Difference between revisions of "Glossary:Finite spend"
From PCGamingWiki, the wiki about fixing PC games
(not in the game itself) |
|||
(10 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Glossary | + | <includeonly>{{Glossary |
− | |display = {{{1| | + | |display = {{{1|abbr}}} |
|name = Finite spend | |name = Finite spend | ||
− | |article = | + | |link = Category:Finite spend |
+ | |article = | ||
|category = Finite spend | |category = Finite spend | ||
|glossary = Finite spend | |glossary = Finite spend | ||
Line 8: | Line 9: | ||
|cargo = | |cargo = | ||
|taxonomy = Microtransactions | |taxonomy = Microtransactions | ||
− | |definition = Finite spend games have a limit to the number of microtransactions that can be purchased. For example, a game could have x5 unlock microtransactions, and after those have been purchased no more can be purchased by the player | + | |definition = Finite spend games have a limit to the number of microtransactions that can be purchased. For example, a game could have x5 unlock microtransactions, and after those have been purchased no more can be purchased by the player. |
|examples = | |examples = | ||
− | * | + | *For [[The Sinking City]], the player can purchase the Experience Boost microtransaction, but after it is purchased no more can be purchased, meaning there is a finite cap on the number of microtransactions. |
− | |notes = [https://microtransaction.zone/Home/Tags# | + | |notes = |
− | }}<noinclude>[[Category:Glossary]]</noinclude> | + | * If the game has other microtransactions which qualify for {{Glossary:Infinite spend|uc}} then that will overwrite the finite cap category. |
+ | * [https://microtransaction.zone/Home/Tags#moneyhole Infinite Money Hole (No Spending Cap)] | ||
+ | }}</includeonly><noinclude>{{Glossary:Finite spend|box}}[[Category:Glossary]]</noinclude> |
Revision as of 13:41, 3 April 2021
Definition | |
---|---|
Finite spend games have a limit to the number of microtransactions that can be purchased. For example, a game could have x5 unlock microtransactions, and after those have been purchased no more can be purchased by the player. | |
Examples | |
|
|
Notes | |
|
Boost |