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Difference between revisions of "God of War"

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m (Updated reception)
 
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|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Santa Monica Studio}}
 
{{Infobox game/row/developer|Santa Monica Studio}}
{{Infobox game/row/porter|Jetpack Interactive|Windows|ref=<ref>{{Refurl|url=https://arstechnica.com/gaming/2021/10/god-of-wars-2018-reboot-arrives-on-pc-in-january-2022/|title=Ars Technica - God of War’s 2018 reboot arrives on PC in January 2022|date=2021-10-25|snippet=Sony representatives have confirmed to Ars that this port is being "overseen" by its creators at Sony Santa Monica while otherwise handled by Jetpack Interactive...}}</ref>}}
+
{{Infobox game/row/developer|Valkyrie Entertainment|ref=<ref>{{Refurl|url=https://web.archive.org/web/20221007222421/https://valkyrie-entertainment.com/our-work|title=Our Work - Valkyrie Entertainment|date=2022-10-05|snippet=Our team created several realms featured in the game, including a large portion of the hub realm and the ending of the game. We were given a great degree of autonomy in developing the visuals, while also working very closely with the internal Sony team to make sure we were aligned on the vision. }}</ref>}}
 +
{{Infobox game/row/porter|Jetpack Interactive|Windows|ref=<ref>{{Refurl|url=https://www.jetpackinteractive.ca/|title=OUR WORK - Jetpack Interactive|date=2022-10-05|snippet=Ported Sony Santa Monica’s 2018 Game Of The Year masterpiece from Playstation 4 to PC.}}</ref><ref>{{Refurl|url=https://arstechnica.com/gaming/2021/10/god-of-wars-2018-reboot-arrives-on-pc-in-january-2022/|title=Ars Technica - God of War’s 2018 reboot arrives on PC in January 2022|date=2021-10-25|snippet=Sony representatives have confirmed to Ars that this port is being "overseen" by its creators at Sony Santa Monica while otherwise handled by Jetpack Interactive...}}</ref>}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|PlayStation PC}}
 
{{Infobox game/row/publisher|PlayStation PC}}
Line 14: Line 15:
 
{{Infobox game/row/reception|IGDB|god-of-war--1|96}}
 
{{Infobox game/row/reception|IGDB|god-of-war--1|96}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
Line 28: Line 29:
 
|steam appid  = 1593500
 
|steam appid  = 1593500
 
|steam appid side =  
 
|steam appid side =  
|gogcom id    =  
+
|gogcom id    = 1074905459
 
|gogcom id side =  
 
|gogcom id side =  
 
|official site= https://www.playstation.com/god-of-war/
 
|official site= https://www.playstation.com/god-of-war/
 
|hltb        = 38050
 
|hltb        = 38050
 
|igdb        = god-of-war--1
 
|igdb        = god-of-war--1
|mobygames    = god-of-war_
+
|lutris      = god-of-war-2018
 +
|mobygames    = 107419
 
|strategywiki = God of War (2018)
 
|strategywiki = God of War (2018)
 
|wikipedia    = God of War (2018 video game)
 
|wikipedia    = God of War (2018 video game)
Line 41: Line 43:
  
 
{{Introduction
 
{{Introduction
|introduction      =  
+
|introduction      = '''''God of War''''' is a {{Glossary:Singleplayer}}, {{Glossary:Third-person}}, {{Glossary:ARPG}}, {{Glossary:Adventure}}, {{Glossary:Action}} game, featuring action oriented {{Glossary:Hack and slash}} gameplay and a strong narrative, made by [[Company:Santa Monica Studio|Santa Monica Studio]] and published by [[Company:PlayStation PC|PlayStation]]. ''God of War'' is a sequel/reboot in the God of War series, and uses a proprietary engine.
  
