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Difference between revisions of "Harry Potter and the Chamber of Secrets"

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m (Undo revision 1096277 by 2601:243:700:A690:EC37:4A84:93CE:7A6B (talk)Removed vandalism.)
Tag: Undo
 
(51 intermediate revisions by 27 users not shown)
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|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Electronic Arts}}
 
{{Infobox game/row/publisher|Electronic Arts}}
 +
{{Infobox game/row/publisher|1C-SoftClub|Russia}}
 
{{Infobox game/row/publisher|Aspyr Media|Mac OS (Classic)}}
 
{{Infobox game/row/publisher|Aspyr Media|Mac OS (Classic)}}
 
{{Infobox game/row/publisher|Aspyr Media|macOS (OS X)}}
 
{{Infobox game/row/publisher|Aspyr Media|macOS (OS X)}}
Line 18: Line 19:
 
{{Infobox game/row/reception|Metacritic|harry-potter-and-the-chamber-of-secrets|77}}
 
{{Infobox game/row/reception|Metacritic|harry-potter-and-the-chamber-of-secrets|77}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
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|license      = commercial
 
|license      = commercial
 
}}
 
}}
 +
 +
 +
'''Key points'''
 +
{{ii}} For the US release, actor '''Jim Dale''' is the narrator, whereas for the European release, the narrator is actor '''Stephen Fry'''.<ref>[https://harrypotter.fandom.com/wiki/Harry_Potter_and_the_Chamber_of_Secrets_(video_game)#In_multiple_versions Harry Potter and the Chamber of Secrets (video game) | Harry Potter Wiki | Fandom]</ref>
 +
{{ii}} In the American versions of the Chamber of Secrets video game, '''The Fat Lady''' is instead named '''The Pink Lady'''.<ref>[https://harrypotter.fandom.com/wiki/Fat_Lady#Appearances Fat Lady | Harry Potter Wiki | Fandom (PC)]</ref>
  
 
==Availability==
 
==Availability==
Line 46: Line 52:
 
}}
 
}}
 
{{ii}} A [https://archive.org/details/HPCoSDemo1 demo] is also available.
 
{{ii}} A [https://archive.org/details/HPCoSDemo1 demo] is also available.
 +
{{ii}} This game is not available digitally.
 +
 +
{{DLC|
 +
{{DLC/row| Coca Cola Promotional CD-Rom<ref>{{Refurl|url=https://www.alamy.com/stock-image-selection-of-childrens-discs-with-harry-potter-and-the-chamber-of-169530058.html|title=Alamy - Carolyn Jenkins - Selection of children's discs with Harry Potter and the Chamber of Secrets PC CD-ROM on top set on white background|date=May 2023}}</ref>|The promotional CD-Rom contains a 2D desktop mini-game (scourge challenge),<ref>{{Refurl|url=https://www.youtube.com/watch?v=g-xm7KVynsE|title=Youtube - HP-Games.net - Skurge Challenge (2002)|date=May 2023}}</ref> demos for Harry Potter 1 and 2, and access to a secret level within the full game.<ref>https://i.ebayimg.com/00/s/MTYwMFgxNTM4/z/JEEAAOSwIHpdywoo/$_57.JPG</ref> The secret level can be also be accessed by using the debug mode.<ref>{{Refurl|url=https://www.youtube.com/watch?v=j7ZD9n2ZKMM|title=DerMichael - Harry Potter und die Kammer des Schreckens - 24 - Coca Cola Geheimlevel|date=May 2023}}</ref> | Windows }}
 +
}}
  
 
==Game data==
 
==Game data==
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{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
 
}}
 
}}
 +
{{ii}} {{file|Game.ini}} contains general settings.
 +
{{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings.
  
