Difference between revisions of "Glossary:Isometric"
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− | |display = {{{1| | + | |display = {{{1|abbr}}} |
− | |name = | + | |name = Isometric |
− | |article = | + | |link = Category:Isometric |
− | |category = | + | |article = |
− | |glossary = | + | |category = Isometric |
+ | |glossary = Isometric | ||
|list = | |list = | ||
|cargo = | |cargo = | ||
− | |taxonomy = | + | |taxonomy = Perspectives |
|definition = View using isometric 2D assets to create the impression of 3D space. Often incorporates a bird’s-eye view. | |definition = View using isometric 2D assets to create the impression of 3D space. Often incorporates a bird’s-eye view. | ||
|examples = | |examples = | ||
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* [[Fallout]] | * [[Fallout]] | ||
|notes = [https://www.mobygames.com/genre/sheet/isometric/ MobyGames] | |notes = [https://www.mobygames.com/genre/sheet/isometric/ MobyGames] | ||
− | }} | + | }}</includeonly><noinclude>{{Glossary:Isometric|box}}[[Category:Glossary]]</noinclude> |
− | <noinclude>[[Category:Glossary]]</noinclude> |
Latest revision as of 13:59, 24 June 2020
Definition | |
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View using isometric 2D assets to create the impression of 3D space. Often incorporates a bird’s-eye view. | |
Examples | |
Notes | |
MobyGames |
Audio-based |