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Geometry Wars 3: Dimensions Evolved

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Revision as of 07:33, 22 May 2020 by Garrbot (talk | contribs) (updated template usage)
Geometry Wars 3: Dimensions Evolved
Geometry Wars 3: Dimensions Evolved cover
Developers
Lucid Games
macOS (OS X) Aspyr Media
Linux Aspyr Media
Publishers
Sierra Entertainment
OS X, Linux Aspyr Media
Release dates
Windows November 25, 2014
macOS (OS X) November 25, 2014
Linux November 25, 2014
Reception
OpenCritic 84
Taxonomy
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view, Top-down view
Controls Direct control
Genres Arcade, Shooter
Art styles Abstract
Series Geometry Wars
Geometry Wars 3: Dimensions Evolved on HowLongToBeat
Geometry Wars 3: Dimensions Evolved on IGDB
Geometry Wars 3: Dimensions Evolved on MobyGames
Geometry Wars 3: Dimensions Evolved on Wikipedia
Geometry Wars
Geometry Wars: Retro Evolved 2007
Geometry Wars 3: Dimensions Evolved 2014

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Key points

Formerly Geometry Wars 3: Dimensions, the game received a free "Evolved" update, which changed the game's name in addition to adding more content.
Linux version experiences major issues with windowing on multi-monitor systems.[1]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM. The Mac App Store version is no longer sold.[2]

DLC and expansion packs

Name Notes
Secret Eye and Blood Count Pack Pre-order exclusive only
Windows
macOS (OS X)
Linux

Game data

Configuration file location

System Location
Windows %LOCALAPPDATA%\GeometryWars3Dimensions\Settings
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
macOS (OS X)
Steam <Steam-folder>/userdata/<user-id>/310790/remote/
You need to rename save files manually when moving between systems. On Windows, the file is called savegame.dat, on OS X macsavegame.dat and on Linux linuxsavegame.dat. This is because patches to non-Windows releases are sometimes delayed which might cause compatibility issues.
Saves are not compatible between the Mac App Store and Steam versions.[2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.
In-game video settings.

Anti-aliasing (AA)

Modify configuration file[citation needed]
  1. Go to the configuration file location.
  2. Open Settings.
  3. Change AntiAliasing to desired level.

Input

In-game keyboard/mouse settings.
In-game keyboard/mouse settings.
In-game gamepad settings.
In-game gamepad settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Sound FX, Music
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
LAN play
Online play
Online play and leaderboards in the Mac App Store version no longer work.[2]

Connection types

Issues fixed

Game runs slow, response times issues

In certain configurations, the game may mistakenly attempt to run at 25 Hz with Vsync enabled. This has already been confirmed to be fixed in a future patch[3]
Run in windowed mode[citation needed]
  1. Use the game's windowed or borderless windowed mode.

Run the game at screen refresh rate

Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed]
  1. Install Special K by following the Special K Unofficial Guide.
  2. Start the game once and close it to allow the configuration file of Special K to be created.
  3. Open <path-to-game>\d3d9.ini or %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\GW3.exe\SpecialK.ini depending on the installation method you used.
  4. Change RefreshRate=-1 to RefreshRate=0 under [Render.FrameRate].

Other information

API

Technical specs Supported Notes
Direct3D 10
Shader Model support 4
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[4]
Linux

Middleware

Middleware Notes
Audio FMOD
Multiplayer Steamworks

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core 2 Duo
AMD Athlon 64 X2 3800+
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) ATI Radeon X1900 XT
Nvidia GeForce 6800 GT
512 MB of VRAM
DirectX 10 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9.5
Processor (CPU) Intel Core 2 Duo 2.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) ATI Radeon HD 3870
Nvidia GeForce GT 330M
Intel HD 4000
Linux
Minimum
Operating system (OS) SteamOS, Ubuntu 14.04
Processor (CPU) Intel Core 2 Quad
AMD Phenom II X4
System memory (RAM) 4 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) ATI Radeon HD 5570
Nvidia GeForce GTX 260
Intel HD 4400


References