Difference between revisions of "God of War"
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(The max FPS is not 160. You can achieve higher framerates just fine. At 1080p 50% res scaling (720p) on low i can easily reach 200+ FPS.) |
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|borderless windowed notes = Exclusive fullscreen mode is not available. | |borderless windowed notes = Exclusive fullscreen mode is not available. | ||
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = Options for Min, Low, Original, High and Ultra. | + | |anisotropic notes = Options for Min, Low, Original, High, and Ultra. |
|antialiasing = always on | |antialiasing = always on | ||
|antialiasing notes = [[TAA|Temporal Anti-Aliasing]] is always enabled. [[DLSS]] is supported. | |antialiasing notes = [[TAA|Temporal Anti-Aliasing]] is always enabled. [[DLSS]] is supported. | ||
Line 131: | Line 131: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = FPS limiter ranges from 30 - 120, or off. | + | |120 fps notes = FPS limiter ranges from 30-120, or off. |
|hdr = true | |hdr = true | ||
− | |hdr notes = Options for "Brightness" (peak brightness, 0 - 100) and "Contrast" (black level, 0 - 100). | + | |hdr notes = Options for "Brightness" (peak-brightness, 0-100) and "Contrast" (black-level, 0-100). |
|ray tracing = false | |ray tracing = false | ||
|ray tracing notes = | |ray tracing notes = | ||
Line 313: | Line 313: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = Voice acting available despite not showing as supported. | + | |notes = Voice-acting available despite not showing as supported. |
|fan = | |fan = | ||
|ref = | |ref = | ||
Line 419: | Line 419: | ||
==Issues unresolved== | ==Issues unresolved== | ||
− | ===Out of Memory crashes=== | + | ===Out-of-Memory-crashes=== |
− | {{ii}} If the error message is shown when attempting to launch the game it is possible that the integrated GPU is the cause. This may be resolved by using the <code>experimental - Public Test Build</code> beta branch of the game on Steam, or by disabling the iGPU in the device manager of Windows.<ref>{{Refcheck|user=Aemony|date=2022-01-16|comment=I was affected by this and the issue made the game entirely unable to launch as long as the iGPU was enabled.}}</ref> | + | {{ii}} If the error-message is shown when attempting to launch the game, it is possible that the integrated GPU is the cause. This may be resolved by using the <code>experimental - Public Test Build</code> beta branch of the game on Steam, or by disabling the iGPU in the device manager of Windows.<ref>{{Refcheck|user=Aemony|date=2022-01-16|comment=I was affected by this and the issue made the game entirely unable to launch as long as the iGPU was enabled.}}</ref> |
− | {{ii}} If the error message occurs after having played the game for some time then it might be related to a possible memory leak the developers are [https://steamcommunity.com/app/1593500/discussions/1/3202622816426786475/ currently investigating.] | + | {{ii}} If the error-message occurs after having played the game for some time then it might be related to a possible memory-leak the developers are [https://steamcommunity.com/app/1593500/discussions/1/3202622816426786475/ currently investigating.] |
===Features unavailable=== | ===Features unavailable=== | ||
Line 427: | Line 427: | ||
===Bad performance on AMD GPUs=== | ===Bad performance on AMD GPUs=== | ||
− | {{ii}} AMD GPUs show significant FPS drops in many locations, regardless of graphics settings and GPU usage percentage. This is observed on Vega 56/64, Radeon 570, 580, 590, 5700XT, 6600XT, 6800XT. Several reports on Steam community forum indicate that both Intel and Ryzen CPU users are affected.<ref>[https://steamcommunity.com/app/1593500/discussions/1/3202622816424467959/ Steam forum - AMD GPU issues]</ref> | + | {{ii}} AMD GPUs show significant FPS-drops in many locations, regardless of graphics settings and GPU usage percentage. This is observed on Vega 56/64, Radeon 570, 580, 590, 5700XT, 6600XT, 6800XT. Several reports on Steam community forum indicate that both Intel and Ryzen CPU users are affected.<ref>[https://steamcommunity.com/app/1593500/discussions/1/3202622816424467959/ Steam forum - AMD GPU issues]</ref> |
==Other information== | ==Other information== |
Revision as of 19:18, 17 January 2022
Developers | |
---|---|
Santa Monica Studio | |
Windows | Jetpack Interactive[1] |
Publishers | |
PlayStation PC | |
Release dates | |
Windows | January 14, 2022 |
Reception | |
Metacritic | 93 |
OpenCritic | 94 |
IGDB | 96 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, Adventure, Hack and slash |
Art styles | Realistic |
Themes | Fantasy |
God of War is a singleplayer third-person ARPG, adventure and hack and slash game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Skip intro video
