Gods Remastered
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Developers | |
---|---|
Robot Riot UG (haftungsbeschränkt) | |
Engines | |
Unity[Note 1] | |
Release dates | |
Windows | December 4, 2018 |
macOS (OS X) | December 4, 2018 |
Taxonomy | |
Series | Gods |
Gods | |
---|---|
Gods | 1991 |
Gods Remastered | 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store (unavailable) | ||||
Steam (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Robot Riot UG\GODS Remastered |
Microsoft Store | |
Steam | <Steam-folder>\userdata\<user-id>\628720\remote\godsconf.txt |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/628720/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Microsoft Store | |
Steam | <Steam-folder>\userdata\<user-id>\628720\remote\sf.txt |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/628720/pfx/[Note 2] |
- Config files and save files are actually just encrypted JSON files.[2]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Can only change internal resolution, choices between 720p, 1080p, and 4k. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Toggle by pressing Alt+↵ Enter. | ||
Borderless fullscreen windowed | Fullscreen mode is actually borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Enabled by default except on the "low" preset. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Input | InControl |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 SP1 | |
Processor (CPU) | Intel Core i3-2100 | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | 1 GB of VRAM DirectX 10 compatible Shader model 4.0 support |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.11 | |
Processor (CPU) | Intel Core i3-2100 | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | 1 GB of VRAM Shader model 4.0 support |
Notes
- ↑ Unity engine build: 2017.4.13[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/628720/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (628720) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Suicide_machine on 2022-02-01
- ↑ Verified by User:Suicide machine on 2022-02-01