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Half-Life: Crossfire

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Revision as of 18:07, 30 August 2025 by AemonyBot (talk | contribs)
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Half-Life: Crossfire
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Developers
Andrew McGlynn
Engines
Xash3D
Release dates
Windows TBA
Taxonomy
Modes Singleplayer
Half-Life: Crossfire on IGDB

Half-Life: Crossfire, is a work-in-progress singleplayer sci-fi first-person shooter modification for Half-Life that initially started using Spirit of Half-Life[1] toolset and later moved on to XashXT[2] in conjunction with the Xash3D engine.

General information

Mod DB Page

Availability

Source DRM Notes Keys OS
[ Official website]
DRM details are not known
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Storage drive (HDD/SSD)


References