Difference between revisions of "Grand Theft Auto: Episodes from Liberty City"
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{{Infobox game | {{Infobox game | ||
+ | |title = Grand Theft Auto:<br/>Episodes from Liberty City | ||
|cover = Grand Theft Auto - Episodes from Liberty City - cover.jpg | |cover = Grand Theft Auto - Episodes from Liberty City - cover.jpg | ||
|developers = | |developers = | ||
Line 6: | Line 7: | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Rockstar Games}} | {{Infobox game/row/publisher|Rockstar Games}} | ||
+ | {{Infobox game/row/publisher|1C-SoftClub|Russia}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|RAGE}} | {{Infobox game/row/engine|RAGE}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 13, 2010}} | {{Infobox game/row/date|Windows|April 13, 2010}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|IGDB|grand-theft-auto-episodes-from-liberty-city|84}} | ||
+ | |taxonomy= | ||
+ | {{Infobox game/row/taxonomy/series | Grand Theft Auto }} | ||
|steam appid = 12220 | |steam appid = 12220 | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = Grand Theft Auto: Episodes from Liberty City | |strategywiki = Grand Theft Auto: Episodes from Liberty City | ||
+ | |mobygames = grand-theft-auto-episodes-from-liberty-city | ||
|wikipedia = Grand Theft Auto: Episodes from Liberty City | |wikipedia = Grand Theft Auto: Episodes from Liberty City | ||
|winehq = 12586 | |winehq = 12586 | ||
Line 35: | Line 42: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | GFWL, Activation | + | {{Availability/row| Retail | | GFWL, Activation | CD keys can be redeemed on the [[Store:Rockstar Games Launcher|Rockstar Games Launcher]]. Doing this will activate [[Grand Theft Auto IV|Grand Theft Auto IV: Complete Edition]].<ref>{{Refsnip|url=https://support.rockstargames.com/articles/360043039674/Grand-Theft-Auto-IV-and-Grand-Theft-Auto-Episodes-from-Liberty-City-updates-to-remove-Games-for-Windows-Live|title=Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support|date=2020-03-25|snippet=Players with existing CD Keys will be able to redeem them via the Rockstar Games Launcher}}</ref> | Rockstar Games Launcher | Windows }} |
− | {{ | ||
− | |||
− | |||
− | |||
}} | }} | ||
− | {{ii}} All versions require {{DRM|GFWL||SecuROM|SSA=no|ZDPP=no|local=unknown}} | + | {{ii}} All versions require {{DRM|GFWL||SecuROM|SSA=no|ZDPP=no|local=unknown}} |
− | {{ii}} | + | {{ii}} Steam version was removed & replaced with [[Grand Theft Auto IV|Grand Theft Auto IV: Complete Edition]]. |
==Essential improvements== | ==Essential improvements== | ||
Line 48: | Line 51: | ||
{{ii}} [https://community.pcgamingwiki.com/files/file/1059-grand-theft-auto-episodes-from-liberty-city-patch-3/ Patch 3] updates the game to the latest version (see [https://support.rockstargames.com/hc/en-us/articles/235650888 Patch notes] for changes). The Steam version is already patched. The previous version, [https://community.pcgamingwiki.com/files/file/1058-grand-theft-auto-episodes-from-liberty-city-patch-2/ Title Update 1.1.2.0 ("Patch 2")], is also available (may be required for some mods). | {{ii}} [https://community.pcgamingwiki.com/files/file/1059-grand-theft-auto-episodes-from-liberty-city-patch-3/ Patch 3] updates the game to the latest version (see [https://support.rockstargames.com/hc/en-us/articles/235650888 Patch notes] for changes). The Steam version is already patched. The previous version, [https://community.pcgamingwiki.com/files/file/1058-grand-theft-auto-episodes-from-liberty-city-patch-2/ Title Update 1.1.2.0 ("Patch 2")], is also available (may be required for some mods). | ||
− | === | + | ===Skip intro videos=== |
− | + | {{Fixbox|description=Use [https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix FusionFix]|ref=<ref>[https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix ThirteenAG/GTAIV.EFLC.FusionFix: This projects aims to fix or address some issues in Grand Theft Auto IV Complete Edition]</ref>|fix= | |
− | |||
− | {{Fixbox|description= | ||
− | |||
}} | }} | ||
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}} | }} | ||
− | ====[http://gtaforums.com/topic/ | + | ===Restore Removed Music=== |
− | + | {{ii}} Some music was removed after Rockstar's music licence for this game expired after 10 years.<ref>[https://www.rockpapershotgun.com/2018/04/26/save-the-last-dance-gta-iv-axes-50-soundtrack-songs/ Grand Theft Auto IV Music Cut Patch - Rock Paper Shotgun]</ref> | |
