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Difference between revisions of "Harry Potter and the Philosopher's Stone"

From PCGamingWiki, the wiki about fixing PC games
 
(74 intermediate revisions by 35 users not shown)
Line 7: Line 7:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Electronic Arts}}
 
{{Infobox game/row/publisher|Electronic Arts}}
 +
{{Infobox game/row/publisher|1C-SoftClub|Russia}}
 +
{{Infobox game/row/publisher|Aspyr Media|OS X}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 1}}
 
{{Infobox game/row/engine|Unreal Engine 1}}
Line 16: Line 18:
 
{{Infobox game/row/reception|Metacritic|harry-potter-and-the-sorcerers-stone|65}}
 
{{Infobox game/row/reception|Metacritic|harry-potter-and-the-sorcerers-stone|65}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
Line 33: Line 35:
 
|igdb        = harry-potter-and-the-sorcerer-s-stone
 
|igdb        = harry-potter-and-the-sorcerer-s-stone
 
|hltb        = 4315
 
|hltb        = 4315
 +
|lutris      = harry-potter-and-the-philosophers-stone
 
|mobygames    = harry-potter-and-the-sorcerers-stone
 
|mobygames    = harry-potter-and-the-sorcerers-stone
 
|wikipedia    = Harry Potter and the Philosopher's Stone (video game)
 
|wikipedia    = Harry Potter and the Philosopher's Stone (video game)
Line 39: Line 42:
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{ii}} Released as '''Harry Potter and the Sorcerer's Stone''' in North America.
+
|introduction      =
 +
 
 +
|release history  = It was released as '''Harry Potter and the Sorcerer's Stone''' in North America. The US version is an updated build of the game which contains minor differences.<ref>{{Refurl|url=https://www.youtube.com/watch?v=Uo9qSjRBtFQ/|title=Differences between US and EU versions - Harry Potter and the Philosopher's (Sorcerer's) Stone (PC)|date=May 2023}}</ref><ref>{{Refurl|url=https://github.com/AdamJD01/HP1PCPatchDifferences/tree/main|title=AdamJD01/HP1PCPatchDifferences: Differences between the HP1 Pre-Patch and Post-Patch versions|date=2024-01-30}}</ref>
 +
 
 +
|current state    =
 +
}}
  
 
==Availability==
 
==Availability==
Line 46: Line 54:
 
{{Availability/row| Retail | | Disc, Key | {{DRM|SafeDisc|v2}} | | Windows, Mac OS }}
 
{{Availability/row| Retail | | Disc, Key | {{DRM|SafeDisc|v2}} | | Windows, Mac OS }}
 
}}
 
}}
 +
{{ii}} This game is not available digitally.
  
 
==Game data==
 
==Game data==
Line 76: Line 85:
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = false
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = Edit the {{code|DesiredFOV}} value in {{code|User.ini}}.
+
|fov notes                  = 90º by default. See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Use <code>-windowed</code> [[Glossary:Command line arguments|command line argument]] or edit the <code>StartupFullscreen</code> value under <code>[WinDrv.WindowsClient]</code> in <code>HP.ini</code>.
+
|windowed notes            = Use <code>-windowed</code> [[Glossary:Command line arguments|command line argument]] or edit the <code>StartupFullscreen</code> value under <code>[WinDrv.WindowsClient]</code> in {{file|{{p|userprofile\Documents}}\Harry Potter\HP.ini}}.
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Use the [[#Unreal_Engine_DirectX_11_Renderer|DirectX11]] renderer.
+
|anisotropic notes          = Use the [[#Unreal_Engine_DirectX_11_Renderer|DirectX11 renderer]].
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = Use the [[#Unreal_Engine_DirectX_11_Renderer|DirectX11]] renderer.
+
|antialiasing notes        = Use the [[#Unreal_Engine_DirectX_11_Renderer|DirectX11 renderer]].
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = always on
 
