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Guardians of Victoria

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Revision as of 00:57, 8 July 2016 by Marioysikax (talk | contribs) (Created page with "{{Infobox game |cover = Guardians of Victoria - Cover.jpg |developers = {{Infobox game/row/developer|Tall Story Studios}} |publishers = {{Infobox game/row/publish...")
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Guardians of Victoria
Guardians of Victoria cover
Developers
Tall Story Studios
Publishers
New Reality Games
Engines
Main executable is NWJS Construct 2
Release dates
Windows April 29, 2016

Key points

Game creates extra processes which will still run even after quitting the game, taking noticeable amount of resources.
All the inputs have massive noticeable input lag.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
All versions require Steam.

Game data

Configuration files and save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/385080/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

General settings.
General settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 8
Processor (CPU) Intel Core 2 DUO 2.4 GHz
AMD Athlon X2 2.7 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) ATI Radeon HD 3870
NVIDIA 8800 GT
Intel HD 3000
DirectX 10 compatible
Sound (audio device) Stereo Sound

Notes

  1. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/385080/ in addition to or instead of this directory. The app ID (385080) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References