 
===Save game data location===
 
===Save game data location===
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|fov notes                  = See the [https://www.wsgf.org/dr/harry-potter-and-chamber-secrets WSGF entry].
 
|fov notes                  = See the [https://www.wsgf.org/dr/harry-potter-and-chamber-secrets WSGF entry].
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Use <code>-windowed</code> [[Glossary:Command line arguments|command line argument]] or edit the <code>StartupFullscreen</code> value under <code>[WinDrv.WindowsClient]</code> in <code>Game.ini</code>.
+
|windowed notes            = Use <code>-windowed</code> [[Glossary:Command line arguments|command line argument]] or edit the <code>StartupFullscreen</code> value under <code>[WinDrv.WindowsClient]</code> in {{file|Game.ini}}.
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
 
|borderless windowed notes  = Use the [[#DirectX_9_renderer_for_Stock_HP2|DirectX 9 renderer]], and a utility such as [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].
 
|borderless windowed notes  = Use the [[#DirectX_9_renderer_for_Stock_HP2|DirectX 9 renderer]], and a utility such as [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].
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|antialiasing              = hackable
 
|antialiasing              = hackable
 
|antialiasing notes        = Use the [[#DirectX_9_renderer_for_Stock_HP2|DirectX 9]] or [[#Unreal_Engine_DirectX_11_Renderer|DirectX11]] renderer.
 
|antialiasing notes        = Use the [[#DirectX_9_renderer_for_Stock_HP2|DirectX 9]] or [[#Unreal_Engine_DirectX_11_Renderer|DirectX11]] renderer.
|vsync                      = hackable
+
|upscaling                  = false
|vsync notes                = Enabled by default. Edit the <code>UseVSync</code> value in Game.ini. As with the first game this is back to front, setting {{code|1=UseVSync=False}} enables Vsync</code>
+
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 +
|vsync notes                = Edit the <code>UseVSync</code> value in {{file|Game.ini}}. As with the first game this is back to front, setting {{code|1=UseVSync=False}} enables Vsync</code>.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = true
+
|120 fps                    = limited
|120 fps notes              = No frame rate cap, but very high framerates may break physics and sound in-game. A supposed fix can be found [https://steamcommunity.com/sharedfiles/filedetails/?id=2048525175 here]. (Only changing 0AD7A33B to 00000000 needed).
+
|120 fps notes              = No frame rate cap, but very high framerates may break physics and sound in-game. A supposed fix can be found [https://steamcommunity.com/sharedfiles/filedetails/?id=2048525175 here]. (Only changing <code>0AD7A33B</code> to <code>00000000</code> needed).
|hdr                        = unknown
+
|hdr                        = false
|hdr notes                  =  
+
|hdr notes                  = The [[#Unreal_Engine_DirectX_11_Renderer|DirectX11 renderer]] only adds {{term|HDR Rendering}}.
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{--}} Forcing a widescreen resolution without modifications cuts off the lower part of in-game menus.
 
{{ii}} If using the default Direct-X 7 renderer, the [https://github.com/UCyborg/LegacyD3DResolutionHack/releases LegacyD3DResolutionHack] or [[dgVoodoo 2]] is required to make popular resolutions higher than 2048x1536 work.
 
{{ii}} If using Windows scaling above 100%, part of the game will appear outside of the screen. To fix this reset scaling to 100%.
 
 
 
{{Fixbox|description=Use the widescreen mod|ref=|fix=
 
{{Fixbox|description=Use the widescreen mod|ref=|fix=
{{ii}} This mod shifts the menu to the left side of the screen, allowing all options ot be fully displayed.
+
# Download the [https://hp-games.net/mods-cs-jagotuwidescreen-en Widescreen mod] and extract {{file|hgame.u}} to {{p|game}}\System\.
# Download the [https://hp-games.net/mods-cs-jagotuwidescreen-en Widescreen mod] and extract {{code|hgame.u}} to {{p|game}}\System\.
 
 
# Go to [[#Game data|configuration file(s) location]].
 
# Go to [[#Game data|configuration file(s) location]].
# Edit {{code|Game.ini}}.
+
# Edit {{file|Game.ini}}.
 
# Set the {{code|FullscreenViewportX}} and {{code|FullscreenViewportY}} values to your desired resolution.
 
# Set the {{code|FullscreenViewportX}} and {{code|FullscreenViewportY}} values to your desired resolution.
# Optionally, edit {{code|User.ini}} and set the {{code|DesiredFOV}} value to compensate: 100 for the 16:10 aspect ratio, and 105 for 16:9.
+
# Optionally, edit {{file|User.ini}} and set the {{code|DesiredFOV}} value to compensate: 100 for the 16:10 aspect ratio, and 105 for 16:9.
 +
 
 
'''Notes'''
 
'''Notes'''
 +
{{--}} Forcing a widescreen resolution without modifications cuts off the lower part of in-game menus.
 +
{{ii}} If using the default Direct3D 7 renderer, the [https://github.com/UCyborg/LegacyD3DResolutionHack/releases LegacyD3DResolutionHack] or [[dgVoodoo 2]] is required to make popular resolutions higher than 2048x1536 work.
 +
{{ii}} If using Windows scaling above 100%, part of the game will appear outside of the screen. To fix this, reset scaling to 100%.
 +
{{ii}} This mod shifts the menu to the left side of the screen, allowing all options to be fully displayed.
 