|vsync                      = always on
|vsync notes                = Edit the {{code|UseVSync}} line in {{code|HP.ini}}. Note that the values here have been reversed: {{code|1=UseVSync=False}} actually turns Vsync on.
+
|vsync notes                = Edit the {{code|UseVSync}} line in {{file|{{p|userprofile\Documents}}\Harry Potter\User.ini}}. Note that the values here have been reversed: {{code|1=UseVSync=False}} actually turns Vsync on.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = No frame rate cap, but very high framerates may break physics and sound in-game. A supposed fix can be found [https://steamcommunity.com/sharedfiles/filedetails/?id=2048525175 here]. (Only changing 0AD7A33B to 00000000 needed).
+
|120 fps notes              = No frame rate cap, but very high framerates may break physics and sound in-game. A supposed fix can be found [https://steamcommunity.com/sharedfiles/filedetails/?id=2048525175 here]. (Only changing <code>0AD7A33B</code> to <code>00000000</code> in {{file|{{p|game}}/System/Engine.dll}} needed). This fix does not work on physics so it's still recommended to cap at 60 FPS. Game stutters when running above 60 FPS.
|hdr                        = unknown
+
|hdr                        = false
|hdr notes                  =  
+
|hdr notes                  = The [[#Unreal_Engine_DirectX_11_Renderer|DirectX11 renderer]] only adds {{term|HDR Rendering}}.
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
Line 101: Line 113:
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{--}}This fix is only compatible with the North American version
+
{{Fixbox|description=Use the Widescreen Mod by djbff|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=nTWawpfVgCI&list=PLIkBjPwB07CTqLWUmpo1Pel6p7Pc4RlOZ&index=3/|title=Harry Potter and the Philosopher's Stone PC 4K Resolution, Graphics Fix and Debug Mode Guide|date=May 2023}}</ref>|fix=
{{Fixbox|description=Use the Unofficial Widescreen Patch|ref=<ref>[https://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1524782985/ Unofficial Widescreen Patch - Oldunreal Forums]</ref><ref>https://archive.org/details/hp1-unofficial-widescreen-patch-oldunreal-engine [HP1] Unofficial Widescreen Patch OldUnreal (Engine) (Harry Potter 1 SS IBM PC Game) - Archive.org</ref>|fix=
+
# Download the widescreen patch [https://github.com/metallicafan212/HarryPotterUnrealWiki/tree/master/HP1/Mods/Widescreen%20Mod%20(Stock%20Movement) here] and extract it to {{folder|{{p|game}}\System\}}.
# Download the [https://archive.org/download/hp1-unofficial-widescreen-patch-oldunreal-engine/%5BHP1%5D%20Unofficial%20Widescreen%20Patch%20-%20OldUnreal%20%28Engine%29/HP1%20Widescreen%20Fix.zip Unofficial Widescreen Patch] and extract it to {{p|game}}\System\
+
# Edit {{file|{{p|userprofile\Documents}}\Harry Potter\HP.ini}}.
#* Download [https://archive.org/download/hp1-unofficial-widescreen-patch-oldunreal-engine/%5BHP1%5D%20Unofficial%20Widescreen%20Patch%20-%20OldUnreal%20%28Engine%29/HP1%20Widescreen%20SoftClub.zip this patch] instead for the localized Russian version.
+
# Set the {{code|FullscreenViewportX}} and {{code|FullscreenViewportY}} values to the desired resolution.
# Go to [[#Game data|configuration file(s) location]].
+
 
# Edit {{code|HP.ini}}.
 
# Set the {{code|FullscreenViewportX}} and {{code|FullscreenViewportY}} values to your desired resolution.
 
# Optionally, edit {{code|User.ini}} and set the {{code|DesiredFOV}} value to compensate: 100 for the 16:10 aspect ratio, and 105 for 16:9.
 
 
'''Notes'''
 
'''Notes'''
 +
{{--}} {{term|Vert-}}; FOV is cropped on resolutions wider than 4:3. Increase FOV to compensate, see [[#Field of view (FOV)|Field of view (FOV)]].
 
{{ii}} Alternatively, you can use the [https://github.com/r57zone/Harry-Potter-Settings Harry Potter Settings Utility] to set the resolution and FOV without having to manually edit the configuration files.
 
{{ii}} Alternatively, you can use the [https://github.com/r57zone/Harry-Potter-Settings Harry Potter Settings Utility] to set the resolution and FOV without having to manually edit the configuration files.
 
