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God of War

From PCGamingWiki, the wiki about fixing PC games
Revision as of 15:10, 15 January 2022 by KainXVIII (talk | contribs) (→‎Input)
God of War
God of War cover
Developers
Santa Monica Studio
Windows Jetpack Interactive[1]
Publishers
PlayStation PC
Release dates
Windows January 14, 2022
Reception
Metacritic 93
OpenCritic 94
IGDB 96
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres ARPG, Adventure, Hack and slash
Art styles Realistic
Themes Fantasy
God of War on HowLongToBeat
God of War on IGDB
God of War guide on StrategyWiki
God of War on MobyGames
God of War on Wikipedia

General information

Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\settings.ini[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1593500/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\God of War\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1593500/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video

Display options
Display options
Advanced display options
Advanced display options
Graphics options
Graphics options

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+. At 2560x1080 there are two tiny black bars on the sides. For a early 32:9 fix, use Flawless Widescreen.
4K Ultra HD
Field of view (FOV)
Default FOV is 73.72999573. For a WIP FOV fix, use Flawless Widescreen.
Windowed
Borderless fullscreen windowed
Exclusive fullscreen mode is not available. Uses Flip Discard.
Anisotropic filtering (AF)
Options for Min, Low, Original, High and Ultra.
Anti-aliasing (AA)
Temporal Anti-Aliasing is always enabled. DLSS is supported.
Vertical sync (Vsync)
60 FPS and 120+ FPS
FPS limiter ranges from 30 - 120, or off.
High dynamic range display (HDR)
Options for "Brightness" (peak brightness, 0 - 100) and "Contrast" (black level, 0 - 100).
Ray tracing (RT)

Input

Camera options
Camera options
Gameplay options
Gameplay options
Key remapping options
Key remapping options

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Negative mouse acceleration is present.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
And x-axis.
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
And x-axis
Controller types
XInput-compatible controllers
[2]
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
[3] Also supports Dualsense.
PlayStation button prompts
Light bar support
Depending on situation.
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired,

V2 tested
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
No Dualsense haptic feedback support, rumble is supported (intensity slider from 0 - 10)
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio options
Audio options
Accessibility options
Accessibility options

Audio feature State Notes
Separate volume controls
Options for Music, Dialogue, and SFX
Surround sound
Subtitles
Closed captions
Options for subtitle background and subtitle speaker
Mute on focus lost
Toggle

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Croatian
Available but not shown as supported.
Czech
Dutch
French
German
Greek
Voice acting available despite not showing as supported.
Hungarian
Italian
Japanese
Korean
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Turkish

Issues unresolved

Error: Out of memory

"Error: Out of memory" may be resolved by disabling the iGPU in the Windows device manager.

Features unavailable

DLSS may be labeled as unsupported on Windows 11[citation needed].

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio WWise
Cutscenes Bink 2 Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-2500K 3.3 GHz
AMD Ryzen 3 1200 3.1 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 70 GB HDD
Video card (GPU) Nvidia GeForce GTX 960
AMD Radeon R9 290X
4 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.
Additional requirements for high refresh rate and 4K resolutions are listed here.


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1593500/ in addition to or instead of this directory. The app ID (1593500) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Ars Technica - God of War’s 2018 reboot arrives on PC in January 2022 - last accessed on 2021-10-25
    "Sony representatives have confirmed to Ars that this port is being "overseen" by its creators at Sony Santa Monica while otherwise handled by Jetpack Interactive..."
  2. Forbes - Everything You Need To Know About 'God Of War' Coming To PC - last accessed on 2021-10-20
    "(and other gamepads, including Xbox)..."
  3. Steam - God of War - last accessed on 2021-10-20
    "With support for the DUALSHOCK®4 and DUALSENSE® wireless controllers..."