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Difference between revisions of "Harry Potter and the Prisoner of Azkaban"

From PCGamingWiki, the wiki about fixing PC games
(16 intermediate revisions by 8 users not shown)
Line 9: Line 9:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 25, 2004}}
 
{{Infobox game/row/date|Windows|May 25, 2004}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Adventure, Platform, Puzzle }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary, Fantasy }}
 +
{{Infobox game/row/taxonomy/series            | Harry Potter }}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|harry-potter-and-the-prisoner-of-azkaban|67}}
 +
{{Infobox game/row/reception|IGDB|harry-potter-and-the-prisoner-of-azkaban|74}}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
 
|strategywiki = Harry Potter and the Prisoner of Azkaban (PC)
 
|strategywiki = Harry Potter and the Prisoner of Azkaban (PC)
 +
|hltb        = 4316
 
|mobygames    = harry-potter-and-the-prisoner-of-azkaban_
 
|mobygames    = harry-potter-and-the-prisoner-of-azkaban_
 
|wikipedia    = Harry Potter and the Prisoner of Azkaban (video game)
 
|wikipedia    = Harry Potter and the Prisoner of Azkaban (video game)
Line 17: Line 34:
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Harry Potter}}
 
  
 
==Availability==
 
==Availability==
Line 26: Line 42:
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|description=Delete/rename video files|ref={{cn|date=March 2017}}|fix=
+
{{Fixbox|description=Delete/rename video files|ref=<ref name="2021-08-28">{{Refcheck|user=Nessy|date=2021-08-28|comment=}}</ref>|fix=
 
# Go to <code>{{p|game}}\Movies</code>
 
# Go to <code>{{p|game}}\Movies</code>
# Delete or rename {{file|eag_***(*).bik}} and {{file|wb_***(*).bik}}.
+
# Delete or rename the {{file|eag_***(*).bik}} and {{file|wb_***(*).bik}} files.
 
}}
 
}}
  
{{Fixbox|description=(alternative) Set widescreen resolution|fix=
+
{{Fixbox|description=(Alternative) Set a widescreen resolution|ref=<ref name="2021-08-28">{{Refcheck|user=Nessy|date=2021-08-28|comment=}}</ref>|fix=
 
See [[#Widescreen resolution|Widescreen resolution]].
 
See [[#Widescreen resolution|Widescreen resolution]].
 
}}
 
}}
Line 46: Line 62:
 
}}
 
}}
  
==Video settings==
+
==Video==
 +
{{Image|Harry Potter and the Prisoner of Azkaban - Sound & Video.jpg|Sound & Video Settings}}
 
{{Image|Harry Potter and the Prisoner of Azkaban - Advanced.jpg|Advanced Settings}}
 
{{Image|Harry Potter and the Prisoner of Azkaban - Advanced.jpg|Advanced Settings}}
{{Image|Harry Potter and the Prisoner of Azkaban - Sound & Video.jpg|Sound & Video Settings}}
+
{{Video
{{Video settings
 
 
|wsgf link                  = https://www.wsgf.org/dr/harry-potter-and-prisoner-azkaban
 
|wsgf link                  = https://www.wsgf.org/dr/harry-potter-and-prisoner-azkaban
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
Line 62: Line 78:
 
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
 
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
+
|4k ultra hd notes          = The fonts scale poorly.
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = See the [https://www.wsgf.org/dr/harry-potter-and-prisoner-azkaban WSGF entry].
 
|fov notes                  = See the [https://www.wsgf.org/dr/harry-potter-and-prisoner-azkaban WSGF entry].
Line 73: Line 89:
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = hackable
+
|vsync                      = always on
|vsync notes                = On by default. Edit the <code>UseVSync</code> value in <code>hppoa.ini</code> or force using the [[Nvidia Control Panel#Modifying Advanced 3D Settings|Nvidia Control Panel]].
+
|vsync notes                = Edit the <code>UseVSync</code> value in <code>hppoa.ini</code>
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
Line 91: Line 107:
 
# Change the <code>FullscreenViewportX=</code> and <code>FullscreenViewportY=</code> values under <code>[WinDrv.WindowsClient]</code> to the desired resolution.
 
# Change the <code>FullscreenViewportX=</code> and <code>FullscreenViewportY=</code> values under <code>[WinDrv.WindowsClient]</code> to the desired resolution.
 
}}
 
}}
Or you can use the [https://github.com/r57zone/Harry-Potter-Settings utility].
+
Or use the [https://github.com/r57zone/Harry-Potter-Settings utility].
  
