Difference between revisions of "Glossary:Custom resolution"
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'''Key points''' | '''Key points''' | ||
{{ii}} Custom resolutions allow running games at resolutions your monitor can't normally display. | {{ii}} Custom resolutions allow running games at resolutions your monitor can't normally display. | ||
− | {{ii}} This can be used for | + | {{ii}} This can be used for [[Glossary:Downsampling|Downsampling]] [[Glossary:Anti-aliasing (AA)|anti-aliasing]]; it is also useful for making custom 4:3 resolutions for games that stretch from 4:3 with normal widescreen resolutions. |
{{ii}} [[Glossary:Graphics card#GPU scaling|GPU scaling]] usually must be enabled. It is is also recommended to set Scaling Mode to "Maintain aspect ratio".{{CN|Mirh: I have it set to Centered, yet I had no problems}} | {{ii}} [[Glossary:Graphics card#GPU scaling|GPU scaling]] usually must be enabled. It is is also recommended to set Scaling Mode to "Maintain aspect ratio".{{CN|Mirh: I have it set to Centered, yet I had no problems}} | ||
{{ii}} In some cases, a custom resolution with a lowered vertical value can be used as a last-ditch effort to trick a game into widening its FoV. This induces letterboxing and can negatively impact the UI. If applicable, a tool such as [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer] should be preferred. | {{ii}} In some cases, a custom resolution with a lowered vertical value can be used as a last-ditch effort to trick a game into widening its FoV. This induces letterboxing and can negatively impact the UI. If applicable, a tool such as [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer] should be preferred. |
Revision as of 14:46, 10 August 2018
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Graphics and video
Resolutions
Video settings
- Field of view (FOV)
- Windowed / borderless fullscreen
- Anisotropic filtering (AF)
- Anti-aliasing (AA)
- High-fidelity upscaling
- Vertical sync (Vsync)
- Frame rate (FPS)
- High dynamic range (HDR)
- Ray tracing (RT)
- Color blind mode
Hardware
Key points
- Custom resolutions allow running games at resolutions your monitor can't normally display.
- This can be used for Downsampling anti-aliasing; it is also useful for making custom 4:3 resolutions for games that stretch from 4:3 with normal widescreen resolutions.
- GPU scaling usually must be enabled. It is is also recommended to set Scaling Mode to "Maintain aspect ratio".[citation needed]
- In some cases, a custom resolution with a lowered vertical value can be used as a last-ditch effort to trick a game into widening its FoV. This induces letterboxing and can negatively impact the UI. If applicable, a tool such as Widescreen Fixer should be preferred.
- Custom resolutions sometimes will disappear with Windows 10 Creators Updates. They can be easily readded after the update. [citation needed]
Use Custom Resolution Utility (EDID method)[citation needed] |
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AMD/ATI cards[citation needed] |
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AMD/ATI 5xxx and newer cards - Crimson drivers[1] |
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Nvidia cards (NVIDIA Control Panel)[3] |
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Intel iGPUs and Nvidia Laptops with Optimus[citation needed] |
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