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Gold and Glory: The Road to El Dorado

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Revision as of 10:11, 15 October 2021 by Garrbot (talk | contribs) (updated template usage)
Gold and Glory: The Road to El Dorado
Gold and Glory: The Road to El Dorado cover
Developers
Revolution Software
Publishers
Ubisoft
Light and Shadow Production
Release dates
Windows December 28, 2000
Taxonomy
Series DreamWorks
Gold and Glory: The Road to El Dorado on MobyGames
Gold and Glory: The Road to El Dorado on Wikipedia
Gold and Glory: The Road to El Dorado 2000
Shrek (series)
Spirit (series)
Antz Extreme Racing 2002
Sinbad: Legend of the Seven Seas 2003
Shark Tale 2004
Madagascar (series)
Over the Hedge 2006
Bee Movie Game 2007
Kung Fu Panda (series)
Monsters vs. Aliens 2009
DreamWorks All-Star Kart Racing 2023

Key points

Suffers from issues on modern systems (see Issues unresolved).

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\engine\eldorado.ini[Note 1]

Save game data location

System Location
Windows <path-to-game>\engine\linc\saves\[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS

Input

Audio

Audio feature State Notes
Separate volume controls
Music, Speech, SFX
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Local retail version only.
Brazilian Portuguese
"Ouro e Glória: O Caminho Para El Dorado" (BraSoft.)
Spanish

Issues unresolved

Invisible 3D models on modern systems

Various 3D models (including character models) are invisible on modern systems, which makes progressing through the game impossible.

Possible solution:

Character and other 3d models appeared when disabling dep (data execution prevention in windows 7 system settings)

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium II 233 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 466 MB
Video card (GPU) 8 MB of VRAM
Sound (audio device) DirectX 7 compatible
Other 4x CD-ROM drive


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References