|
|
Line 41: |
Line 41: |
| |introduction = '''''Hellblade: Senua's Sacrifice''''' is a [[:Category:Singleplayer|singleplayer]] [[:Category:Third-person|third-person]] [[:Category:Adventure|adventure]] game developed by [[Company:Ninja Theory|Ninja Theory]]. Senua's Sacrifice is the first title of the Hellblade franchise and the first game to be self-published by [[Company:Ninja Theory|Ninja Theory]]. | | |introduction = '''''Hellblade: Senua's Sacrifice''''' is a [[:Category:Singleplayer|singleplayer]] [[:Category:Third-person|third-person]] [[:Category:Adventure|adventure]] game developed by [[Company:Ninja Theory|Ninja Theory]]. Senua's Sacrifice is the first title of the Hellblade franchise and the first game to be self-published by [[Company:Ninja Theory|Ninja Theory]]. |
| | | |
− | |release history = The game was released in August 2017 and was considered a commerical and critical success, although several reviews did make general mentions that the gameplay at times felt uneven compared against the rich narrative elements that compose the majority of the experience. In November 2018, High Dynamic Range (HDR) graphics support was added in a patch.<ref>{{Refurl|url=https://store.steampowered.com/newshub/app/414340/old_view/1712953232301401122/|title=You can now play Hellblade: Senua's Sacrifice on PC in HDR!|date=2018-11-21|snippet="HDR (high dynamic range) support for both NVIDIA and AMD graphics cards"}}</ref> Similar to the next-gen patch published on Xbox Series X/S, QLOC is currently developing a patch for the PC version of the game. | + | |release history = The game was released in August 2017 and was considered a commerical and critical success, although several reviews did make general mentions that the gameplay at times felt uneven compared against the rich narrative elements that compose the majority of the experience. In November 2018, High Dynamic Range (HDR) graphics support was added in a patch.<ref>{{Refurl|url=https://store.steampowered.com/newshub/app/414340/old_view/1712953232301401122/|title=You can now play Hellblade: Senua's Sacrifice on PC in HDR!|date=2018-11-21|snippet="HDR (high dynamic range) support for both NVIDIA and AMD graphics cards"}}</ref> On November 16, 2021 a patch for the PC version of the game was released, making it on par with the Xbox Series X/S version and adding DLSS and AMD FSR support. |
| | | |
| |current state = In December 2019, [[Company:Ninja Theory|Ninja Theory]] announced the second title of the Hellblade franchise, [[Senua’s Saga: Hellblade II]].<ref>{{Refurl|url=https://www.pcgamer.com/hellblade-ii-confirmed-for-both-pc-and-xbox-series-x/|title=Hellblade 2 confirmed for both PC and Xbox Series X|date=2019-12-22|snippet="A Microsoft representative has confirmed that Senua's Saga: Hellblade 2 will be released for both PC and the upcoming Xbox Series X."}}</ref> | | |current state = In December 2019, [[Company:Ninja Theory|Ninja Theory]] announced the second title of the Hellblade franchise, [[Senua’s Saga: Hellblade II]].<ref>{{Refurl|url=https://www.pcgamer.com/hellblade-ii-confirmed-for-both-pc-and-xbox-series-x/|title=Hellblade 2 confirmed for both PC and Xbox Series X|date=2019-12-22|snippet="A Microsoft representative has confirmed that Senua's Saga: Hellblade 2 will be released for both PC and the upcoming Xbox Series X."}}</ref> |
Hellblade: Senua's Sacrifice is a singleplayer third-person adventure game developed by Ninja Theory. Senua's Sacrifice is the first title of the Hellblade franchise and the first game to be self-published by Ninja Theory.
The game was released in August 2017 and was considered a commerical and critical success, although several reviews did make general mentions that the gameplay at times felt uneven compared against the rich narrative elements that compose the majority of the experience. In November 2018, High Dynamic Range (HDR) graphics support was added in a patch.[2] On November 16, 2021 a patch for the PC version of the game was released, making it on par with the Xbox Series X/S version and adding DLSS and AMD FSR support.
In December 2019, Ninja Theory announced the second title of the Hellblade franchise, Senua’s Saga: Hellblade II.[3]
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Essential improvements
Skip intro videos
Delete or rename startup videos[4]
|
- Go to
<path-to-game>\HellbladeGame\Content\Movies\ .
- Delete or rename
NinjaTheory_Logo.bik , ThirdParty_Logo.bik , and UE4_Logo.bik .
|
Game data
In-game general settings.
