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Difference between revisions of "Grand Theft Auto III"

From PCGamingWiki, the wiki about fixing PC games
(Undo revision 705870 by Keith (talk))
Tag: Undo
(45 intermediate revisions by 21 users not shown)
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{{Infobox game/row/publisher|Rockstar Games}}
 
{{Infobox game/row/publisher|Rockstar Games}}
 
{{Infobox game/row/publisher|Capcom|Japan}}
 
{{Infobox game/row/publisher|Capcom|Japan}}
 +
{{Infobox game/row/publisher|Buka Entertainment|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|RenderWare}}
 
{{Infobox game/row/engine|RenderWare}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 20, 2002}}
 
{{Infobox game/row/date|Windows|May 20, 2002}}
{{Infobox game/row/date|OS X|November 12, 2010}}
+
{{Infobox game/row/date|OS X|November 12, 2010|wrapper=Cider}}
 
|steam appid  = 12100
 
|steam appid  = 12100
 
|steam appid side = 12230, 12280
 
|steam appid side = 12230, 12280
|gogcom page  =  
+
|gogcom id    =  
 
|strategywiki = Grand Theft Auto III
 
|strategywiki = Grand Theft Auto III
 +
|mobygames    = grand-theft-auto-iii
 
|wikipedia    = Grand Theft Auto III
 
|wikipedia    = Grand Theft Auto III
 
|winehq      = 936
 
|winehq      = 936
Line 25: Line 27:
 
{{ii}} [[#SilentPatch|SilentPatch]] is essential to avoid a number of serious glitches which may prevent 100% game completion.
 
{{ii}} [[#SilentPatch|SilentPatch]] is essential to avoid a number of serious glitches which may prevent 100% game completion.
 
{{++}} Features the ability to import your music for your own custom radio station.
 
{{++}} Features the ability to import your music for your own custom radio station.
{{--}} Exceeding 30 FPS introduces gameplay and physics-related issues.
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.rockstargames.com/ Rockstar Games's Official site]
+
{{mm}} [https://www.rockstargames.com/grandtheftauto3/ Official game site]
{{mm}} [http://www.rockstargames.com/grandtheftauto/ Rockstar Games's Official Grand Theft Auto site]
 
 
{{mm}} [https://steamcommunity.com/app/12100/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/12100/discussions/ Steam Community Discussions]
 +
{{mm}} [https://store.steampowered.com/manual/12100 Official manual]
 
{{mm}} [http://www.gtaforums.com/index.php?showforum=42 GTAForums - Grand Theft Auto III Discussion].
 
{{mm}} [http://www.gtaforums.com/index.php?showforum=42 GTAForums - Grand Theft Auto III Discussion].
 
{{mm}} [http://www.grandtheftwiki.com/Grand_Theft_Auto_III Grand Theft Wiki]
 
{{mm}} [http://www.grandtheftwiki.com/Grand_Theft_Auto_III Grand Theft Wiki]
Line 37: Line 38:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail |  | disc | {{DRM|SafeDisc|v2}}. See [[#SilentPatch|SilentPatch]] to run without CD. |  |  Windows }}
+
{{Availability/row| Retail |  | disc | {{DRM|SafeDisc|v2}}. [[#Patches|Patch 1.1]] removes SafeDisc, while keeping basic CD check. See [[#SilentPatch|SilentPatch]] to run without CD. |  |  Windows }}
{{Availability/row| Amazon | B00CX6G0B2 | Steam | |  | Windows, OS X }}
+
{{Availability/row| Publisher | https://socialclub.rockstargames.com/rockstar-games-launcher | Rockstar Games Launcher | If the Steam version is detected, the launcher can launch the game through Steam instead.<ref>{{Refcheck|user=AmethystViper|date=2019-09-18|comment=}}</ref> |  | Windows }}
{{Availability/row| GMG | grand-theft-auto-iii | Steam |  |  | Windows, OS X }}
+
{{Availability/row| Amazon | B00CX6G0B2 | Steam | |  | Windows }}
{{Availability/row| Humble | grand-theft-auto-iii | Steam |  |  | Windows, OS X }}
+
{{Availability/row| Gamesplanet | 2224-1 | Rockstar Games Launcher |  |  | Windows }}
{{Availability/row| MacApp | id424714589 | MacApp |  |  | OS X }}
+
{{Availability/row| GMG | grand-theft-auto-iii | Rockstar Games Launcher |  |  | Windows }}
{{Availability/row| Steam | 12100 | Steam |  |  | Windows, OS X }}
+
{{Availability/row| Humble | grand-theft-auto-iii | Rockstar Games Launcher |  |  | Windows }}
 +
{{Availability/row| Steam | 12100 | Steam |  |  | Windows }}
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
{{ii}} Many fixes of this patch has been included in [[#SilentPatch|SilentPatch]] and the v1.1 executable may cause incompatibility with other fixes.
+
{{ii}} Many fixes of this patch have been included in [[#SilentPatch|SilentPatch]], and the v1.1 executable may cause incompatibility with other fixes.
[https://community.pcgamingwiki.com/files/file/1046-grand-theft-auto-iii-patch/ Patch 1.1] fixes several bugs. Most digital distribution versions already include this patch.
+
[https://community.pcgamingwiki.com/files/file/1046-grand-theft-auto-iii-patch/ Patch 1.1] fixes several bugs and removes SafeDisc DRM. Most digital distribution versions already include this patch.
  
 
===Skip intro videos===
 
===Skip intro videos===
 
{{ii}} Although this mod was made for [[Grand Theft Auto: San Andreas]], it also works on Grand Theft Auto III as well.
 
{{ii}} Although this mod was made for [[Grand Theft Auto: San Andreas]], it also works on Grand Theft Auto III as well.
{{Fixbox|description=Use No Intro Mod|ref=<ref>{{Refcheck|user=AmethystViper|date=May 21, 2018|comment=}}</ref>|fix=
+
 
 +
{{Fixbox|description=Installing No Intro mod|ref=<ref>{{Refcheck|user=AmethystViper|date=May 21, 2018|comment=}}</ref>|fix=
 
# Download the mod [http://www.gtagarage.com/mods/show.php?id=12470 here].
 
# Download the mod [http://www.gtagarage.com/mods/show.php?id=12470 here].
 
# Extract the {{file|movie}} folder from the archive, then copy this folder to <code>{{p|game}}</code>, replacing the video files. For the German version, you may need to duplicate {{file|GTAtitles.mpg}} within the mod's folder and rename the copied video as {{file|GTAtitlesGER.mpg}}.
 
# Extract the {{file|movie}} folder from the archive, then copy this folder to <code>{{p|game}}</code>, replacing the video files. For the German version, you may need to duplicate {{file|GTAtitles.mpg}} within the mod's folder and rename the copied video as {{file|GTAtitlesGER.mpg}}.
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{{ii}} A v1.0 executable is recommended.
 
{{ii}} A v1.0 executable is recommended.
 
