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Half-Life Deathmatch: Source

From PCGamingWiki, the wiki about fixing PC games
Revision as of 19:22, 16 March 2021 by Gantonio865 (talk | contribs)

This page is for the Source remake of the Half-Life multiplayer. For the original, see Half-Life.

Half-Life Deathmatch: Source
Half-Life Deathmatch: Source cover
Developers
Valve Corporation
Engines
Source
Release dates
Windows May 1, 2006
macOS (OS X) September 12, 2013
Linux September 12, 2013
Taxonomy
Modes Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter
Art styles Realistic
Themes North America, Sci-fi
Series Half-Life
Half-Life Deathmatch: Source on HowLongToBeat
Half-Life Deathmatch: Source on IGDB
Half-Life Deathmatch: Source on MobyGames
Half-Life Deathmatch: Source on Wikipedia
Half-Life mods and fangames (series)
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Codename: Gordon 2004
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Portal (series)
Half-Life: Decay (unofficial port) 2008
Half-Life: Alyx 2020

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Key points

The community is very small.
The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

GitHub Issue Tracker for Half-Life Deathmatch: Source and other Source-based games
Unofficial Half-Life Wiki
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
While the game can be launched using the -game hl1mp command-line argument, no local game can actually be created. command line argument.[citation needed]
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

Essential improvements

Skip intro videos

Use -novid command line argument[citation needed]

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\hl1mp\cfg[Note 1]
macOS (OS X)
Linux <path-to-game>/hl2/cfg/
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame rate cap can be changed by changing fps_max in the developer console. To uncap FPS or cap FPS higher than 300 you must first set sv_cheats = 1 before using fps_max. sv_cheats = 1 will also disable achievements.
High dynamic range display (HDR)
Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering.

Borderless fullscreen windowed

-window -noborder[citation needed]
  1. Find Half-Life Deathmatch: Source in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -window -noborder
  6. Press OK
  7. Launch the game

Input

In-game key map settings.
In-game key map settings.
In-game mouse/gamepad settings.
In-game mouse/gamepad settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Over-all game volume and separate music slider.
Surround sound
7.1, 5.1 surround sound, 4 speaker surround.
Subtitles
Closed captions
Mute on focus lost
"Silence the audio while the game window is in the background" check box.

Localizations

Language UI Audio Sub Notes
English

Network

In-game multiplayer settings.
In-game multiplayer settings.
For more information, see the "Source Dedicated Server" section of our Source engine article.

Multiplayer types

Type Native Players Notes
Local play
Versus
Use Nucleus Coop & Unofficial mod.
LAN play
32 Versus
Online play
32 Versus

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Use connect [IP address here] in the console.

Ports

Protocol Port(s) and/or port range(s)
TCP 27015
UDP 27005, 27015, 27020, 51840
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Purple and black broken textures

A generic fix for this issue can be found on our Source engine page.

Other information

API

Technical specs Supported Notes
Direct3D 6, 7, 8, 8.1, 9
OpenGL 2.1 OS X and Linux only.
Shader Model support 2, 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[citation needed]
Linux
[citation needed]

Middleware

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System
Cutscenes Bink Video Used for startup videos and in-game movies.
Multiplayer Steamworks
Anti-cheat Valve Anti-Cheat (VAC)

Console commands

Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed]
  1. Launch the game
  2. From the main menu select Options
  3. Select the Keyboard tab
  4. Click the Advanced button
  5. Check the box next to Enable developer console (~)
  6. Click Apply

Notes

Press ~ to open the console.
Some commands may first require you enabling sv_cheats. You can do so with sv_cheats 1.
Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server.
Users without a US keyboard could experience some problems.

Launch options

View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed]
  1. Find the game in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input your selected launch options and separate each command with a space
  6. Press OK
  7. Launch the game

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) 1.7 GHz, requires support for SSE
System memory (RAM) 1024 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) DirectX 8.1 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.5.8
Processor (CPU) Dual core from Intel
System memory (RAM) 2 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 320M
AMD Radeon 7000
Intel HD 3000
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Dual core from Intel or AMD at 2.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8600/9600GT
ATI/AMD Radeon HD2600/3600
(Graphic Drivers: Nvidia 310, AMD 12.11)
OpenGL 2.1 compatible


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References