Grand Theft Auto: Vice City
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Rockstar North | |
| macOS (OS X) | TransGaming Inc. |
| Publishers | |
| Rockstar Games | |
| Japan | Capcom |
| Engines | |
| RenderWare | |
| Release dates | |
| Windows | May 1, 2003 |
| macOS (OS X) | November 12, 2010 |
Warnings
- The macOS (OS X) release of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
- RenderWare games may not work on Windows 11 24H2 or later without using a DirectSound wrapper (see the engine page for details).
| ⤏ Go to series page | |
| Grand Theft Auto | 1997 |
| Grand Theft Auto 2 | 1999 |
| Grand Theft Auto III | 2002 |
| Grand Theft Auto: Vice City | 2003 |
| Grand Theft Auto: San Andreas | 2005 |
| Grand Theft Auto Advance | Cancelled |
| Grand Theft Auto Re: Liberty City Stories (Unofficial Port) | Cancelled |
| Grand Theft Auto: Vice City Stories PC Edition (Unofficial Port) | Cancelled |
| Grand Theft Auto IV | 2008 |
| Grand Theft Auto: Episodes from Liberty City | 2010 |
| Grand Theft Auto: iFruit | 2013 |
| Grand Theft Auto: San Andreas 10 Year Anniversary | 2014 |
| Grand Theft Auto V | 2015 |
| Grand Theft Auto: The Trilogy – The Definitive Edition (series) | |
| Grand Theft Auto V Enhanced | 2025 |
Key points
- There are many issues and it's very likely to encounter at least one.[1][2] SilentPatch fixes many of these issues.
- A 1.0 exe is required for mods such as SkyGFX.
- Ability to import your music for your own custom radio station.[3]
- Exceeding 30 FPS introduces gameplay and physics issues.
General information
- Official game site
- GTAForums - Grand Theft Auto: Vice City Discussion
- Grand Theft Wiki
- GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series
- GTA Garage Mod Database
- Steam Community Discussions
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | SecuROM 4 DRM disc check. Polish versions sold in Classics collection from Cenega require Internet activation, but have no DRM. |
|||
| Amazon.com | ||||
| Green Man Gaming | ||||
| Humble Store | ||||
| Mac App Store | ||||
| Steam | Steam version needs to be downgraded in order to be seriously modded. |
Version differences
- Some radio songs have been removed for new Steam buyers; Steam version purchases made before December 2012 still include these songs.[4]
Essential improvements
Patches
- Patch 1.1 is the latest patch available.
- Most digital distribution versions already include this patch.
ASI loader
| Use Ultimate ASI Loader |
|---|
Notes
|
SilentPatch
- Fixes numerous bugs and oversights introduced in the PC version.
| Download SilentPatch and DDraw Component[5] |
|---|
Notes
|
Skip intro videos
| Rename/delete movies folder |
|---|
Notes
|
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\GTA Vice City User Files\gta_vc.set |
| macOS (OS X) | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12110/pfx/[Note 1] |
- Configuration file is encrypted
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\GTA Vice City User Files\GTAVCsf*.b |
| macOS (OS X) | ~/Library/Application Support/Grand Theft Auto Vice City/p_drive/Documents/GTA Vice City User Files/ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12110/pfx/[Note 1] |
- Steam edition uses an altered saves format than the retail one. They can be converted though
- If using Windows 98 / Windows ME compatibility mode save files are stored in
%PUBLIC%\Documents\GTA Vice City User Files\ - Save files are NOT cross-compatible between Windows and OS X
| Portable GTA |
|---|
Notes
|
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
| Steam Cloud |
Video settings
Widescreen resolution
- In-game wide screen option allows to retain proper aspect ratio, though only for 16:9 resolutions. Otherwise picture is stretched.