{{ii}} For multi-monitor support, [[#SilentPatch|SilentPatch]] is required.<ref>[http://gtaforums.com/topic/669045-silentpatch/page-102#entry1067061247 SilentPatch - Page 101 - GTAForums]</ref>
 
{{ii}} For multi-monitor support, [[#SilentPatch|SilentPatch]] is required.<ref>[http://gtaforums.com/topic/669045-silentpatch/page-102#entry1067061247 SilentPatch - Page 101 - GTAForums]</ref>
{{++}} Fixes issues such as broken in-game widescreen and HUD scaling in higher resolutions.
+
{{++}} Fixes issues such as broken in-game widescreen presentation and HUD/subtitle scaling in higher resolutions.
{{++}} Adds adjustable FOV, [[Glossary:Anti-aliasing (AA)#Multi-Sample Anti-Aliasing (MSAA)|MSAA]] support for the non-Steam version, and uses D3D8to9 wrapper.
+
{{++}} Adds [[Glossary:Anti-aliasing (AA)#Multi-Sample Anti-Aliasing (MSAA)|MSAA]] support for the non-Steam version. Also works as an ASI loader and a D3D8to9 wrapper.
{{Fixbox|description=Use ThirteenAG's Widescreen Fix|ref=<ref>{{Refcheck|user=AmethystViper|date=May 21, 2018|comment=}}</ref>|fix=
+
 
 +
{{Fixbox|description=Installing ThirteenAG's Widescreen Fix|ref=<ref>{{Refcheck|user=AmethystViper|date=May 21, 2018|comment=}}</ref>|fix=
 
# Download ThirteenAG's Widescreen Fix [https://thirteenag.github.io/wfp#gta3 here].
 
# Download ThirteenAG's Widescreen Fix [https://thirteenag.github.io/wfp#gta3 here].
# Extract the <code>GTA3.WidescreenFix</code> folder from the zip archive, then copy the {{file|d3d8.dll}} file and {{file|scripts}} folder into <code>{{p|game}}</code>. If you are using [[#SkyGfx|SkyGfx]], rename Widescreen Fix's {{file|d3d8.dll}} to {{file|dinput8.dll}} to avoid breaking SkyGfx's features.
+
# Extract the <code>GTA3.WidescreenFix</code> folder from the zip archive, then copy the {{file|d3d8.dll}} file and {{file|scripts}} folder into <code>{{p|game}}</code>.
 
# (Optional) Download the Widescreen Frontend from the drop down menu where you downloaded ThirteenAG's Widescreen Fix above, then extract the contents of the zip archive and copy them into <code>{{p|game}}</code>, overwriting any files in the process.
 
# (Optional) Download the Widescreen Frontend from the drop down menu where you downloaded ThirteenAG's Widescreen Fix above, then extract the contents of the zip archive and copy them into <code>{{p|game}}</code>, overwriting any files in the process.
 +
'''Notes'''
 +
{{--}} Default options alter the original game's UI and look (vehicle lights fix isn't actually fix as all game versions have them look like that). For vanilla look set the values as following in {{code|GTA3.WidescreenFix.ini}}
 +
<pre>
 +
HudWidthScale = 0.8
 +
HudHeightScale = 0.8
 +
RadarWidthScale = 0.9
 +
SubtitlesScale = 0.8
 +
FixVehicleLights = 0
 +
IVRadarScaling = 0
 +
ReplaceTextShadowWithOutline = 0
 +
</pre>
 
}}
 
}}
  
 
===SilentPatch===
 
===SilentPatch===
{{++}} Fixes numerous bugs and oversights introduced in the PC version, and restores censored content cut from the French and German versions.
+
{{++}} Fixes numerous bugs and oversights introduced in the PC version, and restores censored content removed from the French and German versions.
{{++}} Copying the {{file|AUDIO}} folder from the "PLAY" disc into <code>{{p|game}}</code> allows the game to be playable without the CD when using Silent Patch.
+
{{++}} Copying the {{file|AUDIO}} folder from the "PLAY" disc into <code>{{p|game}}</code> allows the game to be playable without the CD when using SilentPatch.
  
{{Fixbox|description=Install SilentPatch|ref=<ref>{{Refcheck|user=AmethystViper|date=May 21, 2018|comment=}}</ref>|fix=
+
{{Fixbox|description=Installing SilentPatch|ref=<ref>{{Refcheck|user=AmethystViper|date=May 21, 2018|comment=}}</ref>|fix=
 
# Download the {{file|SilentPatchIII.zip}} and {{file|SilentPatchDDraw.zip}} files [http://gtaforums.com/topic/669045-silentpatch/ here].
 
# Download the {{file|SilentPatchIII.zip}} and {{file|SilentPatchDDraw.zip}} files [http://gtaforums.com/topic/669045-silentpatch/ here].
 
# Extract the contents of {{file|SilentPatchIII.zip}} archive, then copy the {{file|models}} folder and {{file|SilentPatchIII.asi}} into <code>{{p|game}}</code>, overwriting any files in the process.
 
# Extract the contents of {{file|SilentPatchIII.zip}} archive, then copy the {{file|models}} folder and {{file|SilentPatchIII.asi}} into <code>{{p|game}}</code>, overwriting any files in the process.
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===SkyGfx===
 
===SkyGfx===
{{ii}} Requires the D3D8to9 wrapper from Ultimate ASI Loader (included in [[Grand Theft Auto III#Widescreen resolution|ThirteenAG's Widescreen Fix]]) and currently only works with a v1.0 executable.
+
{{ii}} Requires a D3D8to9 wrapper (included in [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]]) and currently only works with a v1.0 executable.
 
{{++}} Features the ability to restore the visual aesthetics of the RenderWare engine from the console or mobile versions.
 
{{++}} Features the ability to restore the visual aesthetics of the RenderWare engine from the console or mobile versions.
 
+
{{Fixbox|description=Installing SkyGfx|ref=<ref>{{Refcheck|user=AmethystViper|date=May 21, 2018|comment=}}</ref>|fix=
{{Fixbox|description=Install SkyGfx|ref=<ref>{{Refcheck|user=AmethystViper|date=May 21, 2018|comment=}}</ref>|fix=
+
# Download SkyGfx [https://github.com/aap/skygfx_vc/releases/ here], then extract the {{file|rwd3d9.dll}} into <code>{{p|game}}</code>, then extract the {{file|skygfx.asi}} and place it <code>{{p|game}}\scripts</code> (create a {{file|scripts}} folder if it does not already exist in <code>{{p|game}}</code>). If you are using Widescreen Fix, you do not need its {{file|d3d8.dll}} wrapper.
# Download SkyGfx [https://github.com/aap/skygfx_vc/releases/ here], then extract the {{file|rwd3d9.dll}} into <code>{{p|game}}</code>, then extract the {{file|skygfx.asi}} and place it <code>{{p|game}}\scripts</code> (create a {{file|scripts}} folder if it does not already exist in <code>{{p|game}}</code>).
 
 
# Go into the {{file|III}} folder extracted from the archive, then extract the {{file|neo}} folder and {{file|skygfx.ini}} into <code>{{p|game}}\scripts</code> folder.
 
# Go into the {{file|III}} folder extracted from the archive, then extract the {{file|neo}} folder and {{file|skygfx.ini}} into <code>{{p|game}}\scripts</code> folder.
 
}}
 
}}
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{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
 
}}
 
}}
{{--}} Configuration file is [http://www.gtamodding.com/wiki/Saves_%28GTA_3%29 encrypted].
+
{{--}} Configuration file is [https://gtamods.com/wiki/Saves_(GTA_3) encrypted].
  