}}
 
}}
  
===Graphical Tweaks via Direct-X 11 renderer===
+
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
====[https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx Unreal Engine DirectX 11 Renderer]====
+
{{Fixbox|description=Edit User.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-03-21}}</ref>|fix=
{{ii}} A fork of [https://kentie.net/article/d3d10drv/ Kentie's Direct3D 10 renderer] that adds more graphical features.
+
<ol>
{{ii}} Might cause some bugs and slow rendering in a quest with Filch.</br> It is compatible with both the [[#Widescreen resolution|Widescreen Patch]] and [[#Proper mouselook and strafing|Mouse and Strafing Fix]].<ref>{{Refcheck|user=Quiet Bob|date=August 10, 2020}}</ref>
+
<li>Open {{file|{{p|userprofile\Documents}}\Harry Potter\User.ini}}.</li>
{{++}} Runs the game at HD resolution.
+
<li>Change the lines <code>DesiredFOV=90.000000</code> and <code>DefaultFOV=90.000000</code> to the desired values.</li>
{{++}} Improved lighting.
+
<li>Here are recommended values for a {{term|Hor+}} image:</li>
{{++}} Adds ambient occlusion, screen space reflections, and higher quality HDR post-processing.
+
<ul>
{{--}} Places a watermark in the bottom right, and overrides the user's clipboard with a link to the developer's PayPal. Follow these instructions to disable the watermark and remove the PayPal link from being inserted into your clipboard.
+
<li>5:4 - 86.3</li>
{{Fixbox|description=Installing DirectX 11 renderer|collapsed=yes|fix=
+
<li>25:16 - 99.07</li>
# [https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx Download] the newest version of D3D11 renderer that supports '''Harry Potter and the Philosopher's Stone''' (also referred to as Harry Potter 1).
+
<li>16:10 - 100.39</li>
# Open downloaded archive.
+
<li>15:9 - 102.68</li>
# Copy files from {{file|Common}} directory to {{file|{{p|game}}\System}}.
+
<li>16.9 - 106.26</li>
# Copy files from {{file|Harry Potter 1}} directory to {{file|{{p|game}}\System}}.
+
<li>1.85:1 - 108.44</li>
# From {{file|{{p|game}}\System}} directory delete files {{file|SoftDrv.dll}}, {{file|SoftDrv.int}}, {{file|D3DDrv.dll}} and {{file|D3DDrv.int}}.
+
<li>21:9 (2560x1080) - 121.28</li>
# Edit {{file|{{p|game}}\System\Default.ini}} with text editor and find a section {{code|<nowiki>[Engine.Engine]</nowiki>}}.
+
<li>21:9 (3440x1440) - 121.66</li>
# Set {{code|GameRenderDevice}} to {{code|D3D11Drv.D3D11RenderDevice}} (i.e. {{code|<nowiki>GameRenderDevice=D3D11Drv.D3D11RenderDevice</nowiki>}}).
+
<li>43:18 - 121.66</li>
# Set {{code|WindowedRenderDevice}} to {{code|D3D11Drv.D3D11RenderDevice}}.
+
<li>2.39:1 - 121.68</li>
# Set {{code|RenderDevice}} to {{code|D3D11Drv.D3D11RenderDevice}}.
+
<li>21:9 (3840x1600) - 121.89</li>
# To disable the watermark and clipboard override, add the following text to the bottom of the file:<br>{{code|[<nowiki>D3D11Drv.D3D11RenderDevice]</nowiki>}}<br>{{code|<nowiki>SupportMETextEnabled=False</nowiki>}}
+
<li>2.76:1 - 128.43</li>
# Navigate to {{file|{{P|userprofile\Documents}}\Harry Potter}} and delete {{file|HP.ini}}.
+
<li>32:10 - 134.76</li>
}}
+
<li>32:9 - 138.89</li>
{{Fixbox|description=Installing HP1 ESRGAN Upscale pack|collapsed=yes|fix=
+
<li>15:4 - 140.85</li>
# [https://www.moddb.com/mods/harry-potter-and-the-sorcerers-stone-esrgan-upscale-pack Download] the '''Harry Potter and the Philosopher's Stone''' ESRGAN Upscale pack
+
<li>12:3 - 143.13</li>
 +
<li>48:10 - 148.95</li>
 +
<li>45:9 - 150.14</li>
 +
<li>48:9 - 151.93</li>
 +
</ul>
 +
</ol>
 
}}
 
}}
 +
 +
===[https://community.pcgamingwiki.com/files/file/2744-unreal-directx11-renderer/ Unreal Engine DirectX 11 Renderer]===
 +
{{++}} A fork of [https://kentie.net/article/d3d10drv/ Kentie's Direct3D 10 renderer] that adds more graphical features.
 +
{{ii}} Might cause some bugs and slow rendering in a quest with Filch.<br /> It is compatible with both the [[#Widescreen resolution|Widescreen Patch]] and [[#Proper mouselook and strafing|Mouse and Strafing Fix]].<ref>{{Refcheck|user=Quiet Bob|date=August 10, 2020}}</ref>
 +
 +
===[https://archive.org/details/hp-1-ss-ibm-pc-direct-x-9-driver DirectX 9 renderer for HP1]===
 +
{{++}} Supports many modern features.
 +
 +
===[https://www.moddb.com/mods/harry-potter-and-the-sorcerers-stone-esrgan-upscale-pack ESRGAN Upscale Pack]===
 +
{{++}} Includes Widescreen title screens for International releases. Use with aforementioned Widescreen fix.
  
 
==Input==
 
==Input==
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|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes = Only during flight sequences.
 
|invert mouse y-axis notes = Only during flight sequences.
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
Line 203: Line 228:
  
 
===[[Controller|Controller support]]===
 
===[[Controller|Controller support]]===
[https://github.com/r57zone/Harry-Potter-PC-Xbox-gamepad Layout for Xbox gamepads (XInput compatible)]
+
* [https://github.com/r57zone/Harry-Potter-PC-Xbox-gamepad Layout for Xbox gamepads (XInput compatible)]
 
{{ii}} Lack of Deadzone in Right Thumbstick, makes camera spinning. See [[#Camera spinning with Xbox 360 Controller|Camera spinning with Xbox 360 Controller]].
 
{{ii}} Lack of Deadzone in Right Thumbstick, makes camera spinning. See [[#Camera spinning with Xbox 360 Controller|Camera spinning with Xbox 360 Controller]].
  
===Proper mouselook and strafing===
+
===[https://www.moddb.com/games/harry-potter-and-the-sorcerers-stone/downloads/hp1-movement-and-camera-improvement Movement and Camera Improvement]===
{{Fixbox|description=Use the Mouse Fix and Strafing mod|fix=
+
{{++}} Makes the camera, broom and character control system similar to [https://www.pcgamingwiki.com/wiki/Harry_Potter_and_the_Chamber_of_Secrets Harry Potter and the Chamber of Secrets].
# Download the [https://www.moddb.com/games/harry-potter-and-the-sorcerers-stone/downloads/hp1-movement-and-camera-improvement Mouse Fix and Strafing mod] and extract it to {{p|game}}\System\
+
{{--}} If applied to the EU edition, then four knight's armor in the main hall becomes broken as in the US edition versions.<ref>{{Refurl|url=https://youtu.be/Uo9qSjRBtFQ?t=50/|title=Differences between US and EU versions - Harry Potter and the Philosopher's (Sorcerer's) Stone (PC)|date=May 2023}}</ref>{{cn|date=2024-01-30}}
# If you have already installed the [[#Widescreen resolution|Unofficial Widescreen Patch]], also download the [https://mega.nz/file/Tux1STKJ#KumEnkw6RbJlOFdHNd99vNP0sHPjsHSeOQf0rEtxqzc Widescreen Fix] and extract it to {{p|game}}\System\
+
{{ii}} A version merged with the [[#Widescreen Resolution|Widescreen Fix]] available [https://github.com/metallicafan212/HarryPotterUnrealWiki/tree/master/HP1/Mods/Widescreen%20Mod%20(Improved%20Movement) here].
}}
 