{{ii}} Alternatively, you can use the [https://github.com/r57zone/Harry-Potter-Settings Harry Potter Settings Utility] to set the resolution and FOV without having to manually edit the configuration files.
 
{{ii}} Alternatively, you can use the [https://github.com/r57zone/Harry-Potter-Settings Harry Potter Settings Utility] to set the resolution and FOV without having to manually edit the configuration files.
 
}}
 
}}
  
 
===Graphical Tweaks===
 
===Graphical Tweaks===
====[https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx Unreal Engine DirectX 11 Renderer]====
+
====[https://web.archive.org/web/20210317215558/https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx/downloads/directx11-renderer-for-wotrune-hp12-cbu-and-ds9tf-version-162 Unreal Engine DirectX 11 Renderer]====
 
{{ii}} A fork of [https://kentie.net/article/d3d10drv/ Kentie's Direct3D 10 renderer] that adds more graphical features.
 
{{ii}} A fork of [https://kentie.net/article/d3d10drv/ Kentie's Direct3D 10 renderer] that adds more graphical features.
 
{{ii}} Might cause some bugs and slow rendering.
 
{{ii}} Might cause some bugs and slow rendering.
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{{++}} Improved lighting.
 
{{++}} Improved lighting.
 
{{++}} Adds ambient occlusion, screen space reflections and higher quality HDR post-processing.
 
{{++}} Adds ambient occlusion, screen space reflections and higher quality HDR post-processing.
{{--}} Places a watermark in the bottom right, and overrides your ciplboard with a link to the developer's PayPal. Follow these instructions to disable the watermark and remove the PayPal link from being inserted into your clipboard.
+
{{--}} Places a watermark in the bottom right, and overrides your clipboard with a link to the developer's PayPal. Follow these instructions to disable the watermark and remove the PayPal link from being inserted into your clipboard.
 +
 
 
{{Fixbox|description=Installing DirectX 11 renderer|collapsed=yes|fix=
 
{{Fixbox|description=Installing DirectX 11 renderer|collapsed=yes|fix=
# [https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx Download] the newest version of D3D11 renderer that supports '''Harry Potter and the Chamber of Secrets''' (also referred to as Harry Potter 2).
+
# [https://web.archive.org/web/20210317215558/https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx/downloads/directx11-renderer-for-wotrune-hp12-cbu-and-ds9tf-version-162 Download] the newest version of D3D11 renderer that supports '''Harry Potter and the Chamber of Secrets''' (also referred to as Harry Potter 2).
 
# Open downloaded archive.
 
# Open downloaded archive.
# Copy files from {{file|Common}} directory to {{file|{{p|game}}\System}}.
+
# Copy files from {{folder|Common}} to {{folder|{{p|game}}\System}}.
# Copy files from {{file|Harry Potter 2}} directory to {{file|{{p|game}}\System}}.
+
# Copy files from {{folder|Harry Potter 2}} to {{folder|{{p|game}}\System}}.
# From {{file|{{p|game}}\System}} directory delete files {{file|SoftDrv.dll}}, {{file|SoftDrv.int}}, {{file|D3DDrv.dll}} and {{file|D3DDrv.int}}.
+
# Edit {{file|{{p|game}}\System\Default.ini}} with text editor and find a section <code>[Engine.Engine]</code>.
# Edit {{file|{{p|game}}\System\Default.ini}} with text editor and find a section {{code|<nowiki>[Engine.Engine]</nowiki>}}.
+
# Set {{code|GameRenderDevice}} to {{code|D3D11Drv.D3D11RenderDevice}} (i.e. <code>GameRenderDevice=D3D11Drv.D3D11RenderDevice</code>.
# Set {{code|GameRenderDevice}} to {{code|D3D11Drv.D3D11RenderDevice}} (i.e. {{code|<nowiki>GameRenderDevice=D3D11Drv.D3D11RenderDevice</nowiki>}}).
 