 
===Save game data location===
 
===Save game data location===
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{{Game data/saves|Windows|{{p|userprofile\Documents}}\GTA3 User Files\GTA3sf*.b}}
 
{{Game data/saves|Windows|{{p|userprofile\Documents}}\GTA3 User Files\GTA3sf*.b}}
 
{{Game data/saves|OS X|~/Documents/GTA3 User Files/}}
 
{{Game data/saves|OS X|~/Documents/GTA3 User Files/}}
 +
}}
 +
 +
===Portable GTA===
 +
{{ii}} Requires a v1.0 executable and an ASI loader (included in [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]]).
 +
{{ii}} Also works with [[Grand Theft Auto: Vice City]] and [[Grand Theft Auto: San Andreas|San Andreas]].
 +
{{++}} Moves the user files folder to <code>{{p|game}}</code>, allowing a downgraded game to be fully portable.
 +
 +
{{Fixbox|description=Using Portable GTA|ref=<ref>{{Refcheck|user=AmethystViper|date=March 31, 2019|comment=}}</ref>|fix=
 +
# Download the mod [https://gtaforums.com/topic/899040-the-heros-workshop/ here], then rename the file extension from {{file|portablegta.dll}} to {{file|portablegta.asi}}.
 +
# Place the {{file|portablegta.asi}} file into <code>{{p|game}}\scripts</code>.
 +
# Run the game, exit to desktop, and then delete the contents inside <code>{{p|game}}\userfiles</code>.
 +
# Copy everything from <code>{{p|userprofile}}\Documents\GTA3 User Files</code> into <code>{{p|game}}\userfiles</code> folder.
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           =  
+
|discord                =
|gog galaxy notes     =  
+
|discord notes          =
|origin               =  
+
|epic games store      =
|origin notes         =  
+
|epic games store notes =
|steam cloud           = false
+
|gog galaxy             =  
|steam cloud notes     =  
+
|gog galaxy notes       =  
|uplay                 =  
+
|origin                 =  
|uplay notes           =  
+
|origin notes           =  
|xbox cloud           =  
+
|steam cloud           = false
|xbox cloud notes     =  
+
|steam cloud notes     =  
 +
|uplay                 =  
 +
|uplay notes           =  
 +
|xbox cloud             =  
 +
|xbox cloud notes       =  
 
}}
 
}}
  
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{{Image|Grand Theft Auto III Video.png|In-game video settings.}}
 
{{Image|Grand Theft Auto III Video.png|In-game video settings.}}
 
{{Video settings
 
{{Video settings
|wsgf link                  = http://www.wsgf.org/dr/grand-theft-auto-iii
+
|wsgf link                  = https://www.wsgf.org/dr/grand-theft-auto-iii
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
 
|multimonitor wsgf award    = limited
 
|multimonitor wsgf award    = limited
 
|ultrawidescreen wsgf award = limited
 
|ultrawidescreen wsgf award = limited
 
|4k ultra hd wsgf award    = limited
 
|4k ultra hd wsgf award    = limited
|widescreen resolution      = hackable
+
|widescreen resolution      = limited
 
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = hackable
 
|multimonitor              = hackable
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|4k ultra hd notes          = Use [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]].
 
|4k ultra hd notes          = Use [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]].
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = Can be adjusted in [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]] or with [http://www.widescreengamer.com/files/gtafov.zip Racer_S's FOV Hack].
+
|fov notes                  = Can be adjusted in [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]]. For driving FOV, use [https://github.com/ThirteenAG/III.VC.SA.CLEOScripts/releases/tag/carfov Car Speed Dependant FOV] (requires CLEO).
 
|windowed                  = hackable
 
|windowed                  = hackable
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|windowed notes            = See [[#Windowed|Windowed]].
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|borderless windowed notes  = See [[#Windowed|Windowed]].
 
|borderless windowed notes  = See [[#Windowed|Windowed]].
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Can be hacked through video card settings.
+
|anisotropic notes          = Can be hacked through the GPU's control panel.<ref>{{Refcheck|user=AmethystViper|date=2019-06-09|comment=Enabling anisotropic filtering x16 for the game via Nividia Control Panel/Profile Inspector (after installing Widescreen Fix) boosted the overall clarity of the game's textures.}}</ref>
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = Use [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]] to enable MSAA.<ref>[http://gtaforums.com/topic/547841-gtanfsmpother-widescreen-fixes-pack/page-51#entry1067251055 &#91;GTA|NFS|MP|OTHER&#93; Widescreen Fixes Pack - Page 51 - GTAForums]</ref> Post-process anti-aliasing such as FXAA is also possible.
+
|antialiasing notes        = Use [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]] for MSAA.<ref>{{Refurl|url=https://gtaforums.com/topic/547841-gtanfsmpother-widescreen-fixes-pack/page/51/?tab=comments#comment-1067251055|title=(GTA-NFS-MP-OTHER) Widescreen Fixes Pack, Page 51, Scripts & Plugins - GTAForums|date=2019-06-09}}</ref> Post-process anti-aliasing such as FXAA is also possible.
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                = Called '''Frame Sync'''. Enabling '''Frame Limiter''' caps the game to 30 FPS unless modded.
 
|vsync notes                = Called '''Frame Sync'''. Enabling '''Frame Limiter''' caps the game to 30 FPS unless modded.
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = Exceeding 30 FPS can introduce technical issues.
+
|60 fps notes              = Exceeding 30 FPS can introduce technical issues and some audio cutting off sooner (limit to 50 FPS to avoid audio cutting off for NPCs).
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
Line 155: Line 185:
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{--}} Only 16:9 aspect-ratio is supported as other resolutions are stretched, however, the in-game Widescreen setting causes issues such as stretched HUD, cuts off parts of the image ({{term|Vert-}}), and misaligned aiming. Use [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]] for proper widescreen support.
+
{{--}} Only 16:9 aspect-ratio is supported as other resolutions are stretched, however, the in-game Widescreen setting causes issues such as stretched HUD, cuts off parts of the image ({{term|Vert-}}), and [[#Misaligned mouse aiming|misaligned mouse aiming]]. Use [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]] for proper widescreen support.
  
 
===[[Glossary:Windowed|Windowed]]===
 
===[[Glossary:Windowed|Windowed]]===
{{Fixbox|description=Install [[#Widescreen resolution|ThirteenAG's Widescreen Fix]], then create a {{file|wndmode.ini}} file in <code>{{p|game}}</code>|ref=<ref>{{Refcheck|user=AmethystViper|date=May 21, 2018|comment=}}</ref>|fix=  
+
{{Fixbox|description=Install [[#Widescreen resolution|ThirteenAG's Widescreen Fix]], then create a {{file|wndmode.ini}} file in <code>{{p|game}}</code>|ref=<ref>{{Refcheck|user=AmethystViper|date=2018-05-21|comment=This fix along with Widescreen Fix allowed the game to be played in windowed/borderless fullscreen mode via this .ini file.}}</ref>|fix=  
 
}}
 
}}
  
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==Input settings==
 
==Input settings==
{{ii}} The game has two control styles: '''Standard''' accommodates keyboard and mouse, while '''Classic''' is based on console control styles
+
{{ii}} The game has two control styles: '''Standard''' accommodates keyboard and mouse controls, while '''Classic''' is based on the console versions.
 
