Difference between revisions of "Gun Monkeys"
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|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity}} | + | {{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2017-05-25}}</ref>|build=4.2.0f4}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|June 28, 2013}} | {{Infobox game/row/date|Windows|June 28, 2013}} | ||
{{Infobox game/row/date|OS X|June 28, 2013}} | {{Infobox game/row/date|OS X|June 28, 2013}} | ||
|steam appid = 239450 | |steam appid = 239450 | ||
− | |gogcom | + | |gogcom id = |
+ | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
+ | |winehq = | ||
}} | }} | ||
'''Key points''' | '''Key points''' | ||
− | {{ii}} The multi-player servers are often inactive and it may be hard to find a match as there is no matchmaking. The developer suggests joining the chat room of the official [ | + | {{ii}} The multi-player servers are often inactive and it may be hard to find a match as there is no matchmaking. The developer suggests joining the chat room of the official [https://steamcommunity.com/games/gunmonkeys Gun Monkeys Steam Group] in order to find an opponent. |
{{ii}} The game features the ability to stream straight to Twitch.tv. | {{ii}} The game features the ability to stream straight to Twitch.tv. | ||
{{++}} Fully cross-platform multi-player. | {{++}} Fully cross-platform multi-player. | ||
Line 21: | Line 23: | ||
'''General information''' | '''General information''' | ||
{{mm}} [http://www.sizefivegames.com/forum/index.php?board=8.0 Official Forum] | {{mm}} [http://www.sizefivegames.com/forum/index.php?board=8.0 Official Forum] | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/239450/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
− | {{ | + | {{ii}} This game is no longer available. |
− | + | {{ii}} All versions require {{DRM|Steam}}. | |
− | |||
− | }} | ||
− | {{ii}} All versions require | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|hkcu}}\SOFTWARE\Size Five Games\Gun Monkeys\}} |
+ | {{Game data/config|OS X|}} | ||
+ | {{Game data/config|Steam|{{p|steam}}/userdata/{{P|uid}}/239450/remote/}} | ||
}} | }} | ||
{{ii}} The file {{code|settings.gunmonkeys.xml}} holds all the settings data. | {{ii}} The file {{code|settings.gunmonkeys.xml}} holds all the settings data. | ||
Line 39: | Line 40: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games store = |
− | |steam cloud notes | + | |epic games store notes = |
− | |uplay | + | |gog galaxy = |
− | |uplay notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
Line 65: | Line 72: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Enable windowed mode and use the {{code|-popupwindow}} [[Glossary:Command line arguments|parameter]]. |
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = false | |antialiasing = false | ||
Line 77: | Line 84: | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
+ | |120 fps = true | ||
+ | |120 fps notes = Camera movement is capped at ~60 FPS, may visually appear as stuttering movement. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 87: | Line 98: | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = Controller and keyboard share same bindings. Only single binding per action allowed overall. |
− | |acceleration option = | + | |acceleration option = n/a |
− | |acceleration option notes = | + | |acceleration option notes = Mouse not used in game. |
+ | |mouse sensitivity = n/a | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = XInput and DirectInput. |
|full controller = false | |full controller = false | ||
− | |full controller notes = | + | |full controller notes = Most of the menus require mouse or keyboard. Controller buttons has to be bound. |
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = | + | |controller remap notes = Controller and keyboard share same bindings. Only single binding per action allowed overall.<br/>Non centered axis are detected as pressed buttons. Some keys like pause (button 8) can't be rebound. |
− | |invert controller y-axis = | + | |controller sensitivity = n/a |
+ | |controller sensitivity notes= Digital movement. | ||
+ | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = false | ||
+ | |xbox prompts notes = Only within rebinding menu. | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = true | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = false | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = false | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = true | ||
+ | |other controllers notes = | ||
+ | |other button prompts = Xbox, Generic | ||
+ | |other button prompts notes= Only within rebinding menu. | ||
+ | |controller hotplug = true | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = false | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
}} | }} | ||
Line 126: | Line 171: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
}} | }} | ||
Line 152: | Line 197: | ||
|matchmaking = true | |matchmaking = true | ||
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = unknown |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = unknown |
|dedicated notes = | |dedicated notes = | ||
|self-hosting = true | |self-hosting = true | ||
Line 164: | Line 209: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 7, 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = unknown | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 185: | Line 263: | ||
|minGPU = | |minGPU = | ||
}} | }} | ||
+ | |||
+ | {{References}} |
Revision as of 12:39, 3 December 2019
Developers | |
---|---|
Size Five Games | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | June 28, 2013 |
macOS (OS X) | June 28, 2013 |
Key points
- The multi-player servers are often inactive and it may be hard to find a match as there is no matchmaking. The developer suggests joining the chat room of the official Gun Monkeys Steam Group in order to find an opponent.
- The game features the ability to stream straight to Twitch.tv.
- Fully cross-platform multi-player.
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Size Five Games\Gun Monkeys\ |
macOS (OS X) | |
Steam | <Steam-folder>/userdata/<user-id>/239450/remote/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/239450/pfx/[Note 2] |
- The file
settings.gunmonkeys.xml
holds all the settings data.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Shared-screen. | ||
LAN play | ||||
Online play | 2 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 500 MHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5 | |
Processor (CPU) | 500 MHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB |
Notes
- ↑ Unity engine build: 4.2.0f4[1]
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/239450/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (239450) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2017-05-25