Difference between revisions of "Half-Life: Decay"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m (updated template usage) |
||
Line 76: | Line 76: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = Enable <code>fps_override 1</code> in the console.<ref>[ | + | |120 fps notes = Enable <code>fps_override 1</code> in the console.<ref>[https://steamcommunity.com/games/70/announcements/detail/1028215840513252985 Half-Life 1 updated]</ref> |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 191: | Line 191: | ||
|separate volume notes = | |separate volume notes = | ||
|surround sound = false | |surround sound = false | ||
− | |surround sound notes = Lost with Linux update.<ref>[ | + | |surround sound notes = Lost with Linux update.<ref>[https://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref> |
|subtitles = false | |subtitles = false | ||
|subtitles notes = | |subtitles notes = | ||
Line 199: | Line 199: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = false | |eax support = false | ||
− | |eax support notes = A3D 2.0<ref>[https://web.archive.org/web/20000129224243/http://www.vortexofsound.com/techhelp/gm_hl.htm Tech help: Half-Life - Vortex of Sound (retrieved)]</ref> and EAX were supported. <br />Both have been removed during the transition to SteamPipe<ref>[ | + | |eax support notes = A3D 2.0<ref>[https://web.archive.org/web/20000129224243/http://www.vortexofsound.com/techhelp/gm_hl.htm Tech help: Half-Life - Vortex of Sound (retrieved)]</ref> and EAX were supported. <br />Both have been removed during the transition to SteamPipe<ref>[https://steamcommunity.com/games/70/announcements/detail/1028213937978037958 Half-Life 1 updated].</ref> |
}} | }} | ||
Line 249: | Line 249: | ||
|tcp = | |tcp = | ||
|udp = 6003, 7002, 27010, 27015, 27025 | |udp = 6003, 7002, 27010, 27015, 27025 | ||
− | |upnp = | + | |upnp = unknown |
}} | }} | ||
Line 256: | Line 256: | ||
{{API | {{API | ||
|direct3d versions = 7 | |direct3d versions = 7 | ||
− | |direct3d notes = Lost with Linux update.<ref>[ | + | |direct3d notes = Lost with Linux update.<ref>[https://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = |
Revision as of 10:19, 24 September 2018
Developers | |
---|---|
Gearbox Software | |
Valve Corporation | |
Windows | Hoaxer |
Engines | |
GoldSrc | |
Release dates | |
Windows | September 22, 2008 |
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
Key points
- Unofficial PC port of official expansion
- Requires the base game Half-Life
- 2 player co-op game, requires one PC per player
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Requires Half-Life. |
- See here for information on setting the game up.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Half-Life\decay\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Half-Life\decay\SAVE\[Note 1] |
- The game has no save feature (aside from saving unlocked levels)
Video settings
Field of view (FOV)
Field of view[citation needed] |
---|
First Method:
Second Method:
For 16:10:
For 16:9:
Notes
|
Borderless fullscreen windowed
-window -noborder[citation needed] |
---|
|
High frame rate
Override Max FPS[citation needed] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
- For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 2 | Co-op |
||
Online play | 2 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Open the console (~) and use connect followed by the IP and port. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 6003, 7002, 27010, 27015, 27025 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Lost with Linux update.[1] |
OpenGL | 2.1 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Multiplayer | Steamworks |
Unlocking levels
Loading and unlocking levels if your save is bugged[citation needed] |
---|
|
Level order
- dy_accident1
- dy_accident2
- dy_hazard
- dy_uplink
- dy_dampen
- dy_dorms
- dy_signal
- dy_focus
- dy_lasers
- dy_fubar
- dy_outro
- dy_alien (bonus level)
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, NT | XP |
Processor (CPU) | 133 MHz | |
System memory (RAM) | 24 MB | 32 MB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | SVGA, high color (16-bit) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).