 
 
{{Image|Grand Theft Auto III Remapping.png|In-game key map settings.}}
 
{{Image|Grand Theft Auto III Remapping.png|In-game key map settings.}}
 
{{Image|Grand Theft Auto III Mouse.png|In-game mouse settings.}}
 
{{Image|Grand Theft Auto III Mouse.png|In-game mouse settings.}}
Line 174: Line 203:
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  = Setting [[#Mouse sensitivity resets after restart|doesn't save]] in 1.0 version.
+
|mouse sensitivity notes  = Setting [[#Mouse sensitivity resets after restart|does not save]] in v1.0.
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
Line 182: Line 211:
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = DirectInput controllers only. See [[#GInput|GInput]].
+
|controller support notes  = DirectInput only.
|full controller          = hackable
+
|full controller          = true
|full controller notes    = See [[#GInput|GInput]].
+
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
|controller remap notes    = DirectInput controllers only. See [[#GInput|GInput]].
+
|controller remap notes    = Only for DirectInput controllers.
 
|controller sensitivity    = hackable
 
|controller sensitivity    = hackable
 
|controller sensitivity notes= Use [[#GInput|GInput]] and adjust options in {{file|GInputIII.ini}}.
 
|controller sensitivity notes= Use [[#GInput|GInput]] and adjust options in {{file|GInputIII.ini}}.
 
|invert controller y-axis  = hackable
 
|invert controller y-axis  = hackable
|invert controller y-axis notes= Use [[#GInput|GInput]] and adjust <code>InvertLook</code> in {{file|GInputIII.ini}}.
+
|invert controller y-axis notes= Use [[#GInput|GInput]] and adjust {{code|InvertLook}} in {{file|GInputIII.ini}}.
|xinput controllers        = unknown
+
|xinput controllers        = hackable
|xinput controllers notes  =  
+
|xinput controllers notes  = See [[#GInput|GInput]].
|xbox prompts              = unknown
+
|xbox prompts              = hackable
|xbox prompts notes        =  
+
|xbox prompts notes        = Can be enabled via [[#GInput|GInput]].
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = hackable
|dualshock 4 notes        =  
+
|dualshock 4 notes        = Requires [[Controller:DualShock 4#DS4Windows|DS4 Windows]] and [[#GInput|GInput]].<ref>{{Refcheck|user=AmethystViper|date=2019-06-09|comment=Using DS4Windows together with GInput allowed for DualShock 4 support by tricking the game into thinking it's reading inputs from an XInput controller.}}</ref>
|dualshock prompts        = unknown
+
|dualshock prompts        = hackable
|dualshock prompts notes  =  
+
|dualshock prompts notes  = Set {{code|PlayStationButtons}} to {{code|1}} in {{file|GInputIII.ini}}.
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = Wired, Bluetooth
|dualshock 4 modes notes  =  
+
|dualshock 4 modes notes  = Connection mode must be configured in [[Controller:DualShock 4#DS4Windows|DS4 Windows]].
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      =  
+
|other button prompts      = generic, Xbox, DualShock
|other button prompts notes=
+
|other button prompts notes= Game references buttons by number (e.g. {{code|JOY1}}) by default. Use [[#GInput|GInput]] for Xbox and DualShock controller prompts; alternative text prompt add-on is also available.
|button prompts            = Generic, Xbox, DualShock
 
|button prompts notes     = For Xbox and DualShock prompts, see [[#GInput|GInput]].
 
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  = Only for the same type of controller plugged in initially from launch.<ref name="hotplugging">{{Refcheck|user=AmethystViper|date=June 6, 2018|comment=}}</ref>
 
|controller hotplug notes  = Only for the same type of controller plugged in initially from launch.<ref name="hotplugging">{{Refcheck|user=AmethystViper|date=June 6, 2018|comment=}}</ref>
 
|haptic feedback          = hackable
 
|haptic feedback          = hackable
 
|haptic feedback notes    = See [[#GInput|GInput]].
 
|haptic feedback notes    = See [[#GInput|GInput]].
|simultaneous input        = hackable
+
|simultaneous input        = true
|simultaneous input notes  = See [[#GInput|GInput]].
+
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
Line 234: Line 261:
  
 
===GInput===
 
===GInput===
{{++}} Adds full XInput controller support
+
{{++}} Adds full XInput and [[Controller: DualShock 3|DualShock 3]] controller support with relevant controller prompts.
{{++}} Restores haptic feedback from console versions
+
{{++}} Restores haptic feedback from console versions.
{{++}} Choice between Xbox and DualShock button prompts
+
{{++}} Five controller presets, based on console versions and [[Grand Theft Auto IV]].
{{++}} Five controller presets, based on console versions and [[Grand Theft Auto IV]]
 
  
{{Fixbox|description=Download [https://gtaforums.com/topic/562765-ginput/ GInput]|fix=
+
{{Fixbox|description=Installing GInput|fix=
# Place {{file|GInputIII.asi}} and {{file|GInputIII.ini}} into <code>{{p|game}}</code>
+
# Download GInputIII [https://www.gtagarage.com/mods/show.php?id=24272 here].
# Place the {{file|models}} folder into <code>{{p|game}}</code>
+
# Extract the contents of {{file|GInputIII_*.zip}}, and copy the {{file|models}} folder, {{file|GInputIII.asi}}, and {{file|GInputIII.ini}} files into <code>{{p|game}}</code>.
 +
# Open {{file|GInputIII.ini}} with a text editor and configure your desired settings.
 
}}
 
}}
  
Line 248: Line 275:
 
{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Music, SFX.
 
|surround sound          = true
 
|surround sound          = true
 
|surround sound notes    = Up to 7.0 output<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref> May require [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]].
 
|surround sound notes    = Up to 7.0 output<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref> May require [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]].
Line 264: Line 291:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
}}
 +
{{L10n/switch
 +
|language  = Croatian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|fan      = true
 +
|notes    = Fan translation, [https://www.gtainside.com/en/gta3/mods/138423-gta-iii-hrvatski-titlovi-croatian-subtitles/ download].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Czech
 
  |language  = Czech
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
  |fan      = yes
+
  |fan      = true
 
  |notes    = Fan translation, [http://www.gta.cz/gta3/download/gta-3-preklady-cz-a-sk download].
 
  |notes    = Fan translation, [http://www.gta.cz/gta3/download/gta-3-preklady-cz-a-sk download].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = French
 
  |language  = French
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = German
 
  |language  = German
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://magyaritasok.hu/magyaritasok/grand-theft-auto-3/578 Fan translation.]
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Italian
 
  |language  = Italian
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Polish
 
  |language  = Polish
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    = Retail only. Made by publisher.
 
  |notes    = Retail only. Made by publisher.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Brazilian Portuguese
 
  |language  = Brazilian Portuguese
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
  |fan      = yes
+
  |fan      = true
  |notes    = Fan translation, [https://tribogamer.com/traducoes/394_traducao-do-grand-theft-auto-iii-para-portugues-do-brasil.html download].
+
  |notes    = Fan translation, [https://www.mixmods.com.br/2018/07/iii-traducao-pt-br-para-gta-3-nova.html download].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Russian
 
  |language  = Russian
  |interface = yes
+
  |interface = true
 
  |audio    = hackable
 
  |audio    = hackable
  |subtitles = yes
+
  |subtitles = true
 
  |notes    = 1) Retail only. Patch for digital release [https://libertycity.ru/files/gta-3/55621-rusifikator-dlja-steam-versii.html here].<br>
 
  |notes    = 1) Retail only. Patch for digital release [https://libertycity.ru/files/gta-3/55621-rusifikator-dlja-steam-versii.html here].<br>
[https://vk.com/gta_uncens 2) Fan voice-over by «GTA: Правильный перевод».]
+
2) [https://vk.com/gta_uncens Fan voice-over by «GTA: Правильный перевод»].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Slovak
 
  |language  = Slovak
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
  |fan      = yes
+
  |fan      = true
 
  |notes    = Fan translation, [http://www.gta.cz/gta3/download/gta-3-preklady-cz-a-sk download].
 
  |notes    = Fan translation, [http://www.gta.cz/gta3/download/gta-3-preklady-cz-a-sk download].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Spanish
 
  |language  = Spanish
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
}}
 +
{{L10n/switch
 +
|language  = Turkish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|fan      = true
 +
|notes    = Fan translation, [https://turkce-yama.com/8cbd1eef8b81f97b01c971b48e37a73d/indiriliyor/grand-theft-auto-3-turkce-yama.htm download].
 
