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Difference between revisions of "Half-Life 2: Lost Coast"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|OS X|May 9, 2013}}
 
{{Infobox game/row/date|OS X|May 9, 2013}}
 
{{Infobox game/row/date|Linux|May 9, 2013}}
 
{{Infobox game/row/date|Linux|May 9, 2013}}
 +
|reception    =
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/modes|Singleplayer}}
 +
{{Infobox game/row/taxonomy/pacing|Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives|First-person}}
 +
{{Infobox game/row/taxonomy/controls|Direct control}}
 +
{{Infobox game/row/taxonomy/genres|Shooter}}
 +
{{Infobox game/row/taxonomy/art styles|Realistic}}
 +
{{Infobox game/row/taxonomy/themes|Eastern Europe, Post-apocalyptic, Sci-fi}}
 +
{{Infobox game/row/taxonomy/series|Half-Life}}
 
|steam appid  = 340
 
|steam appid  = 340
 
|gogcom id    =  
 
|gogcom id    =  
 +
|hltb        = 4252
 +
|igdb        = half-life-2-lost-coast
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = half-life-2-lost-coast
 
|wikipedia    = Half-Life 2: Lost Coast
 
|wikipedia    = Half-Life 2: Lost Coast
 
|winehq      = 2095
 
|winehq      = 2095
 
}}
 
}}
{{Series|Half-Life}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://combineoverwiki.net/wiki/Main_Page Unofficial Half-Life Wiki]
 
 
{{mm}} [https://github.com/ValveSoftware/Source-1-Games/issues GitHub Issue Tracker for Half-Life 2: Lost Coast] and other Source-based games
 
{{mm}} [https://github.com/ValveSoftware/Source-1-Games/issues GitHub Issue Tracker for Half-Life 2: Lost Coast] and other Source-based games
 
{{mm}} [https://steamcommunity.com/app/340/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/340/discussions/ Steam Community Discussions]
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}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Half Life 2 Lost Coast General Video.png|In-game general video settings.}}
 
{{Image|Half Life 2 Lost Coast General Video.png|In-game general video settings.}}
 
{{Image|Half Life 2 Lost Coast Advanced Video.png|In-game advanced video settings.}}
 
{{Image|Half Life 2 Lost Coast Advanced Video.png|In-game advanced video settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|anisotropic notes          = Up to 16 samples.
 
|anisotropic notes          = Up to 16 samples.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = Up to 8x [[MSAA]]. [[SGSSAA]] available with flag <code>0x000000C1</code>.
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = No frame rate or refresh rate cap.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref>
+
|120 fps notes              = Frame rate cap can be changed by changing <code>fps_max</code> in  the [[#Enabling the console|developer console]]. To uncap FPS or cap FPS higher than 300 you must first set <code>sv_cheats = 1</code> before using <code>fps_max</code>. <code>sv_cheats = 1</code> will also disable achievements.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref>
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}.
 
|hdr notes                  = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}.
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|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
 +
{{ii}} HBAO available with flag <code>0x0000002C</code>.
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
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}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Half Life 2 Lost Coast Remapping.png|In-game key map settings.}}
 
{{Image|Half Life 2 Lost Coast Remapping.png|In-game key map settings.}}
 
{{Image|Half Life 2 Lost Coast Mouse Gamepad.png|In-game mouse/gamepad settings.}}
 
{{Image|Half Life 2 Lost Coast Mouse Gamepad.png|In-game mouse/gamepad settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Half Life 2 Lost Coast Audio.png|In-game audio settings.}}
 
{{Image|Half Life 2 Lost Coast Audio.png|In-game audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Over-all game volume and separate music slider.
 
|separate volume notes    = Over-all game volume and separate music slider.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = 7.1, 5.1 surround sound, 4 speaker surround.
+
|surround sound notes    = 7.1, 5.1 surround sound, 4 speaker surround. 7.1 output may require [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]].
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
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|mute on focus lost      = true
 
|mute on focus lost      = true
 
|mute on focus lost notes = "Silence the audio while the game window is in the background" check box.
 
|mute on focus lost notes = "Silence the audio while the game window is in the background" check box.
|eax support              =  
+
|eax support              = hackable
|eax support notes        =  
+
|eax support notes        = Set ''snd_legacy_surround 1'' in console, ''4 speakers'' in options, and use [[Glossary:Surround sound#DirectSound3D|DSOAL]] for binaural HRTF mixing.
 
