Difference between revisions of "Hexen II"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
|||
Line 121: | Line 121: | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = DirectInput |
|full controller = false | |full controller = false | ||
|full controller notes = | |full controller notes = | ||
Line 207: | Line 207: | ||
}} | }} | ||
{{ii}} This is the default port used. It can be changed in-game by the user | {{ii}} This is the default port used. It can be changed in-game by the user | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
==System requirements== | ==System requirements== | ||
Line 216: | Line 243: | ||
|minRAM = 16 MB (24 MB for Windows NT) | |minRAM = 16 MB (24 MB for Windows NT) | ||
|minHD = 120 MB | |minHD = 120 MB | ||
+ | |minGPU = | ||
|minDX = 3a | |minDX = 3a | ||
Line 221: | Line 249: | ||
|recCPU = Intel Pentium 120 MHz | |recCPU = Intel Pentium 120 MHz | ||
|recRAM = 24 MB | |recRAM = 24 MB | ||
+ | |recGPU = | ||
|recDX = 5 | |recDX = 5 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 21:58, 19 December 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Raven Software | |
Publishers | |
id Software | |
Mac OS | MacPlay |
Engines | |
Quake engine | |
Release dates | |
Windows | August 31, 1997 |
Mac OS (Classic) | January 1, 2002 |
Heretic | |
---|---|
Heretic | 1994 |
Hexen: Beyond Heretic | 1995 |
Hexen II | 1997 |
Heretic II | 1998 |
Key points
- Engine is open source with modern multi-platform ports available; see Recommended engines
- The game crashes on startup for modern nVidia graphic cards due to the long list of OpenGL extensions overflowing an engine string buffer. It is recommended to use a source port
General information
- HeXenWorld.net - A huge fan site for Hexen II
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam | Base game only. The Portal of Praevus expansion is unavailable for download. |
DLC and expansion packs
Name | Notes | |
---|---|---|
The Portal of Praevus |
Essential improvements
Recommended engines
- A full list can be found here
Hammer of Thyrion
Hammer of Thyrion is a source port based on the source code release of the HeXen II engine. Many new improvements and features include OpenGL and Widescreen support.
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/9060/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/9060/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Follow this guide. | ||
LAN play | 16 | Co-op, Versus |
||
Online play | 16 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 26900 |
UDP | 26900 |
- Universal Plug and Play (UPnP) support status is unknown.
- This is the default port used. It can be changed in-game by the user
Other information
API
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, NT 4.0 | 98, ME, 2000, XP |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 120 MHz |
System memory (RAM) | 16 MB (24 MB for Windows NT) | 24 MB |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | DirectX 3a compatible | DirectX 5 compatible |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/9060/
in addition to or instead of this directory. The app ID (9060) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.