- Yet not only wide screen option cuts part of the image (Vert-), it does also misalign aiming.
| Use ThirteenAG's Widescreen Fix |
|---|
Notes
|
Windowed
| Use ThirteenAG's Windowed Mode[7] |
|---|
|
Place Shortcuts
Notes
|
| Borderless Windowed Mode |
|---|
Notes
|
Anti-aliasing (AA)
| Use ThirteenAG's Widescreen Fix |
|---|
|
Input settings
GInput
- Adds full XInput controller support
- Restores haptic feedback from console versions
- Choice between Xbox and DualShock button prompts
| Download GInput |
|---|
Notes
|
Y-axis sensitivity modifier
| Independently adjust Y-axis speed[citation needed] |
|---|
Notes
|
Audio settings
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Brazilian Portuguese | Fan translation, download. | |||
| Simplified Chinese | Fan translation, The Project itself and download and GitHub. | |||
| Czech | Fan translation, download. | |||
| French | ||||
| German | ||||
| Italian | ||||
| Polish | Official translation, download. | |||
| Russian | Retail only. Patch for digital release here. Unofficial audio translation is avaliable. | |||
| Slovak | Fan translation, download. | |||
| Spanish | ||||
| Ukrainian | Two different fan localizations, #1 and #2. |
Network
Multiplayer types
| Type | Native | Notes | |
|---|---|---|---|
| LAN play | Use Vice City Multiplayer. | ||
| Online play | Use Vice City Multiplayer. | ||
Connection types
| Type | Native | Notes |
|---|---|---|
| Peer-to-peer | ||
| Dedicated | Use Vice City Multiplayer. | |
| Self-hosting | Use Vice City Multiplayer. | |
| Direct IP |
VR support
| 3D modes | State | GG3D | Notes | |
|---|---|---|---|---|
| iZ3D | ||||
Issues fixed
- An unlocked or incorrect frame rate cap can result in timing issues.
Related issues:
- Broken cutscenes (when a cut scene starts, the game seems frozen[8])
- It is noticeable upon starting a new game, when a black screen appears with the writing "Marco's Bistro, Liberty City, 1986".
- Random crash when changing resolution
- Cars that reverse extremely slowly and/or stop quickly after releasing the accelerator
- Inhuman difficulties while performing boat missions (such as "Stunt Boat Challenge")
- Boats that accelerate and move slower than they should be (like cars issue above)
- Game that runs almost comically quickly[1]
- Pedestrians seem to be "running" and cars move on and off screen extremely fast.
- Textures & models "pop in" too slowly[1]
- Certain models such as bridges or stairs take a few seconds to "pop in" even if the character is standing near to or next to the model.
- In the mission "The Driver", a character may fall through the a bridge.
- Vice City with almost no cars or pedestrians on the streets and seems a ghost-town.
Solution:
| Turn on in-game frame limiter[citation needed] |
|---|
|
Game refuses to start
| Fix Data Execution Prevention setting[citation needed] |
|---|
|
Ensure Data Execution Prevention (DEP) is set to the default (Windows programs and services only) |
Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game>\
|
|---|
Cannot find 640x480 video mode error
Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game>[9]
|
|---|
Game cannot find enough available video memory
Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game>\
|
|---|
Game crashes after intro movie or fails to start entirely
- Nothing occurs, other than a possible quick flicker, when attempting to run the game (gta-vc.exe)
- The game starts, however it crashes directly after the intro move with the error "gta-vc.exe has encountered a problem and needs to close."
| Delete gta_vc.set[1] |
|---|
Game crashes after loading save
| Make sure save file and game build match[citation needed] |
|---|
Game crashes randomly with "Unhandled exception"
| Option 1: Edit properties of gta-vc.exe[citation needed] |
|---|
|
| Option 2: Use testapp.exe as game executable[citation needed] |
|---|
|
Mouse clicks do not register
| Install SilentPatch[citation needed] |
|---|
| Install SilentPatch[citation needed] |
|---|
Camera locks after a unique jump is performed
- The camera locks in slow-motion and does not release the view.
