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Difference between revisions of "Harry Potter and the Chamber of Secrets"

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m (→‎API: updated template usage)
(34 intermediate revisions by 13 users not shown)
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|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Electronic Arts}}
 
{{Infobox game/row/publisher|Electronic Arts}}
 +
{{Infobox game/row/publisher|1C-SoftClub}}
 
{{Infobox game/row/publisher|Aspyr Media|Mac OS (Classic)}}
 
{{Infobox game/row/publisher|Aspyr Media|Mac OS (Classic)}}
 
{{Infobox game/row/publisher|Aspyr Media|macOS (OS X)}}
 
{{Infobox game/row/publisher|Aspyr Media|macOS (OS X)}}
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{{Infobox game/row/engine|Unreal Engine 1}}
 
{{Infobox game/row/engine|Unreal Engine 1}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|November 5, 2002}}
+
{{Infobox game/row/date|Windows|November 8, 2002}}
 
{{Infobox game/row/date|Mac OS|April 10, 2003}}
 
{{Infobox game/row/date|Mac OS|April 10, 2003}}
 
{{Infobox game/row/date|OS X|August 15, 2005}}
 
{{Infobox game/row/date|OS X|August 15, 2005}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|harry-potter-and-the-chamber-of-secrets|77}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Adventure, Platform, Puzzle }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary, Fantasy }}
 +
{{Infobox game/row/taxonomy/series            | Harry Potter }}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
 
|strategywiki = Harry Potter and the Chamber of Secrets (PC)
 
|strategywiki = Harry Potter and the Chamber of Secrets (PC)
 +
|igdb        = harry-potter-and-the-chamber-of-secrets
 +
|hltb        = 4309
 
|mobygames    = harry-potter-and-the-chamber-of-secrets
 
|mobygames    = harry-potter-and-the-chamber-of-secrets
 
|wikipedia    = Harry Potter and the Chamber of Secrets (video game)
 
|wikipedia    = Harry Potter and the Chamber of Secrets (video game)
Line 23: Line 41:
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Harry Potter}}
 
  
 
==Availability==
 
==Availability==
Line 30: Line 47:
 
}}
 
}}
 
{{ii}} A [https://archive.org/details/HPCoSDemo1 demo] is also available.
 
{{ii}} A [https://archive.org/details/HPCoSDemo1 demo] is also available.
 
==Essential improvements==
 
===Graphical Tweaks===
 
====[https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx Unreal Engine DirectX 11 Renderer]====
 
{{ii}} A fork of [http://kentie.net/article/d3d10drv/ Kentie's Direct3D 10 renderer] that adds more graphical features.
 
{{++}} Run games at HD resolution.
 
{{++}} Improved lighting.
 
{{++}} Adds ambient occlusion, screen space reflections and higher quality HDR post-processing.
 
{{--}} Places a temporary watermark in the bottom right, and copies the developers PayPal link to your clipboard. Follow these instructions to disable the watermark and remove the PayPal link from being inserted into your clipboard.
 
{{Fixbox|description=Installing DirectX 11 renderer|collapsed=yes|fix=
 
# [https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx Download] the newest version of D3D11 renderer that supports '''Harry Potter and the Chamber of Secrets''' (also referred to as Harry Potter 2).
 
# Open downloaded archive.
 
# Copy files from {{file|Common}} directory to {{file|{{p|game}}\System}}.
 
# Copy files from {{file|Harry Potter 2}} directory to {{file|{{p|game}}\System}}.
 
# From {{file|{{p|game}}\System}} directory delete files {{file|SoftDrv.dll}}, {{file|SoftDrv.int}}, {{file|D3DDrv.dll}} and {{file|D3DDrv.int}}.
 
# Edit {{file|{{p|game}}\System\Default.ini}} with text editor and find a section {{code|<nowiki>[Engine.Engine]</nowiki>}}.
 
# Set {{code|GameRenderDevice}} to {{code|D3D11Drv.D3D11RenderDevice}} (i.e. {{code|<nowiki>GameRenderDevice=D3D11Drv.D3D11RenderDevice</nowiki>}}).
 