|release history  =  
+
|release history  = ''God of War'' was first released on PlayStation 4 on April 20, 2018, and was later released on PC on January 14, 2022. The PC version has several features over the PlayStation 4 version, featuring high frame-rates, ultrawide, and high-resolution-support, although with a missing features such as no way to disable [[TAA]] and no FoV slider. The launch was considered a success, with the player-count reaching a peak that surpassed other ports that have been released.<ref>{{Refurl|url=https://www.ign.com/articles/god-of-war-has-passed-horizon-zero-dawn-and-is-now-sonys-biggest-pc-launch|title=God of War Has Passed Horizon Zero Dawn and Is Now Sony's Biggest PC Launch|date=2022-01-19}}</ref>
  
|current state    =
+
|current state    = Compared to the PlayStation 4 version of the game, the PC version might be missing some particle effects.<ref>{{Refurl|url=https://www.youtube.com/watch?v=m_Ze2Nv0c5Q|title=God of War PC Downgrade - Missing Particle Effects|date=2022-09-03}}</ref>
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
 +
{{GOG.com links|1074905459|god_of_war}}
 
{{mm}} [https://steamcommunity.com/app/1593500/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/1593500/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Epic Games Store | god-of-war | unknown |  |  | Windows }}
+
{{Availability/row| Epic Games Store | god-of-war | EGS |  |  | Windows }}
 
{{Availability/row| GamersGate | god-of-war | Steam |  |  | Windows }}
 
{{Availability/row| GamersGate | god-of-war | Steam |  |  | Windows }}
 
{{Availability/row| Gamesplanet | 5377-1 | Steam |  |  | Windows }}
 
{{Availability/row| Gamesplanet | 5377-1 | Steam |  |  | Windows }}
 +
{{Availability/row| GOG | god_of_war | DRM-free | |  | Windows }}
 
{{Availability/row| GMG | god-of-war-pc | Steam |  |  | Windows }}
 
{{Availability/row| GMG | god-of-war-pc | Steam |  |  | Windows }}
 
{{Availability/row| Humble | god-of-war | Steam |  |  | Windows }}
 
{{Availability/row| Humble | god-of-war | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 1593500 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 1593500 | Steam |  |  | Windows }}
 +
}}
 +
 +
==Essential improvements==
 +
===Skip intro-video===
 +
{{Fixbox|description=Delete or rename video files||fix=
 +
# Go to {{file|{{p|game}}\exec\cinematics|folder}}.
 +
# Delete or rename {{file|ps_studios_long_strawberry_4k30_006.bk2}}
 
}}
 
}}
  
Line 64: Line 75:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|game}}\settings.ini}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|userprofile}}\Saved Games\God of War\}}
 
}}
 
}}
 +
{{ii}} PS4 savegames can be imported for ''New Game+'' at least<ref>{{Refurl|url=https://old.reddit.com/r/ps4homebrew/comments/s5p9uz/god_of_war_ps4_save_on_pc_seems_to_workish/|title=God of War PS4 save on PC seems to work-ish : ps4homebrew - Reddit|date=17 May 2023}}</ref>
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
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|epic games launcher      = true
 
|epic games launcher      = true
 
|epic games launcher notes =  
 
|epic games launcher notes =  
|gog galaxy                =  
+
|gog galaxy                = true
 
|gog galaxy notes          =  
 
|gog galaxy notes          =  
 
|origin                    =  
 
|origin                    =  
Line 102: Line 114:
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = true
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      = For 32:9 support use Flawless Widescreen. HaYDeN has put out a preliminary fix for the aspect ratio only at this time.  
+
|ultrawidescreen notes      = {{Term|Hor+}} for certain resolutions. See [[#Field of view (FOV)|Field of view (FOV)]].
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = false
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = Default FOV is 73. See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  = Exclusive fullscreen mode is not available.
+
|borderless windowed notes  =  
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          =  
+
|anisotropic notes          = Options for Min, Low, Original, High, and Ultra.
 