  
 
==Audio==
 
==Audio==
Line 225: Line 249:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes       = 1.0
+
|eax support notes         = EAX 1.0.
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 
}}
 
}}
  
Line 239: Line 265:
 
  |language  = Simplified Chinese
 
  |language  = Simplified Chinese
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
Line 248: Line 274:
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Only available in retail release.
+
  |notes    = Local retail only.
 +
}}
 +
{{L10n/switch
 +
|language  = Danish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = Local retail only.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 257: Line 290:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Finnish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 282: Line 322:
 
  |language  = Japanese
 
  |language  = Japanese
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
  |subtitles = unknown
+
  |subtitles = true
  |notes    = Only available in Japanese retail release.
+
  |notes    = Local retail only.
 +
}}
 +
{{L10n/switch
 +
|language  = Norwegian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = Local retail only.
 +
}}
 +
{{L10n/switch
 +
|language  = Persian
 +
|interface = false
 +
|audio    = hackable
 +
|subtitles = false
 +
|notes    = Bootleg dubbing by صنوبر (امپرور) (Spruce-Emperor).
 +
|fan = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 291: Line 346:
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Only available in retail release.
+
  |notes    = Local retail only.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Brazilian Portuguese
+
  |language  = Portuguese
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes     = Only available in Brazilian retail release.
+
  |ref     = <ref>{{Refcheck|user=DarkSonicPT|date=2023-03-18|comment=https://wikidobragens.fandom.com/pt/wiki/Harry_Potter_e_a_Pedra_Filosofal_(videojogo_de_2001)}}</ref>
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Portuguese
+
  |language  = Brazilian Portuguese
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Local retail only.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 312: Line 367:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Only available in retail release.
+
  |notes    = Local retail only.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 320: Line 375:
 
  |subtitles = hackable
 
  |subtitles = hackable
 
  |fan      = true
 
  |fan      = true
  |notes    = Fan translation, [http://www.lokalizacie.sk/preklady/13-harry-potter-and-the-philosophers-stone/ download] or [http://www.lokalizacie.sk/preklady/19-harry-potter-and-the-sorcerers-stone/ US version download].
+
  |notes    = Fan translation, [https://www.lokalizacie.sk/preklady/13-harry-potter-and-the-philosophers-stone/ download] or [https://www.lokalizacie.sk/preklady/19-harry-potter-and-the-sorcerers-stone/ US version download].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 334: Line 389:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Only available in retail release.
+
  |notes    = Local retail only.
 
}}
 
}}
 
}}
 
}}
  
 
===Language reset after installing fanmade patches===
 
===Language reset after installing fanmade patches===
{{ii}} Installing fanmade patches will usually reset the game's language to English in the European release. To change the language, enter the "System" folder on the CD. 3 folders named 0, 1 and 2 can be found there, containing the English (0), French (1) and German (2) language files respectively. In order to manually change the game back to the desired language, copy the desired folder somewhere and manually change all the file endings to .eng from .fre or .ger (i.e. HPcredits.ger renamed to -> HPcredits.eng), then copy and paste the folder content into the "System" folder of the game's directory and overwrite everything.
+
{{ii}} Installing fanmade patches will usually reset the game's language to English in the European release. To change the language, enter the "System" folder on the CD. 3 folders named 0, 1 and 2 can be found there, containing the English (0), French (1) and German (2) language files respectively. In order to manually change the game back to the desired language, copy the desired folder somewhere and manually change all the file endings to .eng from .fre or .ger (i.e. HPcredits.ger renamed to HPcredits.eng), then copy and paste the folder content into the "System" folder of the game's directory and overwrite everything.
  
 
==Issues fixed==
 
==Issues fixed==
Line 346: Line 401:
  
 
{{Fixbox|description=Temporarily start SafeDisc service|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Temporarily start SafeDisc service|ref={{cn|date=July 2016}}|fix=
# Go to the installation folder.
+
# Go to {{folder|{{p|game}}}}.
 
# Create a new Windows batch file (extension .bat) and insert the following:
 
# Create a new Windows batch file (extension .bat) and insert the following:
 
 
<pre>@echo off
 
<pre>@echo off
 
sc config secdrv start= demand & sc start secdrv
 
sc config secdrv start= demand & sc start secdrv
Line 357: Line 411:
  
 
'''Notes'''
 
'''Notes'''
{{ii}} This effectively reopens the security hole, starts the game, and then patches the vulnerability again after 1 second. You'll likely need to run the script in Administrator mode.
+
{{ii}} This effectively reopens the security hole, starts the game, and then patches the vulnerability again after 1 second. You'll likely need to run the script in administrator mode.
 
