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Difference between revisions of "Half-Life: Absolute Zero"

From PCGamingWiki, the wiki about fixing PC games
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 12, 2020}}
 
{{Infobox game/row/date|Windows|October 12, 2020}}
 
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/modes|Singleplayer}}
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{{Infobox game/row/taxonomy/monetization      | }}
{{Infobox game/row/taxonomy/pacing|Real-time}}
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{{Infobox game/row/taxonomy/microtransactions | None}}
{{Infobox game/row/taxonomy/perspectives|First-person}}
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{{Infobox game/row/taxonomy/modes             | Singleplayer}}
{{Infobox game/row/taxonomy/controls|Direct control}}
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{{Infobox game/row/taxonomy/pacing           | Real-time}}
{{Infobox game/row/taxonomy/genres|Shooter}}
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{{Infobox game/row/taxonomy/perspectives     | First-person}}
{{Infobox game/row/taxonomy/art styles|Realistic}}
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{{Infobox game/row/taxonomy/controls         | Direct control}}
{{Infobox game/row/taxonomy/themes|North America, Sci-fi}}
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{{Infobox game/row/taxonomy/genres           | Shooter}}
{{Infobox game/row/taxonomy/series|Half-Life}}
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{{Infobox game/row/taxonomy/sports            | }}
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{{Infobox game/row/taxonomy/vehicles          | }}
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{{Infobox game/row/taxonomy/art styles       | Realistic}}
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{{Infobox game/row/taxonomy/themes           | North America, Sci-fi}}
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{{Infobox game/row/taxonomy/series           | Half-Life}}
 
|steam appid  = 812440
 
|steam appid  = 812440
 
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{{Introduction
 
{{Introduction
|introduction      = Half-Life: Absolute Zero is a total-conversion modification for [[Half-Life]] aiming to recreate the original ideas and plans from Valve's award-winning classic that ended up on the cutting room floor.
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|introduction      = '''''Half-Life: Absolute Zero''''' is a total-conversion modification for [[Half-Life]] aiming to recreate the original ideas and plans from Valve's award-winning classic that ended up on the cutting room floor.
 
|release history  =  
 
|release history  =  
 
|current state    =
 
|current state    =

Revision as of 11:38, 6 June 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Half-Life: Absolute Zero
Half-Life: Absolute Zero cover
Developers
Cobalt-57
Publishers
Cobalt-57
Engines
GoldSrc
Release dates
Windows October 12, 2020
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter
Art styles Realistic
Themes North America, Sci-fi
Series Half-Life
Half-Life mods and fangames (series)
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Codename: Gordon 2004
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Portal (series)
Half-Life: Decay (unofficial port) 2008
Half-Life: Alyx 2020

Half-Life: Absolute Zero is a total-conversion modification for Half-Life aiming to recreate the original ideas and plans from Valve's award-winning classic that ended up on the cutting room floor.

Key points

The game requires Half-Life to be installed in order to be played

General information

Official ModDB Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
This game is not available yet.

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/812440/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/812440/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) Windows 95
Processor (CPU) Pentium 166+
System memory (RAM) 32 MB RAM
Hard disk drive (HDD)
Video card (GPU) 3D Accelerator card


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References