# Set {{code|WindowedRenderDevice}} to {{code|D3D11Drv.D3D11RenderDevice}}.
 
# Set {{code|RenderDevice}} to {{code|D3D11Drv.D3D11RenderDevice}}.
 
# Navigate to {{file|{{P|userprofile\Documents}}\Harry Potter II}} and delete {{file|Game.ini}}.
 
}}
 
 
{{Fixbox|description=Disable DirectX 11 renderer's PayPal watermark and copying link to clipboard|collapsed=yes||fix=
 
{{ii}} This requires running the game at least ones successfully with DirectX 11 renderer.
 
# Navigate to {{file|{{P|userprofile\Documents}}\Harry Potter II}} and open {{file|Game.ini}} with a text editor.
 
# Find a section {{code|<nowiki>[D3D11Drv.D3D11RenderDevice]</nowiki>}}.
 
# In that section set {{code|SupportMETextEnabled}} to {{code|False}} (i.e. {{code|<nowiki>SupportMETextEnabled=False</nowiki>}}).
 
}}
 
  
 
==Game data==
 
==Game data==
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}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Harry Potter and the Chamber of Secrets Video.png|Launcher video settings.}}
 
{{Image|Harry Potter and the Chamber of Secrets Video.png|Launcher video settings.}}
 
{{Image|Harry Potter and the Chamber of Secrets Options.png|In-game options menu.}}
 
{{Image|Harry Potter and the Chamber of Secrets Options.png|In-game options menu.}}
{{Video settings
+
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/harry-potter-and-chamber-secrets
 
|wsgf link                  = https://www.wsgf.org/dr/harry-potter-and-chamber-secrets
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
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|windowed                  = hackable
 
|windowed                  = hackable
 
|windowed notes            = Use <code>-windowed</code> [[Glossary:Command line arguments|command line argument]] or edit the <code>StartupFullscreen</code> value under <code>[WinDrv.WindowsClient]</code> in <code>Game.ini</code>.
 
|windowed notes            = Use <code>-windowed</code> [[Glossary:Command line arguments|command line argument]] or edit the <code>StartupFullscreen</code> value under <code>[WinDrv.WindowsClient]</code> in <code>Game.ini</code>.
|borderless windowed        = false
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = Use the [[#DirectX_9_renderer_for_Stock_HP2|DirectX 9 renderer]], and a utility such as [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].
|anisotropic                = false
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = Use the [[#DirectX_9_renderer_for_Stock_HP2|DirectX 9]] or [[#Unreal_Engine_DirectX_11_Renderer|DirectX11]] renderer.
|antialiasing              = false
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = Use the [[#DirectX_9_renderer_for_Stock_HP2|DirectX 9]] or [[#Unreal_Engine_DirectX_11_Renderer|DirectX11]] renderer.
|vsync                      = hackable
+
|vsync                      = always on
|vsync notes                = Enable by default.Edit the <code>UseVSync</code> value in Game.ini. As with the first game this is back to front, setting UseVSync=False enables vsync</code>
+
|vsync notes                = Edit the <code>UseVSync</code> value in Game.ini. As with the first game this is back to front, setting {{code|1=UseVSync=False}} enables Vsync</code>
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = true
+
|120 fps                    = limited
|120 fps notes              = > 60fps breaks cutscenes, they advance too quickly and cut off voice overs See [[#Animations.2FCutscenes_running_too_fast_due_to_framerate_above_120|Animations running to fast]]
+
|120 fps notes              = No frame rate cap, but very high framerates may break physics and sound in-game. A supposed fix can be found [https://steamcommunity.com/sharedfiles/filedetails/?id=2048525175 here]. (Only changing 0AD7A33B to 00000000 needed).
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
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===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{ii}} Forcing a widescreen without modifications cuts off the lower part of in-game menus, but all options remain accessible.
+
{{--}} Forcing a widescreen resolution without modifications cuts off the lower part of in-game menus.
{{ii}} The [https://github.com/UCyborg/LegacyD3DResolutionHack/releases LegacyD3DResolutionHack] or [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html DGVoodoo2] is required to make popular resolutions higher than 2048x1536 work.
+
{{ii}} If using the default Direct-X 7 renderer, the [https://github.com/UCyborg/LegacyD3DResolutionHack/releases LegacyD3DResolutionHack] or [[dgVoodoo 2]] is required to make popular resolutions higher than 2048x1536 work.
 