}}
 
}}
 
}}
 
}}
Line 348: Line 399:
 
|lan play players    =  
 
|lan play players    =  
 
|lan play modes      =  
 
|lan play modes      =  
|lan play notes      = Use [http://liberty-unleashed.co.uk Liberty Unleashed].
+
|lan play notes      = Use [http://liberty-unleashed.co.uk Liberty Unleashed]. Or better ot use newest https://gtaconnected.com/
 
|online play          = hackable
 
|online play          = hackable
 
|online play players  =  
 
|online play players  =  
Line 355: Line 406:
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
}}
+
}}{{Network/Connections
 
 
{{Network/Connections
 
 
|matchmaking        =  
 
|matchmaking        =  
 
|matchmaking notes  =  
 
|matchmaking notes  =  
Line 389: Line 438:
 
|iz3d                        = true
 
|iz3d                        = true
 
|iz3d notes                  =  
 
|iz3d notes                  =  
 +
|vorpx                      = hackable
 +
|vorpx modes                = G3D
 +
|vorpx notes                = User created game profile, requires [https://github.com/crosire/d3d8to9 D3D8to9], read more in the [https://www.vorpx.com/forums/search/GTA3_/ vorpx forum] profile introduction.
 
|htc vive                    =  
 
|htc vive                    =  
 
|htc vive notes              =  
 
|htc vive notes              =  
Line 424: Line 476:
 
==="Cannot find 640x480 video mode" error===
 
==="Cannot find 640x480 video mode" error===
 
{{Fixbox|description=Download fixed [http://gtaforums.com/topic/669045-iiivcsaasi-silentpatch/ GTA III/GTA VC DDraw Component] and put the <code>ddraw.dll</code> in {{p|game}}|ref=<ref>[https://steamcommunity.com/app/12100/discussions/0/540738051602209765/#c613937942895758304 Can't find 640x480 video mode FIX :: Steam Community Discussions]</ref>}}
 
{{Fixbox|description=Download fixed [http://gtaforums.com/topic/669045-iiivcsaasi-silentpatch/ GTA III/GTA VC DDraw Component] and put the <code>ddraw.dll</code> in {{p|game}}|ref=<ref>[https://steamcommunity.com/app/12100/discussions/0/540738051602209765/#c613937942895758304 Can't find 640x480 video mode FIX :: Steam Community Discussions]</ref>}}
 +
 +
{{Fixbox|description=Use the following compatibility fixes|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=A1C8ZR3pA_I|title=How to fix 'Will not open' or 'Cannot find 640x480 video mode' in GTA III - YouTube|date=2019-06-09}}</ref>|fix=
 +
# Right-click {{file|gta3.exe}} and select {{code|Properties}}.
 +
# Go to the Compatibility tab and set the following:
 +
#* Set Compatibility mode to {{code|Windows XP (Service Pack 2)}}
 +
#* Check the setting for {{code|Run in 640x480 resolution}}
 +
# Click {{code|Apply}} to apply these settings and attempt to run the game, then change resolution settings as desired.
 +
}}
  
 
==="Game requires at least 12MB of available video memory" error===
 
==="Game requires at least 12MB of available video memory" error===
{{Fixbox|description=Download fixed [http://gtaforums.com/topic/669045-iiivcsaasi-silentpatch/ GTA III/GTA VC DDraw Component] and put the <code>ddraw.dll</code> in {{p|game}}|ref=<ref>[http://steamcommunity.com/app/12100/discussions/0/810921273981954376/#c613938575212080679 Grand Theft Auto III requires at least 12MB of available video memory - Help please?! :: Steam Community Discussions]</ref>}}
+
{{Fixbox|description=Download fixed [http://gtaforums.com/topic/669045-iiivcsaasi-silentpatch/ GTA III/GTA VC DDraw Component] and put the <code>ddraw.dll</code> in {{p|game}}|ref=<ref>[https://steamcommunity.com/app/12100/discussions/0/810921273981954376/#c613938575212080679 Grand Theft Auto III requires at least 12MB of available video memory - Help please?! :: Steam Community Discussions]</ref>}}
  
 
===Game freezes at loading===
 
===Game freezes at loading===
Line 433: Line 493:
  
 
===Vehicles are missing colors===
 
===Vehicles are missing colors===
{{Fixbox|description=Install [http://gtaforums.com/topic/816604-steam-car-colour-fix-gta-iii/ Steam Car Colour Fix]|ref={{cn|date=July 2016}}}}
+
{{Fixbox|description=Install [http://gtaforums.com/topic/816604-steam-car-colour-fix-gta-iii/ Steam Car Colour Fix]|ref=<ref>{{Refcheck|user=AmethystViper|date=2019-06-10|comment=This not only fixes the cars missing colors on the Steam version, it also fixes some cars missing colors during the opening cutscene in the retail release as well, without replacing the game's ''particle.txd'' file.}}</ref>}}
  
 
===Wonky physics while walking on sloped surfaces===
 
===Wonky physics while walking on sloped surfaces===
{{Fixbox|description=Turn on the frame limiter|ref=<ref>[https://web.archive.org/web/20170518222014/http://forums.steampowered.com/forums/showthread.php?t=2198132 GTA III bug - Steam Users' Forums] (retrieved)</ref>}}
+
{{Fixbox|description=Turn on the frame limiter|ref=<ref>{{Refurl|url=https://web.archive.org/web/20170518222014/http://forums.steampowered.com/forums/showthread.php?t=2198132|title=GTA III bug - Steam Users' Forums (archived)|date=2019-06-10}}</ref>}}
  
===Inaccurate aiming===
+
===Misaligned mouse aiming===
 
{{--}} Using the in-game widescreen setting causes the player's actual aiming sight to be slightly above and to the right of the displayed crosshairs.
 
{{--}} Using the in-game widescreen setting causes the player's actual aiming sight to be slightly above and to the right of the displayed crosshairs.
  
