawn on IGDB
Horizon Zero Dawn on MobyGames
Horizon Zero Dawn on Wikipedia

Horizon Zero Dawn is an open world action role-playing game developed by Guerrilla Games and published by Sony Interactive Entertainment. This game is a port of the 2017 PlayStation 4 console exclusive of the same name. It is the first title that Guerrilla Games have developed for PC following their acquisition by SIE Worldwide Studios, and also marks the fourth game Sony Interactive Entertainment have directly published on the platform under the PlayStation Mobile brand. It is also the second release on PC to make use of the Decima engine, following the previous release of Death Stranding.

The game was initially announced for PC during March 2020 with a placeholder release date for later that year.[4] The final release date, August 7, 2020, was announced in June alongside the release of a trailer showcasing the features of the PC version of the game.[5]

The PC version of the game is available for Windows and distributed through Epic Games Store, Steam and GOG as the Complete Edition, which includes The Frozen Wilds expansion, along with a digital art book and additional in-game items, weapons and outfits. It features ultra-widescreen support, high frame rates, adjustable field of view, and remapping for keyboard and mouse controls and controllers.[5]

Reviews published shortly before the global release suggested that the game suffers from a number of technical issues, including stuttering introduced from a variety of different game elements, non-functional graphical settings, and major performance issues.[6][7] Guerrilla Games released multiple patches in the following months, addressing various reported issues and improving the state of the game.[8]

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Horizon Zero Dawn\Saved Game\profile\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1151640/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Horizon Zero Dawn\Saved Game\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1151640/pfx/[Note 1]
Save files can be imported from a jailbroken PlayStation 4.

Save game cloud syncing

Video

Display settings
Display settings
Graphics settings
Graphics settings
General settings [Note 2]
General settings [Note 2]

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Limited to the borderless display mode.
Cutscenes are pillarboxed to 16:9. See Ultra-widescreen for a solution.
Ultra-widescreen
Cutscenes are pillarboxed to 16:9. See Ultra-widescreen for a solution.
4K Ultra HD
Field of view (FOV)
Ranges from 70°-100° in increments of 10.[5]
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
In-game anisotropic filtering has been fixed as of Patch 1.07.[dubious – discuss]
Anti-aliasing (AA)
Camera-based, FXAA, SMAA, or TAA.[5]
Vertical sync (Vsync)
60 FPS and 120+ FPS
The internal frame rate limiter allows for a cap between 30-120 in increments of 10, or Unlimited.
High dynamic range display (HDR)
HDR must be enabled in Windows.
Brightness and Whitepoint adjustment sliders are available.[11]
Ray tracing

Ultra-widescreen

Native cutscenes at 32:9 resolutions
Native cutscenes at 32:9 resolutions
Cutscenes after modification
Cutscenes after modification
Modify the game executable to remove the real-time cutscenes' pillarboxing[12]
This fix is available as patchers for a number of 21:9 and 32:9 resolutions.
  1. Open <path-to-game>\HorizonZeroDawn.exe in a hex editor (e.g. HxD).
  2. Search for 39 8E E3 3F as hex.
  3. Replace it with 26 B4 17 40 (for 2560x1080) or any other aspect ratio in hex.
  4. Save the changes.
  5. Launch the game and make sure the Display Aspect ratio option is set to Auto.

Input

Control settings
Control settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Music, Speech and Sound Effects
Surround sound
Output is automatically set to what the output audio device supports.
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
Danish
Dutch
Finnish
French
German
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Swedish

VR support

3D modes Native Notes
vorpX
Z3D
Officially supported game, see official vorpx game list.

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok[14]
Cutscenes Bink Video[14]

System requirements

Windows
Minimum Recommended
Operating system (OS) 10 v1809[15]
Processor (CPU) Intel Core i5-2500K 3.3 GHz
AMD FX-6300 3.5 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 100 GB
Video card (GPU) Nvidia GeForce GTX 780
AMD Radeon R9 290
3 GB (Nvidia), 4 GB (AMD) of VRAM
DirectX 12 compatible
A 64-bit operating system is required.
The game required a CPU with AVX instructions on release. This was fixed in patch 1.0.8, now only requiring SSE4.2. This can in turn be lowered with a fix.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1151640/ in addition to or instead of this directory. The app ID (1151640) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  2. The HUD settings do not appear in the main menu.

References

  1. Spaziogames.it - Horizon Zero Dawn PC review – Aloy has a new home (translated using Google Translate)) - last accessed on 2020-08-06
    "This conversion was not produced in-house but has the signature of Virtuos, a China-based studio based in Singapore."
  2. [1] - last accessed on 2021-05-18
  3. [2] - last accessed on 2021-05-19
  4. Hermen Hulst Q&A: Interview with Head of PlayStation’s Worldwide Studios - last accessed on 2020-07-30
  5. 5.0 5.1 5.2 5.3 5.4 Horizon Zero Dawn Complete Edition for PC – FAQ - last accessed on 2020-07-30
  6. Horizon Zero Dawn's PC port is deeply disappointing - last accessed on 2020-08-07
  7. Horizon Zero Dawn on PC: Not the optimized port we were hoping for - last accessed on 2020-08-07
  8. Guerrilla Games - Horizon Zero Dawn Complete Edition For PC - Patch Notes - last accessed on 2020-11-06
  9. Horizon Zero Dawn has no cloud save? - last accessed on 2021-04-06
  10. Epic Games Store - not working cloud saves in HZD.. - last accessed on 2021-04-06
  11. Verified by User:Rose on 2020-08-10
    Tested on an HDR TV. Screenshots taken with HDR off and on, then compared.
  12. How to get Horizon Zero Dawn's Cutscenes running in 21:9/Ultrawide - last accessed on 2020-08-07
  13. Verified by User:Rose on 2020-09-17
    Leaving the global setting disabled results in the game recognizing the controller, while forcing it off for the game results in no recognition.
  14. 14.0 14.1 Horizon Zero Dawn Playstation 4 Credits - MobyGames - last accessed on 2020-03-12
    "Uses Bink Video Copyright © 2008-2017 by RAD Game Tools Inc
    Horizon Zero Dawn uses Havok © Copyright 1999-2008 Havok.com Inc. [and its Licensors]., All rights reserved.
    "
  15. Guerrilla Games - Horizon Zero Dawn Complete Edition for PC - Patch 1.03 - last accessed on 2020-09-02
    "Windows Version Check - The game checks if Windows 10 Build 1809 or above is used (lower versions cause instability in DirectX 12)."