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Difference between revisions of "Half-Life 2: Deathmatch"

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{{Infobox game/row/date|OS X|September 30, 2010}}
 
{{Infobox game/row/date|OS X|September 30, 2010}}
 
{{Infobox game/row/date|Linux|March 16, 2013}}
 
{{Infobox game/row/date|Linux|March 16, 2013}}
 +
|reception    =
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/modes|Multiplayer}}
 +
{{Infobox game/row/taxonomy/pacing|Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives|First-person}}
 +
{{Infobox game/row/taxonomy/controls|Direct control}}
 +
{{Infobox game/row/taxonomy/genres|Shooter}}
 +
{{Infobox game/row/taxonomy/art styles|Realistic}}
 +
{{Infobox game/row/taxonomy/themes|Eastern Europe, Post-apocalyptic, Sci-fi}}
 +
{{Infobox game/row/taxonomy/series|Half-Life}}
 
|steam appid  = 320
 
|steam appid  = 320
|gogcom page  =  
+
|gogcom id    =  
 +
|hltb        = 4249
 +
|igdb        = half-life-2-deathmatch
 
|strategywiki = Half-Life 2: Deathmatch
 
|strategywiki = Half-Life 2: Deathmatch
 +
|mobygames    = half-life-2-deathmatch
 
|wikipedia    = Half-Life 2: Deathmatch
 
|wikipedia    = Half-Life 2: Deathmatch
 
|winehq      = 2095
 
|winehq      = 2095
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Half-Life}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://combineoverwiki.net/wiki/Main_Page Unofficial Half-Life Wiki]
 
 
{{mm}} [https://github.com/ValveSoftware/Source-1-Games/issues GitHub Issue Tracker for Half-Life 2: Deathmatch] and other Source-based games
 
{{mm}} [https://github.com/ValveSoftware/Source-1-Games/issues GitHub Issue Tracker for Half-Life 2: Deathmatch] and other Source-based games
 
{{mm}} [https://steamcommunity.com/app/320/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/320/discussions/ Steam Community Discussions]
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| Retail |  | Steam | Included with retail copies of Half-Life 2: Episode 1, and Counter-Strike: Source. |  | Windows }}
 
{{Availability/row| Steam | 320 | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 320 | Steam |  |  | Windows, OS X, Linux }}
 
}}
 
}}
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                =
|origin notes         =  
+
|discord notes          =
|steam cloud           = unknown
+
|epic games store      =
|steam cloud notes     =  
+
|epic games store notes =
|uplay                 =  
+
|gog galaxy            =
|uplay notes           =  
+
|gog galaxy notes      =
|xbox cloud           =  
+
|origin                 =  
|xbox cloud notes     =  
+
|origin notes           =  
 +
|steam cloud           = unknown
 +
|steam cloud notes     =  
 +
|uplay                 =  
 +
|uplay notes           =  
 +
|xbox cloud             =  
 +
|xbox cloud notes       =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Half Life 2 Deathmatch General Video.png|In-game general video settings.}}
 
{{Image|Half Life 2 Deathmatch General Video.png|In-game general video settings.}}
 
{{Image|Half Life 2 Deathmatch Advanced Video.png|In-game advanced video settings.}}
 
{{Image|Half Life 2 Deathmatch Advanced Video.png|In-game advanced video settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/half-life-2-deathmatch/en
+
|wsgf link                  = https://www.wsgf.org/dr/half-life-2-deathmatch/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = silver
 
|multimonitor wsgf award    = silver
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|multimonitor              = true
 
|multimonitor              = true
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = false
 
|fov                        = false
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|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = Up to 8x [[MSAA]].
+
|antialiasing notes        = Up to 8x [[MSAA]]. [[SGSSAA]] available with flag <code>0x000000C1</code>.
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = No frame rate or refresh rate cap.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref>
+
|120 fps notes              = Frame rate cap can be changed by changing <code>fps_max</code> in the [[#Enabling the console|developer console]].
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}.
 
|hdr notes                  = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}.
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|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
 +
{{ii}} HBAO available with flag <code>0x0000002C</code>.
  
 
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
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}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Half Life 2 Deathmatch Remapping.png|In-game key map settings.}}
 
{{Image|Half Life 2 Deathmatch Remapping.png|In-game key map settings.}}
 
{{Image|Half Life 2 Deathmatch Mouse Gamepad.png|In-game mouse/gamepad settings.}}
 
{{Image|Half Life 2 Deathmatch Mouse Gamepad.png|In-game mouse/gamepad settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Half Life 2 Deathmatch Audio.png|In-game audio settings.}}
 
{{Image|Half Life 2 Deathmatch Audio.png|In-game audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Over-all game volume and separate music slider.
 
