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Homeworld: Deserts of Kharak

From PCGamingWiki, the wiki about fixing PC games
Revision as of 14:45, 27 June 2020 by Waschbär (talk | contribs) (Ultrawide support should be native, see WSGF. Added command line workaround.)
Homeworld: Deserts of Kharak
Homeworld: Deserts of Kharak cover
Developers
Blackbird Interactive
Publishers
Gearbox Software
Engines
Unity 5[Note 1]
Release dates
Windows January 20, 2016
macOS (OS X) June 21, 2016[2]
Reception
Metacritic 79
OpenCritic 79
IGDB 85
Homeworld: Deserts of Kharak on IGDB
Homeworld: Deserts of Kharak on MobyGames
Homeworld: Deserts of Kharak on Wikipedia
Homeworld
Homeworld 1999
Homeworld: Cataclysm 2000
Homeworld 2 2003
Homeworld Remastered Edition 2015
Homeworld 2 Remastered Edition 2015
Homeworld: Deserts of Kharak 2016
Homeworld 3 2024

Key points

GOG and Steam users can't play online together.
Originally titled Homeworld: Shipbreakers during development.[3]

General information

Official Forums
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
All OS X versions require Steam DRM.

DLC and expansion packs

Name Notes
Expedition Guide
Windows
macOS (OS X)
Khaaneph Fleet Pack
Windows
macOS (OS X)
Soban Fleet Pack
Windows
macOS (OS X)
Soundtrack
Windows
macOS (OS X)

Game data

In-game gameplay settings.
In-game gameplay settings.

Configuration file(s) location

System Location
Windows <path-to-game>\Win32\settings.json[Note 2]
<path-to-game>\Win64\settings.json[Note 2]
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/281610/pfx/[Note 3]

Save game data location

System Location
Windows <path-to-game>\Win32\out\cloud\[Note 2]
<path-to-game>\Win64\out\cloud\[Note 2]
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/281610/pfx/[Note 3]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

In-game video settings
In-game video settings

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxing should be removed after a game restart. Otherwise see Ultra-widescreen for the available workarounds.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Default fullscreen is borderless windowed.
Anisotropic filtering (AF)
From 0x to 16x.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Ultra-widescreen

Use the -screen-width 2560 -screen-height 1080 command line argument[4]
Manually modify the settings file[5]
  1. Open <path-to-game>\settings.json in a text editor (e.g. Notepad++).
  2. Search for UnityEngine.Resolution and, on the line below, replace the value of the "width" and "height" attributes with the desired resolution.
  3. Save the changes.
  4. Set the file permission to Read-only
  5. Start the game
  6. Open the Option screen and press the Cancel button (this last step is needed only for some users)

Notes

After you set the file permission to Read-only it won't be possible to change the game settings anymore until the write permission is restore.

Input

In-game controls layout menu
In-game controls layout menu

Remapping

Remapping via config file[6]
  1. Go to the save game data location.
  2. Open custom.dokhotkeys with an editor like Notepad.
  3. Change the assigned keys of the hotkeys or abilities you want to remap and save the file.

Notes

Duplicate bindings should be avoided as only one action will be recognized.
Additional information can be found here.

Audio

In-game sound settings
In-game sound settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
6 Versus, Co-op
GOG players have to use the GOG Galaxy Client.

Connection types

VR support

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-2100 (3.1 GHz)
AMD A10 5800k (3.8 GHz)
System memory (RAM) 3 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) Nvidia GeForce GT 440
ATI Radeon HD 4890
1024 MB of VRAM
A 64-bit system is recommended.


Notes

  1. Unity engine build: 5.2.3f1[1]
  2. 2.0 2.1 2.2 2.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/281610/ in addition to or instead of this directory. The app ID (281610) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References