{{ii}} You can experiment with different timings if 1 second turns out to be too short on your system.
 
{{ii}} You can experiment with different timings if 1 second turns out to be too short on your system.
 
}}
 
}}
Line 368: Line 422:
  
 
{{Fixbox|description=Edit configuration file|fix=
 
{{Fixbox|description=Edit configuration file|fix=
# Go to the [[#Game data|configuration file(s) location]].
+
# Open {{file|{{p|userprofile\Documents}}\Harry Potter\HP.ini}}.
# Open <code>HP.ini</code>.
 
 
# Change the <code>UsePrecache=</code> value under <code>[D3DDrv.D3DRenderDevice]</code> to <code>False</code>.
 
# Change the <code>UsePrecache=</code> value under <code>[D3DDrv.D3DRenderDevice]</code> to <code>False</code>.
 
}}
 
}}
  
 
{{Fixbox|description=(Alternative) Use console code|fix=
 
{{Fixbox|description=(Alternative) Use console code|fix=
# Go to [[#Game data|configuration file(s) location]].
+
# Open {{file|{{p|userprofile\Documents}}\Harry Potter\HP.ini}}.
# Edit {{code|HP.ini}}.
 
 
# Set the {{code|bDebugMode}} value to {{code|True}}.
 
# Set the {{code|bDebugMode}} value to {{code|True}}.
 
# While in-game, press {{key|~}} to access the console.
 
# While in-game, press {{key|~}} to access the console.
Line 386: Line 438:
 
===Low frame rate on modern systems===
 
===Low frame rate on modern systems===
 
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
# Use [[dgVoodoo 2]] or [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat]
+
* Use [[dgVoodoo 2]] or [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat]
  
 
'''Notes'''
 
'''Notes'''
Line 392: Line 444:
 
}}
 
}}
  
===Cutscenes are too fast cutting off characters voice lines / Physics bugs===
+
===Cutscenes are too fast cutting off characters voice lines/Physics bugs/Lumos Glitch/Screen stuttering===
{{Fixbox|description=Cap the framerate to 60 FPS or set refresh rate to 60 Hz with Vsync enabled.|ref=<ref name="2021-08-27">{{Refcheck|user=Diegoelcapo1231|date=2021-08-27|comment=}}</ref>}}
+
{{Fixbox|description=Cap the framerate to 60 FPS or set refresh rate to 60 Hz with Vsync enabled.|ref=<ref name="2021-08-27">{{Refcheck|user=Diegoelcapo1231|date=2021-08-27|comment=}}</ref><ref>{{Refurl|url=https://www.youtube.com/watch?v=ZfWxsd4VjOg|title=harry potter 1 120fps vs 60 lumos glitch|date=May 2023}}</ref>}}
  
 
===Brightness slider not working===
 
===Brightness slider not working===
Line 403: Line 455:
 
{{ii}} Might fix sound issues in other parts of the game aswell.
 
{{ii}} Might fix sound issues in other parts of the game aswell.
 
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
# Use [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat]
+
# Start the game with single core affinity, e.g. by running the game from the command prompt via {{code|start /affinity 1 hp.exe}}. Alternatively, use [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat], which sets single core affinity automatically.
 
}}
 
}}
  
 
===Camera spinning with Xbox 360 Controller===
 
===Camera spinning with Xbox 360 Controller===
 
{{Fixbox|description=Instructions|ref=<ref>{{Refcheck|user=Mars icecream|date=2017-7}}</ref>|fix=
 
{{Fixbox|description=Instructions|ref=<ref>{{Refcheck|user=Mars icecream|date=2017-7}}</ref>|fix=
# Go to the [[#Game data|configuration file(s) location]].
+
# Open {{file|{{p|userprofile\Documents}}\Harry Potter\HP.ini}}.
# Open {{file|HP.ini}}.
 
 
# Locate <code>[WinDrv.WindowsClient]</code> section and change <code>DeadZoneRUV=False</code> to <code>DeadZoneRUV=True</code>.
 