{{ii}} If using Windows scaling above 100%, part of the game will appear outside of the screen. To fix this reset scaling to 100%.
 
{{ii}} If using Windows scaling above 100%, part of the game will appear outside of the screen. To fix this reset scaling to 100%.
  
{{Fixbox|description=Use the widescreen mod|ref=<ref>[https://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1524782985/ Unofficial Widescreen Patch - Oldunreal Forums]</ref>|fix=
+
{{Fixbox|description=Use the widescreen mod|ref=|fix=
 +
{{ii}} This mod shifts the menu to the left side of the screen, allowing all options to be fully displayed.
 
# Download the [https://hp-games.net/mods-cs-jagotuwidescreen-en Widescreen mod] and extract {{code|hgame.u}} to {{p|game}}\System\.
 
# Download the [https://hp-games.net/mods-cs-jagotuwidescreen-en Widescreen mod] and extract {{code|hgame.u}} to {{p|game}}\System\.
 
# Go to [[#Game data|configuration file(s) location]].
 
# Go to [[#Game data|configuration file(s) location]].
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}}
 
}}
  
==Input settings==
+
===Graphical Tweaks===
{{Input settings
+
====[https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx Unreal Engine DirectX 11 Renderer]====
 +
{{ii}} A fork of [https://kentie.net/article/d3d10drv/ Kentie's Direct3D 10 renderer] that adds more graphical features.
 +
{{ii}} Might cause some bugs and slow rendering.
 +
{{++}} Run games at HD resolution.
 +
{{++}} Improved lighting.
 +
{{++}} Adds ambient occlusion, screen space reflections and higher quality HDR post-processing.
 +
{{--}} Places a watermark in the bottom right, and overrides your ciplboard with a link to the developer's PayPal. Follow these instructions to disable the watermark and remove the PayPal link from being inserted into your clipboard.
 +
{{Fixbox|description=Installing DirectX 11 renderer|collapsed=yes|fix=
 +
# [https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx Download] the newest version of D3D11 renderer that supports '''Harry Potter and the Chamber of Secrets''' (also referred to as Harry Potter 2).
 +
# Open downloaded archive.
 +
# Copy files from {{file|Common}} directory to {{file|{{p|game}}\System}}.
 +
# Copy files from {{file|Harry Potter 2}} directory to {{file|{{p|game}}\System}}.
 +
# From {{file|{{p|game}}\System}} directory delete files {{file|SoftDrv.dll}}, {{file|SoftDrv.int}}, {{file|D3DDrv.dll}} and {{file|D3DDrv.int}}.
 +
# Edit {{file|{{p|game}}\System\Default.ini}} with text editor and find a section {{code|<nowiki>[Engine.Engine]</nowiki>}}.
 +
# Set {{code|GameRenderDevice}} to {{code|D3D11Drv.D3D11RenderDevice}} (i.e. {{code|<nowiki>GameRenderDevice=D3D11Drv.D3D11RenderDevice</nowiki>}}).
 +
# Set {{code|WindowedRenderDevice}} to {{code|D3D11Drv.D3D11RenderDevice}}.
 +
# Set {{code|RenderDevice}} to {{code|D3D11Drv.D3D11RenderDevice}}.
 +
# To disable the watermark and clipboard override, add the following text to the bottom of the file:<br>{{code|[<nowiki>D3D11Drv.D3D11RenderDevice]</nowiki>}}<br>{{code|<nowiki>SupportMETextEnabled=False</nowiki>}}
 +
# Navigate to {{file|{{P|userprofile\Documents}}\Harry Potter II}} and delete {{file|Game.ini}}.
 +
}}
 +
 
