Difference between revisions of "Half-Life: Caged"
From PCGamingWiki, the wiki about fixing PC games
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==Input== | ==Input== | ||
+ | {{Image|Half Life Remapping.png|In-game key map settings (Steam version)}} | ||
+ | {{Image|Half Life Mouse Joystick.png|In-game mouse/joystick settings (Steam version)}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = true |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
− | |controller support notes = | + | |controller support notes = Intended for single sticks like a flight stick; controllers like an Xbox 360 Controller will only use the left stick. |
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = unknown | |xinput controllers = unknown | ||
Line 221: | Line 223: | ||
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= true |
− | |tracked motion controllers notes = | + | |tracked motion controllers notes = Supports [[Controller:Razer Hydra|Razer Hydra]]. |
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |button prompts = false |
+ | |button prompts notes = | ||
+ | |controller hotplug = false | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown |
Revision as of 01:26, 26 January 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Future Games Select | |
Cayle George | |
Engines | |
GoldSrc | |
Release dates | |
Windows | September 21, 2017 |
macOS (OS X) | September 21, 2017 |
Linux | September 21, 2017 |
Taxonomy | |
Modes | Singleplayer |
Series | Half-Life |
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Half-Life: Caged is a singleplayer game in the Half-Life series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Game is Vert-; see Field of view (FOV) for a workaround. Use Half-Life WON Resolution FOV MP3 Patch for non-Steam versions |
||
Multi-monitor | |||
Ultra-widescreen | Vert-. Increase FOV to compensate. See Field of view (FOV). | ||
4K Ultra HD | Both in-game and menu UI may become too small on displays with a high pixel density, see 4K Ultra HD for various fixes. | ||
Field of view (FOV) | 90 by default. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Use -window -noborder . |
||
Anisotropic filtering (AF) | 16 samples by default in Steam version. Use gl_ansio X [sic] in the console, with X as number of samples. See OpenGL texture filtering to disable texture filtering altogether. |
||
Anti-aliasing (AA) | 4x MSAA by default in Steam version. Use -nomsaa to force off. |
||
Vertical sync (Vsync) | Always on for the retail version. | ||
60 FPS | |||
120+ FPS | Capped at 100 FPS (72 FPS in retail version) by default. See High frame rate. | ||
High dynamic range display (HDR) | See OpenGL overbright lighting to increase the rendering dynamic range. |
- For a list of console commands, see here.
4K Ultra HD
This section may require cleanup to meet basic quality standards. The specific problem is: Provide a vanilla resized HUD and crosshairs. Figure out how to increase other font sizes. You can help by modifying
the article. The discussion page may contain useful suggestions.
- Assets are designed for 640x480, and UI may be too small at higher resolutions.
Increase font sizes[1][2] |
---|
|
Field of view (FOV)
- FOV adjustment may be necessary at widescreen resolutions.
Field of view[3] |
---|
Notes
|
High frame rate
Use +developer 1 +fps_override 1 +fps_max ### [4]
|
---|
OpenGL texture filtering
- By default the filtering is enabled (not in Software rendering mode).
Disable OpenGL texture filtering[6] |
---|
Notes
|
OpenGL overbright lighting
- Overbright lighting increases the rendering dynamic range, resulting in a primitive "bloom" effect.
- Overbright lighting normally only works on the Direct3D and software renderers.[7]
Nvidia cards: Enable the GL extension limiter[8] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Intended for single sticks like a flight stick; controllers like an Xbox 360 Controller will only use the left stick. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Tracked motion controllers | Supports Razer Hydra. | |
---|---|---|
Button/gesture prompts |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows XP | |
Processor (CPU) | 500 mhz processor | 1000 mhz+ processor |
System memory (RAM) | 96 MB RAM | 1 GB RAM |
Hard disk drive (HDD) | 400 MB available space | |
Video card (GPU) | 32mb video card | 128mb+ video card |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | OS X Snow Leopard 10.6.3 | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4.6 GB | |
Video card (GPU) | NVIDIA GeForce 8 ATI X1600 Intel HD 3000 |
References
- ↑ Increased Fonts For HL1 addon - Half-Life - Mod DB
- ↑ Verified by User:SirYodaJedi on 2020-03-04
- Figured out more vanilla-esque settings
- ↑ https://steamcommunity.com/app/70/discussions/0/620713633859376599/ Is there anyway to change the default F.O.V.? :: Half Life General Discussions
- ↑ 4.0 4.1 How to get 144hz/fps?
- ↑ Steam Community :: Half-Life :: Events
- ↑ How to remove texture filtering in OpenGL
- ↑ VOGONS • View topic - Half-Life overbright compatibility
- ↑ Half-Life with OpenAL (EFX, Surround Sound, and HRTF!) : HalfLife