− | + | ||
− | + | {{Fixbox|description=Run the radio downgrader|ref=<ref>[http://gtaforums.com/topic/908658-iveflc-radio-downgrader/ IV/EFLC Radio "downgrader" - GTA Forums]</ref>|fix= | |
− | + | # Download the [https://gtaforums.com/topic/936600-iii-iv-various-gta-downgraders/ downgrader]. | |
+ | # Unpack to the installation folder. | ||
+ | # Run {{file|install.bat}}. | ||
+ | }} | ||
==Game data== | ==Game data== | ||
Line 75: | Line 78: | ||
{{Game data/config|Windows|{{p|localappdata}}\Rockstar Games\GTA IV\Settings\SETTINGS_EFLC.CFG}} | {{Game data/config|Windows|{{p|localappdata}}\Rockstar Games\GTA IV\Settings\SETTINGS_EFLC.CFG}} | ||
}} | }} | ||
+ | {{--}} Configuration files are encrypted. For an alternative, see [[#Launch Options|Command line parameters]]. | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|localappdata}}\Rockstar Games\GTA IV\savegames\{{P|uid}}\}} | + | {{Game data/saves|Windows|{{p|localappdata}}\Rockstar Games\GTA IV\savegames\{{P|uid}}\|{{P|userprofile\Documents}}\Rockstar Games\GTA IV\Profiles\{{P|uid}}\ (Complete Edition)}} |
}} | }} | ||
{{ii}} <code>{{p|localappdata}}\Microsoft\XLive</code> must also be backed up as the save data is bound to the [[Games for Windows - LIVE]] profile. | {{ii}} <code>{{p|localappdata}}\Microsoft\XLive</code> must also be backed up as the save data is bound to the [[Games for Windows - LIVE]] profile. | ||
Line 84: | Line 88: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games store = |
− | |origin notes | + | |epic games store notes = |
− | |steam cloud | + | |gog galaxy = |
− | |steam cloud notes | + | |gog galaxy notes = |
− | |uplay | + | |origin = |
− | |uplay notes | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = false |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
+ | {{ii}} Uses Rockstar Social Club's savegame & settings cloud sync function. | ||
− | ==Video | + | ==Video== |
{{Image|Grand Theft Auto EFLC Video.png|In-game video settings.}} | {{Image|Grand Theft Auto EFLC Video.png|In-game video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/grand-theft-auto-episodes-liberty-city |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
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|windowed = hackable | |windowed = hackable | ||
|windowed notes = Launch the game with <code>-windowed</code> [[Glossary:Command line arguments|parameter]]. | |windowed notes = Launch the game with <code>-windowed</code> [[Glossary:Command line arguments|parameter]]. | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use [https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix FusionFix]. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Up to 16 samples. | |anisotropic notes = Up to 16 samples. | ||
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = | + | |antialiasing notes = Use [http://mrhaandi.blogspot.com/p/injectsmaa.html SMAA injector] for [[SMAA]]. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = [[#Cutscenes are too zoomed in|Cutscenes may be zoomed in incorrectly]]; [[#Regular camera movement and handbrake camera are too slow|slow handbrake camera]]; handbrake camera is too fast on high fps (gamepad only)<ref>[https://github.com/GTAmodding/GTAIV-Issues-List/issues/21 Handbrake camera is too fast on high fps (gamepad only) · Issue #21 · GTAmodding/GTAIV-Issues-List]</ref> |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 134: | Line 143: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Grand Theft Auto EFLC Remapping.png|In-game key map settings.}} | {{Image|Grand Theft Auto EFLC Remapping.png|In-game key map settings.}} | ||
{{Image|Grand Theft Auto EFLC Keyboard Mouse.png|In-game keyboard/mouse settings.}} | {{Image|Grand Theft Auto EFLC Keyboard Mouse.png|In-game keyboard/mouse settings.}} | ||
{{Image|Grand Theft Auto EFLC Gamepad.png|In-game gamepad settings.}} | {{Image|Grand Theft Auto EFLC Gamepad.png|In-game gamepad settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
Line 183: | Line 192: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |||
− | |||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 203: | Line 210: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Grand Theft Auto EFLC Audio.png|In-game audio settings.}} | {{Image|Grand Theft Auto EFLC Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = SFX, Music. | |separate volume notes = SFX, Music. | ||