|antialiasing              = always on
 
|antialiasing              = always on
|antialiasing notes        = [[TAA|Temporal Anti-Aliasing]] is always enabled. [[DLSS]] is supported.  
+
|antialiasing notes        = [[TAA]] is always enabled. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for a workaround.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1593500/view/3209389059277056821|title=God of War - Patch v1.0.12 Released - Steam News|date=2022-06-01|snippet=FidelityFX Super Resolution 2.0 has been implemented and is now available as a resolution-scaling option within the display settings menu}}</ref>
 +
|upscaling                  = true
 +
|upscaling tech            = DLSS 2.3, FSR 2.0
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = FPS-limiter ranges from 30-120, or off.
 
|hdr                        = true
 
|hdr                        = true
|hdr notes                  = Options for "Brightness" (peak brightness, 0 - 100) and "Contrast" (black level, 0 - 100).
+
|hdr notes                  = Options for "Brightness" (peak brightness, 0-100) and "Contrast" (black-level, 0-100).
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Use Cheat Engine|ref=<ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/s4236p/god_of_war_custom_fov_mod_currently_uses_a_cheat/|title=God of War Custom FOV Mod (Currently uses a Cheat Engine table, and affects cutscenes)|date=2022-01-15}}</ref>|fix=
 +
# Download [http://www.cheatengine.org Cheat Engine] and the [https://cdn.discordapp.com/attachments/864260722870452247/935299588506673214/GoW.CT cheat table].
 +
# Import the God of War cheat table into Cheat Engine.
 +
# Launch the game.
 +
# At the bottom of the program, enable the checkbox and the FOV checkbox afterwards.
 +
{{ii}} Cheat Engine may be detected as a cheat tool in games with anti-cheat, it is recommended to make sure Cheat Engine is fully closed before launching another game.
 +
}}
 +
{{Fixbox|description=Use Flawless Widescreen|ref={{cn|date=2022-01-15|reason=}}|fix=
 +
# Download and install [https://www.flawlesswidescreen.org Flawless Widescreen].
 +
# Search for "God of War" in the plugin list.
 +
# Install the plugin, and adjust the FOV-values to your liking.
 +
{{ii}} Seems to disable or at least reduce depth of field.
 +
}}
 +
 +
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{Fixbox|description=Use a patcher to disable TAA|ref=|fix=
 +
# Download [https://community.pcgamingwiki.com/files/file/2360-god-of-war-taa-removal-patch/ this patcher].
 +
# Run the patcher. Manually select the game's executable if the patcher does not detect it.
 +
 +
'''Notes'''
 +
{{ii}} This also disables the Sharpening filter that's used alongside TAA.
 +
{{ii}} May cause the ambient occlusion to be darker than usual on the <code>Original</code> setting. Setting the game's ambient occlusion to <code>High</code> or <code>Ultra</code> fixes this issue. Also turns reflections non-functional.
 +
{{ii}} To undo the change - revert back to the original executable.
 +
{{--}} Since this patch was last updated, quite some game updates have been released. If this patch still works on the latest version of the game is unknown.
 +
}}
 +
 +
===Depth of field===
 +
{{Fixbox|description=Use a patcher to disable Depth of Field|ref=|fix=
 +
# Download [https://community.pcgamingwiki.com/files/file/2361-god-of-war-depth-of-field-removal-patch/ this patcher].
 +
# Run the patcher. Manually select the game's executable if the patcher does not detect it.
 +
 +
'''Notes'''
 +
{{ii}} Disables both cutscene and gameplay Depth of Field.
 +
{{--}} Since this patch was last updated, quite some game updates have been released. If this patch still works on the latest version of the game is unknown.
 +
}}
 +
{{Fixbox|description=Use [https://helixmod.blogspot.com/2022/02/god-of-war.html God of War 3D Vision fix]|ref=|fix=
 +
{{ii}} It also disables motion blur as a side effect.
 +
}}
 +
 +
===Vignette===
 +
{{ii}} The game uses a mild Vignette effect.
 +
{{Fixbox|description=Use a patcher to disable Vignette|ref=|fix=
 +
# Download [https://community.pcgamingwiki.com/files/file/2362-god-of-war-vignette-removal-patch/ this patcher].
 +
# Run the patcher. Manually select the game's executable if the patcher does not detect it.
 +
 +
'''Notes'''
 +
{{ii}} Disabling Vignette also disables the low health warning due to it being realized with a red-tinted flashing vignette.
 +
{{--}} Since this patch was last updated, quite some game updates have been released. If this patch still works on the latest version of the game is unknown.
 +
}}
 +
{{Fixbox|description=Use [https://helixmod.blogspot.com/2022/02/god-of-war.html God of War 3D Vision fix]|ref=|fix=
 