 
# Set {{code|WindowedRenderDevice}} to {{code|D3D11Drv.D3D11RenderDevice}}.
 
# Set {{code|WindowedRenderDevice}} to {{code|D3D11Drv.D3D11RenderDevice}}.
 
# Set {{code|RenderDevice}} to {{code|D3D11Drv.D3D11RenderDevice}}.
 
# Set {{code|RenderDevice}} to {{code|D3D11Drv.D3D11RenderDevice}}.
# To disable the watermark and clipboard override, add the following text to the bottom of the file:<br>{{code|[<nowiki>D3D11Drv.D3D11RenderDevice]</nowiki>}}<br>{{code|<nowiki>SupportMETextEnabled=False</nowiki>}}
+
# To disable the watermark and clipboard override, add the following text to the bottom of the file:<br><code>[D3D11Drv.D3D11RenderDevice]</code><br><code>SupportMETextEnabled=False</code>
# Navigate to {{file|{{P|userprofile\Documents}}\Harry Potter II}} and delete {{file|Game.ini}}.
+
# Navigate to {{folder|{{P|userprofile\Documents}}\Harry Potter II}} and delete {{file|Game.ini}}.
 +
}}
 +
 
 +
{{Fixbox|description=Installing HP2 ESRGAN Upscale pack|collapsed=yes|fix=
 +
# [https://www.moddb.com/mods/harry-potter-and-the-chamber-of-secrets-esrgan-upscale-pack Download] the '''Harry Potter and the Chamber of Secrets''' ESRGAN Upscale pack
 
}}
 
}}
  
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{{++}} Supports HD resolutions, anti-aliasing, anisotropic filtering, frame rate cap, v-sync, high res textures, DXT textures, and more.
 
{{++}} Supports HD resolutions, anti-aliasing, anisotropic filtering, frame rate cap, v-sync, high res textures, DXT textures, and more.
 
{{++}} Better performance than the DX11 renderer.
 
{{++}} Better performance than the DX11 renderer.
 +
 
{{Fixbox|description=Installing DirectX 9 renderer|collapsed=no|fix=
 
{{Fixbox|description=Installing DirectX 9 renderer|collapsed=no|fix=
 
# [https://www.moddb.com/mods/directx-9-renderer-for-stock-hp2 Download] the mod and follow the installation instructions.
 
# [https://www.moddb.com/mods/directx-9-renderer-for-stock-hp2 Download] the mod and follow the installation instructions.
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|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Only available in retail release in Mainland China.
 +
}}
 +
{{L10n/switch
 +
|language  = Traditional Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Only available in retail release in Taiwan.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Finnish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Greek
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Only available in Greek retail release.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |language  = Japanese
 
  |language  = Japanese
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    = Only available in Japanese retail release.
 
  |notes    = Only available in Japanese retail release.
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  |subtitles = true
 
  |subtitles = true
 
  |notes    = Only available in Korean retail release.
 
  |notes    = Only available in Korean retail release.
 +
}}
 +
{{L10n/switch
 +
|language  = Norwegian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = Only available in Norwegian retail release.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Brazilian Portuguese
+
  |language  = Portuguese
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Only available in Brazilian retail release.
+
  |notes    = <ref>{{Refcheck|user=DarkSonicPT|date=2023-03-18|comment=https://wikidobragens.fandom.com/pt/wiki/Harry_Potter_e_a_C%C3%A2mara_dos_Segredos_(videojogo_de_2002)}}</ref>
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Portuguese
+
  |language  = Brazilian Portuguese
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Only available in Brazilian retail release.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 332: Line 397:
  
 
==Issues fixed==
 
==Issues fixed==
Most bugs can be fixed with [[dgVoodoo 2]] ('''UsePrecache''' should still be set to False in Game.ini).
+
Most bugs can be fixed with [[DgVoodoo_2|dgVoodoo2]] (<code>UsePrecache</code> should still be set to False in {{file|Game.ini}}).
  