Line 221: | Line 228: | ||
{{ii}} Commands responsible for audio in the game: | {{ii}} Commands responsible for audio in the game: | ||
− | <code>-fullspecaudio</code>: forces higher quality audio | + | * <code>-fullspecaudio</code>: forces higher quality audio |
− | <code>-minspecaudio</code>: forces lower quality audio - good for low-end CPU's (e.g. radio cannot be heard outside car). | + | * <code>-minspecaudio</code>: forces lower quality audio - good for low-end CPU's (e.g. radio cannot be heard outside car). |
− | {{ii}} Game uses DirectSound which can be handled by Creative Alchemy (set duration to 10), and possibly by IndirectSound ( | + | {{ii}} Game uses DirectSound which can be handled by Creative Alchemy (set duration to 10), and possibly by IndirectSound (DSOAL on at least R* Launcher version). Just run LaunchGTAIV.exe as admin in case of game crash. |
− | Just run LaunchGTAIV.exe as admin in case of game crash. | ||
{{L10n|content= | {{L10n|content= | ||
Line 263: | Line 269: | ||
|subtitles = true | |subtitles = true | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://magyaritasok.hu/magyaritasok/grand-theft-auto-4/1935 Fan translation.] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 284: | Line 298: | ||
|subtitles = hackable | |subtitles = hackable | ||
|fan = true | |fan = true | ||
− | |notes = Fan translation, [https:// | + | |notes = Fan translation, [https://steamcommunity.com/sharedfiles/filedetails/?id=818395007 download]. |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 418: | Line 432: | ||
{{Fixbox|description=Reinstall [[Games for Windows - LIVE#Crashes, errors, impossible to log-in|Games for Windows Live]]|ref={{cn|date=September 2016}}}} | {{Fixbox|description=Reinstall [[Games for Windows - LIVE#Crashes, errors, impossible to log-in|Games for Windows Live]]|ref={{cn|date=September 2016}}}} | ||
− | ===ATI Radeon Water Fix=== | + | ===AMD/ATI Radeon Water Fix=== |
{{ii}} There is a problem where the water loses its features and details after a while. To fix this issue do this: | {{ii}} There is a problem where the water loses its features and details after a while. To fix this issue do this: | ||
{{Fixbox|description=Replace the water shaders|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Replace the water shaders|ref={{cn|date=July 2016}}|fix= | ||
− | # Download the fixed | + | # Download the fixed [http://www.mediafire.com/?e0d69i8af8gz5l9 waterTex] shader file. |
# Go to <code>{{p|game}}\EFLC</code> | # Go to <code>{{p|game}}\EFLC</code> | ||
− | # Go to <code>common\shaders\win32_30_atidx10\</code> | + | # Go to <code>common\shaders\win32_30_atidx10\</code> |
− | # Place your downloaded waterTex.fxc | + | # Place your downloaded waterTex.fxc shader file and replace the original. |
− | # Go to <code>common\shaders\win32_30_low_ati\</code> | + | # Go to <code>common\shaders\win32_30_low_ati\</code> |
− | # Place your downloaded waterTex.fxc | + | # Place your downloaded waterTex.fxc shader file and replace the original. |
# Play your game! | # Play your game! | ||
'''Notes''' | '''Notes''' | ||
+ | {{ii}} Don't forget to backup original files. | ||
{{ii}} A lot of the fixes for Grand Theft Auto IV also work for Grand Theft Auto: Episodes from Liberty City, But not all of them. So check first. | {{ii}} A lot of the fixes for Grand Theft Auto IV also work for Grand Theft Auto: Episodes from Liberty City, But not all of them. So check first. | ||
}} | }} | ||
− | === | + | ===No recoil/bullet spread=== |
− | {{ | + | {{--}} By default, recoil/bullet spread is only enabled when playing with a controller. This results in 100% shooting accuracy when using a keyboard and mouse. |
+ | |||
+ | {{Fixbox|description=Use [https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix GTAIV.EFLC.FusionFix]|ref=<ref>[https://github.com/GTAmodding/GTAIV-Issues-List/issues/6 Recoil behaves differently between gamepad and kb/mouse · Issue #6 · GTAmodding/GTAIV-Issues-List]</ref>|fix= | ||
+ | }} | ||
+ | {{Fixbox|description=Install the [https://github.com/Crspy/IV-RecoilFix/releases/ Bullet Spread/Recoil Fix] script|ref=<ref>[http://gtaforums.com/topic/356452-archived-requests-need-ideas/page-264#entry1065277851 Archived Requests, need ideas? - GTA III, VC & SA - GTAForums]</ref>|fix= | ||
+ | {{ii}} Not recommended to use in Multiplayer. | ||
+ | {{ii}} Requires an [[#XLiveLess|ASI Loader]]. | ||
+ | }} | ||