}}
 
}}
  
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|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
|acceleration option notes = No menu option but there are notes from users that the mouse movement is behaving oddly. <ref>{{Refurl|url=https://steamcommunity.com/app/1593500/discussions/0/3202622816419215115/|title=steam forums - please tell me the game has raw mouse input|date=2022-01-14}}</ref> <ref>{{Refurl|url=https://www.reddit.com/r/GodofWar/comments/s3yxfi/god_of_war_pc_mouse_emulating_a_stick/|title=reddit - God of War [PC] Mouse emulating a stick?|date=2022-01-14}}</ref> <ref>{{Refurl|url=https://steamcommunity.com/app/1593500/discussions/0/3202622816410930929/?ctp=9#c3202622816419220462|title=steam forums - What would you recommend or using? Keyboard or controller?|date=2022-01-14}}</ref>
+
|acceleration option notes = Precision mouse mode available, which eliminates negative acceleration.
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
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|xbox prompts              = true
 
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = true
+
|playstation controllers  = true
|dualshock 4 notes         = <ref>{{Refurl|url=https://store.steampowered.com/app/1593500/God_of_War/|title=Steam - God of War|date=2021-10-20|snippet=With support for the DUALSHOCK®4 and DUALSENSE® wireless controllers...}}</ref>Also supports Dualsense.
+
|playstation controller models = ds4, ds
|dualshock prompts         = true
+
|playstation controllers notes = <ref>{{Refurl|url=https://store.steampowered.com/app/1593500/God_of_War/|title=Steam - God of War|date=2021-10-20|snippet=With support for the DUALSHOCK®4 and DUALSENSE® wireless controllers...}}</ref>
|dualshock prompts notes   =  
+
|playstation prompts       = true
|light bar support        = unknown
+
|playstation prompts notes = DualShock button prompts.
|light bar support notes  =  
+
|light bar support        = true
|dualshock 4 modes         = unknown
+
|light bar support notes  = Сolor changes depending on the situation.
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support = false
 +
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes = wired, wireless
 +
|playstation connection modes notes = No vibration with Bluetooth.
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
|other controllers notes  =  
+
|other controllers notes  = Nintendo Switch Pro Controller
|other button prompts      = unknown
+
|other button prompts      = Nintendo
 
|other button prompts notes=  
 
|other button prompts notes=  
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
|haptic feedback notes    = No Dualsense haptic feedback support, rumble is supported (intensity slider from 0 - 10)
+
|haptic feedback notes    = No DualSense haptic feedback support, rumble is supported (intensity slider from 0 - 10)
|simultaneous input        = unknown
+
|simultaneous input        = false
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
|steam input api          = unknown
+
|steam input api          = false
 
|steam input api notes    =  
 
|steam input api notes    =  
 
|steam hook input          = unknown
 
|steam hook input          = unknown
 
|steam hook input notes    =  
 
|steam hook input notes    =  
|steam input presets      = unknown
+
|steam input presets      = true
 
|steam input presets notes =  
 
|steam input presets notes =  
|steam controller prompts  = unknown
+
|steam controller prompts  = false
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
|steam cursor detection    = unknown
+
|steam cursor detection    = true
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
Line 205: Line 278:
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Options for Music, Dialogue, and SFX
 
|separate volume notes    = Options for Music, Dialogue, and SFX
|surround sound            = unknown
+
|surround sound            = true
|surround sound notes      =  
+
|surround sound notes      = 7.1
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = false
+
|closed captions          = true
 