 
===Certain transparent effects and textures are not rendered properly===
 
===Certain transparent effects and textures are not rendered properly===
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{{Fixbox|description=Edit configuration file|fix=
 
{{Fixbox|description=Edit configuration file|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>Game.ini</code>.
+
# Open {{file|Game.ini}}.
 
# Change the <code>UsePrecache=</code> value under <code>[D3DDrv.D3DRenderDevice]</code> to <code>False</code>.
 
# Change the <code>UsePrecache=</code> value under <code>[D3DDrv.D3DRenderDevice]</code> to <code>False</code>.
 
}}
 
}}
Line 348: Line 413:
 
{{Fixbox|description=(Alternative) Install transparency fix|fix=
 
{{Fixbox|description=(Alternative) Install transparency fix|fix=
 
Extract [https://community.pcgamingwiki.com/files/file/393-harry-potter-and-the-chamber-of-secrets-transparency-fix/ this fix] into the game's System folder.
 
Extract [https://community.pcgamingwiki.com/files/file/393-harry-potter-and-the-chamber-of-secrets-transparency-fix/ this fix] into the game's System folder.
{{ii}}Changing the brightness setting in the pause menu will reset the textures which will also solve the problem (temporarily).
+
 
 +
'''Notes'''
 +
{{ii}} Changing the brightness setting in the pause menu will reset the textures which will also solve the problem (temporarily).
 
}}
 
}}
  
 
===Low frame rate on modern systems===
 
===Low frame rate on modern systems===
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Instructions|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-02}}</ref>|fix=
# Use [[dgVoodoo 2]] or [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat]
+
# Use [[DgVoodoo_2|dgVoodoo2]] or [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat].
  
 
'''Notes'''
 
'''Notes'''
{{ii}} If you change resolution from the game settings, dgVoodoo 2 switches to windowed mode, and pressing {{key|Alt|Enter}} might be required to get back to fullscreen. To avoid this, just force the desired resolution via dgVoodooCpl.exe. Keep in mind that the default game does not support very high resolutions.
+
{{ii}} If you change resolution from the game settings, dgVoodoo2 switches to windowed mode, and pressing {{key|Alt|Enter}} might be required to get back to fullscreen. To avoid this, just force the desired resolution via {{file|dgVoodooCpl.exe}}. Keep in mind that the default game does not support very high resolutions.
 
}}
 
}}
  
Line 363: Line 430:
  
 
===Brightness slider not working===
 
===Brightness slider not working===
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Instructions|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-02}}</ref>|fix=
 
# Use [[dgVoodoo 2]] or [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat]
 
# Use [[dgVoodoo 2]] or [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat]
 
}}
 
}}
  
 
===Camera spinning/Harry constantly walking backwards with Xbox 360 or Xbox One Controller===
 
===Camera spinning/Harry constantly walking backwards with Xbox 360 or Xbox One Controller===
{{Fixbox|description=Instructions|ref={{cn|date=July2016}}|fix=
+
{{Fixbox|description=Instructions|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-02}}</ref>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{file|Game.ini}}.
 
# Open {{file|Game.ini}}.
 
# Locate <code>[WinDrv.WindowsClient]</code> section and change <code>DeadZoneRUV=False</code> to <code>DeadZoneRUV=True</code> and <code>DeadZoneXYZ=False</code> to <code>DeadZoneXYZ=True</code>.
 
# Locate <code>[WinDrv.WindowsClient]</code> section and change <code>DeadZoneRUV=False</code> to <code>DeadZoneRUV=True</code> and <code>DeadZoneXYZ=False</code> to <code>DeadZoneXYZ=True</code>.
 +
}}
 +
 +
===Small text on Full HD resolutions and higher===
 +
{{Fixbox|description=Use the [https://docs.google.com/document/d/1b_AsvqQtcTTLohgOdXqTHbC-oK6-KsD5ZeBuX4Usw2A/edit?usp=sharing new engine]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-02}}</ref>|fix=
 +
# After installing the new engine, go to the game's configuration file (If the new engine was installed with default settings, the new save and configuration location is inside {{folder|{{p|userprofile\Documents}}\Harry - Coding Evolved\}})
 +
# Open {{file|Game.ini}}.
 +
# Locate the line <code>ExtraFontScale=1</code> and change the number to the desired value.
 