− | + | ===Regular camera movement and handbrake camera are too slow=== | |
− | + | {{ii}} This bug occurs if the frame rate is very high. | |
− | |||
− | + | {{Fixbox|description=Use [https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix GTAIV.EFLC.FusionFix]|ref=<ref>[https://github.com/GTAmodding/GTAIV-Issues-List/issues/10 Handbrake camera is too slow · Issue #10 · GTAmodding/GTAIV-Issues-List]</ref>|fix= | |
+ | }} | ||
− | + | ===Cutscenes are too zoomed in=== | |
+ | {{ii}} This bug occurs if the frame rate is very high. | ||
− | < | + | {{Fixbox|description=Use [https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix GTAIV.EFLC.FusionFix]|ref=<ref>[https://github.com/GTAmodding/GTAIV-Issues-List/issues/1 Zoomed in cutscenes · Issue #1 · GTAmodding/GTAIV-Issues-List]</ref>|fix= |
+ | }} | ||
− | + | ===Cannot change the graphics settings=== | |
+ | {{ii}} There are reports that certain video cards with more than 2 GB of video memory may be causing GTA IV to believe the system is under specification even though the computer is powerful enough to run the game with higher settings. A possible fix: | ||
− | < | + | {{Fixbox|description=Increase available memory|ref=<ref>From Rockstar's Support page</ref>|fix= |
+ | # Create a text file named <code>commandline.txt</code> in <code>{{p|game}}\EFLC</code> and put the following statement inside it: | ||
+ | #*<code>-availablevidmem 2.0</code> | ||
+ | # If that doesn't work, try increasing the number to one of the following. | ||
+ | #*<code>-availablevidmem 3.0</code> | ||
+ | #*<code>-availablevidmem 4.0</code> | ||
+ | #*<code>-availablevidmem 5.0</code> | ||
+ | #*<code>-availablevidmem 6.0</code> | ||
'''Notes''' | '''Notes''' | ||
Line 478: | Line 510: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = Euphoria | + | |physics = Bullet Physics Library, Euphoria |
|physics notes = | |physics notes = | ||
|audio = | |audio = | ||
|audio notes = | |audio notes = | ||
− | |interface = | + | |interface = Flash |
|interface notes = | |interface notes = | ||
|input = | |input = | ||
Line 494: | Line 533: | ||
|cutscenes = Bink Video | |cutscenes = Bink Video | ||
|cutscenes notes = 1.9r | |cutscenes notes = 1.9r | ||
− | |multiplayer = | + | |multiplayer = Games for Windows - LIVE, Rockstar Games Social Club |
|multiplayer notes= | |multiplayer notes= | ||
|anticheat = | |anticheat = | ||
Line 503: | Line 542: | ||
* [http://www.gta4-mods.com/ GTA4-Mods] | * [http://www.gta4-mods.com/ GTA4-Mods] | ||
* [http://www.gtagarage.com/ GTA Garage] | * [http://www.gtagarage.com/ GTA Garage] | ||
− | * [http://www. | + | * [http://www.gtainside.com/ GTA Inside] |
− | |||
− | |||
{{ii}} It is strongly recommended to make a backup of any files modifications may replace or amend in the event of corruption. | {{ii}} It is strongly recommended to make a backup of any files modifications may replace or amend in the event of corruption. | ||
− | === | + | ====[http://gtaforums.com/topic/388658-relgtaiv-xliveless/ XLiveLess]==== |
− | {{ii}} | + | {{++}} Built-in ASI loader |
+ | {{ii}} Removes [[Games for Windows - LIVE]] service. | ||
+ | {{ii}} Save game data location changes to <code>{{p|userprofile\Documents}}\Rockstar Games\GTA IV\savegames\</code> | ||
+ | {{ii}} Save games made using XLiveLess are not compatible with native save games. | ||
+ | {{--}} Disables access to the multiplayer to prevent cheating. | ||
+ | |||
+ | ====[http://gtaforums.com/topic/412129-relgtaiv-first-person/ First person mod]==== | ||
+ | {{ii}} Compatible with VR. | ||
+ | |||
+ | ====[http://www.gtainside.com/en/gta4/mods/119640-excellent-enb-graphics-v3-last-final-1-0-4-0-1-0-8-0/ Excellent ENB]==== | ||
+ | {{++}} Graphical modification that drastically improves performance and visuals. | ||
+ | {{++}} Includes multiple presets suitable for low-end and high-end hardware. | ||
+ | {{++}} Compatible with all patches. | ||
+ | {{ii}} Contains optional ASI loader. | ||
+ | {{ii}} Contains optional trainer. | ||
+ | {{ii}} Contains optional textures for roads and trees. | ||
+ | {{--}} Minor graphical bug on street lights when night shadows are enabled. | ||
+ | |||
+ | ====[http://www.mediafire.com/file/w1mhx0u12b2641m/Road+Textures+by+DKT70.rar/ Road Textures by DKT70]==== | ||
+ | {{ii}} Graphical improvement that includes HD textures for roads. | ||
+ | {{ii}} Combine with an ENB modification for best results. | ||
+ | |||
