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Difference between revisions of "Grounded"

From PCGamingWiki, the wiki about fixing PC games
(Created page with "{{stub}} {{Infobox game |cover = Grounded cover.jpg |developers = {{Infobox game/row/developer|Obsidian Entertainment}} |publishers = {{Infobox game/row/publisher...")
 
(24 intermediate revisions by 10 users not shown)
Line 1: Line 1:
 
{{stub}}
 
{{stub}}
 +
{{state|dev}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Grounded cover.jpg
 
|cover        = Grounded cover.jpg
Line 6: Line 7:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Xbox Game Studios}}
 
{{Infobox game/row/publisher|Xbox Game Studios}}
|engines      =  
+
|engines      =
 +
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refurl|url=https://www.unrealengine.com/en-US/blog/awesome-games-coming-in-2020-and-beyond|title=Awesome games coming in 2020 and beyond|date=2020-01-02}}</ref>}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|2020}}
+
{{Infobox game/row/date|Windows|EA}}
|steam appid  =  
+
|steam appid  = 962130
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 
|gogcom id side =  
 
|gogcom id side =  
 +
|official site= https://grounded.obsidian.net/
 +
|hltb        = 77857
 +
|igdb        = grounded
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|wikipedia    = Grounded (video game)
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
 +
 +
'''General information'''
 +
{{mm}} [https://steamcommunity.com/app/962130/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| retail | | unknown |  |  | Windows }}
+
{{Availability/row| Microsoft Store | 9pjthrnvh62h | Microsoft Store | {{Store feature|Xbox Play Anywhere}}, {{Store feature|Xbox Game Pass}} |  | Windows }}
 +
{{Availability/row| Steam | 962130 | Steam |  |  | Windows }}
 
}}
 
}}
{{ii}} This game is not available yet.
 
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Microsoft Store|{{p|localappdata}}\Packages\Microsoft.Maine_8wekyb3d8bbwe\LocalCache\Local\Maine\Saved\Config\WinGDK\}}
 +
{{Game data/config|Steam|{{p|localappdata}}\Maine\Saved\Config\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Microsoft Store|}}
 +
{{Game data/saves|Steam|}}
 
}}
 
}}
  
Line 46: Line 56:
 
|origin                =  
 
|origin                =  
 
|origin notes          =  
 
|origin notes          =  
|steam cloud            =  
+
|steam cloud            = true
 
|steam cloud notes      =  
 
|steam cloud notes      =  
 
|uplay                  =  
 
|uplay                  =  
 
|uplay notes            =  
 
|uplay notes            =  
|xbox cloud            =  
+
|xbox cloud            = true
 
|xbox cloud notes      =  
 
|xbox cloud notes      =  
 
}}
 
}}
Line 61: Line 71:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = limited
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{term|Vert-}} scaling with an FOV slider for compensation.
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = true
|fov notes                  =  
+
|fov notes                  = 60-120. See [[#Field of view (FOV)|Field of view (FOV)]] for more.
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = always on
|anisotropic notes          =  
+
|anisotropic notes          = Scales with the Quality option.<ref>{{Refcheck|user=Rose|date=2020-07-29|comment=r.MaxAnisotropy was set from 2 to 8 depending on the setting, as seen in the [[Engine:Unreal_Engine_4#Enable_developer_console|console]].}}</ref>
|antialiasing              = unknown
+
|antialiasing              = always on
|antialiasing notes        =  
+
|antialiasing notes        = [[TAA]].<ref>{{Refcheck|user=Rose|date=2020-07-29|comment=r.DefaultFeature.AntiAliasing was set to 2 on the low Quality preset, as seen in the [[Engine:Unreal_Engine_4#Enable_developer_console|console]] and from visually comparing it to 1 and 0 in real time.}}</ref>
|vsync                      = unknown
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = true
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Set FOV to any value beyond the in-game limits through a config file|ref=<ref name="rose29">{{Refcheck|user=Rose|date=2020-07-29|comment=}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|GameUserSettings.ini}}.
 +
# Locate the line that starts with <code>CustomFieldOfView=</code> and modify the value (e.g. <code>CustomFieldOfView=133</code>).
 +
# Save the changes.
 +
{{ii}} The in-game slider will not display any values beyond its limits.
 +
}}
 +
===Chromatic aberration===
 +
{{Fixbox|description=Disable chromatic aberration|ref=<ref>{{Refcheck|user=Darktalon|date=2020-07-29}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code> with a text editor.
 +
# Add <code>[SystemSettings]</code> to the bottom of the file, if that section doesn't already exist.
 +
# Inside that section, add <code>r.SceneColorFringeQuality=0</code>.
 +
# Save the file.
 +
}}
 +
===Depth of field===
 +
{{Fixbox|description=Disable depth of field|ref=<ref>{{Refcheck|user=Darktalon|date=2020-07-29}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code> with a text editor.
 +
# Add <code>[SystemSettings]</code> to the bottom of the file, if that section doesn't already exist.
 +
# Inside that section, add <code>r.DepthOfFieldQuality=0</code>.
 +
# Save the file.
 
