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Granblue Fantasy Versus: Rising

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Revision as of 19:31, 14 August 2025 by AemonyBot (talk | contribs) (Maintenance: -comment)
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Granblue Fantasy Versus: Rising
Granblue Fantasy Versus: Rising cover
Developers
Arc System Works
Cygames
Publishers
Cygames
Engines
Unreal Engine 4
Release dates
Windows December 14, 2023
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Fighting
Art styles Anime
Themes Fantasy
Series Granblue Fantasy
Granblue Fantasy Versus: Rising on HowLongToBeat
Granblue Fantasy Versus: Rising on IGDB
Granblue Fantasy Versus: Rising guide on StrategyWiki
Granblue Fantasy Versus: Rising on Wikipedia
Granblue Fantasy
Granblue Fantasy: Versus 2020
Granblue Fantasy Versus: Rising 2023
Granblue Fantasy: Relink 2024

Granblue Fantasy Versus: Rising is a singleplayer and multiplayer side view fighting game in the Granblue Fantasy series.

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2157560/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\GBVSR\Saved\SaveGames\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2157560/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Use RoseTheFlower's fix.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
Lobbies are locked to 30 FPS. Cutscenes in Story Mode from the original game (Acts 1 and 2) are pre-rendered at 30 FPS.
120+ FPS
High dynamic range display (HDR)
Color blind mode
See the glossary page for potential workarounds.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Keyboard and mouse prompts
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
keyboard/mouse prompts with controller-centric D-PAD centric prompts[1], however: Xbox prompts are supported via Steam Input.
Impulse Trigger vibration
PlayStation controllers
DualShock 4, DualSense
PlayStation button prompts
keyboard/mouse prompts with controller-centric D-PAD centric prompts[2], however: DualShock 4 and DualSense prompts are supported via Steam Input.
Motion sensors support
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired
[3]
Generic/other controllers
supported via Steam Input
Button prompts
Xbox prompts only
Additional information
Controller hotplugging
Input prompt override
Haptic feedback
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (Steam Virtual Gamepad/Legacy mode)
Steam Input is enabled by default for all Controller Types[4]
Steam Input prompt modes

In-Game Button Icons
Steam Deck button prompts
Steam Controller button prompts
Will be the older Steam Big Picture Mode interface's Steam Controller prompt images.
the LEFT/RIGHT Grip button is shown, by not functionable.[5]
Motion sensors support
Official controller preset(s)
Cursor detection

Audio

Audio feature State Notes
Separate volume controls
Master Volume, Music, Voice, Announcer Voice, Sound Effects, Environment
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Other players can be able to hear their selected voice language.
Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Japanese
Korean
Brazilian Portuguese
Spanish

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Connection types

Type Native Notes
Peer-to-peer
Rollback netcode

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Input libscepad [6]

System requirements

Windows
Minimum
Operating system (OS) 10
Processor (CPU) AMD FX-4350
Intel Core i5-3470
System memory (RAM) 4 GB
Storage drive (HDD/SSD) 20 GB
Video card (GPU) AMD Radeon HD 6870
Nvidia GeForce GTX 650 Ti
1 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Al2009man on 2025-08-14
  2. Verified by User:Al2009man on 2025-08-14
  3. Verified by User:Al2009man on 2025-08-14
  4. Verified by User:Al2009man on 2025-08-14
  5. Verified by User:Al2009man on 2025-08-14
    for some reason: the RG button is shown in the Menus, but it's actually unused. this is most likely a substitute for Right Click Button.
  6. Verified by User:Al2009man on 2025-08-14
    within the game files, a libscepad.dll file can be found