}}
 
}}
  
Line 398: Line 472:
 
|shader model notes    =  
 
|shader model notes    =  
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
|windows 64-bit exe    = false
+
|windows 64-bit exe    = hackable
|windows exe notes      =  
+
|windows arm app        =
 +
|windows exe notes      = A [https://docs.google.com/document/d/1b_AsvqQtcTTLohgOdXqTHbC-oK6-KsD5ZeBuX4Usw2A/edit?usp=sharing new engine] is required for native 64-bit.
 
|mac os x powerpc app  = true
 
|mac os x powerpc app  = true
|macos intel 32-bit app = true
+
|macos intel 32-bit app = false
 
|macos intel 64-bit app = false
 
|macos intel 64-bit app = false
|macos app notes        = Mac (classic) is only Power PC. Mac (OSX) is Intel 32 Bit
+
|macos arm app          =
 +
|macos app notes        = Mac is only for Power PC, OSX executable runs in Rosetta
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          =
 
|linux executable notes =  
 
|linux executable notes =  
 +
|mac os powerpc app    = true
 +
|mac os 68k app        = false
 +
|mac os executable notes=
 
}}
 
}}
  
Line 451: Line 531:
  
 
|minOS    = 9.1
 
|minOS    = 9.1
|minCPU  = PowerPC G3
+
|minCPU  = PowerPC G3 350 MHz
 
|minRAM  = 128 MB
 
|minRAM  = 128 MB
|minHD    =  
+
|minHD    = 600 MB
|minVRAM  =  
+
|minVRAM  = 16 MB
|minGPU  =  
+
|minGPU  = ATI Rage 128
 +
|minother = 4x CD-ROM drive
  
 
|recOS    =  
 
|recOS    =  
|recCPU  =  
+
|recCPU  = G3 500 MHz
|recRAM  =  
+
|recRAM  = 256 MB
 
|recVRAM  =  
 
|recVRAM  =  
|recGPU  =  
+
|recGPU  = Nvidia GeForce 2MX
 +
|recGPU2  = ATI Radeon
 +
|recother = 8x CD-ROM drive
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 16:10, 6 March 2024

Harry Potter and the Chamber of Secrets
Harry Potter and the Chamber of Secrets cover
Developers
KnowWonder
Mac OS (Classic) Westlake Interactive
macOS (OS X) Westlake Interactive
Publishers
Electronic Arts
Russia 1C-SoftClub
Mac OS (Classic) Aspyr Media
macOS (OS X) Aspyr Media
Engines
Unreal Engine 1
Release dates
Windows November 8, 2002
Mac OS (Classic) April 10, 2003
macOS (OS X) August 15, 2005
Reception
Metacritic 77
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Adventure, Platform, Puzzle
Art styles Realistic
Themes Contemporary, Fantasy
Series Harry Potter
Harry Potter and the Chamber of Secrets on HowLongToBeat
Harry Potter and the Chamber of Secrets on IGDB
Harry Potter and the Chamber of Secrets guide on StrategyWiki
Harry Potter and the Chamber of Secrets on MobyGames
Harry Potter and the Chamber of Secrets on Wikipedia
Harry Potter and the Philosopher's Stone 2001
Harry Potter and the Chamber of Secrets 2002
Harry Potter: Quidditch World Cup 2003
Harry Potter and the Prisoner of Azkaban 2004
Harry Potter and the Goblet of Fire 2005
Harry Potter and the Order of the Phoenix 2007
Harry Potter and the Half-Blood Prince 2009
Lego Harry Potter (series)
Harry Potter and the Deathly Hallows Part 1 2010
Harry Potter and the Deathly Hallows Part 2 2011
Fantastic Beasts and Where to Find Them VR Experience 2018
Hogwarts Legacy 2023
Harry Potter: Quidditch Champions TBA

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.


Key points

For the US release, actor Jim Dale is the narrator, whereas for the European release, the narrator is actor Stephen Fry.[1]
In the American versions of the Chamber of Secrets video game, The Fat Lady is instead named The Pink Lady.[2]

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc v2 DRM[Note 1]
Windows
Mac OS
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
A demo is also available.
This game is not available digitally.