# Locate <code>[WinDrv.WindowsClient]</code> section and change <code>DeadZoneRUV=False</code> to <code>DeadZoneRUV=True</code>.
 +
}}
 +
 +
===Text appears too small at high resolutions===
 +
{{ii}} The solution is to set a lower resolution in {{code|hp.ini}} and force the desired resolution by using a [[Glossary:Display_wrapper|DirectX Wrapper]].
 +
{{Fixbox|description=Instructions|fix=
 +
# Open {{file|{{p|userprofile\Documents}}\Harry Potter\HP.ini}} and edit the values {{code|FullscreenViewportX}} and {{code|FullscreenViewportY}} in the section {{code|[WinDrv.WindowsClient]}}. Enter a '''lower''' resolution with the same aspect ratio, e.g. 960x540 if using the [[#Widescreen Resolution|Widescreen Fix]].
 +
# Force the desired resolution in the [[Glossary:Display_wrapper|DirectX Wrapper]]. The Wrapper also needs to be configured to report that the resolution set in {{code|hp.ini}} is supported by the system. Otherwise the game will automatically change the resolution to a different value (e.g. 960x540 -> 960x600). The following instructions are for [[dgVoodoo 2]] and [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat].
 +
*[[dgVoodoo 2]]<br> Copy {{file|dgVoodoo.conf}}, {{file|dgVoodooCpl.exe}}, {{file|D3DImm.dll}} and {{file|DDraw.dll}} to {{folder|{{p|game}}\System\}}. Run {{file|dgVoodooCpl.exe}}, right-click on the dgVoodoo banner and select "Show all sections of the configuration". In the tab "DirectX", set the desired resolution (e.g. 1920x1080) under "Resolution". In the tab "DirectXExt", enter the lower resolution from {{code|hp.ini}} (e.g. 960x540) into "Extras" under "Enumerated resolutions".
 +
* [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat]<br> Copy {{file|DDraw.dll}} as well as [https://github.com/narzoul/DDrawCompat/blob/master/Tools/DDrawCompat.ini DDrawCompat.ini] to {{folder|{{p|game}}\System\}}. In {{file|DDrawCompat.ini}}, uncomment (remove {{code|#}}) the lines {{code|ResolutionScale}} and {{code|SupportedResolutions}}. Set {{code|<nowiki>ResolutionScale = display(1)</nowiki>}} and {{code|<nowiki>SupportedResolutions = native, 640x480, 800x600, 1024x768, XXXxYYY</nowiki>}}, where XXXxYYY is the resolution from {{code|hp.ini}} (e.g. 960x540).
 
}}
 
}}
  
Line 417: Line 477:
 
{{API
 
{{API
 
|direct3d versions      = 7
 
|direct3d versions      = 7
|direct3d notes        =  
+
|direct3d notes        = 11 with the [[#Unreal_Engine_DirectX_11_Renderer|DirectX11 renderer]] mod.
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 438: Line 498:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        =
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  = true
 
|mac os x powerpc app  = true
|macos intel 32-bit app = true
+
|macos intel 32-bit app = false
 
|macos intel 64-bit app = false
 
|macos intel 64-bit app = false
|macos app notes        = Mac (classic) and Mac (OSX) are PowerPC 32 Bit
+
|macos arm app          = unknown
 +
|macos app notes        = Mac (classic) and Mac (OSX) are PowerPC.
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 +
|mac os powerpc app    = true
 +
|mac os 68k app        = unknown
 +
|mac os executable notes=
 
}}
 
}}
  
===Colored intro mod===
+
===[https://mega.nz/#!vmAnVQgZ!gKQSlEO1aH0k7VCH2N_3EfLD5anXcFyqZRUphRK6GVI Colored intro mod]===
{{Fixbox|description=Use the Story Book mod|fix=
+
{{ii}} [[#ESRGAN_Upscale_Pack|An ESRGAN Upscaled version]] is available [https://www.moddb.com/mods/harry-potter-and-the-sorcerers-stone-esrgan-upscale-pack/addons/harry-potter-and-the-sorcerers-stone-upscaled-colored-intro here].
# Download the [https://mega.nz/#!vmAnVQgZ!gKQSlEO1aH0k7VCH2N_3EfLD5anXcFyqZRUphRK6GVI Story Book mod] and extract it to {{p|game}}\Textures\.
 
}}
 
  
 
==System requirements==
 
==System requirements==

Latest revision as of 22:16, 17 April 2024

Harry Potter and the Philosopher's Stone
Harry Potter and the Philosopher's Stone cover
Developers
KnowWonder
Mac OS (Classic) Aspyr Media
macOS (OS X) Aspyr Media
Publishers
Electronic Arts
Russia 1C-SoftClub
OS X Aspyr Media
Engines
Unreal Engine 1
Release dates
Windows November 16, 2001
Mac OS (Classic) February 28, 2002
macOS (OS X) August 15, 2005
Reception
Metacritic 65
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Adventure, Platform, Puzzle
Art styles Realistic
Themes Contemporary, Fantasy
Series Harry Potter
Harry Potter and the Philosopher's Stone on HowLongToBeat
Harry Potter and the Philosopher's Stone on IGDB
Harry Potter and the Philosopher's Stone guide on StrategyWiki
Harry Potter and the Philosopher's Stone on MobyGames
Harry Potter and the Philosopher's Stone on Wikipedia
Harry Potter and the Philosopher's Stone 2001
Harry Potter and the Chamber of Secrets 2002
Harry Potter: Quidditch World Cup 2003
Harry Potter and the Prisoner of Azkaban 2004
Harry Potter and the Goblet of Fire 2005
Harry Potter and the Order of the Phoenix 2007
Harry Potter and the Half-Blood Prince 2009
Lego Harry Potter (series)
Harry Potter and the Deathly Hallows Part 1 2010
Harry Potter and the Deathly Hallows Part 2 2011
Fantastic Beasts and Where to Find Them VR Experience 2018
Hogwarts Legacy 2023
Harry Potter: Quidditch Champions TBA

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.

Harry Potter and the Philosopher's Stone is a singleplayer third-person adventure, platform and puzzle game in the Harry Potter series.