{{Fixbox|description=Install [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]]|ref={{cn|date=May 2017}}}}
+
{{Fixbox|description=Install [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]]|ref=<ref>{{Refcheck|user=AmethystViper|date=2019-06-10|comment=Without Widescreen Fix, the mouse cursor was misaligned when using the "Standard" controls with the in-game Widescreen setting endabled, and was fixed after installing the plugin.}}</ref>}}
  
===Missing text in menus===
+
===Missing text or slowly appearing in menus===
{{Fixbox|description=Install [[#SilentPatch|SilentPatch]]|ref={{cn|date=May 2017}}}}
+
{{Fixbox|description=Install [[#SilentPatch|SilentPatch]]|ref={{cn|June 2019}}}}
 +
{{Fixbox|description=Run the game using a D3D8to9 converter (included in [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]])|ref=<ref>{{Refcheck|user=AmethystViper|date=2019-06-10|comment=Used Widescreen Fix's and crosire's D3D8to9 converter and the menu text worked as intented.}}</ref>|fix=}}
  
 
===Bad lighting, reflections, shadow mapping===
 
===Bad lighting, reflections, shadow mapping===
Line 468: Line 529:
 
===Alchemy doesn't restore EAX===
 
===Alchemy doesn't restore EAX===
 
{{Fixbox|description=Install [http://www.gtagarage.com/mods/show.php?id&#61;27928 Alchemy Fix]|ref=<ref>{{Refcheck|user=AmethystViper|date=May 22, 2018|comment=}}</ref>}}
 
{{Fixbox|description=Install [http://www.gtagarage.com/mods/show.php?id&#61;27928 Alchemy Fix]|ref=<ref>{{Refcheck|user=AmethystViper|date=May 22, 2018|comment=}}</ref>}}
 +
 +
===FPS drops on modern hardware===
 +
{{Fixbox|description=Switch audio hardware to Miles Fast 2D|ref=<ref>{{Refurl|url=https://gtaforums.com/topic/339709-random-slowdown/?do=findComment&comment=1058010314|title=Random Slowdown - GTA III - GTAForums|date=May 3, 2008}}</ref>}}
  
 
==Other information==
 
==Other information==
Line 476: Line 540:
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
 +
|wing                  =
 +
|wing notes            =
 
|opengl versions        =  
 
|opengl versions        =  
 
|opengl notes          =  
 
|opengl notes          =  
Line 490: Line 556:
 
|shader model versions  = 1.4
 
|shader model versions  = 1.4
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows exe notes     =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 516: Line 590:
 
====Frequently used plugins====
 
====Frequently used plugins====
 
* [http://cleo.li/ CLEO] - Popular script extender used by lots of sophisticated mods.
 
* [http://cleo.li/ CLEO] - Popular script extender used by lots of sophisticated mods.
 +
* [https://www.gtagarage.com/mods/show.php?id=25377 Mod Loader] - Allows the use of mods without replacing core files from the installation folder. Some script-based files may not work if loaded via Mod Loader.
 +
 +
====Featured mods====
 +
* [http://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/ Liberty City: The Leftovers Fix] - Restores elements from the original PlayStation 2 version such as the 'Under Surveillance' dialogue and missing song from the Double Clef FM radio station.
 +
* [https://gtaforums.com/topic/913903-particleex/ ParticleEX] - Fixes and tweaks particle effects with the ability to use effects from the PlayStation 2, PC, and Xbox versions while retaining their original appearance. Requires an ASI loader.
 +
* [https://gtaforums.com/topic/819550-sharptrails Sharptrails] - Removes the blurry "Trails" effect while keeping the original lighting and colors.
 +
 +
====Total conversions====
 +
* [http://gtaforums.com/topic/662873-wipreliii-gta-iii-dark-edition/ GTA III Dark Edition] - A total conversion featuring a darker atmosphere to match the tone of the game's setting. No longer in development.<ref>{{Refurl|url=https://gtaforums.com/topic/662873-gta-iii-dark-edition/page/75/?tab=comments#comment-1069394646|title=GTA III Dark Edition|date=2019-09-19}}</ref>
 +
* [http://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/ PS2 Feels III Edition] - An off-shoot of Liberty City: The Leftovers Fix which ports many assets and features from the PlayStation 2 version to the PC version. Requires Mod Loader.
 +
* [http://gtaforums.com/topic/399016-iii-xbox-version/ Xbox Version HD] - Ports many of the high quality Xbox assets and effects to PC version with remastered high-definition textures. Many pre-included mods are outdated and the total conversion has some undressed errors, however an unofficial off-shoot, Xbox Conversion: The Unofficial Revision, attempts to address some of the leftover issues of Rim's original mod, restructures it in a similar fashion to PS2 Feels III Edition to minimize replacing core installation files. This off-shoot is available in [https://mega.nz/#F!791RyaQZ!xCQHXqqWzfRjojPW56gyCg HD] and [https://mega.nz/#F!LwUAVCQC!s4qy7jxx_tCNh9R7NkX0XQ Lite] versions which are based on the current HD version of Rim's mod and a lower-end alternative based on the converted Xbox assets by TheHero which the former was derived from.
 +
* [https://gtaforums.com/topic/740638-grand-theft-auto-3d/ Grand Theft Auto 3D] - A total conversion project that aims to recreate the brighter, cartoony look and feel of the game's alpha and beta stages contrast to the darker and realistic tone from the final version by using a collection hand-made assets, in-game leftovers, and HD sources. Currently under development with only free-forming gameplay of Portland being accessible. This is '''NOT''' meant for vanilla Grand Theft Auto III gameplay.
 +
 +
====Modding tools====
 
* [http://www.x-squares.com/Download.aspx?id=87 IMG Manager V2.0] - Beta version of the most bug-free .img files manager
 
* [http://www.x-squares.com/Download.aspx?id=87 IMG Manager V2.0] - Beta version of the most bug-free .img files manager
 
* [https://www.gtagarage.com/mods/show.php?id=27155 IMG Factory 1.2] - An alternative .img file manager to the above.
 
* [https://www.gtagarage.com/mods/show.php?id=27155 IMG Factory 1.2] - An alternative .img file manager to the above.
 
====Featured mods====
 
* [http://gtaforums.com/topic/662873-wipreliii-gta-iii-dark-edition/ GTA III Dark Edition] - Collection of various litter graphics improvements
 
* [http://gtaforums.com/topic/399016-iii-xbox-version/ GTA III Xbox Version HD] - Ports many of the high quality Xbox models, textures, and effects to PC version.
 
* [http://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/ Liberty City - The Leftovers Fix] - Restores elements from the original PlayStation 2 version such as the 'Under Surveillance' dialogue and missing song from the Double Cleff FM radio station.
 
  
 
==System requirements==
 
==System requirements==
Line 528: Line 611:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 98, ME, 2000, XP
+
|minOS    = 95, 98, ME, 2000
 
|minCPU  = AMD Athlon 500 MHz
 
|minCPU  = AMD Athlon 500 MHz
 
|minCPU2  = Intel Pentium III 450 MHz
 
|minCPU2  = Intel Pentium III 450 MHz
Line 538: Line 621:
 
|minaudio = DirectX compatible
 
|minaudio = DirectX compatible
  
|recOS    =  
+
|recOS    = XP
|recCPU  = AMD Athlon 700 MHz
+
|recCPU  = AMD Athlon 1024 MHz
|recCPU2  = Intel Pentium III 700 MHz
+
|recCPU2  = Intel Pentium III 1000 MHz
|recRAM  = 128 MB
+
|recRAM  = 256 MB
|recVRAM  = 32 MB
+
|recVRAM  = 64 MB
 
}}
 
}}
  

Revision as of 20:25, 10 February 2020

Grand Theft Auto III
Grand Theft Auto III cover
Developers
Rockstar North
macOS (OS X) TransGaming Inc.
Publishers
Rockstar Games
Japan Capcom
Russia Buka Entertainment
Engines
RenderWare
Release dates
Windows May 20, 2002
macOS (OS X) (Cider) November 12, 2010
Grand Theft Auto III guide on StrategyWiki
Grand Theft Auto III on MobyGames
Grand Theft Auto III on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Grand Theft Auto 1997
Grand Theft Auto 2 1999
Grand Theft Auto III 2002
Grand Theft Auto: Vice City 2003
Grand Theft Auto: San Andreas 2005
Grand Theft Auto IV 2008
Grand Theft Auto: Episodes from Liberty City 2010
Grand Theft Auto: iFruit 2013
Grand Theft Auto: San Andreas 10 Year Anniversary 2014
Grand Theft Auto V 2015
Grand Theft Auto: Chinatown Wars 2021
Grand Theft Auto: The Trilogy – The Definitive Edition (series)

Key points

SilentPatch is essential to avoid a number of serious glitches which may prevent 100% game completion.
Features the ability to import your music for your own custom radio station.