 +
====[https://www.moddb.com/mods/directx-9-renderer-for-stock-hp2 DirectX 9 renderer for Stock HP2]====
 +
{{ii}} A port of the Unreal Tournament DX9 driver, with fixes and HP2 specific implementations.
 +
{{++}} Fully compatible with modern systems.
 +
{{++}} Supports HD resolutions, anti-aliasing, anisotropic filtering, frame rate cap, v-sync, high res textures, DXT textures, and more.
 +
{{++}} Better performance than the DX11 renderer.
 +
{{Fixbox|description=Installing DirectX 9 renderer|collapsed=no|fix=
 +
# [https://www.moddb.com/mods/directx-9-renderer-for-stock-hp2 Download] the mod and follow the installation instructions.
 +
}}
 +
 
 +
==Input==
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Harry Potter and the Chamber of Secrets Audio.png|Launcher audio settings.}}
 
{{Image|Harry Potter and the Chamber of Secrets Audio.png|Launcher audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music, Sound Effects
 
|separate volume notes    = Music, Sound Effects
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  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = true
 +
|notes    = Only available in Japanese retail release.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |subtitles = true
 
  |subtitles = true
 
  |notes    = Only available in Polish retail release.
 
  |notes    = Only available in Polish retail release.
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = Only available in Brazilian retail release.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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==Issues fixed==
 
==Issues fixed==
All bugs can be fixed with dgVoodoo2 (UsePrecache should still be set to False in Game.ini when using DGVoodoo2).
+
Most bugs can be fixed with [[dgVoodoo 2]] ('''UsePrecache''' should still be set to False in Game.ini).
  
 
===Certain transparent effects and textures are not rendered properly===
 
===Certain transparent effects and textures are not rendered properly===
 
<gallery>
 
<gallery>
Harry Potter and the Chamber of Secrets transparent textures glitch1.png|trees
+
Harry Potter and the Chamber of Secrets transparent textures glitch1.png|Trees
Harry Potter and the Chamber of Secrets transparent textures glitch2.png|eyeglasses
+
Harry Potter and the Chamber of Secrets transparent textures glitch2.png|Eyeglasses
 
</gallery>
 
</gallery>
  
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}}
 
}}
  
{{Fixbox|description=(alternative) Install transparency fix|fix=
+
{{Fixbox|description=(Alternative) Install transparency fix|fix=
 
Extract [https://community.pcgamingwiki.com/files/file/393-harry-potter-and-the-chamber-of-secrets-transparency-fix/ this fix] into the game's System folder.
 
Extract [https://community.pcgamingwiki.com/files/file/393-harry-potter-and-the-chamber-of-secrets-transparency-fix/ this fix] into the game's System folder.
 +
{{ii}}Changing the brightness setting in the pause menu will reset the textures which will also solve the problem (temporarily).
 
}}
 
}}
  
{{ii}}Changing the brightness setting in the pause menu will reset the textures which will also solve the problem (temporarily).
+
===Low frame rate on modern systems===
<br/>
+
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
 +
# Use [[dgVoodoo 2]] or [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat]
  
===Low frame rate on Windows 8===
+
'''Notes'''
{{Fixbox|description=Download the [https://community.pcgamingwiki.com/files/file/579-windows-881-ddraw-fps-fix/ DDRAW FPS Fix] and put it in <code>{{P|game}}/System</code>|ref=<ref>[https://web.archive.org/web/20170418171908/http://www.blitzbasic.com/Community/posts.php?topic=99477#1202630 Windows 8 strange things and 3d faster in window] (retrieved)</ref>}}
+
{{ii}} If you change resolution from the game settings, dgVoodoo 2 switches to windowed mode, and pressing {{key|Alt|Enter}} might be required to get back to fullscreen. To avoid this, just force the desired resolution via dgVoodooCpl.exe. Keep in mind that the default game does not support very high resolutions.
 +
}}
  