It was released as Harry Potter and the Sorcerer's Stone in North America. The US version is an updated build of the game which contains minor differences.[1][2]

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc v2 DRM[Note 1]
Windows
Mac OS
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Harry Potter\
Mac OS (Classic)
macOS (OS X)

Save game data location

System Location
Windows %USERPROFILE%\Documents\Harry Potter\Save\
Mac OS (Classic)
macOS (OS X)

Video

In-game options menu.
In-game options menu.

Graphics feature State WSGF Notes
Widescreen resolution
Only 4:3 aspect ratio is properly supported. See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
90º by default. See Field of view (FOV).
Windowed
Use -windowed command line argument or edit the StartupFullscreen value under [WinDrv.WindowsClient] in %USERPROFILE%\Documents\Harry Potter\HP.ini.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Use the DirectX11 renderer.
Anti-aliasing (AA)
Use the DirectX11 renderer.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Edit the UseVSync line in %USERPROFILE%\Documents\Harry Potter\User.ini. Note that the values here have been reversed: UseVSync=False actually turns Vsync on.
60 FPS and 120+ FPS
No frame rate cap, but very high framerates may break physics and sound in-game. A supposed fix can be found here. (Only changing 0AD7A33B to 00000000 in <path-to-game>/System/Engine.dll needed). This fix does not work on physics so it's still recommended to cap at 60 FPS. Game stutters when running above 60 FPS.
High dynamic range display (HDR)
The DirectX11 renderer only adds HDR Rendering.

Widescreen resolution

Use the Widescreen Mod by djbff[5]
  1. Download the widescreen patch here and extract it to <path-to-game>\System\.
  2. Edit %USERPROFILE%\Documents\Harry Potter\HP.ini.
  3. Set the FullscreenViewportX and FullscreenViewportY values to the desired resolution.

Notes

Vert-; FOV is cropped on resolutions wider than 4:3. Increase FOV to compensate, see Field of view (FOV).
Alternatively, you can use the Harry Potter Settings Utility to set the resolution and FOV without having to manually edit the configuration files.

Field of view (FOV)

Edit User.ini[6]
  1. Open %USERPROFILE%\Documents\Harry Potter\User.ini.
  2. Change the lines DesiredFOV=90.000000 and DefaultFOV=90.000000 to the desired values.
  3. Here are recommended values for a Hor+ image:
    • 5:4 - 86.3
    • 25:16 - 99.07
    • 16:10 - 100.39
    • 15:9 - 102.68
    • 16.9 - 106.26
    • 1.85:1 - 108.44
    • 21:9 (2560x1080) - 121.28
    • 21:9 (3440x1440) - 121.66
    • 43:18 - 121.66
    • 2.39:1 - 121.68
    • 21:9 (3840x1600) - 121.89
    • 2.76:1 - 128.43
    • 32:10 - 134.76
    • 32:9 - 138.89
    • 15:4 - 140.85
    • 12:3 - 143.13
    • 48:10 - 148.95
    • 45:9 - 150.14
    • 48:9 - 151.93

Unreal Engine DirectX 11 Renderer

A fork of Kentie's Direct3D 10 renderer that adds more graphical features.
Might cause some bugs and slow rendering in a quest with Filch.
It is compatible with both the Widescreen Patch and Mouse and Strafing Fix.[7]

DirectX 9 renderer for HP1

Supports many modern features.

ESRGAN Upscale Pack

Includes Widescreen title screens for International releases. Use with aforementioned Widescreen fix.

Input

Controller support

Lack of Deadzone in Right Thumbstick, makes camera spinning. See Camera spinning with Xbox 360 Controller.

Movement and Camera Improvement

Makes the camera, broom and character control system similar to Harry Potter and the Chamber of Secrets.
If applied to the EU edition, then four knight's armor in the main hall becomes broken as in the US edition versions.[8][citation needed]
A version merged with the Widescreen Fix available here.

Audio

Audio feature State Notes
Separate volume controls
Music and Sound Effects/Speech.
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 1.0.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Czech
Local retail only.
Danish
Local retail only.
Dutch
Finnish
French
German
Italian
Japanese
Local retail only.
Norwegian
Local retail only.
Persian
Bootleg dubbing by صنوبر (امپرور) (Spruce-Emperor).
Polish
Local retail only.
Portuguese
[9]
Brazilian Portuguese
Local retail only.
Russian
Local retail only.
Slovak
Fan translation, download or US version download.
Spanish
Swedish
Local retail only.

Language reset after installing fanmade patches

Installing fanmade patches will usually reset the game's language to English in the European release. To change the language, enter the "System" folder on the CD. 3 folders named 0, 1 and 2 can be found there, containing the English (0), French (1) and German (2) language files respectively. In order to manually change the game back to the desired language, copy the desired folder somewhere and manually change all the file endings to .eng from .fre or .ger (i.e. HPcredits.ger renamed to → HPcredits.eng), then copy and paste the folder content into the "System" folder of the game's directory and overwrite everything.

