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Difference between revisions of "Grow: Song of the Evertree"

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Revision as of 22:39, 29 November 2021

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Grow: Song of the Evertree
Grow: Song of the Evertree cover
Developers
Prideful Sloth
Publishers
505 Games
Engines
Unity
Release dates
Windows November 16, 2021
Taxonomy
Modes Singleplayer
Genres Sandbox
Grow: Song of the Evertree on IGDB
Grow: Song of the Evertree on MobyGames

Grow: Song of the Evertree is a singleplayer sandbox game.

General information

Official Discord server
Steam Community Discussions

Availability

All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1380420/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1380420/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-2300
AMD FX-4350
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTS 450
AMD Radeon R7 240
1 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX compatible
6 GB of RAM is required for Windows 10.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References