}}
 
}}
  
 
==Input settings==
 
==Input settings==
 
{{Input settings
 
{{Input settings
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = unknown
 
|acceleration option      = unknown
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = unknown
+
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
Line 157: Line 192:
 
==Audio settings==
 
==Audio settings==
 
{{Audio settings
 
{{Audio settings
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Effects, Music, UI, Dialogue, Voice Chat.
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = <ref>{{Refcheck|user=Rose|date=2020-07-29|comment=Tested on a 5.1 system and double checked with Orban Loudness Meter. The game made use of all 6 channels when punching.}}</ref>
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = unknown
 
|closed captions          = unknown
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
|mute on focus lost notes =  
+
|mute on focus lost notes = <ref name="rose29"/>
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
Line 175: Line 210:
 
  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 +
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vr only                    =
 +
|vorpx                      = true
 +
|vorpx modes                = G3D,Z3D,DirectVR
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
 +
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          = unknown
 +
|local play players  =
 +
|local play modes    =
 +
|local play notes    =
 +
|lan play            = unknown
 +
|lan play players    =
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = true
 +
|online play players  = 4
 +
|online play modes    = Co-op
 +
|online play notes    =
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}{{Network/Connections
 +
|matchmaking        =
 +
|matchmaking notes  =
 +
|p2p                =
 +
|p2p notes          =
 +
|dedicated          =
 +
|dedicated notes    =
 +
|self-hosting      =
 +
|self-hosting notes =
 +
|direct ip          =
 +
|direct ip notes    =
 +
}}{{Network/Ports
 +
|tcp  =
 +
|udp  =
 +
|upnp =
 
}}
 
}}
  
Line 207: Line 320:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
Line 241: Line 354:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 7 SP1
|minCPU  =  
+
|minCPU  = Intel Core i3-3225
|minRAM  =  
+
|minRAM  = 4 GB
|minHD    =  
+
|minHD    = 8 GB
|minGPU  =  
+
|minGPU  = Nvidia GeForce GTX 650 Ti
  
 
|recOS    =  
 
|recOS    =  

Revision as of 18:47, 29 November 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Grounded
Grounded cover
Developers
Obsidian Entertainment
Publishers
Xbox Game Studios
Engines
Unreal Engine 4[1]
Release dates
Windows Early access
Grounded on HowLongToBeat
Grounded on IGDB
Grounded on Wikipedia

General information

Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.Maine_8wekyb3d8bbwe\LocalCache\Local\Maine\Saved\Config\WinGDK\
Steam %LOCALAPPDATA%\Maine\Saved\Config\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/962130/pfx/[Note 1]

Save game data location

System Location
Microsoft Store
Steam
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/962130/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video settings

Template:Video settings

Field of view (FOV)

Set FOV to any value beyond the in-game limits through a config file[2]
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Locate the line that starts with CustomFieldOfView= and modify the value (e.g. CustomFieldOfView=133).
  4. Save the changes.
The in-game slider will not display any values beyond its limits.

Chromatic aberration

Disable chromatic aberration[3]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini with a text editor.
  3. Add [SystemSettings] to the bottom of the file, if that section doesn't already exist.
  4. Inside that section, add r.SceneColorFringeQuality=0.
  5. Save the file.

Depth of field

Disable depth of field[4]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini with a text editor.
  3. Add [SystemSettings] to the bottom of the file, if that section doesn't already exist.
  4. Inside that section, add r.DepthOfFieldQuality=0.
  5. Save the file.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

VR support

3D modes State Notes
vorpX
G3D, Z3D, DirectVR
Officially supported game, see official vorpx game list.

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
4 Co-op

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 7 SP1
Processor (CPU) Intel Core i3-3225
System memory (RAM) 4 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) Nvidia GeForce GTX 650 Ti
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/962130/ in addition to or instead of this directory. The app ID (962130) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Awesome games coming in 2020 and beyond - last accessed on 2020-01-02
  2. Verified by User:Rose on 2020-07-29
  3. Verified by User:Darktalon on 2020-07-29
  4. Verified by User:Darktalon on 2020-07-29