| Alt-Tab Workaround[1] |
|---|
|
Bad lighting, reflections, shadowing
| Install SilentPatch[citation needed] |
|---|
Crosshair inaccuracy
- Playing wide screen places the real aim slightly above and to the right of the displayed crosshairs.
| Install the Widescreen resolution fix[citation needed] |
|---|
Player and pedestrians dialogue is very rare compared to PS2 version
| Install the Ped Speech Patch[citation needed] |
|---|
Low violence gameplay with some keyboard layouts
- Includes ar-EG, de-AT, en-AU, es-ES, fr-CA, qu-PE, se-FI, sr-SP, zh-HK[10]
| Install SilentPatch |
|---|
The game will ask for CD if installed on A: or B: drives
| Install SilentPatch[citation needed] |
|---|
Alchemy doesn't restore EAX
| Install Alchemy Fix[citation needed] |
|---|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 8 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | Miles Sound System | 6.1c |
Modding
Frequently used plugins
- CLEO - Popular script extender used by lots of sophisticated mods. Version 2.0.0.0 is compatible with the Steam version
- IMG Manager V2.0 - Beta version of the most bug-free .img files manager
Featured mods
- AI Enhanced Textures for Vice City - Replaces all textures with 4x AI Enhanced versions of the originals.
- GTA Vice City - Updated SCM - Fixes/Restores/Improves mission-specific stuff.
- GTA:FPS - Play the game in first person.
- Fixed idle animations
- Map Fixes & Improvements
- Vice Cry 1.8 - Major graphics overhaul for the game.
- Spaceeinstein's All In One Mod v3.2 - Adds new features, new optional mods, fixes the gameplay and restores some beta features.
- Vice City - The Leftovers Fix - This reinstates missing or changed artifacts from the PlayStation 2 version of the game.
Total conversions
- Grand Theft Auto: Liberty City - Total Conversion of GTA III to Vice City
- GTA Re: Liberty City Stories - A standalone mod that attempts to port GTA: LCS to PC (does not need Vice City to play)
- GTA: State of Liberty - Attempt to port every GTA III era game map to VC
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 2000, XP | |||
| Processor (CPU) | AMD Athlon 800 MHz AMD Duron 1.2 GHz Intel Pentium III 800 MHz Intel Celeron 1.2 GHz | AMD Athlon XP Intel Pentium 4 |
||
| System memory (RAM) | 128 MB | 256 MB | ||
| Storage drive (HDD/SSD) | 915 MB | 1.55 GB | ||
| Video card (GPU) | Nvidia GeForce 32 MB of VRAM DirectX 9.0 compatible | ATI Radeon 8500 Nvidia GeForce 3 64 MB of VRAM DirectX 9.0 compatible |
||
| Sound (audio device) | DirectX 9.0 compatible | |||
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 10.6.8 | |||
| Processor (CPU) | Intel Core 2 Duo | |||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 1.7 GB | |||
| Video card (GPU) | ATI Radeon X1600 Nvidia GeForce 7300 GT Intel GMA X3100 |
|||
| Other | This game will NOT run on PowerPC (G3/G4/G5) based Mac systems (PowerMac) | |||
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (12110) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 1.3 1.4 "Vice City on Windows Vista & Windows 7"
- ↑ "Bug List with Solutions (PC, PS2 & Xbox)"
- ↑ Custom Radio Stations in GTA Games
- ↑ Vice City now back on Steam | RockstarNexus
- ↑ Verified by User:AmethystViper on May 21, 2018
- ↑ SilentPatch - Page 125 - GTAForums
- ↑ Verified by User:Klumb3r on 2017-09-04
- ↑ [REL]Multi-sampling FIX - GTA Forums
- ↑ cant find 640x480 video mode :: Steam Community Discussions
- ↑ SilentPatch - Page 167 - GTAForums