Difference between revisions of "Hexen II"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|August 31, 1997}} | {{Infobox game/row/date|Windows|August 31, 1997}} | ||
− | {{Infobox game/row/date|Mac OS| | + | {{Infobox game/row/date|Mac OS|October 4, 2002}} |
|steam appid = 9060 | |steam appid = 9060 | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = Hexen II | |strategywiki = Hexen II | ||
|wikipedia = Hexen II | |wikipedia = Hexen II | ||
|winehq = 368 | |winehq = 368 | ||
+ | |mobygames = hexen-ii | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
Line 34: | Line 35: | ||
{{Availability/row| Steam | 9060 | Steam | Base game only. The Portal of Praevus expansion is unavailable for download. | | Windows }} | {{Availability/row| Steam | 9060 | Steam | Base game only. The Portal of Praevus expansion is unavailable for download. | | Windows }} | ||
}} | }} | ||
+ | {{ii}} Not available for sale in Germany due to German censorship laws. | ||
===Version differences=== | ===Version differences=== | ||
Line 86: | Line 88: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games store = |
− | |steam cloud notes | + | |epic games store notes = |
− | |uplay | + | |gog galaxy = |
− | |uplay notes | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
Line 118: | Line 128: | ||
|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = A source port is required. See [[#Hammer of Thyrion|Hammer of Thyrion]]. | |anisotropic notes = A source port is required. See [[#Hammer of Thyrion|Hammer of Thyrion]]. | ||
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Anti-aliasing can be hacked through video card settings. |
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
Line 150: | Line 160: | ||
|full controller notes = | |full controller notes = | ||
|controller remap = hackable | |controller remap = hackable | ||
− | |controller remap notes = | + | |controller remap notes = A source port is required. |
|controller sensitivity = hackable | |controller sensitivity = hackable | ||
− | |controller sensitivity notes= | + | |controller sensitivity notes= A source port is required. |
|invert controller y-axis = hackable | |invert controller y-axis = hackable | ||
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= A source port is required. |
|touchscreen = hackable | |touchscreen = hackable | ||
|touchscreen notes = A source port is required. | |touchscreen notes = A source port is required. | ||
Line 302: | Line 312: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 04:06, 1 January 2020
Developers | |
---|---|
Raven Software | |
Mac OS (Classic) | Contraband Entertainment |
Publishers | |
id Software | |
Mac OS | MacPlay |
Engines | |
Quake engine | |
Release dates | |
Windows | August 31, 1997 |
Mac OS (Classic) | October 4, 2002 |
Heretic | |
---|---|
Heretic | 1994 |
Hexen: Beyond Heretic | 1995 |
Hexen II | 1997 |
Heretic II | 1998 |
Key points
- Engine is open source with modern multi-platform ports available; see Recommended engines
- Original installer may not work on modern systems; see Play the game on modern systems.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: Game must be installed from CD, otherwise disc not required. Expansion pack requires disc in drive. | |||
Steam | Base game only. The Portal of Praevus expansion is unavailable for download. |
- Not available for sale in Germany due to German censorship laws.
Version differences
Hexen II: Continent of Blackmarsh is an extremely rare demo version of the game that was bundled with Matrox M3D series video cards. It includes the entire first chapter of the game.
DLC and expansion packs
Name | Notes | |
---|---|---|
Mission Pack: Portal of Praevus |
Essential improvements
Recommended engines
Hammer of Thyrion
- Hammer of Thyrion is a source port based on the source code release of the HeXen II engine. Many new improvements and features include OpenGL and Widescreen support.
Play the game on modern systems
- Hexen II was originally made for Windows 95, but it is difficult to get the game working on modern systems.[1]
Play Hexen II with the Hammer of Thyrion source port[1] |
---|
|
Play Portal of Praevus with the Hammer of Thyrion source port[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\data1\[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9060/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\data1\[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9060/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Follow this guide. | ||
LAN play | 16 | Co-op, Versus |
||
Online play | 16 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 26900 |
UDP | 26900 |
- Universal Plug and Play (UPnP) support status is unknown.
- This is the default port used. It can be changed in-game by the user
Issues fixed
Problems on modern systems
As the included opengl32.dll is a 3dfx-specific MiniGL wrapper, it should be deleted on systems not using 3dfx cards.
OpenGL extension string issue
This is one of the few games that have problems with long OpenGL extension strings. Regarding Nvidia, older drivers had the option to toggle extension string limit, but current drivers omit this option and instead have all problematic games hardcoded to limit the string. Therefore, the game should start up fine with up-to-date drivers. This can be verified and altered via Nvidia Inspector.
Rainbow color issue (SW rendered h2.exe only)
XP SP3 compatibility mode fixes this issue.
"You need to re-install Hexen 2 on this computer!"
This is a type of copy-protection, activates if you reinstalled the OS or moved the game to a different computer.
You can reinstall the game from the CD, install Hammer of Thyrion, or ensure that you also copy registry key HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\ComputerName\ComputerName\RAID
.
Other information
API
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | NT 4.0, 98, ME, 2000, XP |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 120 MHz |
System memory (RAM) | 16 MB | 24 MB |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | DirectX 3a compatible | DirectX 5 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/9060/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (9060) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.