|closed captions notes    = Options for subtitle background and subtitle speaker
 
|closed captions notes    = Options for subtitle background and subtitle speaker
 
|mute on focus lost        = true
 
|mute on focus lost        = true
|mute on focus lost notes  = Toggle
+
|mute on focus lost notes  = Toggle{{note|Doesn't seem to work currently}}
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
Line 245: Line 320:
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Available but not shown as supported.
+
  |notes    = Available but not shown as supported.<ref>{{Refcheck|user=DarkSonicPT|date=2023-03-16|comment=https://www.gamedeveloper.com/design/-i-god-of-war-i-among-the-few-aaa-games-to-be-localized-for-croatia}}</ref>
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
Line 290: Line 365:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Voice acting available despite not showing as supported.
+
  |notes    = Voice acting available despite not showing as supported.<ref>{{Refcheck|user=DarkSonicPT|date=2023-03-16|comment=https://www.youtube.com/watch?v=BDnPboM2HIQ}}</ref>
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
Line 297: Line 372:
 
  |language  = Hungarian
 
  |language  = Hungarian
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = hackable
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Fan dubbing available [https://www.szinkronsarok.hu/propage.php?projekt=gow_szinkron here].
  |fan      =  
+
  |fan      = true
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
Line 393: Line 468:
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
 +
}}
 +
 +
==Issues unresolved==
 +
===Controller-issues===
 +
====Unintended inputs if using DS4/DualSense natively and the game is running at high FPS====
 +
 +
The game engine seems to expect a new controller "Input Report" at every in-game frame. If the Input Report is not received in time the engine interprets as if the user released all buttons/sticks/triggers until a new one has been received. This means that if the controller is not "communicating" faster than the time delta between frames, the player may see buttons being "released" on their own then pressing themselves again, sporadically or frequently.
 +
 +
{{mm}} [https://steamcommunity.com/app/1593500/discussions/1/3202623344541441402/ Steam discussion page related to this issue]
 +
{{++}} If using the controller via cable the user may not run into this issue under normal conditions
 +
{{--}} Impossible to fully prevent it
 +
{{--}} Issue can happen frequently if using the controller wirelessly, either via Sony's Official USB Wireless adapter for DS4 controllers or via remapping the wireless DS4/DualSense into a virtual wired DS4
 +
 +
{{Fixbox|description=Use the controller via Steam Input or via a XInput wrapper|ref={{cn|date=January 2022}}|fix=
 +
* This issue is not present if using XInput compatible controllers
 +
* Steam Input will present DS4/DualSense controllers as if they were a X360 gamepad to the game
 +
}}
 +
 +
{{Fixbox|description=Use the controller via cable|ref={{cn|date=January 2022}}|fix=
 +
* DS4/DualSense controllers communicates fast enough via USB for the issue to not occur under normal conditions, though it still can happen sporadically
 +
* The issue can happen frequently via cable if using low quality cables, bad USB ports, the USB hub being under load etc
 +
}}
 +
 +
{{Fixbox|description=Run the game at 60 FPS or lower if using the controller wirelessly|ref={{cn|date=January 2022}}|fix=
 +
* This does not fix the issue, just makes it harder for it to occur in the usual wireless conditions as the lower the FPS the harder it is for the issue to occur
 +
* Issue can still happen frequently depending on the stability of the BT connection
 
}}
 
}}
  
 
==Other information==
 
==Other information==
 +
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            = hackable
 +
|nvidia 3d vision notes      = [https://helixmod.blogspot.com/2022/02/god-of-war.html new Geo-11 3D Driver (RTX3000/4000 compatible)]
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = true
 +
|vorpx modes                = G3D,Z3D,DirectVR
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 +
|vr only                    =
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    = true
 +
|trackir notes              =
 +
|tobii eye tracking          = true
 +
|tobii eye tracking notes    = Supports: Extended View - Eye & Head Tracking.
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
 +
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 11.1
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 422: Line 568:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
|windows arm app        = unknown
+
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
|macos intel 32-bit app = unknown
+
|macos intel 32-bit app =  
|macos intel 64-bit app = unknown
+
|macos intel 64-bit app =  
|macos arm app          = unknown
+
|macos arm app          =  
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
|linux 32-bit executable= unknown
+
|linux 32-bit executable=  
|linux 64-bit executable= unknown
+
|linux 64-bit executable=  
|linux arm app          = unknown
+
|linux arm app          =  
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 444: Line 590:
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
|input            =  
+
|input            = libScePad
|input notes      =  
+
|input notes      = v1.0.4.1, provides support for DualSense controller.
|cutscenes        = Bink 2 Video
+
|cutscenes        = Bink Video
|cutscenes notes  =  
+
|cutscenes notes  = v2.5r
 
