Hitman: Codename 47
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
IO Interactive | |
Publishers | |
Eidos Interactive | |
Engines | |
Glacier | |
Release dates | |
Windows | November 19, 2000[1] |
Reception | |
Metacritic | 73 |
IGDB | 60 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Stealth |
Art styles | Realistic |
Themes | Asia, Contemporary, Eastern Europe, Europe, South America |
Series | Hitman |
Hitman | |
---|---|
Hitman: Codename 47 | 2000 |
Hitman 2: Silent Assassin | 2002 |
Hitman: Contracts | 2004 |
Hitman: Blood Money | 2006 |
Hitman: Sniper Challenge | 2012 |
Hitman: Absolution | 2012 |
Hitman GO | 2015 |
Hitman | 2016 |
Hitman 2 | 2018 |
Hitman World of Assassination | 2021 |
General information
- Developer website
- Hitman Wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc v2 DRM[Note 1]. | |||
Retail | The version included in the retail 'Hitman Collection' (Eidos, 2009) is entirely DRM-free. | |||
Amazon.com | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- The European release of the Hitman Collection is DRM-free, already patched to the latest version and has cheats enabled by default.
Essential improvements
Patches
- Latest version is v1.92. Digital copies are patched to the latest version.
Increase draw distance
- The draw distance on some levels is extremely short, making it difficult to see enemies.
Use nemesis2000's fix[citation needed] |
---|
|
Use draw distance unlocker[4] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Hitman.cfg[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6900/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Hitman.sav[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6900/pfx/[Note 3] |
-
Hitman.sav
contains all player profiles.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | To manually adjust window position edit hitman.ini with text editor and add StartUpperPos 0,0 to the end of a file (first number is how many pixels from the left the window is displayed, second (separated by comma) is how many pixels from the top). |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | The option may be grayed out or has no effect on modern systems. Choose an OpenGL renderer and see Forcing anti-aliasing.[5] |
||
Vertical sync (Vsync) | Enabled by default with no option to turn it off. | ||
60 FPS and 120+ FPS | The game should capped at maximum of 283 fps (or preferably lower as FPS also affects camera sway).[6] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Widescreen fix (Hor+ alternative)[7] |
---|
Include Setup\Locale.zip //DrawDll Render3DFX.dll DrawDll RenderD3D.dll //DrawDll RenderOpenGL.dll SoundDll Sound.dll ScriptDll GSC.dll LocaleDLL Locale.dll Resolution 1024x768 Anisotropy 2 AntiAlias DisableLight ColorDepth 32 ShadowDetail 2 TextureResolution 0 Notes
|
- HUD does not scale and may be too small to read at ultra-high resolutions.
Widescreen fix (Hor+)[citation needed] |
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Notes
|
Widescreen fix (Vert-)[8] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Mouse buttons cannot be assigned to actions. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, speech, SFX | |
Surround sound | Up to 7.0 output.[10] | |
Subtitles | Cutscene speech only. In-game speech not subtitled. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | 2.0 |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation | |||
Italian | ||||
Polish | Local retail release, download | |||
Russian | Retail only. Patch for digital release here. | |||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Hitman: Codename 47. |
Issues fixed
Game window displayed in-between screens
- If running windowed mode, the game will place the window across screens (in some cases, half off-screen).
Set window position[citation needed] |
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|
"Failed to find Steam" error
Launch the game from Steam[11] |
---|
Verify Your Game Cache[citation needed] |
---|
Notes
|
Fix for numerous in-game crashes
Run game in Windows XP (Service Pack 2) Compatibility Mode[citation needed] |
---|
Notes
|
Black screen/crash on startup
Use OpenGL render instead of Direct3D[citation needed] |
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|
Game runs too fast
Keep CPU power usage settings stable[citation needed] |
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Notes
|
Low frame rate on Windows 8/8.1
Use DDRAW FPS Fix[citation needed] |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
OpenGL | 1.2 | Buggy textures. Recommended output method for use with post processing injectors, such as ENB. |
Glide | 3.10 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods
- a "Rebirth" mod is available here.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium II 266 MHz | Intel Pentium III |
System memory (RAM) | 64 MB | 96 MB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 3D accelerated card 12 MB of VRAM DirectX 7.0a compatible | 16 MB of VRAM |
- A hardware compatibility table for the game can be found at <path-to-game>.
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[2] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/6900/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (6900) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Hitman: Codename 47 - Io-Interactive
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:Suicide_machine on 2016-09-07
- ↑ Verified by User:Orzelek303 on 2019-02-08
- ↑ Verified by User:Suicide machine on 2020-09-07
- From our discussions on speedruning Discord: at 284 fps gravity stops working (guns start to float in air). FPS also affects how much the camera sways and how far ragdolls fly, but 283 fps seems like the maximum limit after which the game utterly breaks.
- ↑ http://helixmod.blogspot.com/2017/11/hitman-codename-47.html
- ↑ http://www.pcgamer.com/pixel-boost-hitman-codename-47-at-4k
- ↑ 1920x1080 - Hitman: Codename 47 widescreen - Gallery - PCGamingWiki Community
- ↑ PC Gaming Surround Sound Round-up
- ↑ Verified by User:Vetle on 2017-05-17