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Difference between revisions of "Harry Potter and the Goblet of Fire"

From PCGamingWiki, the wiki about fixing PC games
(Undo revision 1129303 by Alexknight (talk))
Tag: Undo
(Adding context to resolution on being fixed, cutscenes being locked to movie frame rate (25 FPS,) needing a hex editor to modify resolution, removing repeat note in video section, and including note that only the face buttons are supported for controller (meaning gameplay only))
 
(20 intermediate revisions by 14 users not shown)
Line 5: Line 5:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Electronic Arts}}
 
{{Infobox game/row/publisher|Electronic Arts}}
 +
{{Infobox game/row/publisher|1C-SoftClub|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|RenderWare}}
 
{{Infobox game/row/engine|RenderWare}}
Line 12: Line 13:
 
{{Infobox game/row/reception|Metacritic|harry-potter-and-the-goblet-of-fire|66}}
 
{{Infobox game/row/reception|Metacritic|harry-potter-and-the-goblet-of-fire|66}}
 
{{Infobox game/row/reception|IGDB|harry-potter-and-the-goblet-of-fire|57}}
 
{{Infobox game/row/reception|IGDB|harry-potter-and-the-goblet-of-fire|57}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-Time}}
 +
{{Infobox game/row/taxonomy/perspectives      | Cinematic Camera}}
 +
{{Infobox game/row/taxonomy/controls          | Direct Control}}
 +
{{Infobox game/row/taxonomy/genres            | Action, Adventure }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Harry Potter }}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|hltb        = 4312
 
|strategywiki = Harry Potter and the Goblet of Fire
 
|strategywiki = Harry Potter and the Goblet of Fire
|hltb        = 4312
 
 
|mobygames    = harry-potter-and-the-goblet-of-fire
 
|mobygames    = harry-potter-and-the-goblet-of-fire
 
|wikipedia    = Harry Potter and the Goblet of Fire (video game)
 
|wikipedia    = Harry Potter and the Goblet of Fire (video game)
 
|winehq      = 6767
 
|winehq      = 6767
 +
|lutris      = harry-potter-and-the-goblet-of-fire
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Harry Potter}}
 
  
 
'''Key points'''
 
'''Key points'''
Line 29: Line 43:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | Disc, Key | {{DRM|SafeDisc|v4}} | | Windows }}
+
{{Availability/row| Retail | | Disc, Key | {{DRM|SafeDisc|4.60}} 2 CD's or 1 DVD. | | Windows }}
 
}}
 
}}
 
{{ii}} Demo is available [https://archive.org/details/HarryPotterAndTheGobletOfFire_201404 here].
 
{{ii}} Demo is available [https://archive.org/details/HarryPotterAndTheGobletOfFire_201404 here].
 +
{{ii}} This game is not available digitally.
  
 
==Game data==
 
==Game data==
Line 52: Line 67:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= 800x600 only.<br>
+
|widescreen resolution notes= Fixed at 800x600<br>
Widescreen resolutions can be hacked. See [https://www.youtube.com/watch?v=lfMlD6qbeKU this tutorial] for details.
+
Widescreen resolutions can be hacked with a hex editor. Either see [https://www.youtube.com/watch?v=lfMlD6qbeKU this tutorial] for details or use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]].
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
Line 59: Line 74:
 
|ultrawidescreen notes      = Hackable using the method in [https://www.youtube.com/watch?v=lfMlD6qbeKU this tutorial]
 
|ultrawidescreen notes      = Hackable using the method in [https://www.youtube.com/watch?v=lfMlD6qbeKU this tutorial]
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
|4k ultra hd notes          = 800x600 only.<br>
+
|4k ultra hd notes          = Hackable using the method in [https://www.youtube.com/watch?v=lfMlD6qbeKU this tutorial] or using [[dgVoodoo 2#DirectX 9|dgVoodoo 2]].
4K resolutions can be hacked. See [https://www.youtube.com/watch?v=lfMlD6qbeKU this tutorial] for details.
 
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
Line 67: Line 81:
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = false
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = Use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]] and choose between 2x-16x under "Texture Filtering".
|antialiasing              = false
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = Use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]] and choose between 2x-8x [[MSAA]].
|vsync                      = hackable
+
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =  
 +
|vsync                      = always on
 
|vsync notes                = On by default. Can be forced off through the graphics card control panel.
 
|vsync notes                = On by default. Can be forced off through the graphics card control panel.
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = Cutscenes locked at 25 FPS.
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = Capped at 60 FPS.
+
|120 fps notes              = Designed for 60 FPS, if going above 60 the game speed will act like 30 FPS.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
Line 87: Line 104:
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = n/a
+
|acceleration option      = false
 
|acceleration option notes = No mouse support.
 
|acceleration option notes = No mouse support.
|mouse sensitivity        = n/a
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = n/a
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = false
 
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  =  
+
|controller support notes  = Only face buttons and analogue sticks; keyboard required for menu navigation.
 
|full controller          = false
 
|full controller          = false
 
|full controller notes    = Controllers must be manually configured through <code>{{p|game}}\GofControls.exe</code>.
 
