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Difference between revisions of "Grand Theft Auto Re: Liberty City Stories"

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Revision as of 01:17, 1 June 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Grand Theft Auto Re: Liberty City Stories
Grand Theft Auto Re: Liberty City Stories cover
Developers
Rockstar Leeds
Rockstar North
Windows Ryadica926
Publishers
Rockstar Games
Engines
RenderWare
Release dates
Windows TBA
Reception
IGDB 84
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Open world
Vehicles Automobile, Bus, Motorcycle, Off-roading, Street racing, Tank
Art styles Realistic
Themes Contemporary, North America
Series Grand Theft Auto
Grand Theft Auto Re: Liberty City Stories on HowLongToBeat
Grand Theft Auto Re: Liberty City Stories on IGDB
Grand Theft Auto Re: Liberty City Stories guide on StrategyWiki
Grand Theft Auto Re: Liberty City Stories on MobyGames
Grand Theft Auto Re: Liberty City Stories on Wikipedia
Grand Theft Auto 1997
Grand Theft Auto 2 1999
Grand Theft Auto III 2002
Grand Theft Auto: Vice City 2003
Grand Theft Auto: San Andreas 2005
Grand Theft Auto IV 2008
Grand Theft Auto: Episodes from Liberty City 2010
Grand Theft Auto: iFruit 2013
Grand Theft Auto: San Andreas 10 Year Anniversary 2014
Grand Theft Auto V 2015
Grand Theft Auto: Chinatown Wars 2021
Grand Theft Auto: The Trilogy – The Definitive Edition (series)

Grand Theft Auto Re: Liberty City Stories (or Re:LCS) is an unofficial PC port of the PlayStation 2 version of Grand Theft Auto: Liberty City Stories with native support for widescreen, XInput controllers, keyboard & mouse and improved graphics.

Grand Theft Auto: Liberty City Stories was released in 2005 on PlayStation Portable and later ported to PlayStation 2 in 2006.

This version started being developed in 2017 and uses the PC version of Grand Theft Auto: Vice City as base.[1] Latest public version is Beta 5.0 Build 816 while the latest early access version is Beta 6.0 Build 15 and the entire main story is currently playable from start to finish.

Availability

Latest public version (Beta 5.0 Build 816) can be downloaded from the project's page on GTAForums.
Latest early access version (Beta 6.0 Build 15) can be downloaded from the author's Patreon page.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\GTA Liberty City Stories User Files\

Save game data location

System Location
Windows %USERPROFILE%\Documents\GTA Liberty City Stories User Files\

Video

Display settings.
Display settings.

Anti-aliasing (AA)

Enable MSAA[2]
  1. Go to <path-to-game>.
  2. Open ReLCS.ini.
  3. Edit MultiSampling= to the desired value (2, 4, 8).

Input

Remapping settings.
Remapping settings.
Mouse settings.
Mouse settings.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Radio, SFX
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

No system requirements have been officially released.

References