Difference between revisions of "Glossary:Windowed"
From PCGamingWiki, the wiki about fixing PC games
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{{Video settings sidebar}} | {{Video settings sidebar}} | ||
{{feature|windowed}} | {{feature|windowed}} | ||
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+ | '''Windowed''' refers to a mode where the game presents the rendered image in a regular window that uses window decorations (borders) around the contents of the window. This mode should not be mistaken for [[Glossary:Borderless fullscreen windowed|borderless fullscreen windowed]] mode, which removes the window decorations and maximizes the window to have it cover the whole monitor. | ||
'''Key points''' | '''Key points''' | ||
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{{++}} Seamless task switching with no risk of crashes or freezes with a minor loss in performance. | {{++}} Seamless task switching with no risk of crashes or freezes with a minor loss in performance. | ||
{{++}} Eliminates screen tearing on Windows due to Vsync being applied over any windows by default.<ref>[https://msdn.microsoft.com/en-us/library/b367a457.aspx Microsoft Developer Network - Double Buffered Graphics]</ref> | {{++}} Eliminates screen tearing on Windows due to Vsync being applied over any windows by default.<ref>[https://msdn.microsoft.com/en-us/library/b367a457.aspx Microsoft Developer Network - Double Buffered Graphics]</ref> | ||
− | {{ | + | {{ii}} Some games do not have a native windowed mode; specific workarounds may be required. |
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==Windows== | ==Windows== | ||
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# Right-click the shortcut and click '''Properties'''. | # Right-click the shortcut and click '''Properties'''. | ||
# In the '''Properties''' window that opens, in the '''Shortcut''' tab, change '''Target''' by adding <code> /T</code> to the end of the text in the field. The resulting field should look something like <code>"<path-to-DxWnd>\dxwnd.exe" /T</code>. The <code>/T</code> parameter launches DxWnd in the system tray. | # In the '''Properties''' window that opens, in the '''Shortcut''' tab, change '''Target''' by adding <code> /T</code> to the end of the text in the field. The resulting field should look something like <code>"<path-to-DxWnd>\dxwnd.exe" /T</code>. The <code>/T</code> parameter launches DxWnd in the system tray. | ||
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===3D-Analyze=== | ===3D-Analyze=== |
Revision as of 10:01, 15 February 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Graphics and video
Resolutions
Video settings
- Field of view (FOV)
- Windowed / borderless fullscreen
- Anisotropic filtering (AF)
- Anti-aliasing (AA)
- High-fidelity upscaling
- Vertical sync (Vsync)
- Frame rate (FPS)
- High dynamic range (HDR)
- Ray tracing (RT)
- Color blind mode
Hardware
For a list of games, see List of games that support windowed.
Windowed refers to a mode where the game presents the rendered image in a regular window that uses window decorations (borders) around the contents of the window. This mode should not be mistaken for borderless fullscreen windowed mode, which removes the window decorations and maximizes the window to have it cover the whole monitor.
Key points
- Can often be toggled with Alt+↵ Enter in supported games.
- Windowed mode keeps custom color profiles in use for games.
- Seamless task switching with no risk of crashes or freezes with a minor loss in performance.
- Eliminates screen tearing on Windows due to Vsync being applied over any windows by default.[1]
- Some games do not have a native windowed mode; specific workarounds may be required.
Windows
DxWnd
- Actively developed and supported, includes many configuration options.
- Great for Win 95/98 like games such as StarCraft, Diablo, and Quake; many presets are included.
- Automatically applies any configurations while the program is running.
- For games that require launching through Ubisoft Connect or Steam, the games need to be started through those programs while having DxWnd open in order for windowed mode to work. You can set DxWnd to run in the system tray on system startup to avoid having to launch it manually.
Using DxWnd[citation needed] |
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Notes
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3D-Analyze
- Includes simple option to force windowed mode.
- DirectX 8.1 and 9.0 supported; compatibility is not well documented.
Using 3D-Analyze[citation needed] |
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D3DWindower
- Allows to store multiple configurations at once.
- Cumbersome to use, has fewer configuration options.
- Not maintained, may not work with some games.
Using D3DWindower[2] |
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Special K
See Special K > Windowed for instructions. |
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Mouse locking
- See the glossary page for potential workarounds.