==Input settings==
+
==Input==
 
{{Image|Harry Potter and the Prisoner of Azkaban - Input.jpg|Input Settings}}
 
{{Image|Harry Potter and the Prisoner of Azkaban - Input.jpg|Input Settings}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 158: Line 174:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music, Effects
 
|separate volume notes    = Music, Effects
 
|surround sound          = false
 
|surround sound          = false
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = true
+
|subtitles                = always on
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
Line 204: Line 220:
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = true
 +
|notes    = Local retail version only.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 267: Line 290:
 
==Issues fixed==
 
==Issues fixed==
 
===Error at Launch on Windows 8 and later===
 
===Error at Launch on Windows 8 and later===
{{ii}} The game by default uses a Direct3D render device. In recent versions of Windows this may cause an error at launch: '''LockRect failed: D3DERR_DEVICELOST'''. The following has been tested on Windows 10 to work.
+
{{ii}} By default the game uses a Direct3D render device. In recent versions of Windows this may cause an error at launch: '''LockRect failed: D3DERR_DEVICELOST'''. The following has been tested on Windows 10 to work.
 +
{{Fixbox|description=Instructions|ref={{cn|date=August 2019}}|fix=
 +
# Use [[dgVoodoo 2]].
 +
}}
  
 
{{Fixbox|description=Change Render Device|ref={{cn|date=September 2016}}|fix=
 
{{Fixbox|description=Change Render Device|ref={{cn|date=September 2016}}|fix=
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# Add a <code>;</code> in front of <code>RenderDevice=D3DDrv.D3DRenderDevice</code>
 
# Add a <code>;</code> in front of <code>RenderDevice=D3DDrv.D3DRenderDevice</code>
 
# Remove the <code>;</code> in front of <code>RenderDevice=OpenGLDrv.OpenGLRenderDevice</code>
 
# Remove the <code>;</code> in front of <code>RenderDevice=OpenGLDrv.OpenGLRenderDevice</code>
}}
 
 
 
{{Fixbox|description=Use dgvoodoo2 Wrapper|ref={{cn|date=August 2019}}|fix=
 
# Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html] dgvoodoo2.
 
# Copy D3D8.DLL from the \MS\x86\ folder to the game install directory.
 
 
 
}}
 
}}
  
 
===Frozen Imp===
 
===Frozen Imp===
 
{{ii}} During Ron's first Carpe Retractum challenge, the player will be introduced to the imp enemy which may become frozen after its intro cutsceen finishes, preventing further progress. The likely problem is a timing error with the cutscene's script.
 
{{ii}} During Ron's first Carpe Retractum challenge, the player will be introduced to the imp enemy which may become frozen after its intro cutsceen finishes, preventing further progress. The likely problem is a timing error with the cutscene's script.
 
 
{{Fixbox|description=Limit FPS|ref=<ref>https://www.speedrun.com/hp3pc/thread/16gob/1#pto6e</ref>|fix=
 
{{Fixbox|description=Limit FPS|ref=<ref>https://www.speedrun.com/hp3pc/thread/16gob/1#pto6e</ref>|fix=
# Force the FPS to 60 or lower in your GPU's control panel.
+
# Cap the framerate to 60 FPS.
#* Alternatively, download software capable of doing so (such as [https://exkode.com/dxtory-features-en.html Dxtory]).
 
 
# Once the imp becomes active, the limiter can be disabled.
 
# Once the imp becomes active, the limiter can be disabled.
 
}}
 
}}
  
{{Fixbox|description=Change Render Device|ref={{cn|date=August 2019}}|fix=
+
{{Fixbox|description=Use dgvoodoo2 Wrapper|ref={{cn|date=September 2021}}|fix=
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>hppoa.ini</code>.
 
# Go to the <code>[Engine.Engine]</code> section.
 
# Add a <code>;</code> in front of <code>RenderDevice=D3DDrv.D3DRenderDevice</code>
 
# Remove the <code>;</code> in front of <code>RenderDevice=OpenGLDrv.OpenGLRenderDevice</code>
 
}}
 
{{Fixbox|description=Use dgvoodoo2 Wrapper|ref={{cn|date=August 2019}}|fix=
 
 
# Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html] dgvoodoo2.
 
# Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html] dgvoodoo2.
 