}}
 
}}
  
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  |language  = Spanish
 
  |language  = Spanish
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Russian
 
  |language  = Russian
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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|dedicated notes    =  
 
|dedicated notes    =  
 
|self-hosting      = true
 
|self-hosting      = true
|self-hosting notes = See [http://synergymod.net/Documents/Dedicated%20Servers Documentation: Dedicated Servers].
+
|self-hosting notes = See [https://synergymod.net/Documents/Dedicated%20Servers Documentation: Dedicated Servers].
 
|direct ip          = unknown
 
|direct ip          = unknown
 
|direct ip notes    =  
 
|direct ip notes    =  
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|shader model notes    =  
 
|shader model notes    =  
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
|windows 64-bit exe    = false
+
|windows 64-bit exe    = true
|windows exe notes      =  
+
|windows exe notes      = 64-bit version is no longer available<ref>{{Refurl|url=https://www.eurogamer.net/articles/news030105hl2|title=64-bit Half-Life 2 released - Eurogamer.net|date=2020-08-27}}</ref>
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
|macos intel 32-bit app = unknown
+
|macos intel 32-bit app = true
|macos intel 64-bit app = true
+
|macos intel 64-bit app = false
 
|macos app notes        = {{CN|date=August 2015}}
 
|macos app notes        = {{CN|date=August 2015}}
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown

Revision as of 04:22, 14 June 2021

Half-Life 2: Lost Coast
Half-Life 2: Lost Coast cover
Developers
Valve Corporation
Engines
Source
Release dates
Windows October 27, 2005
macOS (OS X) May 9, 2013
Linux May 9, 2013
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter
Art styles Realistic
Themes Eastern Europe, Post-apocalyptic, Sci-fi
Series Half-Life
Half-Life 2: Lost Coast on HowLongToBeat
Half-Life 2: Lost Coast on IGDB
Half-Life 2: Lost Coast on MobyGames
Half-Life 2: Lost Coast on Wikipedia
Half-Life mods and fangames (series)
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Codename: Gordon 2004
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Portal (series)
Half-Life: Decay (unofficial port) 2008
Half-Life: Alyx 2020

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

GitHub Issue Tracker for Half-Life 2: Lost Coast and other Source-based games
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
DRM-free after installation through Steam client (notes may include more details)
Sold in bundles only.
DRM-free when launched directly from the executable with -game lostcoast command line argument.[citation needed]
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

Essential improvements

Skip intro videos

Use -novid command line argument[citation needed]

Game data

Configuration file(s) location

System Location
Steam <Steam-folder>/SteamApps/common/Half-Life 2/lostcoast/cfg/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Steam <Steam-folder>/SteamApps/common/Half-Life 2/lostcoast/save/

Save game cloud syncing

System Native Notes
Steam Cloud
Syncs save games and settings

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Interface scales poorly.
Field of view (FOV)
75-90° FOV. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
Up to 8x MSAA. SGSSAA available with flag 0x000000C1.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame rate cap can be changed by changing fps_max in the developer console. To uncap FPS or cap FPS higher than 300 you must first set sv_cheats = 1 before using fps_max. sv_cheats = 1 will also disable achievements.[1]
High dynamic range display (HDR)
Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering.
HBAO available with flag 0x0000002C.

Field of view (FOV)

Borderless fullscreen windowed

-window -noborder[citation needed]
  1. Find Half-Life 2: Lost Coast in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -window -noborder
  6. Press OK
  7. Launch the game

Input

In-game key map settings.
In-game key map settings.
In-game mouse/gamepad settings.
In-game mouse/gamepad settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Over-all game volume and separate music slider.
Surround sound
7.1, 5.1 surround sound, 4 speaker surround. 7.1 output may require DirectSound3D restoration software.
Subtitles
Closed captions
Mute on focus lost
"Silence the audio while the game window is in the background" check box.
EAX support
Set snd_legacy_surround 1 in console, 4 speakers in options, and use DSOAL for binaural HRTF mixing.

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Korean
Spanish
Russian

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
10 Use Synergy.

Connection types

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
TriDef 3D
iZ3D
Headsets
SteamVR
This game might be playable with the Revive Compatibility Layer (compatibility list).
Oculus VR (LibOVR)
Available under Video Settings. See Oculus Rift for more information.
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer.
Devices
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse

Oculus Rift

By default VR mode will run full screen, to switch back to a borderless windowed set the vr_force_windowed convar.

Issues fixed

Purple and black broken textures

A generic fix for this issue can be found on our Source engine page.

Other information

API

Technical specs Supported Notes
Direct3D 8, 8.1, 9
OpenGL 2.1 OS X and Linux only.
Shader Model support 1.x, 2, 3
Executable 32-bit 64-bit Notes
Windows
64-bit version is no longer available[2]
macOS (OS X)
[citation needed]
Linux
[citation needed]

Middleware

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System
Cutscenes Bink Video Used for startup videos and in-game movies.

Console commands

Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed]
  1. Launch the game
  2. From the main menu select Options
  3. Select the Keyboard tab
  4. Click the Advanced button
  5. Check the box next to Enable developer console (~)
  6. Click Apply

Notes

Press ~ to open the console.
Some commands may first require you enabling sv_cheats. You can do so with sv_cheats 1.
Users without a US keyboard could experience some problems.

Launch options

View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed]
  1. Find the game in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input your selected launch options and separate each command with a space
  6. Press OK
  7. Launch the game

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 2.4 GHz
AMD Athlon XP 2800+
System memory (RAM) 1 GB
Hard disk drive (HDD)
Video card (GPU) DirectX 9 compatible
Must be run without Steam to play on XP and Vista.


References