===Low frame rate on Windows 10===
+
===Cutscenes are too fast cutting off characters voice lines / Physics bugs===
{{Fixbox|description=In the pause menu of the game, open the video settings (represented by a yellow eye icon in the bottom right corner). Change the colour depth to 32 bit, this should solve the issue.|ref=<ref>[https://www.reddit.com/r/techsupport/comments/2quk2h/getting_harry_potter_and_the_chamber_of_secrets/ Getting Harry Potter and the Chamber of Secrets to run properly on Windows 8]</ref>}}
+
{{Fixbox|description=Cap the framerate to 60 FPS or set refresh rate to 60 Hz with Vsync enabled.|ref=<ref name="2021-08-27">{{Refcheck|user=Diegoelcapo1231|date=2021-08-27|comment=}}</ref>}}
  
===Animations/Cutscenes running too fast due to framerate above 120===
+
===Brightness slider not working===
{{Fixbox|description=Download [http://exkode.com/dxtory-downloads-en.html/ Dxtory] and enable "Limit Video FPS" under the advanced settings. Set the value to either 60 or 120 depending on your personal preference.}}
+
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
 
+
# Use [[dgVoodoo 2]] or [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat]
{{Fixbox|description=Set monitor on 60hz.}}
+
}}
  
 
===Camera spinning/Harry constantly walking backwards with Xbox 360 or Xbox One Controller===
 
===Camera spinning/Harry constantly walking backwards with Xbox 360 or Xbox One Controller===
 
+
{{Fixbox|description=Instructions|ref={{cn|date=July2016}}|fix=
{{Fixbox|description=# Go to the [[#Game data|configuration file(s) location]].
+
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{file|Game.ini}}.
 
# Open {{file|Game.ini}}.
 
# Locate <code>[WinDrv.WindowsClient]</code> section and change <code>DeadZoneRUV=False</code> to <code>DeadZoneRUV=True</code> and <code>DeadZoneXYZ=False</code> to <code>DeadZoneXYZ=True</code>.
 
# Locate <code>[WinDrv.WindowsClient]</code> section and change <code>DeadZoneRUV=False</code> to <code>DeadZoneRUV=True</code> and <code>DeadZoneXYZ=False</code> to <code>DeadZoneXYZ=True</code>.
Line 341: Line 379:
 
{{API
 
{{API
 
|direct3d versions      = 7
 
|direct3d versions      = 7
|direct3d notes        = [http://dege.freeweb.hu/dgVoodoo2/bin/dgVoodoo2_54.zip DirectX 9] is hackable via dgVoodoo2, [https://www.moddb.com/mods/directx-9-renderer-for-stock-hp2 DirectX 9] by  metallicafan212, Direct3D 11 support is hackable using [https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx Unreal DirectX11 Renderer] (with features like tessellation, SSR or etc, but with some bugs and slow rendering in a some areas).
+
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 364: Line 402:
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  = true
 
|mac os x powerpc app  = true
|macos intel 32-bit app = true
+
|macos intel 32-bit app = false
 
|macos intel 64-bit app = false
 
|macos intel 64-bit app = false
|macos app notes        = Mac (classic) is only Power PC.
+
|macos arm app          =
Mac (OSX) is Intel 32bits
+
|macos app notes        = Mac is only for Power PC, OSX executable runs in Rosetta
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  

Revision as of 08:50, 14 October 2021

Harry Potter and the Chamber of Secrets
Harry Potter and the Chamber of Secrets cover
Developers
KnowWonder
Mac OS (Classic) Westlake Interactive
macOS (OS X) Westlake Interactive
Publishers
Electronic Arts
1C-SoftClub
Mac OS (Classic) Aspyr Media
macOS (OS X) Aspyr Media
Engines
Unreal Engine 1
Release dates
Windows November 8, 2002
Mac OS (Classic) April 10, 2003
macOS (OS X) August 15, 2005
Reception
Metacritic 77
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Adventure, Platform, Puzzle
Art styles Realistic
Themes Contemporary, Fantasy
Series Harry Potter
Harry Potter and the Chamber of Secrets on HowLongToBeat
Harry Potter and the Chamber of Secrets on IGDB
Harry Potter and the Chamber of Secrets guide on StrategyWiki
Harry Potter and the Chamber of Secrets on MobyGames
Harry Potter and the Chamber of Secrets on Wikipedia
Harry Potter and the Philosopher's Stone 2001
Harry Potter and the Chamber of Secrets 2002
Harry Potter: Quidditch World Cup 2003
Harry Potter and the Prisoner of Azkaban 2004
Harry Potter and the Goblet of Fire 2005
Harry Potter and the Order of the Phoenix 2007
Harry Potter and the Half-Blood Prince 2009
Lego Harry Potter (series)
Harry Potter and the Deathly Hallows Part 1 2010
Harry Potter and the Deathly Hallows Part 2 2011
Fantastic Beasts and Where to Find Them VR Experience 2018
Hogwarts Legacy 2023
Harry Potter: Quidditch Champions TBA