# Copy D3D8.DLL from the \MS\x86\ folder to the game install directory.
 
# Copy D3D8.DLL from the \MS\x86\ folder to the game install directory.
# Set monitor on 60hz  
+
# Set monitor on 60hz
 +
}}
  
 +
{{Fixbox|description=Toggle between fullscreen and windowed mode|ref=<ref>https://gaming.stackexchange.com/a/233251</ref>|fix=
 +
# Press ALT + Enter as soon as the cutscene starts to toggle between fullscreen and windowed mode.
 +
# Toggle back.
 +
# Once the cutscene ends, the imp should move as usual.
 
}}
 
}}
  
 
===Secret Portraits not Opening===
 
===Secret Portraits not Opening===
 
{{ii}} During the game, Harry will need to collect passwords to open some portraits. Some of them will fail to open above 60 FPS. Likely the same reason as the Imp.
 
{{ii}} During the game, Harry will need to collect passwords to open some portraits. Some of them will fail to open above 60 FPS. Likely the same reason as the Imp.
 
+
{{Fixbox|description=Limit FPS|ref=<ref>https://www.speedrun.com/hp3pc/thread/16gob/1#pto6e</ref>|fix=
{{Fixbox|description=Limit FPS||fix=
+
# Cap the framerate to 60 FPS.
# Force the FPS to 60 or lower in your GPU's control panel.
 
#* Alternatively, download software capable of doing so (such as [https://exkode.com/dxtory-features-en.html Dxtory]).
 
# You could also do this using Riva Tuner.
 
# Once you are in, you can disable the limiter again.
 
 
}}
 
}}
  
{{Fixbox|description=Change Render Device|ref={{cn|date=August 2019}}|fix=
+
{{Fixbox|description=Use dgvoodoo2 Wrapper|ref={{cn|date=September 2021}}|fix=
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>hppoa.ini</code>.
 
# Go to the <code>[Engine.Engine]</code> section.
 
# Add a <code>;</code> in front of <code>RenderDevice=D3DDrv.D3DRenderDevice</code>
 
# Remove the <code>;</code> in front of <code>RenderDevice=OpenGLDrv.OpenGLRenderDevice</code>
 
}}
 
 
 
{{Fixbox|description=Walk backwards to the portrait|ref={{cn|date=June 2020}}|fix=
 
* You can walk backwards to the portrait, so that the portrait is not in the visible field. Then you can turn around and the portrait has opened.
 
}}
 
 
 
{{Fixbox|description=Use dgvoodoo2 Wrapper|ref={{cn|date=August 2019}}|fix=
 
 
# Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html] dgvoodoo2.
 
# Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html] dgvoodoo2.
 
# Copy D3D8.DLL from the \MS\x86\ folder to the game install directory.
 
# Copy D3D8.DLL from the \MS\x86\ folder to the game install directory.
# Set monitor on 60hz  
+
# Set monitor on 60hz
 
 
 
}}
 
}}
  
===Vsync (Enable by default) not working on Windows10===
+
===Vsync (Enabled by default) not working correctly on Windows 10===
{{Fixbox|description=
+
{{Fixbox|description=Instructions|ref={{cn|date=August 2019}}|fix=
|fix=
+
# Use [[dgVoodoo 2]].
# Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgvoodoo2].
 
# Copy D3D8.DLL from the \MS\x86\ folder to the game install directory.
 
 
}}
 
}}
  
Line 370: Line 366:
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  

Revision as of 21:00, 30 November 2021

Harry Potter and the Prisoner of Azkaban
Harry Potter and the Prisoner of Azkaban cover
Developers
KnowWonder
Publishers
Electronic Arts
Engines
Unreal Engine 2
Release dates
Windows May 25, 2004
Reception
Metacritic 67
IGDB 74
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Adventure, Platform, Puzzle
Art styles Realistic
Themes Contemporary, Fantasy
Series Harry Potter
Harry Potter and the Prisoner of Azkaban on HowLongToBeat
Harry Potter and the Prisoner of Azkaban on IGDB
Harry Potter and the Prisoner of Azkaban guide on StrategyWiki
Harry Potter and the Prisoner of Azkaban on MobyGames
Harry Potter and the Prisoner of Azkaban on Wikipedia
Harry Potter and the Philosopher's Stone 2001
Harry Potter and the Chamber of Secrets 2002
Harry Potter: Quidditch World Cup 2003
Harry Potter and the Prisoner of Azkaban 2004
Harry Potter and the Goblet of Fire 2005
Harry Potter and the Order of the Phoenix 2007
Harry Potter and the Half-Blood Prince 2009
Lego Harry Potter (series)
Harry Potter and the Deathly Hallows Part 1 2010
Harry Potter and the Deathly Hallows Part 2 2011
Fantastic Beasts and Where to Find Them VR Experience 2018
Hogwarts Legacy 2023
Harry Potter: Quidditch Champions TBA