|multiplayer      =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  
Line 477: Line 623:
 
|recVRAM  = 4 GB (AMD) or 6 GB (Nvidia)
 
|recVRAM  = 4 GB (AMD) or 6 GB (Nvidia)
 
|notes    =  
 
|notes    =  
{{ii}} A 64-bit operating system is required.
 
 
{{ii}} Additional requirements for high refresh rate and 4K resolutions are listed [https://store.steampowered.com/news/app/1593500/view/3133939205678503963 here].
 
{{ii}} Additional requirements for high refresh rate and 4K resolutions are listed [https://store.steampowered.com/news/app/1593500/view/3133939205678503963 here].
 
}}
 
}}
 +
{{ii}} The game OS requirement can be lowered to Windows 7 with a [https://www.nexusmods.com/godofwar/mods/16 patch] (update the built-in DXVK [[Glossary:Display wrapper#Direct3D wrappers|wrapper]] if necessary). Not recommended as Windows 7 GPU-drivers are unsupported now and running the game on an unsupported platform can lead to bugs and instability.
  
 
{{References}}
 
{{References}}

Latest revision as of 15:44, 16 March 2024

God of War
God of War cover
Developers
Santa Monica Studio
Valkyrie Entertainment[1]
Windows Jetpack Interactive[2][3]
Publishers
PlayStation PC
Release dates
Windows January 14, 2022
Reception
Metacritic 93
OpenCritic 94
IGDB 96
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres ARPG, Adventure, Hack and slash
Art styles Realistic
Themes Fantasy
God of War on HowLongToBeat
God of War on IGDB
God of War guide on StrategyWiki
God of War on MobyGames
God of War on Wikipedia

God of War is a singleplayer, third-person, ARPG, adventure, action game, featuring action oriented hack and slash gameplay and a strong narrative, made by Santa Monica Studio and published by PlayStation. God of War is a sequel/reboot in the God of War series, and uses a proprietary engine.

God of War was first released on PlayStation 4 on April 20, 2018, and was later released on PC on January 14, 2022. The PC version has several features over the PlayStation 4 version, featuring high frame-rates, ultrawide, and high-resolution-support, although with a missing features such as no way to disable TAA and no FoV slider. The launch was considered a success, with the player-count reaching a peak that surpassed other ports that have been released.[4]

Compared to the PlayStation 4 version of the game, the PC version might be missing some particle effects.[5]

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Essential improvements

Skip intro-video

Delete or rename video files
  1. Go to <path-to-game>\exec\cinematics.
  2. Delete or rename ps_studios_long_strawberry_4k30_006.bk2

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\settings.ini[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1593500/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\God of War\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1593500/pfx/[Note 2]
PS4 savegames can be imported for New Game+ at least[6]

Save game cloud syncing

Video

Display options
Display options
Advanced display options
Advanced display options
Graphics options
Graphics options

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+ for certain resolutions. See Field of view (FOV).
4K Ultra HD
Field of view (FOV)
Default FOV is 73. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Options for Min, Low, Original, High, and Ultra.
Anti-aliasing (AA)
TAA is always enabled. See Anti-aliasing (AA) for a workaround.[7]
High-fidelity upscaling
DLSS 2.3, FSR 2.0
Vertical sync (Vsync)
60 FPS and 120+ FPS
FPS-limiter ranges from 30-120, or off.
High dynamic range display (HDR)
Options for "Brightness" (peak brightness, 0-100) and "Contrast" (black-level, 0-100).
Ray tracing (RT)