DLC and expansion packs

Name Notes
Coca Cola Promotional CD-Rom[5] The promotional CD-Rom contains a 2D desktop mini-game (scourge challenge),[6] demos for Harry Potter 1 and 2, and access to a secret level within the full game.[7] The secret level can be also be accessed by using the debug mode.[8]
Windows

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Harry Potter II\
Mac OS (Classic)
macOS (OS X)
Game.ini contains general settings.
User.ini contains camera FOV, mouse, keyboard/controller bindings and other settings.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Harry Potter II\Save\
Mac OS (Classic)
macOS (OS X)

Video

Launcher video settings.
Launcher video settings.
In-game options menu.
In-game options menu.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
See the WSGF entry.
Windowed
Use -windowed command line argument or edit the StartupFullscreen value under [WinDrv.WindowsClient] in Game.ini.
Borderless fullscreen windowed
Use the DirectX 9 renderer, and a utility such as Borderless Gaming.
Anisotropic filtering (AF)
Use the DirectX 9 or DirectX11 renderer.
Anti-aliasing (AA)
Use the DirectX 9 or DirectX11 renderer.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Edit the UseVSync value in Game.ini. As with the first game this is back to front, setting UseVSync=False enables Vsync.
60 FPS
120+ FPS
No frame rate cap, but very high framerates may break physics and sound in-game. A supposed fix can be found here. (Only changing 0AD7A33B to 00000000 needed).
High dynamic range display (HDR)
The DirectX11 renderer only adds HDR Rendering.

Widescreen resolution

Use the widescreen mod
  1. Download the Widescreen mod and extract hgame.u to <path-to-game>\System\.
  2. Go to configuration file(s) location.
  3. Edit Game.ini.
  4. Set the FullscreenViewportX and FullscreenViewportY values to your desired resolution.
  5. Optionally, edit User.ini and set the DesiredFOV value to compensate: 100 for the 16:10 aspect ratio, and 105 for 16:9.

Notes

Forcing a widescreen resolution without modifications cuts off the lower part of in-game menus.
If using the default Direct3D 7 renderer, the LegacyD3DResolutionHack or dgVoodoo 2 is required to make popular resolutions higher than 2048x1536 work.
If using Windows scaling above 100%, part of the game will appear outside of the screen. To fix this, reset scaling to 100%.
This mod shifts the menu to the left side of the screen, allowing all options to be fully displayed.
Alternatively, you can use the Harry Potter Settings Utility to set the resolution and FOV without having to manually edit the configuration files.

Graphical Tweaks

Unreal Engine DirectX 11 Renderer

A fork of Kentie's Direct3D 10 renderer that adds more graphical features.
Might cause some bugs and slow rendering.
Run games at HD resolution.
Improved lighting.
Adds ambient occlusion, screen space reflections and higher quality HDR post-processing.
Places a watermark in the bottom right, and overrides your clipboard with a link to the developer's PayPal. Follow these instructions to disable the watermark and remove the PayPal link from being inserted into your clipboard.
Installing DirectX 11 renderer
  1. Download the newest version of D3D11 renderer that supports Harry Potter and the Chamber of Secrets (also referred to as Harry Potter 2).
  2. Open downloaded archive.
  3. Copy files from Common to <path-to-game>\System.
  4. Copy files from Harry Potter 2 to <path-to-game>\System.
  5. Edit <path-to-game>\System\Default.ini with text editor and find a section [Engine.Engine].
  6. Set GameRenderDevice to D3D11Drv.D3D11RenderDevice (i.e. GameRenderDevice=D3D11Drv.D3D11RenderDevice.
  7. Set WindowedRenderDevice to D3D11Drv.D3D11RenderDevice.
  8. Set RenderDevice to D3D11Drv.D3D11RenderDevice.
  9. To disable the watermark and clipboard override, add the following text to the bottom of the file:
    [D3D11Drv.D3D11RenderDevice]
    SupportMETextEnabled=False
  10. Navigate to %USERPROFILE%\Documents\Harry Potter II and delete Game.ini.
Installing HP2 ESRGAN Upscale pack
  1. Download the Harry Potter and the Chamber of Secrets ESRGAN Upscale pack

DirectX 9 renderer for Stock HP2

A port of the Unreal Tournament DX9 driver, with fixes and HP2 specific implementations.
Fully compatible with modern systems.
Supports HD resolutions, anti-aliasing, anisotropic filtering, frame rate cap, v-sync, high res textures, DXT textures, and more.
Better performance than the DX11 renderer.
Installing DirectX 9 renderer
  1. Download the mod and follow the installation instructions.