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc v2 DRM[Note 1]
Windows
Mac OS
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
A demo is also available.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Harry Potter II\
Mac OS (Classic)
macOS (OS X)

Save game data location

System Location
Windows %USERPROFILE%\Documents\Harry Potter II\Save\
Mac OS (Classic)
macOS (OS X)

Video

Launcher video settings.
Launcher video settings.
In-game options menu.
In-game options menu.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
See the WSGF entry.
Windowed
Use -windowed command line argument or edit the StartupFullscreen value under [WinDrv.WindowsClient] in Game.ini.
Borderless fullscreen windowed
Use the DirectX 9 renderer, and a utility such as Borderless Gaming.
Anisotropic filtering (AF)
Use the DirectX 9 or DirectX11 renderer.
Anti-aliasing (AA)
Use the DirectX 9 or DirectX11 renderer.
Vertical sync (Vsync)
Edit the UseVSync value in Game.ini. As with the first game this is back to front, setting UseVSync=False enables Vsync
60 FPS
120+ FPS
No frame rate cap, but very high framerates may break physics and sound in-game. A supposed fix can be found here. (Only changing 0AD7A33B to 00000000 needed).

Widescreen resolution

Forcing a widescreen resolution without modifications cuts off the lower part of in-game menus.
If using the default Direct-X 7 renderer, the LegacyD3DResolutionHack or dgVoodoo 2 is required to make popular resolutions higher than 2048x1536 work.
If using Windows scaling above 100%, part of the game will appear outside of the screen. To fix this reset scaling to 100%.
Use the widescreen mod
This mod shifts the menu to the left side of the screen, allowing all options to be fully displayed.
  1. Download the Widescreen mod and extract hgame.u to <path-to-game>\System\.
  2. Go to configuration file(s) location.
  3. Edit Game.ini.
  4. Set the FullscreenViewportX and FullscreenViewportY values to your desired resolution.
  5. Optionally, edit User.ini and set the DesiredFOV value to compensate: 100 for the 16:10 aspect ratio, and 105 for 16:9.

Notes

Alternatively, you can use the Harry Potter Settings Utility to set the resolution and FOV without having to manually edit the configuration files.

Graphical Tweaks

Unreal Engine DirectX 11 Renderer

A fork of Kentie's Direct3D 10 renderer that adds more graphical features.
Might cause some bugs and slow rendering.
Run games at HD resolution.
Improved lighting.
Adds ambient occlusion, screen space reflections and higher quality HDR post-processing.
Places a watermark in the bottom right, and overrides your ciplboard with a link to the developer's PayPal. Follow these instructions to disable the watermark and remove the PayPal link from being inserted into your clipboard.
Installing DirectX 11 renderer
  1. Download the newest version of D3D11 renderer that supports Harry Potter and the Chamber of Secrets (also referred to as Harry Potter 2).
  2. Open downloaded archive.
  3. Copy files from Common directory to <path-to-game>\System.
  4. Copy files from Harry Potter 2 directory to <path-to-game>\System.
  5. From <path-to-game>\System directory delete files SoftDrv.dll, SoftDrv.int, D3DDrv.dll and D3DDrv.int.
  6. Edit <path-to-game>\System\Default.ini with text editor and find a section [Engine.Engine].
  7. Set GameRenderDevice to D3D11Drv.D3D11RenderDevice (i.e. GameRenderDevice=D3D11Drv.D3D11RenderDevice).
  8. Set WindowedRenderDevice to D3D11Drv.D3D11RenderDevice.
  9. Set RenderDevice to D3D11Drv.D3D11RenderDevice.
  10. To disable the watermark and clipboard override, add the following text to the bottom of the file:
    [D3D11Drv.D3D11RenderDevice]
    SupportMETextEnabled=False
  11. Navigate to %USERPROFILE%\Documents\Harry Potter II and delete Game.ini.

