Difference between revisions of "Ghostrunner"
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{{Infobox game/row/date|Windows|October 27, 2020}} | {{Infobox game/row/date|Windows|October 27, 2020}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|ghostrunner| | + | {{Infobox game/row/reception|Metacritic|ghostrunner|81}} |
− | {{Infobox game/row/reception|OpenCritic|10172/ghostrunner| | + | {{Infobox game/row/reception|OpenCritic|10172/ghostrunner|82}} |
− | {{Infobox game/row/reception|IGDB|ghostrunner| }} | + | {{Infobox game/row/reception|IGDB|ghostrunner|82}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | }} | {{Infobox game/row/taxonomy/monetization | }} | ||
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | Cosmetic }} |
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
{{Infobox game/row/taxonomy/perspectives | First-person }} | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Action }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | {{Infobox game/row/taxonomy/themes | Cyberpunk }} | + | {{Infobox game/row/taxonomy/themes | Cyberpunk, Post-apocalyptic }} |
− | {{Infobox game/row/taxonomy/series | }} | + | {{Infobox game/row/taxonomy/series | Ghostrunner }} |
|steam appid = 1139900 | |steam appid = 1139900 | ||
|steam appid side = | |steam appid side = | ||
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|official site= https://ghostrunnergame.com/ | |official site= https://ghostrunnergame.com/ | ||
|hltb = 69898 | |hltb = 69898 | ||
− | + | |mobygames = ghostrunner | |
− | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = Ghostrunner | |wikipedia = Ghostrunner | ||
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}} | }} | ||
− | ''' | + | {{Introduction |
− | {{ | + | |introduction = '''Ghostrunner''' is a [[:Category:First-person|first-person]] [[:Category:Action|action]] game with parkour elements set in [[:Category:Post-apocalyptic|post-apocalyptic]] [[:Category:Cyberpunk|cyberpunk]] setting. |
+ | |release history = The release of the game was preceded by multiple periods where different demo builds of the game were made available, allowing players to try the game for themselves and give feedback to the developer, which was then used to further improve the game.<ref name="DemoUpdate">{{Refurl|url=https://store.steampowered.com/newshub/app/1139900/view/2176872191791502741|title=FPS Unlocked, FOV Slider Added - Demo Update|date=2020-11-05}}</ref> The game was released as planned on October 27, 2020, on Epic Games Store, GOG, and Steam and was met with very positive reception from players and critics, although some people found its high difficulty and trial and error gameplay frustrating. | ||
+ | |current state = Due to the feedback gathered during demo periods, most known game crashing bugs have been fixed, and options such as an FOV slider and the ability to unlock FPS have been added prior to the game's launch.<ref name="DemoUpdate" /> The game was one of the first titles to implement DirectX raytracing. It also supports Nvidia's DLSS technology. | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Epic Games Store | ghostrunner| DRM-free | An optional Epic Games account prompt may appear on the first boot.<ref>{{Refurl|url=https://www.gog.com/forum/general/epic_store_games_you_can_play_without_the_epic_launcher/post293|title=Epic Store games you can play without the Epic Launcher|date=2020-10-27}}</ref> | | Windows }} | + | {{Availability/row| Epic Games Store | ghostrunner| DRM-free | An optional Epic Games account prompt may appear on the first boot.<ref>{{Refurl|url=https://www.gog.com/forum/general/epic_store_games_you_can_play_without_the_epic_launcher/post293|title=Epic Store games you can play without the Epic Launcher|date=2020-10-27}}</ref> DLC requires Epic Games Launcher. | | Windows }} |
− | {{Availability/row| GamersGate | | + | {{Availability/row| GamersGate | ghostrunner | Steam | | | Windows }} |
{{Availability/row| Gamesplanet | 4771-1 | Steam | | | Windows }} | {{Availability/row| Gamesplanet | 4771-1 | Steam | | | Windows }} | ||
{{Availability/row| GOG.com | ghostrunner | DRM-free | | | Windows }} | {{Availability/row| GOG.com | ghostrunner | DRM-free | | | Windows }} | ||
{{Availability/row| GMG | ghostrunner-pc | Steam | | | Windows }} | {{Availability/row| GMG | ghostrunner-pc | Steam | | | Windows }} | ||
{{Availability/row| Humble | ghostrunner | Steam | | | Windows }} | {{Availability/row| Humble | ghostrunner | Steam | | | Windows }} | ||
