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Difference between revisions of "Glossary:Controller"

From PCGamingWiki, the wiki about fixing PC games
(→‎Windows: primary device. Not entirely sure should this be under issues instead, but as it's windows specific and almost adviced to do anyway I put it here.)
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{{ii}} Remove any virtual controllers and use the [[Xbox 360 Controller Emulator]] instead. If the issue persists see below.
 
{{ii}} Remove any virtual controllers and use the [[Xbox 360 Controller Emulator]] instead. If the issue persists see below.
 
{{--}} Common issue on games running on the [[Engine:Unity|Unity]] engine due to the Unity input manager using Raw Input instead of DirectInput.
 
{{--}} Common issue on games running on the [[Engine:Unity|Unity]] engine due to the Unity input manager using Raw Input instead of DirectInput.
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{{Fixbox/fix|Finding Virtual Controllers}}
 
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===SDL2===
 
===SDL2===
{{ii}} Many games use SDL2 to handle controller input. This means as long as the controller is on the list, game should detect, use it and give proper controller placement and propmts. Controllers that aren't on the list, do nothing and has to be manually added.  
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{{ii}} Many games use SDL2 to handle controller input. This means as long as the controller is on the list, game should detect, use it and give proper controller placement and prompts. Controllers that aren't on the list, do nothing and has to be manually added.  
 
{{ii}} To see what games use SDL2, prefer to game specific middleware section.  
 
{{ii}} To see what games use SDL2, prefer to game specific middleware section.  
 
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# Select the '''Preferred device''' from the drop down menu located on the center.
 
# Select the '''Preferred device''' from the drop down menu located on the center.
 
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{{References}}[[Category:Controller]]
 
{{References}}[[Category:Controller]]

Revision as of 04:03, 30 May 2016

This page may require cleanup to meet basic quality standards. The specific problem is: Correct any bad information. Keep things easy, clean and be complete when writing solutions, or I'll eat your donuts and I'll steal your cats. You can help by modifying the article. The discussion page may contain useful suggestions.

General information

DirectInput (and XInput) on Wikipedia
Xbox 360 Controller (XInput) on Wikipedia

Key points

Controllers are an alternative to keyboard and mouse input. Almost all recently released PC games support controllers, although many only support the newer XInput controllers by default.

General

Controller to Keyboard Input

These utilities allow keyboard keys to be bound to any controller buttons for games with poor or no controller support. These keys must match with the in-game settings.

Antimicro (Windows and Linux)

Open source and easy to use application. On Windows it should always be run as an admin.
Allows any mouse and keyboard input to be bound to any controller buttons across different profiles.

Windows

XInput Wrappers

Generic game controllers are classified as DirectInput by Windows, these can be used in any games with XInput support by using a wrapper.
See Controller to Keyboard Input for games with no controller support.

Durazno

Allows XInput controllers to be customized.

XInput Plus

The Xbox Controller Driver and the Force Feedback Driver aren't required with this program.
Features a wide array of advanced options, tweaks, features and some major fixes which other wrappers may lack.
Can translate DirectInput calls into XInput and back. It can also be used on older games using dinput.dll and dinput8.dll.

Xbox 360 Controller Emulator

Can be used to force DirectInput controllers to be detected as XInput ones.
Useful for games which may require multiple players. It also features a wide array of options.
Does not work with games using Unity due to implementation differences.[1]

Primary device

Some games only use controller set as primary controller on Windows and ignores the rest. If incorrect or no controllers are set to primary, game doesn't work with used controller.
Instructions

OS X

Controller Mate

Linux

Most distributions come with the xpad driver already. If you're experiencing problems with using controllers in your game, or want to bind your keyboard to the controller, you may want to try xboxdrv.

Dualshock 4 Lightbar

See DualShock 4 Light Bar Support.

Issues fixed

Slow or random movement

This may be caused by worn out sticks or by low in-game deadzones.
Instructions

Fast movement

Remove any virtual controllers and use the Xbox 360 Controller Emulator instead. If the issue persists see below.
Common issue on games running on the Unity engine due to the Unity input manager using Raw Input instead of DirectInput.
Instructions
Instructions

SDL2

Many games use SDL2 to handle controller input. This means as long as the controller is on the list, game should detect, use it and give proper controller placement and prompts. Controllers that aren't on the list, do nothing and has to be manually added.
To see what games use SDL2, prefer to game specific middleware section.
Instructions
Instructions

List of controllers

Logitech

Microsoft

Xbox

PC

Nintendo

Sony

Miscellaneous

Other information

Controller hotplugging

Controller hotplugging is the ability to switch controllers without restarting a game.

DirectInput

DirectInput is Microsoft's older controller API (used with nearly all games until 2006). XInput controllers operate in DirectInput mode for these games. Logitech's F310 and F710 gamepads have a physical switch which should be set to "D" for these games.

XInput

XInput is Microsoft's API for Xbox 360-compatible controllers such as the official Xbox 360 Controller.

Multiple controller order for older games

Instructions


References