DirectX 9 renderer for Stock HP2

A port of the Unreal Tournament DX9 driver, with fixes and HP2 specific implementations.
Fully compatible with modern systems.
Supports HD resolutions, anti-aliasing, anisotropic filtering, frame rate cap, v-sync, high res textures, DXT textures, and more.
Better performance than the DX11 renderer.
Installing DirectX 9 renderer
  1. Download the mod and follow the installation instructions.

Input

Audio

Launcher audio settings.
Launcher audio settings.

Audio feature State Notes
Separate volume controls
Music, Sound Effects
Surround sound
Subtitles
On by default.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Czech
Only available in Czech & Slovak retail release.
Danish
Only available in Danish retail release.
Dutch
French
Italian
Japanese
Only available in Japanese retail release.
Korean
Only available in Korean retail release.
Polish
Only available in Polish retail release.
Brazilian Portuguese
Only available in Brazilian retail release.
Portuguese
Russian
Only available in Russian retail release.
Spanish
Swedish
Only available in Swedish retail release.

Issues fixed

Most bugs can be fixed with dgVoodoo 2 (UsePrecache should still be set to False in Game.ini).

Certain transparent effects and textures are not rendered properly

Edit configuration file
  1. Go to the configuration file(s) location.
  2. Open Game.ini.
  3. Change the UsePrecache= value under [D3DDrv.D3DRenderDevice] to False.
(Alternative) Install transparency fix

Extract this fix into the game's System folder.

Changing the brightness setting in the pause menu will reset the textures which will also solve the problem (temporarily).

Low frame rate on modern systems

Instructions[citation needed]
  1. Use dgVoodoo 2 or DDrawCompat

Notes

If you change resolution from the game settings, dgVoodoo 2 switches to windowed mode, and pressing Alt+ Enter might be required to get back to fullscreen. To avoid this, just force the desired resolution via dgVoodooCpl.exe. Keep in mind that the default game does not support very high resolutions.

Cutscenes are too fast cutting off characters voice lines / Physics bugs

Cap the framerate to 60 FPS or set refresh rate to 60 Hz with Vsync enabled.[3]

Brightness slider not working

Instructions[citation needed]
  1. Use dgVoodoo 2 or DDrawCompat

Camera spinning/Harry constantly walking backwards with Xbox 360 or Xbox One Controller

Instructions[citation needed]
  1. Go to the configuration file(s) location.
  2. Open Game.ini.
  3. Locate [WinDrv.WindowsClient] section and change DeadZoneRUV=False to DeadZoneRUV=True and DeadZoneXYZ=False to DeadZoneXYZ=True.

Other information

API

Technical specs Supported Notes
Direct3D 7
Software renderer
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
macOS (OS X)
Mac is only for Power PC, OSX executable runs in Rosetta
Mac OS (Classic)

Middleware

Middleware Notes
Audio OpenAL

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium II 300 MHz
System memory (RAM) 64 MB (95, 98)
128 MB (2000, XP)
Hard disk drive (HDD) 600 MB
Video card (GPU) 4 MB (Software rendering)
8 MB (Hardware rendering) of VRAM
DirectX 8.0a compatible
Supported chipsets: ATI Rage 128, ATI Radeon series, Nvidia RIVA TNT, Nvidia RIVA TNT2 (Ultra), Nvidia GeForce series, Matrox G400, Matrox G450, Matrox G550, Matrox Parhelia, Power VR Kyro I & II, SiS 315
Mac OS
Minimum
Operating system (OS) 9.1
Processor (CPU) PowerPC G3
System memory (RAM) 128 MB
Hard disk drive (HDD)


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]

References