Difference between revisions of "Grounded"
From PCGamingWiki, the wiki about fixing PC games
(→Audio settings: surround sound is supported, mute on focus lost is true and likely always on, closed captions to unknown based on the questionable edit and brief testing) |
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Line 36: | Line 36: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Microsoft Store|{{p|localappdata}}\Packages\Microsoft.Maine_8wekyb3d8bbwe\LocalCache\Local\Maine\Saved\Config\ | + | {{Game data/config|Microsoft Store|{{p|localappdata}}\Packages\Microsoft.Maine_8wekyb3d8bbwe\LocalCache\Local\Maine\Saved\Config\WinGDK\}} |
− | {{Game data/config|Steam|}} | + | {{Game data/config|Steam|{{p|localappdata}}\Maine\Saved\Config\}} |
}} | }} | ||
Line 56: | Line 56: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = true |
|steam cloud notes = | |steam cloud notes = | ||
|uplay = | |uplay = | ||
Line 85: | Line 85: | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = always on |
− | |anisotropic notes = | + | |anisotropic notes = Scales with the Quality option.<ref>{{Refcheck|user=Rose|date=2020-07-29|comment=r.MaxAnisotropy was set from 2 to 8 depending on the setting, as seen in the [[Engine:Unreal_Engine_4#Enable_developer_console|console]].}}</ref> |
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = | + | |antialiasing notes = [[TAA]].<ref>{{Refcheck|user=Rose|date=2020-07-29|comment=r.DefaultFeature.AntiAliasing was set to 2 on the low Quality preset, as seen in the [[Engine:Unreal_Engine_4#Enable_developer_console|console]] and from visually comparing it to 1 and 0 in real time.}}</ref> |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 95: | Line 95: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = unknown |
|hdr notes = | |hdr notes = | ||
|color blind = true | |color blind = true | ||
Line 102: | Line 102: | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox|description=Set FOV to any value beyond the in-game limits through a config file|ref=<ref>{{Refcheck|user=Rose|date=2020-07-29|comment=}}</ref>|fix= | + | {{Fixbox|description=Set FOV to any value beyond the in-game limits through a config file|ref=<ref name="rose29">{{Refcheck|user=Rose|date=2020-07-29|comment=}}</ref>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open {{file|GameUserSettings.ini}}. | # Open {{file|GameUserSettings.ini}}. | ||
Line 108: | Line 108: | ||
# Save the changes. | # Save the changes. | ||
{{ii}} The in-game slider will not display any values beyond its limits. | {{ii}} The in-game slider will not display any values beyond its limits. | ||
+ | }} | ||
+ | ===Chromatic aberration=== | ||
+ | {{Fixbox|description=Disable chromatic aberration|ref=<ref>{{Refcheck|user=Darktalon|date=2020-07-29}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code> with a text editor. | ||
+ | # Add <code>[SystemSettings]</code> to the bottom of the file, if that section doesn't already exist. | ||
+ | # Inside that section, add <code>r.SceneColorFringeQuality=0</code>. | ||
+ | # Save the file. | ||
+ | }} | ||
+ | ===Depth of field=== | ||
+ | {{Fixbox|description=Disable depth of field|ref=<ref>{{Refcheck|user=Darktalon|date=2020-07-29}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code> with a text editor. | ||
+ | # Add <code>[SystemSettings]</code> to the bottom of the file, if that section doesn't already exist. | ||
+ | # Inside that section, add <code>r.DepthOfFieldQuality=0</code>. | ||
+ | # Save the file. | ||
}} | }} | ||
Line 185: | Line 201: | ||
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = true | |mute on focus lost = true | ||
− | |mute on focus lost notes = <ref | + | |mute on focus lost notes = <ref name="rose29"/> |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
Line 199: | Line 215: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |vorpx = true | ||
+ | |vorpx modes = G3D,Z3D,DirectVR | ||
+ | |vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list]. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Revision as of 18:47, 29 November 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Obsidian Entertainment | |
Publishers | |
Xbox Game Studios | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | Xbox Play Anywhere, Xbox Game Pass for PC | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.Maine_8wekyb3d8bbwe\LocalCache\Local\Maine\Saved\Config\WinGDK\ |
Steam | %LOCALAPPDATA%\Maine\Saved\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/962130/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Microsoft Store | |
Steam | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/962130/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video settings
Field of view (FOV)
Set FOV to any value beyond the in-game limits through a config file[2] |
---|
|
Chromatic aberration
Disable chromatic aberration[3] |
---|
|
Depth of field
Disable depth of field[4] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, Z3D, DirectVR Officially supported game, see official vorpx game list. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 SP1 | |
Processor (CPU) | Intel Core i3-3225 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 Ti |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/962130/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (962130) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Awesome games coming in 2020 and beyond - last accessed on 2020-01-02
- ↑ Verified by User:Rose on 2020-07-29
- ↑ Verified by User:Darktalon on 2020-07-29
- ↑ Verified by User:Darktalon on 2020-07-29