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Difference between revisions of "Goat Simulator"

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'''Key points'''
 
{{ii}} Game will be purposefully buggy for the sake of humor; bugs causing the game to crash are not intentional, and fixes for them should be included here.
 
  
 
'''General information'''
 
'''General information'''

Revision as of 22:02, 14 January 2022

Goat Simulator
Goat Simulator cover
Developers
Coffee Stain Studios
macOS (OS X) Ryan C. Gordon
Linux Ryan C. Gordon
Publishers
Coffee Stain Studios
Engines
Unreal Engine 3
Release dates
Windows April 1, 2014
macOS (OS X) June 27, 2014
Linux June 27, 2014
Reception
Metacritic 62
OpenCritic 60
IGDB 52
Taxonomy
Genres Tricks
Goat Simulator on HowLongToBeat
Goat Simulator on IGDB
Goat Simulator guide on StrategyWiki
Goat Simulator on MobyGames
Goat Simulator on Wikipedia


General information

Official wiki
Steam Community Discussions

Availability

DLC and expansion packs

Name Notes
Goat MMO Simulator Available for free as part of the base game.
Windows
macOS (OS X)
Linux
GoatZ Part of the GOATY Edition
Windows
macOS (OS X)
Linux
Original Soundtrack Part of the GOATY Edition
Windows
macOS (OS X)
Linux
PAYDAY Part of the GOATY Edition
Windows
macOS (OS X)
Linux
Waste of Space Part of the GOATY Edition
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\GoatSim\GoatGame\Config\*\
<path-to-game>\Engine\Config\*\[Note 1]
Microsoft Store
macOS (OS X) ~/Library/Application Support/Steam/steamapps/common/GoatSimulator/GoatSimulator.app/Contents/Resources/GoatGame/Config/*/
Linux $HOME/.steam/steam/steamapps/common/GoatSimulator/GoatGame/Config/*/
* represents a DLC folder name, which may include Zombie, Space, Heist, MMO, Vanilla, and Common. The folder name for configuration files depends on which DLC are owned.
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Microsoft Store
Steam <Steam-folder>/userdata/<user-id>/265930/remote/goatprogression

Save game cloud syncing

System Native Notes
Steam Cloud
Approx. 600 MB available.
Xbox Cloud

Video

In-game options menu.
In-game options menu.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Field of view (FOV)
Game has a built-in FOV slider.
Windowed
Windowed is default, can be changed to fullscreen.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
16x by default. Accessible through goatsystemsettings.ini
Anti-aliasing (AA)
Up to 8x MSAA. Anti-aliasing not available on Linux.
Vertical sync (Vsync)
60 FPS
120+ FPS
62 FPS default cap; see High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

High frame rate

Change FPS cap[1]
  1. Go to the configuration files location.
  2. Open GoatEngine.ini.
  3. Change MaxSmoothedFrameRate= to the frame rate cap you want.
  4. Save your changes.

Input

In-game key map settings.
In-game key map settings.

Audio

Audio feature State Notes
Separate volume controls
Music, sound and voice.
Surround sound
5.1
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
French
German
Hungarian
Fan translation.
Italian
Japanese
Korean
Polish
Brazilian Portuguese
There are some translation errors
Russian
Spanish
Turkish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Split-screen.
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL 2.0 OS X and Linux only.
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows
Some mods require the 64-bit executable, which can be manually copied from the Development Kit.[3]
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics PhysX
Interface Scaleform

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Dual Core 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 9.0c compatible
Shader model 3.0 support
Sound (audio device) DirectX 9.0c compatible, 16-bit
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7
Processor (CPU) Intel Core i5 1.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Intel HD Graphics 4000
Dual Core 2.0 GHz
256 MB of VRAM
Shader model 3.0 support
Other
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04 LTS
Processor (CPU) Dual Core 2.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM
Shader model 3.0 support
Other


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. HERE IS THE FIX FOR ALL LAGS who got Win64bit !!!! :: Goat Simulator General Discussions
  2. Verified by User:SojerManLan on 2021-07-23
    Tested with a keyboard and a wired Xbox One controller (model 1708). The game allows only the input which responded to the start screen prompt. Pressing the corresponding button on the controller only allowed the controller input in the game and the same follows for the keyboard.
  3. GUIDE: How to install 64-bit version! :: Goat Simulator Support/Bug Reports - last accessed on 2017-05-24