Field of view (FOV)

Use Cheat Engine[8]
  1. Download Cheat Engine and the cheat table.
  2. Import the God of War cheat table into Cheat Engine.
  3. Launch the game.
  4. At the bottom of the program, enable the checkbox and the FOV checkbox afterwards.
Cheat Engine may be detected as a cheat tool in games with anti-cheat, it is recommended to make sure Cheat Engine is fully closed before launching another game.
Use Flawless Widescreen[citation needed]
  1. Download and install Flawless Widescreen.
  2. Search for "God of War" in the plugin list.
  3. Install the plugin, and adjust the FOV-values to your liking.
Seems to disable or at least reduce depth of field.

Anti-aliasing (AA)

Use a patcher to disable TAA
  1. Download this patcher.
  2. Run the patcher. Manually select the game's executable if the patcher does not detect it.

Notes

This also disables the Sharpening filter that's used alongside TAA.
May cause the ambient occlusion to be darker than usual on the Original setting. Setting the game's ambient occlusion to High or Ultra fixes this issue. Also turns reflections non-functional.
To undo the change - revert back to the original executable.
Since this patch was last updated, quite some game updates have been released. If this patch still works on the latest version of the game is unknown.

Depth of field

Use a patcher to disable Depth of Field
  1. Download this patcher.
  2. Run the patcher. Manually select the game's executable if the patcher does not detect it.

Notes

Disables both cutscene and gameplay Depth of Field.
Since this patch was last updated, quite some game updates have been released. If this patch still works on the latest version of the game is unknown.
Use God of War 3D Vision fix
It also disables motion blur as a side effect.

Vignette

The game uses a mild Vignette effect.
Use a patcher to disable Vignette
  1. Download this patcher.
  2. Run the patcher. Manually select the game's executable if the patcher does not detect it.

Notes

Disabling Vignette also disables the low health warning due to it being realized with a red-tinted flashing vignette.
Since this patch was last updated, quite some game updates have been released. If this patch still works on the latest version of the game is unknown.
Use God of War 3D Vision fix

Input

Camera options
Camera options
Gameplay options
Gameplay options
Key remapping options
Key remapping options

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Precision mouse mode available, which eliminates negative acceleration.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
And x-axis.
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
And x-axis
Controller types
XInput-compatible controllers
[9]
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualShock 4, DualSense
[10]
PlayStation button prompts
DualShock button prompts.
Light bar support
Сolor changes depending on the situation.
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
No vibration with Bluetooth.
Generic/other controllers
Nintendo Switch Pro Controller
Button prompts
Additional information
Controller hotplugging
Haptic feedback
No DualSense haptic feedback support, rumble is supported (intensity slider from 0 - 10)
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts

Audio

Audio options
Audio options
Accessibility options
Accessibility options

Audio feature State Notes
Separate volume controls
Options for Music, Dialogue, and SFX
Surround sound
7.1
Subtitles
Closed captions
Options for subtitle background and subtitle speaker
Mute on focus lost
Toggle[Note 3]
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Croatian
Available but not shown as supported.[11]
Czech
Dutch
French
German
Greek
Voice acting available despite not showing as supported.[12]
Hungarian
Fan dubbing available here.
Italian
Japanese
Korean
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Turkish

Issues unresolved

Controller-issues

Unintended inputs if using DS4/DualSense natively and the game is running at high FPS

The game engine seems to expect a new controller "Input Report" at every in-game frame. If the Input Report is not received in time the engine interprets as if the user released all buttons/sticks/triggers until a new one has been received. This means that if the controller is not "communicating" faster than the time delta between frames, the player may see buttons being "released" on their own then pressing themselves again, sporadically or frequently.