+ | ===Custom music=== | ||
+ | Grand Theft Auto IV allows users to play their own music on a custom radio station, Independence FM.<ref>[https://support.rockstargames.com/hc/articles/200144996 Independence FM (User radio) in GTA IV - Rockstar Support]</ref> | ||
+ | {{ii}} Simply place any audio files/folders or create shortcuts in the <code>{{p|userprofile\Documents}}\Rockstar Games\GTA IV\User Music\</code> folder, and tune into the station in-game. | ||
+ | {{ii}} Supported formats are MP3, WMA, M4A. Other formats and extensions are not recognized. | ||
+ | {{ii}} QuickTime or iTunes needs to be installed for M4A support. | ||
+ | {{ii}} Use shortcuts to audio files/folders to save disk space and improve performance. | ||
+ | {{++}} Supports High-resolution audio files. Up to 96 kHz / 24 bit. | ||
+ | {{++}} Supports Surround audio files. Up to 6 channels. | ||
+ | {{--}} FLAC is not supported. Convert to WMA Lossless to use in-game. | ||
+ | {{--}} Monaural audio files not supported. | ||
− | {{ | + | ===Launch Options=== |
− | + | {{ii}} By creating a file called <code>commandline.txt</code> and saving it to your root installation folder you can alter the way your game runs. Below is a list of all the parameters. | |
− | + | {{Standard table|Parameter|Description|content= | |
− | + | {{Standard table/row|-help|Lists the available commands}} | |
+ | {{Standard table/row|-adapter|Use the specified screen adapter}} | ||
+ | {{Standard table/row|-autoconfig|Automatically adjust quality setting to maintain desired frame rate (15-120)}} | ||
+ | {{Standard table/row|-availablevidmem|Set amount of physical Video Memory}} | ||
+ | {{Standard table/row|-benchmark|Launches the game in Benchmark mode and then quits it}} | ||
+ | {{Standard table/row|-detailquality|Set the detail quality of the game (0-99)}} | ||
+ | {{Standard table/row|-disableimposters|Turn off imposter rendering for vehicles}} | ||
+ | {{Standard table/row|-forcehighqualitymirrors|Enable 64 bit mirrors}} | ||
+ | {{Standard table/row|-forcer2vb|Force Render to Vertex Buffer}} | ||
+ | {{Standard table/row|-frameLimit| Limits your FPS to your refresh rate}} | ||
+ | {{Standard table/row|-framelockinwindow|Force framelock to work even in a window}} | ||
+ | {{Standard table/row|-fullscreen|Force fullscreen mode}} | ||
+ | {{Standard table/row|-fullspecaudio|Force high-end CPU audio footprint}} | ||
+ | {{Standard table/row|-gpucount|Lets you manually set the GPU count if query fails}} | ||
+ | {{Standard table/row|-height|Sets the vertical resolution}} | ||
+ | {{Standard table/row|-managed|Use D3D runtime managed resources}} | ||
+ | {{Standard table/row|-memrestrict|Set the restriction the amount of available memory for the game}} | ||
+ | {{Standard table/row|-minspecaudio|Force low-end CPU audio footprint}} | ||
+ | {{Standard table/row|-no_3GB|Disable 32-bit OS with /3GB}} | ||
+ | {{Standard table/row|-noBlockOnLostFocus|Don't block the window update when it loses focus.}} | ||
+ | {{Standard table/row|-noprecache|Disable precache of resources}} | ||
+ | {{Standard table/row|-nomemrestrict|Disable memory restrictions}} | ||
+ | {{Standard table/row|-nominimize|Disables the ability to restore the game from minimize and changing resolutions (Reduces System Memory Footprint)}} | ||
+ | {{Standard table/row|-norestrictions|Do not limit graphics settings}} | ||
+ | {{Standard table/row|-noswapdelay|Disable sleep delay before Present (Disable fix for hard Present stalls)}} | ||
+ | {{Standard table/row|-notimefix| Disable Time Fix}} | ||
+ | {{Standard table/row|-novblank|Disables V-Sync}} | ||
+ | {{Standard table/row|-percentvidmem|Percentage of Video memory to make available for the game}} | ||
+ | {{Standard table/row|-refreshrate|Set the refresh rate (Must be supported by your monitor)}} | ||
+ | {{Standard table/row|-reserve|Amount of memory to set aside for other applications}} | ||
+ | {{Standard table/row|-reservedApp|Amount of memory to leave available within application space}} | ||
+ | {{Standard table/row|-renderquality| Set the render quality of the game (0-4)}} | ||
+ | {{Standard table/row|-safemode|Sets graphics setting to lowest setting}} | ||
+ | {{Standard table/row|-shadowdensity|Set the number of lights that cast shadows (0-16)}} | ||
+ | {{Standard table/row|-shadowquality|Set the shadow quality (0-4)}} | ||
+ | {{Standard table/row|-stereo|Set game to support stereo rendering mode}} | ||