Input

Audio

Launcher audio settings.
Launcher audio settings.

Audio feature State Notes
Separate volume controls
Music, Sound Effects
Surround sound
Subtitles
On by default.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Only available in retail release in Mainland China.
Traditional Chinese
Only available in retail release in Taiwan.
Czech
Only available in Czech & Slovak retail release.
Danish
Only available in Danish retail release.
Dutch
Finnish
French
German
Greek
Only available in Greek retail release.
Italian
Japanese
Only available in Japanese retail release.
Korean
Only available in Korean retail release.
Norwegian
Only available in Norwegian retail release.
Polish
Only available in Polish retail release.
Portuguese
[9]
Brazilian Portuguese
Only available in Brazilian retail release.
Russian
Only available in Russian retail release.
Spanish
Swedish
Only available in Swedish retail release.

Issues fixed

Most bugs can be fixed with dgVoodoo2 (UsePrecache should still be set to False in Game.ini).

Certain transparent effects and textures are not rendered properly

Edit configuration file
  1. Go to the configuration file(s) location.
  2. Open Game.ini.
  3. Change the UsePrecache= value under [D3DDrv.D3DRenderDevice] to False.
(Alternative) Install transparency fix

Extract this fix into the game's System folder.

Notes

Changing the brightness setting in the pause menu will reset the textures which will also solve the problem (temporarily).

Low frame rate on modern systems

Instructions[10]
  1. Use dgVoodoo2 or DDrawCompat.

Notes

If you change resolution from the game settings, dgVoodoo2 switches to windowed mode, and pressing Alt+ Enter might be required to get back to fullscreen. To avoid this, just force the desired resolution via dgVoodooCpl.exe. Keep in mind that the default game does not support very high resolutions.

Cutscenes are too fast cutting off characters voice lines / Physics bugs

Cap the framerate to 60 FPS or set refresh rate to 60 Hz with Vsync enabled.[11]

Brightness slider not working

Instructions[12]
  1. Use dgVoodoo 2 or DDrawCompat

Camera spinning/Harry constantly walking backwards with Xbox 360 or Xbox One Controller

Instructions[13]
  1. Go to the configuration file(s) location.
  2. Open Game.ini.
  3. Locate [WinDrv.WindowsClient] section and change DeadZoneRUV=False to DeadZoneRUV=True and DeadZoneXYZ=False to DeadZoneXYZ=True.

Small text on Full HD resolutions and higher

Use the new engine[14]
  1. After installing the new engine, go to the game's configuration file (If the new engine was installed with default settings, the new save and configuration location is inside %USERPROFILE%\Documents\Harry - Coding Evolved\)
  2. Open Game.ini.
  3. Locate the line ExtraFontScale=1 and change the number to the desired value.

Other information

API

Technical specs Supported Notes
Direct3D 7
Software renderer
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
A new engine is required for native 64-bit.
macOS (OS X)
Mac is only for Power PC, OSX executable runs in Rosetta
Mac OS (Classic)

Middleware

Middleware Notes
Audio OpenAL

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium II 300 MHz
System memory (RAM) 64 MB (95, 98)
128 MB (2000, XP)
Hard disk drive (HDD) 600 MB
Video card (GPU) 4 MB (Software rendering)
8 MB (Hardware rendering) of VRAM
DirectX 8.0a compatible
Supported chipsets: ATI Rage 128, ATI Radeon series, Nvidia RIVA TNT, Nvidia RIVA TNT2 (Ultra), Nvidia GeForce series, Matrox G400, Matrox G450, Matrox G550, Matrox Parhelia, Power VR Kyro I & II, SiS 315
Mac OS
Minimum Recommended
Operating system (OS) 9.1
Processor (CPU) PowerPC G3 350 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 600 MB
Video card (GPU) ATI Rage 128
16 MB of VRAM
Other 4x CD-ROM drive


Notes

  1. SafeDisc retail DRM does not work on Windows 10[3] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[4]

References