Steam discussion page related to this issue
If using the controller via cable the user may not run into this issue under normal conditions
Impossible to fully prevent it
Issue can happen frequently if using the controller wirelessly, either via Sony's Official USB Wireless adapter for DS4 controllers or via remapping the wireless DS4/DualSense into a virtual wired DS4
Use the controller via Steam Input or via a XInput wrapper[citation needed]
  • This issue is not present if using XInput compatible controllers
  • Steam Input will present DS4/DualSense controllers as if they were a X360 gamepad to the game
Use the controller via cable[citation needed]
  • DS4/DualSense controllers communicates fast enough via USB for the issue to not occur under normal conditions, though it still can happen sporadically
  • The issue can happen frequently via cable if using low quality cables, bad USB ports, the USB hub being under load etc
Run the game at 60 FPS or lower if using the controller wirelessly[citation needed]
  • This does not fix the issue, just makes it harder for it to occur in the usual wireless conditions as the lower the FPS the harder it is for the issue to occur
  • Issue can still happen frequently depending on the stability of the BT connection

Other information

VR support

3D modes State Notes
Nvidia 3D Vision
new Geo-11 3D Driver (RTX3000/4000 compatible)
vorpX
G3D, Z3D, DirectVR
Officially supported game, see official vorpx game list.
Devices
Tobii Eye Tracking
Supports: Extended View - Eye & Head Tracking.
TrackIR

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio WWise
Input libScePad v1.0.4.1, provides support for DualSense controller.
Cutscenes Bink Video v2.5r

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-2500K 3.3 GHz
AMD Ryzen 3 1200 3.1 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 70 GB HDD
Video card (GPU) Nvidia GeForce GTX 960
AMD Radeon R9 290X
4 GB of VRAM
DirectX 11 compatible
Additional requirements for high refresh rate and 4K resolutions are listed here.
The game OS requirement can be lowered to Windows 7 with a patch (update the built-in DXVK wrapper if necessary). Not recommended as Windows 7 GPU-drivers are unsupported now and running the game on an unsupported platform can lead to bugs and instability.


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1593500/ in addition to or instead of this directory. The app ID (1593500) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  3. Doesn't seem to work currently

References

  1. Our Work - Valkyrie Entertainment - last accessed on 2022-10-05
    "Our team created several realms featured in the game, including a large portion of the hub realm and the ending of the game. We were given a great degree of autonomy in developing the visuals, while also working very closely with the internal Sony team to make sure we were aligned on the vision."
  2. OUR WORK - Jetpack Interactive - last accessed on 2022-10-05
    "Ported Sony Santa Monica’s 2018 Game Of The Year masterpiece from Playstation 4 to PC."
  3. Ars Technica - God of War’s 2018 reboot arrives on PC in January 2022 - last accessed on 2021-10-25
    "Sony representatives have confirmed to Ars that this port is being "overseen" by its creators at Sony Santa Monica while otherwise handled by Jetpack Interactive..."
  4. God of War Has Passed Horizon Zero Dawn and Is Now Sony's Biggest PC Launch - last accessed on 2022-01-19
  5. God of War PC Downgrade - Missing Particle Effects - last accessed on 2022-09-03
  6. God of War PS4 save on PC seems to work-ish : ps4homebrew - Reddit - last accessed on 17 May 2023
  7. God of War - Patch v1.0.12 Released - Steam News - last accessed on 2022-06-01
    "FidelityFX Super Resolution 2.0 has been implemented and is now available as a resolution-scaling option within the display settings menu"
  8. God of War Custom FOV Mod (Currently uses a Cheat Engine table, and affects cutscenes) - last accessed on 2022-01-15
  9. Forbes - Everything You Need To Know About 'God Of War' Coming To PC - last accessed on 2021-10-20
    "(and other gamepads, including Xbox)..."
  10. Steam - God of War - last accessed on 2021-10-20
    "With support for the DUALSHOCK®4 and DUALSENSE® wireless controllers..."
  11. Verified by User:DarkSonicPT on 2023-03-16
    https://www.gamedeveloper.com/design/-i-god-of-war-i-among-the-few-aaa-games-to-be-localized-for-croatia
  12. Verified by User:DarkSonicPT on 2023-03-16
    https://www.youtube.com/watch?v=BDnPboM2HIQ