− | {{Availability/row| Steam | 1139900 | Steam | | + | {{Availability/row| Steam | 1139900 | Steam | | | Windows }} |
}} | }} | ||
+ | |||
+ | ===Demo=== | ||
+ | {{ii}} A demo is available on [https://www.epicgames.com/store/en-US/product/ghostrunner/demo Epic Games Store] and [https://store.steampowered.com/app/1139900/ Steam] ([steam://install/1249200 permalink] to Steam demo). | ||
===Version differences=== | ===Version differences=== | ||
− | {{ii}} '''Pre-orders''' through Epic Games Store, GOG, and Steam | + | {{ii}} '''Pre-orders''' through Epic Games Store, GOG, and Steam granted katana sword variations exclusive to each store.<ref>{{Refurl|url=https://www.thenerdmag.com/ghostrunner-pre-order-bonus-for-pc-xbox-one-and-ps4-revealed/|title=Ghostrunner Pre-Order Bonus for PC, Xbox One, and PS4 Revealed|date=2020-10-14}}</ref> |
+ | |||
+ | ==Monetization== | ||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = Skins offered as inexpensive DLC. | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
+ | }} | ||
==Essential improvements== | ==Essential improvements== | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|localappdata}}\Ghostrunner\Saved\Config\WindowsNoEditor\}} |
}} | }} | ||
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|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = limited |
− | |anisotropic notes = | + | |anisotropic notes = Bound to '''Texture Quality''' setting.<ref>{{Refcheck|user=Suicide machine|date=2020-10-30)}}</ref> |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
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|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = true | ||
+ | |ray tracing notes = Features NVIDIA RTX Shadows, Reflections and Ambient Occlusion | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
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==Input== | ==Input== | ||
{{Image|Ghostrunner - input settings.png|Input settings}} | {{Image|Ghostrunner - input settings.png|Input settings}} | ||
+ | {{Image|Ghostrunner - keyboard bindings.png|Keyboard bindings}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
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|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
|controller remap = false | |controller remap = false | ||
− | |controller remap notes = | + | |controller remap notes = Only presets. |
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
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|dualshock 4 = unknown | |dualshock 4 = unknown | ||
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
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|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 207: | Line 231: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | |||
+ | <gallery> | ||
+ | Ghostrunner - Bumper Jumper.jpg|Gamepad layouts: Bumper Jumper / Bumper Jumper Tactical | ||
+ | Ghostrunner - Bumper Jumper Alt.jpg|Gamepad layouts: Bumper Jumper Alt / Bumper Jumper Alt Tactical | ||
+ | Ghostrunner - Classic.jpg|Gamepad layouts: Classic / Classic Tactical / Classic Alt | ||
+ | Ghostrunner - Vanguard.jpg|Gamepad layouts: Vanguard / Vanguard Tactical | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
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{{API | {{API | ||
|direct3d versions = 11, 12 | |direct3d versions = 11, 12 | ||
− | |direct3d notes = | + | |direct3d notes = DirectX 12 is required to enable raytracing. |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 344: | Line 375: | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
+ | |||
+ | {{ii}} Supports DirectX ray tracing technology, [[DLSS|Nvidia's DLSS]], AMD Fidelity FX Upsampling, [[RGB_lighting_middleware#ASUS_Aura_Sync|ASUS Aurora RGB]] and [[RGB_lighting_middleware#Corsair_iCUE|Corsair iCue]]. | ||
===Middleware=== | ===Middleware=== | ||
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|minOS = 7, 8.1, 10 | |minOS = 7, 8.1, 10 | ||
− | |minCPU = Intel Core i5-2500K | + | |minCPU = Intel Core i5-2500K 3.3 GHz |
− | |minCPU2 = AMD Phenom II X4 965 | + | |minCPU2 = AMD Phenom II X4 965 3.4 GHz |
|minRAM = 8 GB | |minRAM = 8 GB | ||
|minHD = 22 GB | |minHD = 22 GB | ||
|minGPU = Nvidia GeForce GTX 1050 | |minGPU = Nvidia GeForce GTX 1050 | ||
|minGPU2 = AMD Radeon RX 550 | |minGPU2 = AMD Radeon RX 550 | ||
− | |minVRAM = 2 | + | |minVRAM = 2 GB (Nvidia), 4 GB (AMD) |
|recOS = | |recOS = | ||