General information

Official game site
Steam Community Discussions
Official manual
GTAForums - Grand Theft Auto III Discussion.
Grand Theft Wiki
GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc v2 DRM[Note 1]. Patch 1.1 removes SafeDisc, while keeping basic CD check. See SilentPatch to run without CD.
Windows
Publisher website
Icon overlay.png
If the Steam version is detected, the launcher can launch the game through Steam instead.[3]
Windows
Amazon.com
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Essential improvements

Patches

Many fixes of this patch have been included in SilentPatch, and the v1.1 executable may cause incompatibility with other fixes.

Patch 1.1 fixes several bugs and removes SafeDisc DRM. Most digital distribution versions already include this patch.

Skip intro videos

Although this mod was made for Grand Theft Auto: San Andreas, it also works on Grand Theft Auto III as well.
Installing No Intro mod[4]
  1. Download the mod here.
  2. Extract the movie folder from the archive, then copy this folder to <path-to-game>, replacing the video files. For the German version, you may need to duplicate GTAtitles.mpg within the mod's folder and rename the copied video as GTAtitlesGER.mpg.
  3. Now launch the game. The blank videos should skip the intro and launch straight into the game.

ThirteenAG's Widescreen Fix

A v1.0 executable is recommended.
For multi-monitor support, SilentPatch is required.[5]
Fixes issues such as broken in-game widescreen presentation and HUD/subtitle scaling in higher resolutions.
Adds MSAA support for the non-Steam version. Also works as an ASI loader and a D3D8to9 wrapper.
Installing ThirteenAG's Widescreen Fix[6]
  1. Download ThirteenAG's Widescreen Fix here.
  2. Extract the GTA3.WidescreenFix folder from the zip archive, then copy the d3d8.dll file and scripts folder into <path-to-game>.
  3. (Optional) Download the Widescreen Frontend from the drop down menu where you downloaded ThirteenAG's Widescreen Fix above, then extract the contents of the zip archive and copy them into <path-to-game>, overwriting any files in the process.

Notes

Default options alter the original game's UI and look (vehicle lights fix isn't actually fix as all game versions have them look like that). For vanilla look set the values as following in GTA3.WidescreenFix.ini
HudWidthScale = 0.8
HudHeightScale = 0.8
RadarWidthScale = 0.9
SubtitlesScale = 0.8
FixVehicleLights = 0
IVRadarScaling = 0
ReplaceTextShadowWithOutline = 0

SilentPatch

Fixes numerous bugs and oversights introduced in the PC version, and restores censored content removed from the French and German versions.
Copying the AUDIO folder from the "PLAY" disc into <path-to-game> allows the game to be playable without the CD when using SilentPatch.
Installing SilentPatch[7]
  1. Download the SilentPatchIII.zip and SilentPatchDDraw.zip files here.
  2. Extract the contents of SilentPatchIII.zip archive, then copy the models folder and SilentPatchIII.asi into <path-to-game>, overwriting any files in the process.
  3. Extract the contents of SilentPatchDDraw.zip archive, then copy ddraw.dll into <path-to-game>.

SkyGfx

Requires a D3D8to9 wrapper (included in ThirteenAG's Widescreen Fix) and currently only works with a v1.0 executable.
Features the ability to restore the visual aesthetics of the RenderWare engine from the console or mobile versions.
Installing SkyGfx[8]
  1. Download SkyGfx here, then extract the rwd3d9.dll into <path-to-game>, then extract the skygfx.asi and place it <path-to-game>\scripts (create a scripts folder if it does not already exist in <path-to-game>). If you are using Widescreen Fix, you do not need its d3d8.dll wrapper.
  2. Go into the III folder extracted from the archive, then extract the neo folder and skygfx.ini into <path-to-game>\scripts folder.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\GTA3 User Files\gta3.set
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/12100/pfx/[Note 2]
Configuration file is encrypted.

Save game data location

System Location
Windows %USERPROFILE%\Documents\GTA3 User Files\GTA3sf*.b
macOS (OS X) ~/Documents/GTA3 User Files/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/12100/pfx/[Note 2]

Portable GTA

Requires a v1.0 executable and an ASI loader (included in ThirteenAG's Widescreen Fix).
Also works with Grand Theft Auto: Vice City and San Andreas.
Moves the user files folder to <path-to-game>, allowing a downgraded game to be fully portable.
Using Portable GTA[9]
  1. Download the mod here, then rename the file extension from portablegta.dll to portablegta.asi.
  2. Place the portablegta.asi file into <path-to-game>\scripts.
  3. Run the game, exit to desktop, and then delete the contents inside <path-to-game>\userfiles.
  4. Copy everything from %USERPROFILE%\Documents\GTA3 User Files into <path-to-game>\userfiles folder.

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Widescreen resolution

Only 16:9 aspect-ratio is supported as other resolutions are stretched, however, the in-game Widescreen setting causes issues such as stretched HUD, cuts off parts of the image (Vert-), and misaligned mouse aiming. Use ThirteenAG's Widescreen Fix for proper widescreen support.

Windowed

Install ThirteenAG's Widescreen Fix, then create a wndmode.ini file in <path-to-game>[10]
Use D3DWindower[citation needed]

Input settings

The game has two control styles: Standard accommodates keyboard and mouse controls, while Classic is based on the console versions.
In-game key map settings.
In-game key map settings.
In-game mouse settings.
In-game mouse settings.

Template:Input settings

GInput

Adds full XInput and DualShock 3 controller support with relevant controller prompts.
Restores haptic feedback from console versions.
Five controller presets, based on console versions and Grand Theft Auto IV.
Installing GInput
  1. Download GInputIII here.
  2. Extract the contents of GInputIII_*.zip, and copy the models folder, GInputIII.asi, and GInputIII.ini files into <path-to-game>.
  3. Open GInputIII.ini with a text editor and configure your desired settings.

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Croatian
Fan translation, download.
Czech
Fan translation, download.
French
German
Hungarian
Fan translation.
Italian
Polish
Retail only. Made by publisher.
Brazilian Portuguese
Fan translation, download.
Russian
1) Retail only. Patch for digital release here.
2) Fan voice-over by «GTA: Правильный перевод».
Slovak
Fan translation, download.
Spanish
Turkish
Fan translation, download.

Network

Dedicated multiplayer maps can be restored with a mod

Multiplayer types

Type Native Notes
LAN play
Use Liberty Unleashed. Or better ot use newest https://gtaconnected.com/
Online play
Use Liberty Unleashed.

Connection types

VR support

3D modes State GG3D Notes
iZ3D
vorpX
G3D
User created game profile, requires D3D8to9, read more in the vorpx forum profile introduction.

Issues fixed

Game refuses to start

Fix Data Execution Prevention setting[citation needed]

Ensure Data Execution Prevention (DEP) is set to the default (Windows programs and services only).