|separate volume notes    = Over-all game volume and separate music slider.
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{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          =  
+
|local play          = hackable
 
|local play players  =  
 
|local play players  =  
|local play modes    =  
+
|local play modes    = Versus
|local play notes    =  
+
|local play notes    = Use [https://github.com/lucasassislar/nucleuscoop/releases Nucleus Coop] & [https://github.com/ZeroFox5866/nucleuscoop/releases Unofficial mod].
 
|lan play            = true
 
|lan play            = true
 
|lan play players    = 16
 
|lan play players    = 16
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|shader model versions  = 2, 3
 
|shader model versions  = 2, 3
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = true
|64-bit executable notes= OS X and Linux only.{{CN|date=August 2015}}
+
|windows 64-bit exe    = false
 +
|windows exe notes     =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos app notes        = {{CN|date=August 2015}}
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= true
 +
|linux executable notes = {{CN|date=August 2015}}
 
}}
 
}}
  

Revision as of 14:21, 10 April 2021

Half-Life 2: Deathmatch
Half-Life 2: Deathmatch cover
Developers
Valve Corporation
Engines
Source
Release dates
Windows November 30, 2004
macOS (OS X) September 30, 2010
Linux March 16, 2013
Taxonomy
Modes Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter
Art styles Realistic
Themes Eastern Europe, Post-apocalyptic, Sci-fi
Series Half-Life
Half-Life 2: Deathmatch on HowLongToBeat
Half-Life 2: Deathmatch on IGDB
Half-Life 2: Deathmatch guide on StrategyWiki
Half-Life 2: Deathmatch on MobyGames
Half-Life 2: Deathmatch on Wikipedia
Half-Life mods and fangames (series)
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Codename: Gordon 2004
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Portal (series)
Half-Life: Decay (unofficial port) 2008
Half-Life: Alyx 2020

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

GitHub Issue Tracker for Half-Life 2: Deathmatch and other Source-based games
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Included with retail copies of Half-Life 2: Episode 1, and Counter-Strike: Source.
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

Essential improvements

Skip intro videos

Use -novid command line argument[citation needed]

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\hl2mp\cfg[Note 1]
macOS (OS X)
Linux <path-to-game>/
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Up to 8x MSAA. SGSSAA available with flag 0x000000C1.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame rate cap can be changed by changing fps_max in the developer console.
High dynamic range display (HDR)
Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering.
HBAO available with flag 0x0000002C.

Borderless fullscreen windowed

-window -noborder[citation needed]
  1. Find Half-Life 2: Deathmatch in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -window -noborder
  6. Press OK
  7. Launch the game

Input

In-game key map settings.
In-game key map settings.
In-game mouse/gamepad settings.
In-game mouse/gamepad settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Over-all game volume and separate music slider.
Surround sound
7.1, 5.1 surround sound, 4 speaker surround.
Subtitles
Closed captions
Mute on focus lost
"Silence the audio while the game window is in the background" check box.

Localizations

Language UI Audio Sub Notes
English

Network

In-game multiplayer settings.
In-game multiplayer settings.
For more information, see the "Source Dedicated Server" section of our Source engine article.

Multiplayer types

Type Native Players Notes
Local play
Versus
Use Nucleus Coop & Unofficial mod.
LAN play
16 Versus
Online play
16 Versus
The max player limit can be increased externally (32 players)

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Use connect [IP address here] in the console.

Ports

Protocol Port(s) and/or port range(s)
TCP 27015
UDP 27005, 27015, 27020, 51840
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
TriDef 3D
iZ3D
Headsets
SteamVR
This game might be playable with the Revive Compatibility Layer (compatibility list).
Oculus VR (LibOVR)
Available under Video Settings.
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer.
Devices
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse

Issues fixed

Purple and black broken textures

A generic fix for this issue can be found on our Source engine page.

Other information

API

Technical specs Supported Notes
Direct3D 6, 7, 8, 8.1, 9
OpenGL 2.1 OS X and Linux only.
Shader Model support 2, 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[citation needed]
Linux
[citation needed]

Middleware

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System
Cutscenes Bink Video Used for startup videos and in-game movies.
Multiplayer Steamworks

Console commands

Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed]
  1. Launch the game
  2. From the main menu select Options
  3. Select the Keyboard tab
  4. Click the Advanced button
  5. Check the box next to Enable developer console (~)
  6. Click Apply

Notes

Press ~ to open the console.
Some commands may first require you enabling sv_cheats. You can do so with sv_cheats 1.
Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server.
Users without a US keyboard may experience some problems.

Launch options

View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed]
  1. Find the game in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input your selected launch options and separate each command with a space
  6. Press OK
  7. Launch the game

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1.2 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 2.8 GB
Video card (GPU) DirectX 7 compatible
macOS (OS X)
Minimum
Operating system (OS) Leopard 10.5.8, Snow Leopard 10.6.3
Processor (CPU) 1.2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD)
Video card (GPU) Nvidia GeForce 8
ATI Radeon X1600
Intel HD 3000


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References