+ | {{Standard table/row|-texturequality|Set the texture quality of the game (0-2)}} | ||
+ | {{Standard table/row|-unmanaged|Use application managed resources}} | ||
+ | {{Standard table/row|-usedirectinput|Allow DirectInput alongside XInput support.}} | ||
+ | {{Standard table/row|-viewdistance|Set the view distance of the game (0-99)}} | ||
+ | {{Standard table/row|-windowed|Force windowed mode}} | ||
+ | {{Standard table/row|-width|Sets the horizontal resolution}} | ||
}} | }} | ||
Line 530: | Line 639: | ||
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
|minDX = 9.0c | |minDX = 9.0c | ||
− | |minaudio = 5.1 Channel Audio Card | + | |minaudio = 5.1 Channel Audio Card |
|recOS = Vista SP1 | |recOS = Vista SP1 |
Revision as of 08:58, 11 May 2020
Developers | |
---|---|
Rockstar North | |
Windows | Rockstar Toronto |
Publishers | |
Rockstar Games | |
Russia | 1C-SoftClub |
Engines | |
RAGE | |
Release dates | |
Windows | April 13, 2010 |
Reception | |
IGDB | 84 |
Taxonomy | |
Series | Grand Theft Auto |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
Key points
- Shares many similarities with Grand Theft Auto IV in terms of its engine and performance.
- Extensive modding community, along with Grand Theft Auto IV.
- Ability to import your music for your own custom radio station.
- Rockstar has removed music from the game due to expired licences. See Restore Removed Music.
General information
- Rockstar Games's Official Grand Theft Auto site
- Grand Theft Wiki
- GTA Modding - A wiki hosting mod information for the GTA series.
- GTAForums - Grand Theft Auto: Episodes from Liberty City Discussion
- GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | CD keys can be redeemed on the Rockstar Games Launcher. Doing this will activate Grand Theft Auto IV: Complete Edition.[1] |
- All versions require Games for Windows - LIVE and SecuROM DRM.[Note 1]
- Steam version was removed & replaced with Grand Theft Auto IV: Complete Edition.
Essential improvements
Patches
- Patch 3 updates the game to the latest version (see Patch notes for changes). The Steam version is already patched. The previous version, Title Update 1.1.2.0 ("Patch 2"), is also available (may be required for some mods).
Skip intro videos
Use FusionFix[2] |
---|
ColAccel
- Greatly reduces loading times
- If editing .IMG archives you need to delete
colCache.dat
and let it get re-created
Place ColAccel script in <path-to-game>[3] |
---|
|
Restore Removed Music
- Some music was removed after Rockstar's music licence for this game expired after 10 years.[4]
Run the radio downgrader[5] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Rockstar Games\GTA IV\Settings\SETTINGS_EFLC.CFG |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/12220/pfx/[Note 2] |
- Configuration files are encrypted. For an alternative, see Command line parameters.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Rockstar Games\GTA IV\savegames\<user-id>\ %USERPROFILE%\Documents\Rockstar Games\GTA IV\Profiles\<user-id>\ (Complete Edition) |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/12220/pfx/[Note 2] |
-
%LOCALAPPDATA%\Microsoft\XLive
must also be backed up as the save data is bound to the Games for Windows - LIVE profile.
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
- Uses Rockstar Social Club's savegame & settings cloud sync function.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Pressing V will change camera angle and field of view slightly. | ||
Windowed | Launch the game with -windowed parameter. |
||
Borderless fullscreen windowed | Use FusionFix. | ||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | Use SMAA injector for SMAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Cutscenes may be zoomed in incorrectly; slow handbrake camera; handbrake camera is too fast on high fps (gamepad only)[6] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supports XInput and DirectInput devices. | |
Full controller support | ||
Controller remapping | Can only switch between pre-set layouts. | |
Controller sensitivity | Called Aim Sensitivity. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX, Music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
- Commands responsible for audio in the game:
-fullspecaudio
: forces higher quality audio-minspecaudio
: forces lower quality audio - good for low-end CPU's (e.g. radio cannot be heard outside car).