− | |recCPU = Intel Core i7-6700K | + | |recCPU = Intel Core i7-6700K 4.0 GHz |
− | |recCPU2 = AMD Ryzen 5 1500X | + | |recCPU2 = AMD Ryzen 5 1500X 3.5 GHz |
|recRAM = | |recRAM = | ||
|recHD = | |recHD = | ||
|recGPU = Nvidia GeForce GTX 970 | |recGPU = Nvidia GeForce GTX 970 | ||
|recGPU2 = AMD Radeon RX 5700 | |recGPU2 = AMD Radeon RX 5700 | ||
− | |recVRAM = 4 | + | |recVRAM = 4 GB (Nvidia), 8 GB (AMD) |
}} | }} | ||
{{References}} | {{References}} | ||
+ | [[Category:GOG.com Enhancement Project]] |
Revision as of 01:30, 17 June 2021
Developers | |
---|---|
One More Level | |
3D Realms | |
Slipgate Ironworks | |
Publishers | |
All in! Games | |
505 Games | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | October 27, 2020 |
Reception | |
Metacritic | 81 |
OpenCritic | 82 |
IGDB | 82 |
Taxonomy | |
Microtransactions | Cosmetic |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action |
Art styles | Realistic |
Themes | Cyberpunk, Post-apocalyptic |
Series | Ghostrunner |
Ghostrunner | |
---|---|
Ghostrunner | 2020 |
Ghostrunner 2 | 2023 |
Ghostrunner is a first-person action game with parkour elements set in post-apocalyptic cyberpunk setting.
The release of the game was preceded by multiple periods where different demo builds of the game were made available, allowing players to try the game for themselves and give feedback to the developer, which was then used to further improve the game.[2] The game was released as planned on October 27, 2020, on Epic Games Store, GOG, and Steam and was met with very positive reception from players and critics, although some people found its high difficulty and trial and error gameplay frustrating.
Due to the feedback gathered during demo periods, most known game crashing bugs have been fixed, and options such as an FOV slider and the ability to unlock FPS have been added prior to the game's launch.[2] The game was one of the first titles to implement DirectX raytracing. It also supports Nvidia's DLSS technology.
General information
- Publisher Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | An optional Epic Games account prompt may appear on the first boot.[3] DLC requires Epic Games Launcher. | |||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Demo
- A demo is available on Epic Games Store and Steam (permalink to Steam demo).
Version differences
- Pre-orders through Epic Games Store, GOG, and Steam granted katana sword variations exclusive to each store.[4]
Monetization
Microtransactions
Type | Notes |
---|---|
Cosmetic | Skins offered as inexpensive DLC. |
Essential improvements
Skip intro videos
Delete videos[citation needed] |
---|
Notes:
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ghostrunner\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1139900/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ghostrunner\Saved\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1139900/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Bound to Texture Quality setting.[5] | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Features NVIDIA RTX Shadows, Reflections and Ambient Occlusion |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only presets. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Latin American Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | DirectX 12 is required to enable raytracing. |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
- Supports DirectX ray tracing technology, Nvidia's DLSS, AMD Fidelity FX Upsampling, ASUS Aurora RGB and Corsair iCue.
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5-2500K 3.3 GHz AMD Phenom II X4 965 3.4 GHz |
Intel Core i7-6700K 4.0 GHz AMD Ryzen 5 1500X 3.5 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 22 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 AMD Radeon RX 550 2 GB (Nvidia), 4 GB (AMD) of VRAM | Nvidia GeForce GTX 970 AMD Radeon RX 5700 4 GB (Nvidia), 8 GB (AMD) of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1139900/
in addition to or instead of this directory. The app ID (1139900) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Awesome games coming in 2020 and beyond - last accessed on 2020-01-02
- ↑ 2.0 2.1 FPS Unlocked, FOV Slider Added - Demo Update - last accessed on 2020-11-05
- ↑ Epic Store games you can play without the Epic Launcher - last accessed on 2020-10-27
- ↑ Ghostrunner Pre-Order Bonus for PC, Xbox One, and PS4 Revealed - last accessed on 2020-10-14
- ↑ Verified by User:Suicide machine on 2020-10-30)