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Difference between revisions of "Half-Life: Decay"

From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= FOV needs to be adjusted to compensate for cropped fisrt person view.
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
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|4k ultra hd notes          = UI becomes too small both in-game and menu.
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
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|borderless windowed        = hackable
 
|borderless windowed        = hackable
 
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
|anisotropic                = false
+
|anisotropic                = true
|anisotropic notes          =  
+
|anisotropic notes          = Steam version has this by default. Can be forced through graphics card control panel otherwise.
|antialiasing              = false
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = Steam version has MSAA by default. Can be forced through graphics card control panel otherwise.
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|vsync notes                = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].

Revision as of 21:08, 17 December 2016

Template:Infobox game/row/winporter
Half-Life: Decay
Half-Life: Decay cover
Developers
Gearbox Software
Valve Corporation
Engines
GoldSrc
Release dates
Windows September 22, 2008
Half-Life: Decay guide on StrategyWiki
Half-Life: Decay on Wikipedia
Half-Life mods and fangames (series)
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Codename: Gordon 2004
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Portal (series)
Half-Life: Decay (unofficial port) 2008
Half-Life: Alyx 2020

Key points

Unofficial PC port of official expansion
Requires the base game Half-Life
2 player co-op game, requires one PC per player
Runs extremely well on low end hardware.

General information

Official Website
Unofficial Half-Life Wiki

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Requires Half-Life.
Windows
See here for information on setting the game up.

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location
The game has no save feature (aside from saving unlocked levels)

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Field of view (FOV)

Instructions

Borderless fullscreen windowed

Instructions

Vertical sync (Vsync)

Instructions

Input settings

In-game key map settings.
In-game key map settings.
In-game mouse/joystick settings.
In-game mouse/joystick settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.
In-game voice settings.
In-game voice settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.

Multiplayer types

Type Native Players Notes
LAN play
2 Co-op
Online play
2 Co-op

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Open the console (~) and use connect followed by the IP and port.

Ports

Protocol Port(s) and/or port range(s)
UDP 6003, 7002, 27010, 27015, 27025
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
Direct3D 7 Lost with Linux update.[1]
OpenGL 2.1
Software renderer
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Miles Sound System
Multiplayer Steamworks

Unlocking levels

Instructions

Level order

  1. dy_accident1
  2. dy_accident2
  3. dy_hazard
  4. dy_uplink
  5. dy_dampen
  6. dy_dorms
  7. dy_signal
  8. dy_focus
  9. dy_lasers
  10. dy_fubar
  11. dy_outro
  12. dy_alien (bonus level)

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98, NT
Processor (CPU) 133 MHz
System memory (RAM) 24 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) SVGA, high color (16-bit)

References