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc v3 DRM[Note 1]
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Essential improvements

Skip intro videos

Delete/rename video files[3]
  1. Go to <path-to-game>\Movies
  2. Delete or rename the eag_***(*).bik and wb_***(*).bik files.
(Alternative) Set a widescreen resolution[3]

See Widescreen resolution.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Harry Potter™ and the Prisoner of Azkaban\

Save game data location

System Location
Windows %USERPROFILE%\Documents\Harry Potter™ and the Prisoner of Azkaban\Save\

Video

Sound & Video Settings
Sound & Video Settings
Advanced Settings
Advanced Settings

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
The fonts scale poorly.
Field of view (FOV)
See the WSGF entry.
Windowed
Toggle with Alt+ Enter or use -windowed command line argument.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Edit the LevelOfAnisotropy value under [D3DDrv.D3DRenderDevice] in hppoa.ini.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Edit the UseVSync value in hppoa.ini
60 FPS and 120+ FPS
High frame rate may cause certain scripted sequences to break. See Frozen Imp.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Set widescreen resolution[4]
  1. Go to the configuration file(s) location.
  2. Open hppoa.ini.
  3. Change the FullscreenViewportX= and FullscreenViewportY= values under [WinDrv.WindowsClient] to the desired resolution.

Or use the utility.

Input

Input Settings
Input Settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Edit the value MouseYMultiplier for Y-axis and MouseXMultiplier for X-axis under [WinDrv.WindowsClient] in hppoa.ini.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Music, Effects
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
German
Dutch
Italian
Japanese
Local retail version only.
Polish
Local retail version only.
Brazilian Portuguese
Portuguese
Russian
Only available in Russian retail release.
Czech
Most likely fan made, download.
Slovak
Fan translation, download.
Spanish
Swedish
Only available in Swedish retail release.

Issues fixed

Error at Launch on Windows 8 and later

By default the game uses a Direct3D render device. In recent versions of Windows this may cause an error at launch: LockRect failed: D3DERR_DEVICELOST. The following has been tested on Windows 10 to work.
Instructions[citation needed]
  1. Use dgVoodoo 2.
Change Render Device[citation needed]
  1. Go to <path-to-game>\system\
  2. Open Default.ini.
  3. Or, if the game has already been launched for your user, you can also go to the configuration file(s) location and open hppoa.ini.
  4. Go to the [Engine.Engine] section.
  5. Add a ; in front of RenderDevice=D3DDrv.D3DRenderDevice
  6. Remove the ; in front of RenderDevice=OpenGLDrv.OpenGLRenderDevice

Frozen Imp

During Ron's first Carpe Retractum challenge, the player will be introduced to the imp enemy which may become frozen after its intro cutsceen finishes, preventing further progress. The likely problem is a timing error with the cutscene's script.
Limit FPS[5]
  1. Cap the framerate to 60 FPS.
  2. Once the imp becomes active, the limiter can be disabled.
Use dgvoodoo2 Wrapper[citation needed]
  1. Download [1] dgvoodoo2.
  2. Copy D3D8.DLL from the \MS\x86\ folder to the game install directory.
  3. Set monitor on 60hz
Toggle between fullscreen and windowed mode[6]
  1. Press ALT + Enter as soon as the cutscene starts to toggle between fullscreen and windowed mode.
  2. Toggle back.
  3. Once the cutscene ends, the imp should move as usual.

Secret Portraits not Opening

During the game, Harry will need to collect passwords to open some portraits. Some of them will fail to open above 60 FPS. Likely the same reason as the Imp.
Limit FPS[7]
  1. Cap the framerate to 60 FPS.
Use dgvoodoo2 Wrapper[citation needed]
  1. Download [2] dgvoodoo2.
  2. Copy D3D8.DLL from the \MS\x86\ folder to the game install directory.
  3. Set monitor on 60hz

Vsync (Enabled by default) not working correctly on Windows 10

Instructions[citation needed]
  1. Use dgVoodoo 2.

Other information

API

Technical specs Supported Notes
Direct3D 8
OpenGL
Software renderer
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OpenAL
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, 2000, ME, XP
Processor (CPU) Intel Pentium III 600 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 820 MB
Video card (GPU) Nvidia GeForce 2
ATI Radeon
Matrox Parhelia
32 MB of VRAM
DirectX 9.0 compatible


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]

References