Golf It!
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Developers | |
---|---|
Perfuse Entertainment | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | August 18, 2023 |
macOS (OS X) | August 18, 2023 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Sports | Golf |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\GolfIt\Saved\Config\WindowsNoEditor |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/571740/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\GolfIt\Saved\SaveGames\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/571740/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | It has a Resolution Scaler, but I don't think it's TAAU[1] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Can also invert the x-Axis | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Controller options only appear when the controller is used, otherwise mouse settings are shown. | |
Controller Y-axis inversion | also X-Axis inversion is present |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Uses Steam Input | |
---|---|---|
PlayStation button prompts | ||
Light bar support | Uses Steam Input assigned color | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Generic/other controllers | Supports Switch controllers through Steam Input. | |
---|---|---|
Button prompts | Wrong | Switch Prompts are shown as if the Nintendo Layout is enabled on steam, otherwise input is actually similar to the xbox layout. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Not exactly usable for actual gameplay |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Russian | ||||
Spanish | ||||
Swedish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 8 | Versus Only one shared controller is supported |
||
LAN play | ||||
Online play | ∞ | Versus |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Vulkan | Can be selected as a launch option, or through launch parameter -vulkan |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | 4.1.2 |
Audio | XAudio, Vorbis | Ogg Vorbis v1.3.2, XAudio v2.9 |
Input | XInput, Steam Input API |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 2 GHz | 4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | 1024 MB of VRAM DirectX 10 compatible | Nvidia GeForce GTX 780 DirectX 11 compatible |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 11 | |
Processor (CPU) | 2 GHz | 4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Radeon Pro 5500M |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.27.2
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/571740/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (571740) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mine18 on 2023-08-19
- Looked at various config files and the formatting for adjusted resolution doesn't match that of TAAU, At least to my knowledge.