Download and install SilentPatch with DDraw Component, Thirteen AG's Widescreen Fix, and SkyGfx[11]

"Cannot find 640x480 video mode" error

Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game>[12]
Use the following compatibility fixes[13]
  1. Right-click gta3.exe and select Properties.
  2. Go to the Compatibility tab and set the following:
    • Set Compatibility mode to Windows XP (Service Pack 2)
    • Check the setting for Run in 640x480 resolution
  3. Click Apply to apply these settings and attempt to run the game, then change resolution settings as desired.

"Game requires at least 12MB of available video memory" error

Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game>[14]

Game freezes at loading

Delete gta3.set[citation needed]
Turn the in-game Frame Limiter setting on[citation needed]

Vehicles are missing colors

Install Steam Car Colour Fix[15]

Wonky physics while walking on sloped surfaces

Turn on the frame limiter[16]

Misaligned mouse aiming

Using the in-game widescreen setting causes the player's actual aiming sight to be slightly above and to the right of the displayed crosshairs.
Install ThirteenAG's Widescreen Fix[17]

Missing text or slowly appearing in menus

Install SilentPatch[citation needed]
Run the game using a D3D8to9 converter (included in ThirteenAG's Widescreen Fix)[18]

Bad lighting, reflections, shadow mapping

Install SilentPatch[citation needed]

Purple Nines gang has vanished

Install SilentPatch[19]

Mouse sensitivity resets after restart

Install SilentPatch[20]

Low violence gameplay with some keyboard layouts

Includes ar-EG, de-AT, en-AU, es-ES, fr-CA, qu-PE, se-FI, sr-SP, zh-HK[21]
Install SilentPatch

The game asking for the CD, even when all files are copied from the disc or was installed via Steam

Install SilentPatch[22]
Install CLEO[23][24][25]

Alchemy doesn't restore EAX

Install Alchemy Fix[26]

FPS drops on modern hardware

Switch audio hardware to Miles Fast 2D[27]

Other information

API

Technical specs Supported Notes
Direct3D 8 For Direct3D 9 support, use ThirteenAG's Widescreen Fix.
Shader Model support 1.4
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.

Middleware

Middleware Notes
Audio Miles Sound System 6.1c

OpenRW

OpenRW is an open source game engine that attempts to re-implement the engine used in classic GTA 3, Vice City and San Andreas in order to ensure a better compatibility with modern system and playable in the future. It currently supports only GTA 3 and it is currently not finished yet, however you can still play the game with it. Bear in mind that you need to compile it from its source code, instructions and requirements are available

Modding

Frequently used plugins

  • CLEO - Popular script extender used by lots of sophisticated mods.
  • Mod Loader - Allows the use of mods without replacing core files from the installation folder. Some script-based files may not work if loaded via Mod Loader.

Featured mods

  • Liberty City: The Leftovers Fix - Restores elements from the original PlayStation 2 version such as the 'Under Surveillance' dialogue and missing song from the Double Clef FM radio station.
  • ParticleEX - Fixes and tweaks particle effects with the ability to use effects from the PlayStation 2, PC, and Xbox versions while retaining their original appearance. Requires an ASI loader.
  • Sharptrails - Removes the blurry "Trails" effect while keeping the original lighting and colors.

Total conversions

  • GTA III Dark Edition - A total conversion featuring a darker atmosphere to match the tone of the game's setting. No longer in development.[28]
  • PS2 Feels III Edition - An off-shoot of Liberty City: The Leftovers Fix which ports many assets and features from the PlayStation 2 version to the PC version. Requires Mod Loader.
  • Xbox Version HD - Ports many of the high quality Xbox assets and effects to PC version with remastered high-definition textures. Many pre-included mods are outdated and the total conversion has some undressed errors, however an unofficial off-shoot, Xbox Conversion: The Unofficial Revision, attempts to address some of the leftover issues of Rim's original mod, restructures it in a similar fashion to PS2 Feels III Edition to minimize replacing core installation files. This off-shoot is available in HD and Lite versions which are based on the current HD version of Rim's mod and a lower-end alternative based on the converted Xbox assets by TheHero which the former was derived from.
  • Grand Theft Auto 3D - A total conversion project that aims to recreate the brighter, cartoony look and feel of the game's alpha and beta stages contrast to the darker and realistic tone from the final version by using a collection hand-made assets, in-game leftovers, and HD sources. Currently under development with only free-forming gameplay of Portland being accessible. This is NOT meant for vanilla Grand Theft Auto III gameplay.

Modding tools

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98, ME, 2000
Processor (CPU) AMD Athlon 500 MHz
Intel Pentium III 450 MHz
System memory (RAM) 96 MB
Hard disk drive (HDD) 700 MB
Video card (GPU) Direct3D compatible
16 MB of VRAM
DirectX 8.1 compatible
Sound (audio device) DirectX compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 1 GB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) ATI Radeon X1600
Nvidia GeForce 7300 GT
Intel GMA X3100
Other This game will NOT run on PowerPC (G3/G4/G5) based Mac systems (PowerMac)

Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  2. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  3. Verified by User:AmethystViper on 2019-09-18
  4. Verified by User:AmethystViper on May 21, 2018
  5. SilentPatch - Page 101 - GTAForums
  6. Verified by User:AmethystViper on May 21, 2018
  7. Verified by User:AmethystViper on May 21, 2018
  8. Verified by User:AmethystViper on May 21, 2018
  9. Verified by User:AmethystViper on March 31, 2019
  10. Verified by User:AmethystViper on 2018-05-21
    This fix along with Widescreen Fix allowed the game to be played in windowed/borderless fullscreen mode via this .ini file.
  11. Verified by User:AmethystViper on May 21, 2018
    Installing these fixes on a clean install of the game fixed the game refusing the start.
  12. Can't find 640x480 video mode FIX :: Steam Community Discussions
  13. How to fix 'Will not open' or 'Cannot find 640x480 video mode' in GTA III - YouTube - last accessed on 2019-06-09
  14. Grand Theft Auto III requires at least 12MB of available video memory - Help please?! :: Steam Community Discussions
  15. Verified by User:AmethystViper on 2019-06-10
    This not only fixes the cars missing colors on the Steam version, it also fixes some cars missing colors during the opening cutscene in the retail release as well, without replacing the game's particle.txd file.
  16. GTA III bug - Steam Users' Forums (archived) - last accessed on 2019-06-10
  17. Verified by User:AmethystViper on 2019-06-10
    Without Widescreen Fix, the mouse cursor was misaligned when using the "Standard" controls with the in-game Widescreen setting endabled, and was fixed after installing the plugin.
  18. Verified by User:AmethystViper on 2019-06-10
    Used Widescreen Fix's and crosire's D3D8to9 converter and the menu text worked as intented.
  19. Southside Hoods - Grand Theft Wiki, the GTA wiki
  20. SilentPatch - Page 141 - GTAForums
  21. SilentPatch - Page 167 - GTAForums
  22. SilentPatch - Page 148 - GTAForums - last accessed on August 15, 2018
  23. pc drm - How to fix "please insert disk into the drive" error with the Steam version of GTA 3? - Arqade - last accessed on August 15, 2018
  24. Insert Disk 2 - Help & Support - GTAForums - last accessed on August 15, 2018
  25. Verified by User:AmethystViper on August 15, 2015
    Used CLEO on a clean install of the retail release with the v1.1 patch applied without any other mods and CD check was bypassed
  26. Verified by User:AmethystViper on May 22, 2018
  27. Random Slowdown - GTA III - GTAForums - last accessed on May 3, 2008
  28. GTA III Dark Edition - last accessed on 2019-09-19