- Game uses DirectSound which can be handled by Creative Alchemy (set duration to 10), and possibly by IndirectSound (DSOAL on at least R* Launcher version). Just run LaunchGTAIV.exe as admin in case of game crash.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | Fan translation, download. | |||
Czech | Fan translation, download. | |||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Japanese | ||||
Polish | Fan translation, download. | |||
Russian | Official localization by «1C-Softclub» retail only. Patch for digital release here. | |||
Russian | Fan translation by «ENPY Studio» | |||
Spanish | ||||
Ukrainian | Fan translation, download. |
Network
- Social Club website stat tracking and leaderboards have been shut down. All other online features are unaffected.[7]
- Online features require a Microsoft account (optional for offline play).
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 53, 80, 3074 |
UDP | 53, 88, 3074 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Issues fixed
Crashing
- When starting the game, you may be notified that the file WMVCore.dll is missing. If you're running the game via Steam, this notification may not appear and the game will simply crash after prompting for Social Club login information. Install Windows Media Player to fix.
Game does not launch
Update LaunchEFLC.exe[8] |
---|
|
"SecuLauncher: Failed to start application [2000]" error
Install Visual C++ Redistributable 2005 and .NET 3.5[9] |
---|
Game doesn't get past Social Club window
Reinstall Games for Windows Live[citation needed] |
---|
AMD/ATI Radeon Water Fix
- There is a problem where the water loses its features and details after a while. To fix this issue do this:
Replace the water shaders[citation needed] |
---|
Notes
|
No recoil/bullet spread
- By default, recoil/bullet spread is only enabled when playing with a controller. This results in 100% shooting accuracy when using a keyboard and mouse.
Use GTAIV.EFLC.FusionFix[10] |
---|
Install the Bullet Spread/Recoil Fix script[11] |
---|
|
Regular camera movement and handbrake camera are too slow
- This bug occurs if the frame rate is very high.
Use GTAIV.EFLC.FusionFix[12] |
---|
Cutscenes are too zoomed in
- This bug occurs if the frame rate is very high.
Use GTAIV.EFLC.FusionFix[13] |
---|
Cannot change the graphics settings
- There are reports that certain video cards with more than 2 GB of video memory may be causing GTA IV to believe the system is under specification even though the computer is powerful enough to run the game with higher settings. A possible fix:
Increase available memory[14] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Bullet Physics Library, Euphoria | |
Interface | Adobe Flash | |
Cutscenes | Bink Video | 1.9r |
Multiplayer | Games for Windows - LIVE, Rockstar Games Social Club |
Modifications
- It is strongly recommended to make a backup of any files modifications may replace or amend in the event of corruption.
XLiveLess
- Built-in ASI loader
- Removes Games for Windows - LIVE service.
- Save game data location changes to
%USERPROFILE%\Documents\Rockstar Games\GTA IV\savegames\
- Save games made using XLiveLess are not compatible with native save games.
- Disables access to the multiplayer to prevent cheating.
First person mod
- Compatible with VR.
Excellent ENB
- Graphical modification that drastically improves performance and visuals.
- Includes multiple presets suitable for low-end and high-end hardware.
- Compatible with all patches.
- Contains optional ASI loader.
- Contains optional trainer.
- Contains optional textures for roads and trees.
- Minor graphical bug on street lights when night shadows are enabled.
Road Textures by DKT70
- Graphical improvement that includes HD textures for roads.
- Combine with an ENB modification for best results.
Custom music
Grand Theft Auto IV allows users to play their own music on a custom radio station, Independence FM.[15]
- Simply place any audio files/folders or create shortcuts in the
%USERPROFILE%\Documents\Rockstar Games\GTA IV\User Music\
folder, and tune into the station in-game. - Supported formats are MP3, WMA, M4A. Other formats and extensions are not recognized.
- QuickTime or iTunes needs to be installed for M4A support.
- Use shortcuts to audio files/folders to save disk space and improve performance.
- Supports High-resolution audio files. Up to 96 kHz / 24 bit.
- Supports Surround audio files. Up to 6 channels.
- FLAC is not supported. Convert to WMA Lossless to use in-game.
- Monaural audio files not supported.
Launch Options
- By creating a file called
commandline.txt
and saving it to your root installation folder you can alter the way your game runs. Below is a list of all the parameters.