|full controller notes    = Controllers must be manually configured through <code>{{p|game}}\GofControls.exe</code>.
Line 123: Line 140:
 
|tracked motion controllers= false
 
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
|tracked motion prompts    = unknown
+
|tracked motion prompts    = false
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
 
|other controllers        = true
 
|other controllers        = true
Line 134: Line 151:
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|simultaneous input        = true
 
|simultaneous input        = true
|simultaneous input notes  = Keyboard only.
+
|simultaneous input notes  = Keyboard required for menus.
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
Line 151: Line 168:
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = false
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = true
 
|subtitles                = true
Line 160: Line 177:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = false
 +
|royalty free audio notes  = Uses select music from movies
 
}}
 
}}
  
Line 199: Line 218:
 
  |language  = Finnish
 
  |language  = Finnish
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
Line 226: Line 245:
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Local retail version only.
 
  |fan      =  
 
  |fan      =  
 
  }}
 
  }}
Line 245: Line 272:
 
  }}
 
  }}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Brazilian Portuguese
+
  |language  = Portuguese
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Local retail version only.
+
  |notes    = <ref>{{Refcheck|user=DarkSonicPT|date=2023-03-18|comment=https://wikidobragens.fandom.com/pt/wiki/Harry_Potter_e_o_C%C3%A1lice_de_Fogo_(videojogo_de_2005)}}</ref>
 
  |fan      =  
 
  |fan      =  
 
  }}
 
  }}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Portuguese
+
  |language  = Brazilian Portuguese
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Local retail version only.
 
  |fan      =  
 
  |fan      =  
 
  }}
 
  }}
Line 307: Line 334:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 329: Line 356:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =
 +
|macos arm app          =
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          =
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 01:02, 22 April 2024

Harry Potter and the Goblet of Fire
Harry Potter and the Goblet of Fire cover
Developers
EA UK
Publishers
Electronic Arts
Russia 1C-SoftClub
Engines
RenderWare
Release dates
Windows November 8, 2005
Reception
Metacritic 66
IGDB 57
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Action, Adventure
Art styles Realistic
Series Harry Potter
Harry Potter and the Goblet of Fire on HowLongToBeat
Harry Potter and the Goblet of Fire on IGDB
Harry Potter and the Goblet of Fire guide on StrategyWiki
Harry Potter and the Goblet of Fire on MobyGames
Harry Potter and the Goblet of Fire on Wikipedia
Harry Potter and the Philosopher's Stone 2001
Harry Potter and the Chamber of Secrets 2002
Harry Potter: Quidditch World Cup 2003
Harry Potter and the Prisoner of Azkaban 2004
Harry Potter and the Goblet of Fire 2005
Harry Potter and the Order of the Phoenix 2007
Harry Potter and the Half-Blood Prince 2009
Lego Harry Potter (series)
Harry Potter and the Deathly Hallows Part 1 2010
Harry Potter and the Deathly Hallows Part 2 2011
Fantastic Beasts and Where to Find Them VR Experience 2018
Hogwarts Legacy 2023
Harry Potter: Quidditch Champions TBA

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

Key points

No graphics settings.
No mouse support.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc 4.60 DRM[Note 1] 2 CD's or 1 DVD.
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
Demo is available here.
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows %LOCALAPPDATA%\Electronic Arts\Harry Potter and the Goblet of Fire\

Video

Graphics feature State WSGF Notes
Widescreen resolution
Fixed at 800x600
Widescreen resolutions can be hacked with a hex editor. Either see this tutorial for details or use dgVoodoo 2.
Multi-monitor
Ultra-widescreen
Hackable using the method in this tutorial
4K Ultra HD
Hackable using the method in this tutorial or using dgVoodoo 2.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Use dgVoodoo 2 and choose between 2x-16x under "Texture Filtering".
Anti-aliasing (AA)
Use dgVoodoo 2 and choose between 2x-8x MSAA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
On by default. Can be forced off through the graphics card control panel.
60 FPS
Cutscenes locked at 25 FPS.
120+ FPS
Designed for 60 FPS, if going above 60 the game speed will act like 30 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
No mouse support.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Only face buttons and analogue sticks; keyboard required for menu navigation.
Full controller support
Controllers must be manually configured through <path-to-game>\GofControls.exe.
Controller remapping
Partial, through <path-to-game>\GofControls.exe.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Generic DirectInput controllers are supported.
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Keyboard required for menus.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Uses select music from movies

Localizations

Language UI Audio Sub Notes
English
Czech
Danish
Dutch
Finnish
French
German
Italian
Korean
Local retail version only.
Norwegian
Polish
Local retail version only.
Portuguese
[3]
Brazilian Portuguese
Local retail version only.
Russian
Local retail version only.
Spanish
Swedish

Network

Multiplayer types

Type Native Players Notes
Local play
3 Co-op
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000, XP
Processor (CPU) Intel Pentium III 1.2 GHz
AMD Athlon 1.2 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 1.2 GB
Video card (GPU) Nvidia GeForce 256
ATI Radeon 7500
32 MB of VRAM
DirectX 9.0c compatible
Other


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]

References