Use a dummy intro file |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1593500/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\God of War\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1593500/pfx/[Note 2] |
- PS4 savegames can be imported for New Game+ at least[2]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ for certain resolutions. See Field of view (FOV). | ||
4K Ultra HD | |||
Field of view (FOV) | Default FOV is 73. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen mode is not available. | ||
Anisotropic filtering (AF) | Options for Min, Low, Original, High, and Ultra. | ||
Anti-aliasing (AA) | Temporal Anti-Aliasing is always enabled. DLSS is supported. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | FPS limiter ranges from 30-120, or off. | ||
High dynamic range display (HDR) | Options for "Brightness" (peak-brightness, 0-100) and "Contrast" (black-level, 0-100). | ||
Ray tracing (RT) |
- Supports FidelityFX Super Resolution.[3]
Field of view (FOV)
Use Cheat Engine[4] |
---|
|
Use Flawless Widescreen[citation needed]> |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative mouse acceleration is present. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | And x-axis. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | And x-axis |
Controller types |
---|
XInput-compatible controllers | [5] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [6] Also supports Dualsense. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | Сolor changes depending on the situation. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, V2 tested |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | No Dualsense haptic feedback support, rumble is supported (intensity slider from 0 - 10) | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Options for Music, Dialogue, and SFX | |
Surround sound | ||
Subtitles | ||
Closed captions | Options for subtitle background and subtitle speaker | |
Mute on focus lost | Toggle |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Croatian | Available but not shown as supported. | |||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Greek | Voice-acting available despite not showing as supported. | |||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Turkish |
Issues unresolved
Out-of-Memory-crashes
- If the error-message is shown when attempting to launch the game, it is possible that the integrated GPU is the cause. This may be resolved by using the
experimental - Public Test Build
beta branch of the game on Steam, or by disabling the iGPU in the device manager of Windows.[7] - If the error-message occurs after having played the game for some time then it might be related to a possible memory-leak the developers are currently investigating.
- DLSS may be labeled as unsupported on Windows 11[citation needed].
Bad performance on AMD GPUs
- AMD GPUs show significant FPS-drops in many locations, regardless of graphics settings and GPU usage percentage. This is observed on Vega 56/64, Radeon 570, 580, 590, 5700XT, 6600XT, 6800XT. Several reports on Steam community forum indicate that both Intel and Ryzen CPU users are affected.[8]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Cutscenes | Bink Video 2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-2500K 3.3 GHz AMD Ryzen 3 1200 3.1 GHz |
Intel Core i5-6600K 3.5 GHz AMD Ryzen 5 2400G 3.6 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 70 GB HDD | 70 GB SSD |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon R9 290X 4 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 570 4 GB (AMD) or 6 GB (Nvidia) of VRAM |
- A 64-bit operating system is required.
- Additional requirements for high refresh rate and 4K resolutions are listed here.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1593500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1593500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Ars Technica - God of War’s 2018 reboot arrives on PC in January 2022 - last accessed on 2021-10-25
- "Sony representatives have confirmed to Ars that this port is being "overseen" by its creators at Sony Santa Monica while otherwise handled by Jetpack Interactive..."
- ↑ God of War PS4 save on PC seems to work-ish : ps4homebrew - Reddit
- ↑ GOD OF WAR (2018) PC SYSTEM REQUIREMENTS AND PC FEATURES TRAILER - last accessed on 2022-01-14
- ↑ God of War Custom FOV Mod (Currently uses a Cheat Engine table, and affects cutscenes) - last accessed on 2022-01-15
- ↑ Forbes - Everything You Need To Know About 'God Of War' Coming To PC - last accessed on 2021-10-20
- "(and other gamepads, including Xbox)..."
- ↑ Steam - God of War - last accessed on 2021-10-20
- "With support for the DUALSHOCK®4 and DUALSENSE® wireless controllers..."
- ↑ Verified by User:Aemony on 2022-01-16
- I was affected by this and the issue made the game entirely unable to launch as long as the iGPU was enabled.
- ↑ Steam forum - AMD GPU issues