Parameter | Description |
---|---|
-help | Lists the available commands |
-adapter | Use the specified screen adapter |
-autoconfig | Automatically adjust quality setting to maintain desired frame rate (15-120) |
-availablevidmem | Set amount of physical Video Memory |
-benchmark | Launches the game in Benchmark mode and then quits it |
-detailquality | Set the detail quality of the game (0-99) |
-disableimposters | Turn off imposter rendering for vehicles |
-forcehighqualitymirrors | Enable 64 bit mirrors |
-forcer2vb | Force Render to Vertex Buffer |
-frameLimit | Limits your FPS to your refresh rate |
-framelockinwindow | Force framelock to work even in a window |
-fullscreen | Force fullscreen mode |
-fullspecaudio | Force high-end CPU audio footprint |
-gpucount | Lets you manually set the GPU count if query fails |
-height | Sets the vertical resolution |
-managed | Use D3D runtime managed resources |
-memrestrict | Set the restriction the amount of available memory for the game |
-minspecaudio | Force low-end CPU audio footprint |
-no_3GB | Disable 32-bit OS with /3GB |
-noBlockOnLostFocus | Don't block the window update when it loses focus. |
-noprecache | Disable precache of resources |
-nomemrestrict | Disable memory restrictions |
-nominimize | Disables the ability to restore the game from minimize and changing resolutions (Reduces System Memory Footprint) |
-norestrictions | Do not limit graphics settings |
-noswapdelay | Disable sleep delay before Present (Disable fix for hard Present stalls) |
-notimefix | Disable Time Fix |
-novblank | Disables V-Sync |
-percentvidmem | Percentage of Video memory to make available for the game |
-refreshrate | Set the refresh rate (Must be supported by your monitor) |
-reserve | Amount of memory to set aside for other applications |
-reservedApp | Amount of memory to leave available within application space |
-renderquality | Set the render quality of the game (0-4) |
-safemode | Sets graphics setting to lowest setting |
-shadowdensity | Set the number of lights that cast shadows (0-16) |
-shadowquality | Set the shadow quality (0-4) |
-stereo | Set game to support stereo rendering mode |
-texturequality | Set the texture quality of the game (0-2) |
-unmanaged | Use application managed resources |
-usedirectinput | Allow DirectInput alongside XInput support. |
-viewdistance | Set the view distance of the game (0-99) |
-windowed | Force windowed mode |
-width | Sets the horizontal resolution |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP1 | Vista SP1 |
Processor (CPU) | AMD Athlon X2 64 2.4 GHz Intel Core 2 Duo 1.8 GHz |
AMD Phenom X3 2.1 GHz Intel Core 2 Quad 2.4 GHz |
System memory (RAM) | 1.5 GB | 2.5 GB |
Hard disk drive (HDD) | 16 GB | |
Video card (GPU) | ATI Radeon X1900 Nvidia GeForce 7900 256 MB of VRAM DirectX 9.0c compatible | ATI Radeon 3870 Nvidia GeForce 8600 512 MB of VRAM DirectX 9.0c compatible |
Sound (audio device) | 5.1 Channel Audio Card |
Notes
- ↑ Games for Windows - LIVE DRM features: Legacy activation, local profile support unknown.
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/12220/
in addition to or instead of this directory. The app ID (12220) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support - last accessed on 2020-03-25
- "Players with existing CD Keys will be able to redeem them via the Rockstar Games Launcher"
- ↑ ThirteenAG/GTAIV.EFLC.FusionFix: This projects aims to fix or address some issues in Grand Theft Auto IV Complete Edition
- ↑ ColAccel - reduce loading time by 50%* - Scripts & Plugins - GTAForums
- ↑ Grand Theft Auto IV Music Cut Patch - Rock Paper Shotgun
- ↑ IV/EFLC Radio "downgrader" - GTA Forums
- ↑ Handbrake camera is too fast on high fps (gamepad only) · Issue #21 · GTAmodding/GTAIV-Issues-List
- ↑ Effect of GameSpy Closure on Past Rockstar Titles – Rockstar Support
- ↑ EFLC won't install, stuck on securom activation (Fixed) :: Steam Community Discussions
- ↑ SecuROM™ Support Website - Grand Theft Auto IV
- ↑ Recoil behaves differently between gamepad and kb/mouse · Issue #6 · GTAmodding/GTAIV-Issues-List
- ↑ Archived Requests, need ideas? - GTA III, VC & SA - GTAForums
- ↑ Handbrake camera is too slow · Issue #10 · GTAmodding/GTAIV-Issues-List
- ↑ Zoomed in cutscenes · Issue #1 · GTAmodding/GTAIV-Issues-List
- ↑ From Rockstar's Support page
- ↑ Independence FM (User radio) in GTA IV - Rockstar Support