Issues fixed

The game fails to start

The game requires a form of DRM, known as SafeDisc implemented in secdrv.sys. Unfortunately, it is a gaping security flaw, and evidently couldn't be fixed without being removed. Microsoft disabled it in Windows 7 and removed it in Windows 10. The following has been tested in Windows 7 to work.
Temporarily start SafeDisc service[citation needed]
  1. Go to <path-to-game>.
  2. Create a new Windows batch file (extension .bat) and insert the following:
@echo off
sc config secdrv start= demand & sc start secdrv
start System\HP.exe
timeout /NOBREAK /T 1
sc stop secdrv & sc config secdrv start= disabled
@echo on

Notes

This effectively reopens the security hole, starts the game, and then patches the vulnerability again after 1 second. You'll likely need to run the script in administrator mode.
You can experiment with different timings if 1 second turns out to be too short on your system.

Certain transparent effects and textures are not rendered properly

Edit configuration file
  1. Open %USERPROFILE%\Documents\Harry Potter\HP.ini.
  2. Change the UsePrecache= value under [D3DDrv.D3DRenderDevice] to False.
(Alternative) Use console code
  1. Open %USERPROFILE%\Documents\Harry Potter\HP.ini.
  2. Set the bDebugMode value to True.
  3. While in-game, press ~ to access the console.
  4. Type flush and press Enter to recache the textures.
(Alternative) Use dgVoodoo 2[citation needed]

Low frame rate on modern systems

Instructions[citation needed]

Notes

If you change resolution from the game settings, dgVoodoo 2 switches to windowed mode, and pressing Alt+ Enter might be required to get back to fullscreen. To avoid this, just force the desired resolution via dgVoodooCpl.exe. Keep in mind that the default game does not support very high resolutions.

Cutscenes are too fast cutting off characters voice lines/Physics bugs/Lumos Glitch/Screen stuttering

Cap the framerate to 60 FPS or set refresh rate to 60 Hz with Vsync enabled.[10][11]

Brightness slider not working

Instructions[citation needed]
  1. Use dgVoodoo 2 or DDrawCompat

Bugged sound in Quidditch Match

Might fix sound issues in other parts of the game aswell.
Instructions[citation needed]
  1. Start the game with single core affinity, e.g. by running the game from the command prompt via start /affinity 1 hp.exe. Alternatively, use DDrawCompat, which sets single core affinity automatically.

Camera spinning with Xbox 360 Controller

Instructions[12]
  1. Open %USERPROFILE%\Documents\Harry Potter\HP.ini.
  2. Locate [WinDrv.WindowsClient] section and change DeadZoneRUV=False to DeadZoneRUV=True.

Text appears too small at high resolutions

The solution is to set a lower resolution in hp.ini and force the desired resolution by using a DirectX Wrapper.
Instructions
  1. Open %USERPROFILE%\Documents\Harry Potter\HP.ini and edit the values FullscreenViewportX and FullscreenViewportY in the section [WinDrv.WindowsClient]. Enter a lower resolution with the same aspect ratio, e.g. 960x540 if using the Widescreen Fix.
  2. Force the desired resolution in the DirectX Wrapper. The Wrapper also needs to be configured to report that the resolution set in hp.ini is supported by the system. Otherwise the game will automatically change the resolution to a different value (e.g. 960x540 -> 960x600). The following instructions are for dgVoodoo 2 and DDrawCompat.
  • dgVoodoo 2
    Copy dgVoodoo.conf, dgVoodooCpl.exe, D3DImm.dll and DDraw.dll to <path-to-game>\System\. Run dgVoodooCpl.exe, right-click on the dgVoodoo banner and select "Show all sections of the configuration". In the tab "DirectX", set the desired resolution (e.g. 1920x1080) under "Resolution". In the tab "DirectXExt", enter the lower resolution from hp.ini (e.g. 960x540) into "Extras" under "Enumerated resolutions".
  • DDrawCompat
    Copy DDraw.dll as well as DDrawCompat.ini to <path-to-game>\System\. In DDrawCompat.ini, uncomment (remove #) the lines ResolutionScale and SupportedResolutions. Set ResolutionScale = display(1) and SupportedResolutions = native, 640x480, 800x600, 1024x768, XXXxYYY, where XXXxYYY is the resolution from hp.ini (e.g. 960x540).

Other information

API

Technical specs Supported Notes
Direct3D 7 11 with the DirectX11 renderer mod.
Software renderer
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
macOS (OS X)
Mac (classic) and Mac (OSX) are PowerPC.
Mac OS (Classic)

Colored intro mod

An ESRGAN Upscaled version is available here.

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium II 266 MHz
AMD K6-2 266 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 500 MB
Video card (GPU) 4 MB of VRAM
DirectX 8.0 compatible
Supported chipsets: Nvidia GeForce3, Nvidia GeForce2, Nvidia GeForce 256, Nvidia Riva TNT2, Nvidia Riva TNT, 3dfx Voodoo5, ATI Radeon, ATI Rage 128 Pro, ATI Rage 128, Matrox MGA-G550, Matrox MGA-G450, Matrox MGA-G400, Matrox MGA-G200, PowerVR3 Kyro II, PowerVR3 Kyro, S3 Savage2000
Mac OS
Minimum
Operating system (OS) 8.6
Processor (CPU) PowerPC G3
System memory (RAM) 96 MB
Hard disk drive (HDD)


Notes

  1. SafeDisc retail DRM does not work on Windows 10[3] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[4]

References