Configuration file(s) location
System |
Location |
Windows |
%LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\ |
Microsoft Store |
%LOCALAPPDATA%\Packages\NinjaTheoryLtd.HellbladeSenuasSacrifice_nkbnxvch6z38g\LocalState\HellbladeGame\Saved\Config\UWP |
Steam Play (Linux) |
<SteamLibrary-folder>/steamapps/compatdata/414340/pfx/[Note 2] |
Save game data location
Video
In-game graphics settings.
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Change FOV scaling from horizontal to vertical[6]
|
- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add the following and save the file.
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
Notes
- Can introduce hard edges of elements in gameplay and cutscenes normally hidden by the default field of view.
|
Disable TAA[6]
|
- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add the following and save the file.
[SystemSettings]
r.PostProcessAAQuality=0
Notes
- Can introduce a noticable amount of texture and shadow dithering.
|
Enable FXAA
|
- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add the following and save the file.
[SystemSettings]
r.DefaultFeature.AntiAliasing=1
r.PostProcessAAQuality=4
Notes
- Enabling FXAA will disable TAA.
DefaultFeature.AntiAliasing=
0: off (no anti-aliasing)
1: FXAA
2: TemporalAA (default)
Notes
- FXAA quality can be adjusted by changing the value of
r.PostProcessAAQuality between 1(low) and 6(high).
|
Enable SSAA[6]
|
- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add the following and save the file.
[SystemSettings]
r.ScreenPercentage=150
Notes
- Values between 100 and 200 are recommended.
|
Custom frame rate cap[6]
|
- Go to the configuration file(s) location.
- Open
GameUserSettings.ini .
- Change
FrameRateLimit=0.000000 to the desired frame rate cap, e.g. FrameRateLimit=144.000000 .
|
Chromatic aberration
Disable chromatic aberration[6]
|
- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add the following and save the file.
[SystemSettings]
r.SceneColorFringeQuality=0
|
Depth of field
Disable depth of field[6]
|
- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add the following and save the file.
[SystemSettings]
r.DepthOfFieldQuality=0
Notes
- Depth of field is used especially during cutscenes but also to emphasize certain gameplay situations. Disabling it will also make the effect unavailable in photo mode.
|
Motion blur
Film grain
Disable film grain[citation needed]
|
- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add the following and save the file.
[SystemSettings]
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0
|
Input
In-game keyboard/mouse settings.
In-game controller settings.
Modify GameUserSettings.ini[citation needed]
|
- Go to the configuration file(s) location.
- Open
GameUserSettings.ini .
- Look for
AxisMappings=(AxisName="TurnRate",Key=Gamepad_RightX,Scale=1.000000) and adjust the numeric value, e.g. Scale=1.500000 .
|
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Master, Music, SFX, Voices, Menus |
Surround sound |
|
|
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Localizations
- To change the language in the GOG.com version, use
language_setup.exe
found in <path-to-game>
.
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Arabic |
|
|
|
|
Simplified Chinese |
|
|
|
|
Traditional Chinese |
|
|
|
|
Danish |
|
|
|
|
Dutch |
|
|
|
|
Finnish |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Latin American Spanish |
|
|
|
|
Italian |
|
|
|
|
Japanese |
|
|
|
|
Korean |
|
|
|
|
Norwegian |
|
|
|
|
Polish |
|
|
|
|
Portuguese |
|
|
|
|
Brazilian Portuguese |
|
|
|
|
Russian |
|
|
|
|
Spanish |
|
|
|
|
Swedish |
|
|
|
|
Turkish |
|
|
|
|
VR support
Issues fixed
Constantly slow dows/low FPS fix
Change the DirectX to 10 without commandlines (Microsoft Store version essential)[7]
|
- Press ⊞ Win+R
- Type
dxcpl and press ↵ Enter
- Press
Edit list...
- Under
Enter a process or folder name paste paste HellbladeGame-UWP64-Shipping.exe and click Add
- A dialog will pop up, click
Yes and then Ok
- In the bottom part of the DXCPL window, you'll find
Device Settings
- Under
Feature level limit select 10_1
- Check
Disable Feature Level Upgrade
- Click
Ok to apply changes
- In case Windows can't find DXCPL, go to Windows Configurations/Options, then Apps, then click on Optional features, press Add feature and install Graphics tools.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
- Uses the Enlighten middleware for Global Illumination.
System requirements
Windows |
|
Minimum |
Operating system (OS) |
7, 8, 10 |
Processor (CPU) |
Intel Core i5 3570K AMD FX-8350 |
System memory (RAM) |
8 GB |
Hard disk drive (HDD) |
30 GB |
Video card (GPU) |
Nvidia GeForce GTX 770 AMD Radeon R9 280X 2 GB of VRAM DirectX 11 compatible |
Other |
Minimum supported resolution is 1280x720 |
- A 64-bit operating system is required.
Notes
References