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Difference between revisions of "Heavy Fire: Afghanistan"

From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                =
|origin notes         =  
+
|discord notes          =
|steam cloud           = true
+
|epic games store      =
|steam cloud notes     =  
+
|epic games store notes =
|uplay                 =  
+
|gog galaxy            =
|uplay notes           =  
+
|gog galaxy notes      =
|xbox cloud           =  
+
|origin                 =  
|xbox cloud notes     =  
+
|origin notes           =  
 +
|steam cloud           = true
 +
|steam cloud notes     =  
 +
|uplay                 =  
 +
|uplay notes           =  
 +
|xbox cloud             =  
 +
|xbox cloud notes       =  
 
}}
 
}}
  
<ref></ref>==Video settings==
+
==Video settings==
 
{{Video settings
 
{{Video settings
 
|wsgf link                  =  
 
|wsgf link                  =  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Image is {{term|Vert-}}. FOV cannot be increased to compensate. Some missions cannot be completed because enemies appear inside areas of the screen that are cut off.
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = unknown
 
|hdr                        = unknown
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==Input settings==
 
==Input settings==
 
{{Input settings
 
{{Input settings
|key remap                = unknown
+
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = unknown
 
|mouse menu                = unknown
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = unknown
|64-bit executable notes=  
+
|windows 64-bit exe    = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux executable notes =  
 
}}
 
}}
  

Revision as of 07:28, 17 November 2019

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Heavy Fire: Afghanistan
Heavy Fire: Afghanistan cover
Developers
Teyon
Publishers
Mastiff
Release dates
Windows August 15, 2014
Heavy Fire
Heavy Fire: Afghanistan 2014
Heavy Fire: Shattered Spear 2015

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/305980/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/305980/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 9, 10, 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 8
Processor (CPU) Intel Pentium 4 3.00 GHz
AMD Athlon 64 3.00 GHz
System memory (RAM) 1.5 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce 8800 GT
AMD Radeon HD 3870
512 MB of VRAM
DirectX 9, 10 compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/305980/ in addition to or instead of this directory. The app ID (305980) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References