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Difference between revisions of "Glossary:Custom resolution"

From PCGamingWiki, the wiki about fixing PC games
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m (added: custom resolutions can affect FoV in some cases)
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{{ii}} This can be used for downsampling [[Anti-aliasing (AA)|anti-aliasing]]; it is also useful for making custom 4:3 resolutions for games that stretch from 4:3 with normal widescreen resolutions.
 
{{ii}} This can be used for downsampling [[Anti-aliasing (AA)|anti-aliasing]]; it is also useful for making custom 4:3 resolutions for games that stretch from 4:3 with normal widescreen resolutions.
 
{{ii}} [[Graphics card#GPU scaling|GPU scaling]] must be enabled and set to "Maintain aspect ratio".
 
{{ii}} [[Graphics card#GPU scaling|GPU scaling]] must be enabled and set to "Maintain aspect ratio".
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{{ii}} In some cases, a custom resolution with a lowered vertical value can be used as a last-ditch effort to trick a game into widening its FoV. This induces letterboxing and can negatively impact the UI. If applicable, a tool such as [https://www.widescreenfixer.org/ Widescreen Fixer] should be preferred.
 
{{--}} This doesn't work for Intel graphics.
 
{{--}} This doesn't work for Intel graphics.
  

Revision as of 12:20, 7 February 2014

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Key points

Custom resolutions allow running games at resolutions your monitor can't normally display.
This can be used for downsampling anti-aliasing; it is also useful for making custom 4:3 resolutions for games that stretch from 4:3 with normal widescreen resolutions.
GPU scaling must be enabled and set to "Maintain aspect ratio".
In some cases, a custom resolution with a lowered vertical value can be used as a last-ditch effort to trick a game into widening its FoV. This induces letterboxing and can negatively impact the UI. If applicable, a tool such as Widescreen Fixer should be preferred.
This doesn't work for Intel graphics.
Instructions
Instructions
Instructions


References