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Half-Life 2 RTX

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Revision as of 20:04, 19 March 2025 by PCFPCGW (talk | contribs)
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Half-Life 2 RTX
Half-Life 2 RTX cover
Developers
Orbifold Studios
Original Valve
Engines
Source
Release dates
Windows TBA
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS, Driving
Vehicles Automobile, Naval/watercraft, Off-roading
Art styles Realistic
Themes Post-apocalyptic, Sci-fi, Eastern Europe
Series Half-Life
Half-Life mods and fangames (series)
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Portal (series)
Half-Life: Decay (unofficial port) 2008
Half-Life: Alyx 2020

Half-Life 2 RTX is a singleplayer first-person FPS and driving game in the Half-Life series.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam (unavailable)
Icon overlay.png
Windows
The game is not yet available.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2477290/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2477290/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Danish
Dutch
Finnish
French
German
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Russian
Spanish
Swedish
Thai

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Miles Sound System
Input SDL
Cutscenes Bink Video

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Storage drive (HDD/SSD)
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References